Overview
We all know him. He is the one that we all hate. The one the never shares his snacks on the school trip. The one that asks you if you want a coin and then tells you “too bad”. The 720 quickscop3z darkflip, better knows as the Swirl.The swirl is a pattern which appears in Hexagonest. I will teach you how to prepare your anus for the battle.
wat iz swirl
The impossibru-720-quickscop3z-darkzoom-swirl-flip, better known as The Swirl, is a pattern introduced in Hexagonest. He is one of the toughest patterns in the game.
wen iz swirl
The Swirl has a number of characteristics-
1) He is diagnosed as an extreme “spin” (or swirl, if you will), that spins the entire screen and causes massive confusion when encountered.
2) He is usually around the 10 seconds mark into the game. It is also recognizable by listening to the beat (the awesome Super Hexagon soundtrack) and partially prepare-able.
His weakness is that he is actually predictable. In the next thrilling section we will discover the most important? HOW IS SWIRL?!
how iz swirl
As previously said, the Swirl can be prepared and recognized by his characteristics.
When a player reaches the 10 seconds mark (Line if I’m not mistaken?), you will have to acknowledge the fact that he is coming. To battle this, there is a technique, and it is STANDING STILL. Once a “tear” opens, just aim for it and stop moving the little triangle. Once the Swirl appears, it will spin the screen greatly by about 720 degrees. The hardest part with battling the Swirl, is of course the recovery. Since the level progresses so intensely fast, it may take a second to start processing information again, and by that time you will already fail. Before you know it, you’re back in the game. Let’s try again. 10 seconds in, but now, we will prepare even further – how do chess players win? They predict moves and see forward. And that’s what we have to do in this case. After you learned how to predict The Swirl, you have to know how to pass it. After the 10 seconds mark – and after you aim for the exit – and right before the swirl, look for the next exit. The exit that will appear right after The Swirl. Now, counting on your instincts, estimate the time you will have the hold the arrow key (the one that will bring you to the exit). Stop when you believe the time is right. Do remember that we are talking in mileseconds (did I spell it right?) here, and you are not a ninja that can manipulate time, so you have to act FAST. as the swirl ends, correct your “little” inaccuracy.
…AND THERE YOU HAVE IT! YOU HAVE SUCCESSFULLY BEATEN THE SWIRL (this should most definitely be an achievement) !
Thank me later.
Eric.