Overview
Map with rooms, paths and item locations. Includes step-by-step directions to some endings.
Introduction
I am playing Red Haze for quite a long time and I was finally allowed to upload something that might help You! I am making the map since early builds of the game, it doesn’t include many details or secrets, but it’s extremely helpful in reaching the items or planning Your next runs. In current build of the game, there are 22 out of 26 endings available.
There were a lot of changes and I probably didn’t catch all of them, so there might be some things missing. Please write if something is missing, I will make an update.
Map and small explaination
- Green means start position.
- Red means ending.
- Blue-ish means item.
The weather icons are for Teru Teru Bozu room.
The Great Labyrinth
A crazy chaser in diver suit is trying to kill me and I am in disadvantage!
No worries, here comes hand-written map that more or less reveals terrain you are sneaking through, raising your morale a little bit! Blue circles are most needed hideouts.
Ending Q
In trafficking dungeon it’s blue path. It’s easiest ending in here.
Completely skip the cells.
Go to the Labyrinth.
Head to the Prison Stairs.
Go up the stairs.
Ending R
Orange color on the map.
Interact with Starry in the basement and let her join you.
Go back and get Mousie :mousie: scene.
Head to the left and get Fairy Tails scene and tell her about your sister.
Proceed to Trafficking Dungeon
Interact with Cell 2 ( ‘crying one’) and comfort/ask about her.
Move to the Labyrinth and enter Control Room.
Open Cell 2 and Cell 1.
Go back to the Cells and enter Cell 2.
Together with Starry, go to the Cell 1.
Proceed to mini room and put your clothes on.
Go back to Starry.
Go to the Labirynth and head to the Prison Stairs.
Go up Stairs and leave.
Ending W
Map is not showing it.
Interact with Starry in the basement and let her join you.
Go back and get Mousie :mousie: scene.
Head to the left and get Fairy Tails scene and tell her about your sister.
Proceed to Trafficking Dungeon
Interact with Cell 2 ( ‘crying one’) and comfort/ask about her.
Move to the Labyrinth and enter Control Room.
Open Cell 2.
Go back to the Cells and enter Cell 2.
Go to the Labyrinth and head to the Manor.
When you are appear near the lamp, just charge in any direction ( leave the lamp).
Ending T
Green one the map.
Interact with Starry in the basement and let her join you.
Go back and get Mousie :mousie: scene.
Head to the left and get Fairy Tails scene and tell her about your sister.
Proceed to Trafficking Dungeon
Interact with Cell 2 ( ‘crying one’) and comfort/ask about her.
Move to the Labyrinth and enter Control Room.
Open Cell 1.
Go back to the Cells and enter Cell 2.
Together with Starry, go to the Cell 1.
Go to the Labyrinth.
Go to the Manor.
Don’t move and stay near the lamp on ‘event’.
Proceed through Manor and you will land in Prison Stairs.
Go upstairs.
Ending S
Pink on the map.
Interact with Starry in the basement and let her join you.
Go back and get Mousie :mousie: scene.
Head to the left and get Fairy Tails scene and tell her about your sister.
Proceed to Trafficking Dungeon
Interact with Cell 2 ( ‘crying one’) and comfort/ask about her.
Move to the Labyrinth and enter Control Room.
Open Cell 2 and Cell 1.
Go back to the Cells and enter Cell 2.
Together with Starry, go to the Cell 1.
Proceed to mini room and put your clothes on.
Go back to Starry.
Go the Labyrinth.
Go to the Cell X.
Interact with note, then with Starry’s clothes.
Go to the manor.
Don’t move at lamp ‘event’.
Proceed through manor and you will end up in Prison Stairs.
Go upstairs.
Ending Y [Out of nowhere!]
Doesn’t matter whether you are already ‘Regretting it’ or not, steps are exact the same. It’s all about raising hidden counter that is counting our ‘good actions and deeds.’ Basically you need to raise hidden counter and make sure to get Cross Key in West Halls – it’s all about planning! While doing steps above, make sure to interact with some notes and objects on the way.
Start the game and go to the Hobo hole.
Go back to Key Room and interact with Key, but choose to NOT pick it up. [Ding +1]
Proceed to Staircase, then East Hall.
Get Custodian Keys and move to room 104 ( Don’t ENTER it).
Read the note on the door and don’t enter. [Ding +1]
Go the room 105 and get the Hammer.
Go back to Staircase and enter Men’s Bathroom.
Go back to East Hall and enter room 106.
Go to the Park Lot and interact with the Cradle ( doesn’t matter if you have… Someone running for your life). [Ding +1]
Head back to the East Halls.
Interact with the Fridge, but choose to NOT open it. [Ding +1]
Get transported to the Freezer and proceed to get the Cook’s Key. ( hint: move by the down wall, then go up for the key, then keep moving to the left and when you see many bags, just keep moving down-left to the doors.)
Leave Freezer and put your clothes on. [Ding +1]
~~~~~~~~~~~~~~
Go to the west hall and pick up Cross Key.
Pick up the Gloves in West Halls.
Move to the room 005 ( called Mummy Room).
Proceed through the room and get the Rag, then go back.
Move to the Room 103 ( Shower Room).
Use Gloves on the bath tub.
Use Rag on the bath tub.[Ding +1]
Pick up Destiny Code.
Move back all the way through Basement and East Hall to the Men’s Bathroom and enter God’s Ultimate Toilet! [ also called Santa Toilet]
Answer that you’ve been good.
Ending U
For now, it’s last ending that will require entering Trafficking Dungeon.
Take Janitor Keys.
Pick up the Hammer from room 105.
Go to the basement.
Interact with Starry, but don’t let her join.
Interact with the well, then decline to play the game.
Push the stool and break the wall ( if you haven’t done it before).
Take bottom path and enter the room with Mummy v2.
Pick up the Star Key and leave the room.
Go up the Underground, then to Auntie G and enter Trafficking Dungeon.
Talk to Starry and comfort her.
Go to the right and into Room Unlocking screen.
Unlock Cell 2 ( with Starry, left side in the middle) and Cell 6 ( right side at the top).
Go back to Starry and take her with you.
Go again to the right ( Starry will disappear) and proceed to Cell X.
Interact with the note, then with Starry’s dress and choose to wear it.
Go back to cells and enter the Cell 6, then interact with the vent.
Proceed to Star Hall and enter the Prison Room.
While avoiding the Driller, enter the crack in the wall, then interact with the mirror.
Ending L
It has nothing to do with the achievement icon, as far it’s known till now.
Go straight towards T3 Lighthouse and enter Detergent Room.
Jump down the pit.
While avoiding Slime Abomination, move towards top right corner of the map.
Interact with screen, Then continue pushing the Raft towards south east of the map.
Push the Raft into the water.
Continue moving to the left while keeping the south wall till you reach exit.
In the connector ( with the lamp), move to the left, then into West Halls.
Enter the Operation room (007), then pick up the Strange Key.
Go back to the Connector and go downstairs.
Open the door with Strange Key.
Enter the room, then interact with the raft.
( If it’s not there, might need to die or get random ending to start another playthrough).
Ending E
The curse continues.
If at any point of time you opened room 104 in East Hall, after recent update it’s going to haunt you for a bit.
After some runs the dolls will appear in various places, blocking access to certain rooms.
Interact with them, then go for some random ending or just die and start new game.
Continue looking for them and finishing the runs.
At some run, they will block your way from Underground.
Follow the directions of the dolls, then find exit from the darkness.
Finish the run via ending or die.
Continue looking for them.
The very last spawn is Star Key hallway ( unlocking the boarded door).
Accept the invitation and step to the darkness.
Abomination
Slimey-boi lurking around the pit.
Most simple way:
Zap it once.
Die.
Adrenaline.
Zap it second time.
Die.
Adrenaline.
Zappy zap.
Additional notes
1. Toy Plane can be used in Museum, and it will become enchanted. Bringing it to T4 Lighthouse’s Mother’s Cell and interacting with her will get into interaction. However further interactions are still not in the game.
2. Teal key is finally functional, but it leads only to starting room, without any interactions
3. You can use drift towards Ending L, pick up the green lamp, then use Fairy Suit to teleport back to the Lighthouse to wander around with some light.
4. Only 7 Detergents are in the game so far.
5. The Obervatorium is counting the mysterious lights from windows. So far only 3 are in the game ( third got introduced in recent patch).
Few words
Currently I am waiting for 4th Floor of Lighthouse to be patched in, then I will go all in to reveal Biggest Mystery and finish the map. Hope you are all enjoying the game!