Overview
After much struggle, here is how I finally got my own object into GameGuru:1. I created a mesh object in Maxon’s Cinema 4D (no mapping here…just plain mesh obj)2. I exported this work as 3ds max (EXPORT/.3DS)3. I imported this mesh work into fragMOTION4. In fragMOTION I created a texture…then assigned it as a map to my imported mesh5. Finally I exported this work as a Direct X (.x) file.Then and only then was I able to import this Direct X file into GameGuru. WARNING: You may want to change your default mesh software measuring system from ‘cm’ to something like ‘inches’ or ‘feet’.Hope this helps someone.
Quick Essential Tips
Quick guide tip on importing your own objects into Gameguru.