Galaxy of Pen & Paper +1 Guide

A Generalist's Guide Across The Galaxy for Galaxy of Pen & Paper

A Generalist’s Guide Across The Galaxy

Overview

This Guide Will Cover Information Ranging From Role Players, Classes, And Mechanics That Might Not Be As Obvious.

Stats And What They Do

Power: Base attribute for damage
Body: Base attribute for HP, Shield, and Threat
Mind: Base attribute for SP and Shield
Senses: Base attribute for Initiative, Shield Regen, Crit chance, and Crit damage

Shield Range:
When you level up your shield will increase based on a range determined by your Body and Mind then +1 on the higher Stat.
Here are some examples
If you have a Body of 8 and Mind of 2 your shield will Increase anywhere between 2 – 9
or If you have a Body of 4 and Mind of 6 your shield will Increase anywhere between 4 – 7

Initiative Range:
Your Base Initiative range is = Senses ± ( Senses / 2)
With The Exception of the Showoff his = 20 ± (Senses / 2)

Damage Range:
Damage Range = ((Power x 1.5(Rounded Up)) + Current Level) To ((Power x 2.5(Rounded Up)) + Next Level)

SP:
Total SP = (Mind x 1.5) +Level

Role Players

Achiever: Gains bonuses with every achievement you unlock. (Currently Not Working)

Base States:
Power: 1
Body : 0
Mind: 0
Senses: 1

Buddy: When another character does a basic attack there is a 10% chance to add this character’s damage to the attack.

Base States:
Power: 1
Body : 1
Mind: 0
Senses: 0

Munchkin: Can equip multiple of the same gadgets.

Base States:
Power: 1
Body : 1
Mind: 1
Senses: 1

Showoff: Has a base initiative of 20 and a 1% chance to attack an enemy if the hit him.

Base States:
Power: 0
Body : 0
Mind: 1
Senses: 1

Slayer: Heals 1/10 of his HP when he kills an enemy

Base States:
Power: 2
Body : 0
Mind: 0
Senses: 0

Socializer: All weapon and armor upgrades are 200 credits cheaper
(If you buy all upgrades this will save you 8000 credits)

Base States:
Power: 0
Body : 1
Mind: 1
Senses: 0

Storyteller: Receives 10% more XP from quests

Base States:
Power: 0
Body : 0
Mind: 0
Senses: 2

Thinker: Can use strategic actions without ending his turn

Base States:
Power: 0
Body : 0
Mind: 2
Senses: 0

Romantic: Has a better chance for good events? This is hard to measure.

Base States:
Power: 0
Body : 2
Mind: 0
Senses: 0

Explorer: Has a 10% chance to earn double XP when visiting a new place.

Base States:
Power: 0
Body : 1
Mind: 1
Senses: 1

Provider: Provides a free powerful healing item every combat
(Can only be used once per combat)

Base States:
Power: 1
Body : 1
Mind: 0
Senses: 1

Tragedian: The lower his health the more buffs he gets such as increased Damage, Shield Regen, Crit chance, and Crit Damage.
(The buff is not removed if healed)

Base States:
Power: 1
Body : 1
Mind: 0
Senses: 0

Anarchist: +10% Damage Range

Base States:
Power: 1
Body : 0
Mind: 1
Senses: 1

Races

Humans: Starts with an extra skill slot and has a forth gadget slot.

Base States:
Power: 2
Body : 2
Mind: 2
Senses: 2

Green: Has a 10% chance to not use SP when using a skill

Base States:
Power: 1
Body : 1
Mind: 3
Senses: 3

Simian: Has a 10% chance to to attack enemies in the same column and row as your target when using basic attacks.

Base States:
Power: 3
Body : 3
Mind: 1
Senses: 1

Reptoid: Has + 25% Crit Damage

Base States:
Power: 2
Body : 1
Mind: 2
Senses: 3

Mechan: Has + 10% Hp

Base States:
Power: 2
Body : 3
Mind: 2
Senses: 1

Starting Classes

Bounty Hunter

Unlock : Starting Class

Role : Damage

Base Stats
Power: 3
Body: 2
Mind: 2
Senses: 3

Synegizies with: Burn and Deadshot

Unique Skills:

Energy Shortage: (Passive)Your Basic attacks have a 20% chance to apply Deadshot.

Bounty List: (Passive) Your basic attacks have a 25% chance to steal credits from your target.

Sabotage : (Active costs 8 SP) Applies Burn and deals a critical strike if your target had Deadshot.

Enginner

Unlock : Starting Class

Role : Tank or Damage

Base Stats
Power: 2
Body: 3
Mind: 3
Senses: 2

Synegizies with: High Treat and Poison

Unique Skills:

Maintenance Order: (Active costs 7 SP ) Deal Damage to target, Recover some of your shield, and apply High Treat to yourself

Breach: (Active costs 5 SP) Deal damage to your target 50% damage dealt ignores targets shield.

Gadeteer

Unlock : Starting Class

Role : Damage or Support

Base Stats
Power: 2
Body: 2
Mind: 3
Senses: 3

Synegizies with: Confusion and Poison

Unique Skills:

Overclock: (Passive) Raises Damage and shield regen by 20%

Mind Masters: (Passive) Your attacks do not remove Confusion

Mind Hack : (Active costs 6 SP) Applies Confusion and increases your damage by 25% for 3 turns (This will stack)

Trooper

Unlock : Starting Class

Role : Damage or Tank

Base Stats
Power: 3
Body: 3
Mind: 2
Senses: 2

Synegizies with: Mark, and Stun

Unique Skills:

Scan Targets: (Active cost 6 SP) Applies Mark to all enemies

Combat Sovereignty: (Active costs 5 SP). Applies Mark, damages target, and doubles damage if target has Stun.

Unlockable Classes

Heavy
Unlock : Class Quest Module (Recommended Level : 10 – 15)

Role : Tank

Base Stats
Power: 3
Body: 4
Mind: 2
Senses: 1

Synegizies with: Mark and High Threat

Unique Skills:

Magnetic Field: (Passive) Raises Dodge by 5% and restores 10 HP at the end of the turn

Strong Presence : (Active costs 4 SP) Gain High Threat for 3 turns

Medtech

Unlock : Class Quest Module (Recommended Level : 10 – 15 )

Role : Healer or Damage

Base Stats
Power: 1
Body: 3
Mind: 4
Senses: 2

Synegizies with: Poison

Unique Skills:

Cure All: (Active cost 7 SP) Heals whole party

Epidemy: (Active costs 7 SP) Deals damage, applies confusion to the target and poison enemies adjacent to the target

Negotiator

Unlock : Class Quest Module(Recommended Level : 10 – 15)

Role : Damage

Base Stats
Power: 1
Body: 2
Mind: 3
Senses: 4

Synegizies with: Burn and Deadshot

Unique Skills:

Disorient: (Active cost 6 SP) Deals damage to the target, removals all Conditions, then applies Confusion and Deadshot.

Sharp Eye: (Active cost 4 SP) Deals damage to the target, if target has Burn or Deadshot raise your Crit chance by 20% for 3 turns.

Savage

Unlock : Class Quest Module (Recommended Level : 10 – 15)

Role : Damage

Base Stats
Power: 4
Body: 3
Mind: 1
Senses: 2

Synegizies with: Deadshot, Mark, and Stun

Unique Skills:

Global Rage: (Active cost 7 SP) Deal damage to all targets

Law of The Strongest: (Active costs 5 SP) Applies Stun to target, if target has Mark or Deadshot the party gets +25% Damage for 3 turns.

Opprotunistic Strike:: (Active costs 4 SP). Deal damage to your target, if your target has stun this is a Crit

DLC Classes

Cyborg

Unlock : Class Quest (Recommended Level : 15 – 20)

Role : Tank

Base Stats
Power: 2
Body: 4
Mind: 3
Senses: 1

Synegizies with: High Threat

Unique Skills:

Laser Sword: (Passive) Your basic attacks have a 20% chance to deal additional damage as well as raise your threat by + 10.

Voice Command: (Passive) Your basic attacks raise your threat by +20.

Protection Protocol: (Active costs 4 SP) Recovers some of your shield and raise your shied regen by 100% next turn.

Confiscate : (Active costs 8 SP) Removes all of a targets shield and recovers some of your shield. BUT the shield regen for the target will drastically increase next turn.

Smuggler

Unlock : Class Quest (Recommended Level : 15 – 20)

Role : Damage

Base Stats
Power: 3
Body: 1
Mind: 2
Senses: 4

Synegizies with: Burn, Deadshot, Mark, and Poison

Unique Skills:

Pyromaniac: (Passive)Your Basic attacks remove Burn and apply Burn to every other enemy.
If target does not have Burn apply it and deal damage.

Partners in Crime: (Passive) Your Basic attacks remove Mark and increases your damage by 100% for 3 rounds (Does not stack) (Will last entire combat if you have the artifact) .
If target does not have Mark you steal credits from them.

Bad Influence: (Passive)Your Basic attacks remove Poison and deal damage to every other enemy.
If target does not have Poison apply it.

Energy Heist : (Passive)Your Basic attacks remove Deadshot and recovers allies shield.
If target does not have Deadshot deal damage.

Psionic Warrior Light And Psionic Warrior Dark

Unlock : Class Quest Available After You Have Completed EVERY Other Class Quest
(Recommended Level : 30 )
(Choose all the “GOOD” answers for Light version)
(Choose all the “BAD” answers for Dark version)
(Can Only Unlock 1 Version Per Playthrough)

Role : Damage or Tank

Base Stats
Power: 3
Body: 3
Mind: 3
Senses: 3

Synegizies with: Burn, Deadshot, Stun, Mark, and Poison

Unique Skills:

Chaos (Dark Only): (Passive) Your basic attacks removals all Conditions on your target. Attack again for every Condition removed.

Order (Light Only): (Passive) Your basic attacks removals all Conditions on your target. Heal entire party multiple times for every Condition removed.

Divine Will: (Active costs 4 SP) Deal damage to your target and apply a random Condition
(Deadshot, Mark, or Stun)

Interdimensional Presence: (Active cost 4 SP) Raises Dodge chance by 20%, Shield regen by 50%, and lower everyone else’s Threat by 90%.

Poison of Decay: (Active cost 4 SP) Apply Poison to target and instantly deal its damage in a line. Target is pushed to back line

Cleansing Fire: (Active cost 4 SP) Apply Burn to target and instantly deal its damage in a line. Target is pulled to front line.

Judgement: (Active cost 4 SP) Apply Slow to target, if target has Deadshot, Mark, or Stun Spread all Condition to every enemy, If target has Burn or Poison Status deal damage to your target.

Scientist

Unlock : Class Quest (Recommended Level : 15 – 20)

Role :Support

Base Stats
Power: 1
Body: 2
Mind: 4
Senses: 3

Synegizies with: Burn, Poison, and Confusion

Unique Skills:

Research Purposes: (passive) When you do a basic attack
If your target has Burn deal damage to all enemies
If your target has Poison heal entire party
If your target has Confusion raise your damage by 100% for 3 turns
and you attack again.

Lab Experimentation: (Active cost 7 SP) deal damage to target and apply a random Condition
(Burn, Poison, or Confusion)

Metabolic Boost: (Active cost 6 SP) Heal target, Restore targets SP, but applies Slow

Ubercharge: (passive) Heal 100% of target’s and your shield.

Sniper

Unlock : Class Quest (Recommended Level : 15 – 20)

Role : Damage

Base Stats
Power: 4
Body: 2
Mind: 1
Senses: 3

Synegizies with: Mark, and Stun

Unique Skills:

Blazing Bullets: (passive) Your basic attacks apply Burn to your targets row

Venom Darts: (passive) Your basic attacks apply Poison to your targets row

Tracking Shot: (passive) Your basic attacks apply Mark

Fragmentation Trigger: (passive) Your basic attacks damages adjacent enemies

Conditions

Conditions
It is important to know about conditions when planning your classes.

If an enemy is not immune to a condition, then it is applied instantly (no resist). On each turn after that, the enemy will attempt to resist it. Once resisted, it is removed.

Here are the conditions and what they do.

Burn: Deals damage each turn.
Confusion: Enemy will attack their allies or themself. When damaged, this is removed.
Dead Short: Shields are unable to regenerate.
High Threat: You have a significantly higher threat temporarily.
Mark: Unable to dodge attacks.
Poison: Deals damage each turn.
Slow: Initiative is reduced (act later in the turn order).
Stun: Unable to perform any action.

Bosses tend to be immune to Slow and Stun.

Meta Items

Ginormus Figure – Story Related

Pizza Slices – Found after a battle, after one character reaches level 7.

Bag of Chips -Chips Canister Node on Oceanium. (needs a Magic Hat from Teramaga)

Chocolate Coins – Found after a battle, after 10 completed Quests.

Frogg Model – Found after a battle, after 10 victorious Space Battles.

Rat Burger – Found after a battle, after buying 20 items in any shop.

Maps – Give Parchment from Neo Tokeeo to Aliena on Woodster

Playbook – Survive a high senses roll on RAWR to find a new NPC and a level 15 character the get the book

Soda Can – Found after a battle, after a character reaches level 15.

Hourglass – Found on Charkadan, simple as that

Dice Tower – Lost Moon of Vorkar – Bring these items to receive the Dice Tower.

  • 30x Swampenium
  • 15x Glacium
  • 1x Switch (loot from a boss fight)

Chicken Wings – On Mentat, find a NPC couple wh asks about the Jevel of Him Jensen. It can be afterwards looted from elite iceworms on the planet. After collected, bring the Jewel back to the NPC couple.

Juice Jar – On Planet X, find an NPC who will give out his very special on-in-a-kind Juice (a consumable item) and bring it afterwards to the planet Bob, where a new NPC has popped up to trade out one Juice for another.

Chocolate – Found after a battle, after scanning for Minerals 20 times.

Coffee – Bring Coffee from Earth to Camenbert on Antillia.

Plush Chicken – Found after a battle, after escaping 10 times from battle.

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