Overview
In this series I will be explaining the very basics of triggers and what they are. Starting with conditions and effects and the difference between a normal condition and an inverted condition. As I explain these things to you I will also be creating them step by step and explaining how and why what does what.
Intro to Triggers (zero to hero in 6 videos)
UPDATE:
WEBHOSTING TEMPORARILY DOWN: https://www.youtube.com/watch?v=g_EMvxr5MHA&list=PL-jCQF05rO9mbDzM93h4RMRGAUBvsWF8S
Find the videos here on my blog: [link]
I’m back to Age of Empires guys and here are 6 videos I made tonight to teach anyone with no experience doing Age of Empires II Triggers to getting them ready for more of my advanced guides that already exist and are soon to come. I’ve got a new blog, [link] maybe some of you have seen some of my other content, maybe not.
After watching this play list you should understand the following:
1 Conditions and Effects and how they work
2 The difference between a standard and inverted trigger condition (aoe2 invert).
3 How activators and de-activators are used.
4 How to use resources to measure, speed up and change things based on time.
5 Understand a basic level up system.
6 Understand how to create a basic shop system.
But without further delay, here is my new beginners tutorial playlist, great for anyone wanting to start learning to use triggers.
[link]