Overview
This is a simple guide depicting all the monsters’s respective stat ranges in one easy to access table instead of running around, fidgeting with the breeding screen, or memorizing. This is primarily for min/maxing your monsters stats.
Breeding for stats
So the game revolves around your menagerie of monstrous, dungeon-running, farmhands working your farm and clearing story / dungeon content. Part of that is breeding monsters for Traits. Traits come in more than one type, however, for this guide we are solely focusing on the racial traits and what stat ranges they offer.
To raise the stats of a monster they must eat, if you fill up the food bin on the farm they all slowly eat and gain stats according to the food given. At the time of this guides creation food given in the dungeon or in combat do not provide a permanent stat increase. The best method is to acquire good foods either from the market or make them and individually feed the monsters you are wanting to strengthen.
Stats table
Below is the lazy breeders guide to stats for each race and their range. This is Primarily for min/maxing once you have that monster you just adore.
* Chimera has been excluded as they have no value unique to them. They start with a random stat from another creature
* Worthy note for new breeders, Crab and Chimera are both gender-less and can breed with any gender.
Top picks for stats
So if you are still curious as to which creatures to get for stat breeding here is a list of the top 3 per stat as you may not have access to the best in stat monster, have bad luck breeding, or for the future plans of locking some eggs behind farm upgrades.
Intuition
- Crab: 30-700
- Dragon: 50-500
- Lamia: 20-400
Physique
- Dragon: 50-500
- Crab: 30-500
- Demon: 40-400
Honorable mention to the Cat with physique 30-400
Stamina
- Dragon: 50-500
- Cyclops: 20-400
- Demon: 10-350
Swiftness
- Cat: 30-600
- Dragon: 50-500
- Harpy: 40-400