X-Plane 11 Guide

Aircraft Exterior Lighting for X-Plane 11

Aircraft Exterior Lighting

Overview

Need help identifying what exterior aircraft lights are used for? Allow me to turn on a light and show you the way to a blinding guide.

Aircraft Exterior Lighting

{Please note that this guide is NOT YET FINISHED!} {I still need to add wing, runway turnoff and logo lights!}

Did you know… That some people really enjoy lights? These bright people may have light revolving around their life, particularly if it involves flight simulation. They may as well just buy a real plane and save the hassle of buying lights and switching them on and off. Then again… Now, chances are, you’re not bright. This is why I created this guide – it helps you to understand what the exterior lights mean on an aircraft, and when you should use them.

More or less every plane today has five main types of lights. Commercial airliners have more, but they aren’t as complicated as you think. Here are those five main types, and how they’ll all brighten your day:

A truly rubbish diagram I conjured up using the 737-800 and Microsoft PowerPoint…
Note that the strobes, taxi and landing lights are white in use – they are coloured on the diagram for reference only.

  • Navigational Lighting/Position Lights:These represent the red light on the left wing, the green light on the right wing, and often the white light at the rear of the aircraft. These lights should be kept on when power is being delivered to the aircraft at all times, particularly at night, regardless of whatever is occurring around you. They help pilots, ground crew etc. identify which direction your aircraft is facing.
  • Beacon/Anti-Collision Lights: This is the red flashing light at the top and bottom of an aircraft that flashes repeatedly every second or so. This light should be turned on if any of the following criteria are met: the hydraulics are on; the engines are running or above 1% power; the aircraft is moving; the cabin is pressurised. The beacon should be switched on prior to any of these circumstances being met, and switched off if flying over a warzone.
  • Strobe Lights: The strobes are the flashing lights on the ends of the wings and rear of the aircraft. They must be switched on when entering the runway, or off once vacated, and must be kept on throughout the flight. Strobes should be turned off, at the pilot’s discretion, if flying through cloud or fog, as this is likely to disturb passengers.
  • Taxi Light: The taxi light should be switched on when taxiing. It allows pilots to see what is in-front of htme whilst taxiing, without the light being too bright for 3rd party people. It should be switched off if the aircraft is not on a taxiway, or if the aircraft is not moving.
  • Landing Lights: These aid the pilots in seeing any obstructions whilst taking off and landing. Often with left/right landing lights and seperate lights for take off and landing. They should be switched on once cleared for takeoff, and off above 10,000 feet, and vice versa for landing.

Aside from that… That’s pretty much it. If I have overlooked anything, got something incorrect as usual or just want to say hi, please don’t hesitate to PM me on Steam, or comment on this guide. Also, do you have any ideas for a guide you’d like me to make? I’d love to hear from you! (Just as long as it’s not ‘How to Fly a Plane…’)

And as always…

Have a nice flight!
SteamSolo.com