Overview
Guide for people who Want to make Better Maps and understand Map Maker better.
How to make a New Map
First of all.. THIS GUIDE IS OUTDATED and NO LONGER works. It was written for older version of the editor.
In Main Menu, after reaching Level 10, will show up Map Editor
- Click on Map Editor in Settings
- Click on New Map
- Choose how big you want your map
- Done
Basics
For those who didn’t read “Map Creation” guide.
Camera Movement
- Hold Spacebar then click and drag Left Mouse Button
- You can Zoom out by clicking [ and Zoom in by clicking ]
- In Upper Left corner you can see nuber 2 the Scrolling Speed, if you click on it you can speed up your Camera Movement
Bars
- First Top Bar is for Saving, Loading and Other important things
- In Second Top Bar you can Choose Editor Mode
- In Third Top Bar you choose different options for Mode you chose in Second Bar
- Layers – Check out Layers & zIndex
Save & Load
A lot of pople struggle at this, because they think that their game crashed.
It didn’t…
How to Save
Follow these steps to Save your map
- Press Save
- Wait 5 – 20 seconds
- Hold Alt and press Tab
- Search in shown icons for Java icon stay on it and let go from buttons (on newer windows version it just shows newly opened folder[i think])
- Find folder you want and Save it
How to Load
Follow these steps to Load your map
- Press Load
- Wait 5 – 20 seconds
- Hold Alt and press Tab
- Search in shown icons for your Folder
- Find folder you saved it in and Load it
Properties
Basically info about your map
Play
If you want to Test your Map you have to click on Play
- You must have Spawn to actually Spawn your character
Important: If you Press Play and you didn’t create Spawn, game bugs and you have to restart Map Maker Same happens when you Press Play and then ESC
- After you Press Play you just Choose where you want to spawn and what you want to be equipped with
- To Exit player/test mode just press ESC
Grid & Scrolling Speed
Grid
- By pressing this you allow showing The Grid of the map
Scrolling Speed
- By clicking this you can choose between 1x, 2x, 4x, 8x Scrolling Speed
<=====Editor Modes=====>
There are four Editor Modes
- Place Blocks Mode
- Sprites
- Lights
- Other
● Place Blocks Mode
In this mode you can Place Blocks
All Functions
- Small Circle
With this you can place 1×1 block you chose
- Medium Circle
With this circle you place 3×3 (without corners) block you chose
- Big Circle
With this you can place 5×5 (not exactly) block you chose
- Rectangle
With this mode you can fill space of any size
- Line
Places blocks from point A to point B
- Select Region
- With Select Region You can:
- Copy
1. Select area
2. Hold CTRL
3. Hold LMB on the selected area
4. Move somewhere then let go of buttons - Move
1. Select area
2. Drag it somewhere else (LMB)I deffinitely not reccommend using Move.. it is kinda broken, just Copy it and Delete the old one.
- Copy
- Cutter
Deactivated
ActivatedDeletes blocks
– Blocks
There is currently 15 block types in Brain/Out
You can choose blocks by clicking:
This shows up:
Info about All Blocks:
Unbreakable in Map Maker
● Sprites
Sprites or Textures if you want to call them like that, are the Second Most important thing on your map (first is good Idea).
To Place Sprite click on:
Then Click somewhere on the Map
Keyboard Keys
- CTRL – moves Sprite on the Map Grid
- ALT – Copy
- E – Cutter (You can Select Multiple Sprites, press E and click somewhere on the Map.. that deletes all Selected Sprites)
Sprite Settings
You can get into Sprite Settings by rightclicking:
Then this shows up:
Sprite Choosing
To Choose Sprite you want click on:
Info about All Settings:
- Sprite – Choosing Sprite you want
- Scale – How big your Sprite is
– Scale 2.0 would be 2x bigger than original - FlipX – Flips Sprite in Horizontal way
- FlipY – Flips Sprite in Vertical way
- Cache – Not sure
- zIndex – Look into Layers&zIndex section
- Layer – Choose Layer 1, 3 or 5
- ID – For Coding
- Team – Not sure What this does, but you can change
in Which team it is - X – Horizontal Position on the Map
- Y – Vertical Position on the Map
Shortcuts for Sprites
I discovered some useful Shortcuts you may use
To Search for Sprites click on:
Shortcuts:
- “Station” – Sprites from Map Station, same goes for Other Maps
- “fr-obj” – Furniture etc.
- “c-” – Metal Block Variants, Read Hints&Tricks
- “rr” – Clouds, Background
- “nitr” – Glass Variants
- “ed-” – Numbers 0 – 9
- “wall” – Walls
- “box” – Boxes
● Lights
For Atmospheric feel you can add Lights
To place Light you have to Click on:
Then Click Somewhere on the Map
Keyboard Keys
- CTRL – moves Light on the Map Grid
- ALT – Copy
- E – Cutter (You can Select Multiple ights, press E and click somewhere on the Map.. that deletes all Selected Lights)
Settings:
To go into Setting Rightclick:
This Shows up:
Settings:
- FlipX – Flips Horizontally
- zIndex – Look into Layers&zIndex
- Layer – Look into Layers&zIndex
- ID – For Coding
- Team – Not Sure
- Color – Changes Color of the Light – by HTML
- Distance – Light Power by Blocks
- x – Horizontal Position
- y – Vertical Position
● Other
Other Mode contains The most Complicated Things.
At The same Time it is The most Interesting one..
To go Into Other Editor Mode press this:
Keyboard Keys
- CTRL – moves Other on the Map Grid
- ALT – Copy
- E – Cutter (You can Select Multiple Others, press E and click somewhere on the Map.. that deletes all Selected Others)
Functions
Other mode has 39 different FunctionsTo select Function Click on:
This Shows up:
– Functions
Settings
All Functions has its own Settings, but Some Settings are Same:
- Layer – Read Layers&zIndex
- x – Horizontal Position on the map
- y – Vertical Position on the map
- zIndex – Read Layers&zIndex
- ID – For Coding
- flipX – Flips Horizontally
- Team – Changes Team of The Function
Function List & Informations
- Fireplace
Spawns Fire Animation which doesn’t Demage - Freeplay Menu Activator
You can Press E on it (as Player) to Enter Freeplay - Right Target Spawner
No Idea yet - Shooting Disablet Marker
Disables Shooting, Weapon throwing, Granade throwing etc. in 66×66 Area - Door
Follow These Steps to Make working Door- Make Two doors
- Go into Settings of One of Them
- Find “Tag:” and Write there (for example) “door“
- Write it to the second Door’s Tag too
Two Doors with the same Tag are Connected to each other - Top 100 Menu Activator
You can Press E on it (as Player) to Enter Top 100 - Hide Other Marker
No Idea yet - Snow
Spawns Snow on The Map
– Works only on High Details - Switchboard
Lootable “Chests” in Freeplay
– You can Change what Sound it does when Opened and Closed - Exit Door
In Freeplay You exit through this
– Doesn’t do Anything in Map Maker - Conditioning
Makes Sound and Rotates - Apartment Locked Door
Self Explaining
– Doesn’t do Anything in Map Maker - Garage Locked Door
Self Explaining
– Doesn’t do Anything in Map Maker - Spawn
Spawn is Used for Spawning on Certain position
– In Settings you can Set its Name - Subpoint
You can spawn on Subpoint Through Spawn
– You have to Change in Spawn’s Settings Range (Range: 1 meants its Range is 1 Block)
– Subpoint Must be in Spawn’s Range
– Where You Spawn is Random - Marker
No Idea yet - Left Target Spawner
No Idea yet - Item_Chip_Spawner
No Idea yet - Safe
Spawns Lock which you can Open like Normal one in Freeplay - Elevator Door A
Elevators are Complicated but if You would want i will make and Describe it - Quick Play Menu Activator
You can Press E on it (as Player) to Enter Quick Play - Rain
Spawns Rain on The Map
– Works only on High Details - Shooting Range Door
You can Press E on it (as Player) to Shooting Range - Trigger
You can Program through This - Chemical Exposure Particles
Animation of Green Shower like particles - Elevator Room A
Elevators are Complicated but if You would want i will make and Describe it - Ambient Sound
Makes Sound
– You have to write there exact File name - Find Game Menu Activator
You can Press E on it (as Player) to Find Game Menu - Item_Chip_Receiver
No Idea yet
– Makes Marker on the Minimap and has Animation - Elevator Floor A
Elevators are Complicated but if You would want i will make and Describe it - Elevator Controller A
Elevators are Complicated but if You would want i will make and Describe it - Crate Container
Creates Container - Indoor Marker
If you are in Range of (63x63) Background turns Black - Pumpkin
Spawns Pumkin with it’s “AI“ - Chemical Exposure
Area in Which you Get Demage over time
– At least you Should
– You can Change Area of it - Elevator Door Animation A
Elevators are Complicated but if You would want i will make and Describe it - Helicopter
Spawns Helicopter which does Sounds and has Animation - Locked Container
Spawns Lock which you can Unlock like Normal one’s in Freeplay - Flag
Creates Flag
– Works Simillary as Spawn
– You can Capture it
Layers & zIndex
Layers are one of the most important things in Map Making, if you want to be Better Map Maker you must know how to use the properly
To open Layers Tab click this arrow:
This Shows up:
There is seven Layers:
- Lights
- Layer 5 – Sprites
- Player
- Layer 4 – Sprites
- Layer 3 – Blocks
- Layer 2 – Blocks
- Layer 1 – Sprites
Info
- Layers are above each other so Everything in Layer 5 si Overlapping Layer 4 and so on..
- In every Layer you can place only what it is for, so for example you cannot put any Sprite into Layer 3
- You can Make any Layer not–Visible and Visible again
- Same for Locking, you Cannot do anything to anything in Locked Layer
What is that?
- Layers of Layers – Layers 1, 4, 5 and Lights has Many more Layers which you can Move Things Into
- Example: There are two Sprites in Layer 4, Sprite 1 and Sprite 2, I want S1 to be Above S2, so i change zIndex of S1 to 3<
- When Created All sprites has zIndex 2
- If Sprites have same zIndexes they are Divided by When they were created, New ones are Above Old ones
Hints & Tricks
I have Found out some Things that you May Find Interesting and could maybe Help you.
Block-Sprite Trick
In Sprites you can Find Blocks like Glass, Core etc.
So if you need for example Glass block that cannot be destroied place Invisible Core and Over it place Glass Sprite on Layer 4 or 5.
Same Goes for Every other Block.
You can do same thing just for hiding Blocks.
For example you need to Hide Blocks of Stairs so you put another Sprite (Wall forex.) into Layer 4.
Stair (Ladder) Trick
You know that if you place Ladder next to the Block in same Layer it disapeares.
To prevent that easily you can place Ladder next to the Block than Another one Over/Behind it in different Layer OR you can put Sprite of Ladder Over it (i use this more)
Without Trick:
With It (Second Layer Way):
With It (Sprite Way):
Map Maker as Private Server
I don’t know Why but People say that you cannot use Map Maker as Your Server to play with your Friends on.
You CAN
How to:
When you are In Map Editor just press ESC and Invite your Friend through Invite a Friend
Or tell him your Room’s ID
Buildings in Distance
You can make a building that looks like it’s in the distance…. you reduce the scale of the building (sprite) then put it above the ground and place dirt wall under it (set all of them under the 3rd. layer so it won’t cover/block you) Idea by: RhimFlesS
END
I Hope it helped You at least a little bit.
Wolf [WsW]
Questions are Welcome