The Escapists 2 Guide

All escapes WIP for The Escapists 2

All escapes WIP

Overview

In this guide I’m gonna tell you how to get every single escape that’s possible, I’m gonna start at the first prison and work my way up, so it’s not gonna all be done at the start

What this will cover

Everything

I’m gonna cover every single escape in every single prison.
Granted, it won’t happen all at once, but I’m gonna work on this.

This is gonna be a long term project that I hope will help anyone who stops by to see it.

Center Perks 2.0

Let’s start with the first one
You’ve got 3 options

Perimeter breakout

The simplest way is to get yourself some sort of chipping tool(s)
(I used 3 screwdrivers)
And then head down to the bottom left portion of the map and there should be some sort of small concrete hut.
You’re gonna want to use those tools to break the left wall.
once you’ve done that you can run away to victory.

Meet the crew

What you’re gonna need:
50 intellect
1 Broom
1 Duct Tape
1 radio reciever
1 Civilian Outfit
How to get the things:
Civ outfit+Radio:
you’re gonna want to go to a room in the north part of the second floor


Broom+Duct tape
you can just find these in inmate desks
Once you’ve gathered all your materials, you’re gonna want to get 50 intellect and combine the tape broom and radio
Once you’ve done that, head to the north most part of the prison and you should be able to escape through a door just to the right of the parking lot

Last Post

This section is not yet done, please be patient, I’ll get to it eventually

Cougar Creek Railroad

My Little Phoney

This section is not yet done, please be patient, I’ll get to it eventually

Hooked on you

This section is not yet done, please be patient, I’ll get to it eventually

Do the Locomotive

This section is not yet done, please be patient, I’ll get to it eventually

Loose Caboose

This section is not yet done, please be patient, I’ll get to it eventually

Rattlesnake Springs

Perimeter Breakout

This section is not yet done, please be patient, I’ll get to it eventually

Zip It Up

This section is not yet done, please be patient, I’ll get to it eventually

Take Out The Trash

This section is not yet done, please be patient, I’ll get to it eventually

K.A.P.O.W. Camp

This section is not yet done, please be patient, I’ll get to it eventually

H.M.S Orca

This section is not yet done, please be patient, I’ll get to it eventually

H.M.P Offshore

This section is not yet done, please be patient, I’ll get to it eventually

Fort Tundra

This section is not yet done, please be patient, I’ll get to it eventually

Area 17

This section is not yet done, please be patient, I’ll get to it eventually

Air Force Con

This section is not yet done, please be patient, I’ll get to it eventually

U.S.S Anomaly

This section is not yet done, please be patient, I’ll get to it eventually

Santa’s Shakedown

This section is not yet done, please be patient, I’ll get to it eventually

Snow Way Out

This section is not yet done, please be patient, I’ll get to it eventually

DLC Beyond

The Content beyond this point is dlc so not everyone will have this

Wicked Ward

This section is not yet done, please be patient, I’ll get to it eventually

Big Top Breakout

Perimeter Breakout

It’s A Long Shot

Shopping List
These are the things you are going to need to get in order to get out of there:

  • 1 Crowbar
  • 60 intellect
  • 2 Springs
  • 1 Timber
  • 1 Hammer
  • 1 Coconut
  • 1 Duct Tape

How to Get the things

  • 1 Crowbar
    Found in inmate desks
  • 60 intellect
    You can find the bookshelf to the south of the very right edge of the cells

  • 2 Springs
    These are probably the trickiest thing, you can find them in guard desks, which are found on the trains in the north.
    There is a total of 4 desks so you’re gonna have to get lucky if you want to break out day 1
    There may be other ways to obtain them, if there is, please let me know

  • 1 Timber
    Should be easy to find in inmate desks
  • 1 Hammer
    Rare find in inmate desks

  • 1 Coconut
    Found in inmate desks

  • 1 Duct Tape
    Inmate desks
    What to do with the things
    When you’ve got all the items then you are going to need to do some more things

    Crowbar:
    Once you’ve got the crowbar, you’re going to want to use it on the cannon just below the book room.

    Timer+ 2 Springs:
    After you’ve used the crowbar, you’re gonna want to craft a makeshift launcher using the above materials, they are located in the 50+ intellect section 2nd row all the way to the right. Once you’ve crafted it use that on the cannon.

    Coconut + Duct Tape + Hammer:
    Using the above materials craft a makeshift helmet. It is located in the 60+ intellect section second row all the way to the left. Once you’ve crafted this hold it in your hand, and use it on the cannon and you’re free.

    Wind Up Merchant

Dungeons And Duct Tape

This section is not yet done, please be patient, I’ll get to it eventually

The Glorious Regime

Unfortunately I don’t have this one so until I get it, this spot will remain empty

Thanks for reading

I realize that this may not be done, but I hope that the stuff I do have so far helps.
If you have any suggestions please feel free to comment.
I’ll take any critique you may have.
Have a fantastic day

SteamSolo.com