Ori and the Blind Forest Guide

Achievement Guide (now with complete Collectible Map!) for Ori and the Blind Forest

Achievement Guide (now with complete Collectible Map!)

Overview

This is a brief guide for those of you who are aiming to 100% Ori and the Blind Forest. There are certainly some things I wish I had known about the game before I started the first playthrough, so if you’re aiming to complete it in as little time as possible, read more inside! I will keep this guide as spoiler free as possible to maximize your experience while minimizing your time spent re-playing this game!

Introduction


Hello there! Welcome to my (first) achievement guide! The purpose of this guide is meant to be more of a hints and tips article than something that will walk you hand in hand through the game until you are at 100%. If you have not yet played the game, don’t worry! This guide will be free of any major spoilers, so you are free to enjoy the beautiful game that is Ori and the Blind Forest. I’m just here to help you enjoy it more… efficiently.

General Information

To 100% Ori, you are most likely going to need two playthroughs at a minimum. While it’s possible to do it with 1, you’re not going to get the most out of the game by speedrunning the very first time. So do two. Please.

The First Playthrough

Take the first playthrough to enjoy the atmosphere. Explore the world. This one is where you will complete most of the collection, exploration, and ability achievements. In fact, you’ll find that you’ll unlock a lot of these naturally, so I wouldn’t even pay attention to achievements at all, just enjoy the game. Unfortunately, there are some areas in Ori that will be inaccessible to you after you complete them. Once you complete a game, the save file you used also can’t be resumed.

The Second Playthrough

With one completion under your belt, your second playthrough aims at tackling the trinity of Supersonic, Immortal, and Elite. You can read the details of them in the section titled “Game Completion”

Your Saves

There are a couple of quick things to note about saves. First of all, copied saves become independent. What happens in one will not transfer to the other. You may rely on this a lot on your second playthrough. Secondly, once you complete the game, you cannot go back into that save. There is no ng+. So make sure you either have a backup copy of your save, or you are completely done with any achievements you were going for.

Achievements Not Updating

I have run into issues with achievement tracking through steam during Ori. Sometimes it doesn’t update, sometimes the counters will change and bug out if I load different save files. Note that most of the achievements which require you to do something X amount of times can only be completed with a single save file. If things are truly broken, restarting the game can often fix things.

Story Achievements

These achievements are received from completing the game in any way, and cannot be missed.

The Journey Begins

Complete the Prologue

The Ancient Being

Meet the Ancient Being

Get Back Here!

Discover the character in the shadows

Let’s Be Friends

Make an unexpected friend

Rotten Inside

Enter the Ginso Tree

Run For Your Life

Cleanse the Ginso Tree’s Heart

Close Call

Escape a dangerous situation

Obtaining Clarity

Clear the haze from the Misty Woods

Solid Ground

Restore the winds of Nibel

Fight to Live Another Day

Have a close encounter

Top of the world

Climb to the top of Nibel

Into the Fire

Enter Mt. Horu

Rekindle

Rekindle

Love

A beloved bond

The Journey Ends

Complete the game

Ability Achievements

This section covers achievements that are obtained by using abilities in the game. You will receive most of thse simply by playing through the game enough times, while some others require you to perform specific actions.

Basic Abilities
The following achievements are obtained by doing something X number of times. You’ll most likely unlock these naturally throughout two complete playthroughs.

Flame Master

Kill 500 enemies with Spirit Flame

Blast Master

Kill 100 enemies with Charge Flame

Stomp Master

Kill 50 enemies with Stomp

Life Saver

Create 50 Soul Links

Power Player

Collect 200 Energy Shards

Specific Ability Actions
These achievements involve using your abilities in certain ways, or by performing certain environmental actions.

A New Path

Break open 5 shortcuts using the Charge Flame
You will naturally get this if you explore most of the map. The story will force you to do this at one point.

Deadly Detonation

Kill 4 enemies simultaneously using Charge Flame.
Very easy when used on a particular type of enemy… that likes to divide. Make sure you split it once with normal attacks before charging up a shot

Deadly Deflection

Kill 25 enemies using Bash to reflect projectiles
Very easy once you obtain the ability.

Flying Fury

Kill 3 enemies without touching the ground
Very easy once you obtain a certain ability… Bash off enemies and use spirit flame until three are dead

Airborne

Double Jump 5 times consecutively without touching the ground
You’ll need some way to reset your jump in midair…
using Bash off an enemy will do this. The portals in the Ginso tree will also do this. Insert screenshot

Bash Master

Bash off enemies 10 times in a row without touching the ground
It does not have to be 10 unique enemies. You can re-use enemies.
The four owls above the big owl are a good spot to do this

Deadly Dash

Kill 5 enemies with Charge Jump
Just do it.

Juggle Master

Juggle a rock 5 times without it hitting the ground
Easiest with the large boulders you’ll find later

Environmental Actions
These achievements involve interactions between enemies and environments.

Self Destruction

Cause an enemy to destroy itself
The picture is pretty self explanatory to be honest. Very easy once you get bash

Crushing Blow

Crush a Ram with a Stomper
There will be an area where it is quite obvious this is possible… insert screenshot

Deadly Dodge

Trick 5 enemies into killing another enemy
Just use enemy attacks to kill other enemies. Very easy once you unlock a certain ability…

Exploration Achievements

Map Achievements
These achievements are all related as obtaining map stones will reveal locations of the other items, provided you have the required skills learned in the utility tree. Make sure though you completely explore and gather items from the locations that you cannot return to.

Marking the way

Restore your first Map Stone

Halfway There

Restore 50% of all Map Stones

World at Your Feet

Restore all Map Stones

Safe and Sound

Save at every Spirit Portal

Master Guardian

Collect all Health Cells

Powerhouse

Collect all Energy Cells

Master of the Forest

Visit 100% of the map

Secrets
Secrets are the sections of the map that are hidden behind terrain and “revealed” when you access them. There are usually hints in the environment that let you know about them, or there is a skill in the utility tree that will make this easier. The main thing is to make sure that you find the secrets in the areas that you cannot return to. To obtain No Stone Unturned, all secretes must be visited in a single save file. You cannot go back and obtain a secret you missed by loading a previous save file.

So Many Secrets

Find your first secret

Seasoned Explorer

Find 50% of all secrets

No Stone Unturned

Find all secrets

Good Eye

Find the lost corridor in the Misty Woods
This one is not exactly a secret, but there was nothing that I saw that hinted at it. You can get it after you are done with the Misty Woods. Simply run to the left-most part of the map and the achievement should eventually pop

Skill Tree Achievements

The skill tree related achievements are best done in whichever playthrough you’re planning on exploring the entire map, especially since there may not be enough experience and ability points to max out all three trees at once without grinding some enemies for XP (Unconfirmed).

Choices Choices

Use your first ability point

Combat Master

Earn all Combat Skills in the Ability Tree

Soul Master

Earn all Efficiency Skills in the Ability Tree

Utility Master

Earn all Utility Skills in the Ability Tree

Phenom

Earn all skills in the Ability Tree
This one completes all of the above

As for which tree to max out first, part of that is personal preference. The first few points in Utility (middle) will allow you to automatically collect xp/energy/health drops, which is extremely useful. There is also a skill that increases the amount of XP gained from pickups, which will help immensely with maxing out all 3 trees. However, if you have a guide on hand, the remaining skills in the tree quickly become obsolete.

For the playthrough where you are attempting to max out all 3, I would first upgrade your spirit flame damage to let you kill enemies faster. Then, going down the Utility skill tree until you get to Spirit Efficiency for the XP boost would be best, since the earlier you get that the better. After that, go all the way down the combat tree to max out your spirit flame damage so you can cruise around and kill enemies as you explore the map. I would save the Efficiency tree until the end, because while the abilities may make it easier to play through the game, none of them are really necessary.

In general, if you collect all the Ability Cells and kill all the enemies you pass by, you should be able to max out all 3 trees almost exactly. If not, it is fairly easy to gain quick levels in the last area (see Spoiler section).

Special Playthrough Achievements

The three achievements in this category all require you to complete the game in a certain way. While it may sound tough, it’s actually best to complete all three in the same same playthrough. I will assume for the next section you’ve already finished the game once, so there may be some minor spoilers.

Supersonic

Finish the game in under 3 hours

Immortal

Complete whole game without dying

Elite

Complete the whole game without using an Ability Point

The reason why you should do these together is simple. First, it saves time. Second, Elite and Supersonic complement each other perfectly. Supersonic encourages you to not take time to collect XP and Elite does the same by not letting you spend points. Yes, it will make Immortal harder, but as most of the challenges are platforming rather than combat, so it is actually not that bad.

If you do this in one playthrough however, remember to copy your saves for backups. If you quit to the menu fast enough after a death (typically before you respawn), it will not register on your current save . However, mistakes happen. Always have 1 or 2 backup saves and update these periodically so if something goes wrong, you have a point to go back to.

Also, once you have Bash, use it often! It allows you not only to avoid most of the enemies, but it will also help you on your speedrun. And if you’re using saves properly, you shouldn’t have to fear accidental death from pushing yourself forward too fast.

Missable Achievements

There are four areas of the game which will be inaccessible to you after you complete them. Below is a spoiler free count of the items that are within each area. For a more detailed walkthrough of each area, you can refer to the Collectible Map in the spoiler section of the guide.

If you would like to tackle the section yourself, make sure to make a backup save copy before you start the dungeon. Then, once you’re done, you can consult the Spoiler section to make sure you found everything. If you didn’t simply reload and redo the dungeon. Make sure you continue playing from whichever save file found all the items, since the completion achievements must be done within a single save file.

Ginso Tree
  • 4 Secrets
  • 1 Spirit Well
  • 1 Energy Cell

Misty Woods
  • 4 Secrets
  • 1 Energy Cell (Includes one of the secrets)
  • 6 Spirt Light Containers/Explodable Rocks

Minor spoiler: Because of how the Misty Woods section works, you may not be able to return to a previous area if you happen to miss a secret.

Forlorn Ruins
  • 3 Secrets
  • 1 Life Cell (Inclues one of the secrets)
  • 1 Map Stone
  • 1 Spirit Well
  • 5 Sprit Light Containers/Explodable Rocks (One explodable rock you’ll find as you exit the area)

Mt. Horu
  • 6 Secrets*
  • 1 Map Stone
  • 1 Map Fragment
  • 1 Energy Cell (Includes one of the secrets)
  • 11 Spirit Light Containers/Explodable Rocks

Minor spoiler: Note that you cannot return to the regular map after entering Mt. Horu. Make sure you get everything else on the map before you enter. You should have 37/42 secrets, all life cells, 14/15 energy cells, 7/8 map stones.

* There appears to be one more secret than the achievements say, and you should unlock this before getting to the 43rd one.

Spoiler Section

The remainder of this guide contains MASSIVE SPOILERS. Please, play through it once before consulting things in the next section. You’ll thank me for it later. The Missable Achievements section is a low spoiler way of making sure you get everything in the areas that you cannot access later. Everything else you can come back to another time.

Collectible Map

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[imgur.com]

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