Dying Light Guide

ALL POLICE VANS (57) + HOTSPOTS (48), DOUBLE MAP. for Dying Light

ALL POLICE VANS (57) + HOTSPOTS (48), DOUBLE MAP.

Overview

I made this guide to locate all the hard/very hard lock-picks in DL. They respawn, so using these maps we can look for golden weapons and goodies through the Slums or the Old Town maps more efficiently.57 police vans located. 48 “hot spots” found. All Vans are lootable since day 1.Some “hot spots” only become available after a mission “activates” them…

SLUMS – 34 POLICE VANS + 21 HOTSPOTS

POLICE VANS
– Main highway Route: 20 Police Vans (purple)
– Internal Route: 14 Police Vans (blue)

HOTSPOTS (red)
A. Blue House. 2nd floor. Chest (hard).
B. Isolated small house. Outside. Chest (hard).
C. Salim’s Workshop. Two lockers (hard/hard).
D. Small garage, behind. Chest (hard).
E. Submarine access cave (e-egg). Chest (hard).
F*. Bus-station building. Lateral entrance. Three chests (hard/med/free).
G*. Video-rental. 2nd floor. Two chests (hard/med).
H. Long pipe terminus. Chest (hard) .
I. Special bar. Eight coffee bags.
J. Open garage. Two lockers (hard/hard).
K. Special pharmacy. Dense picking point.
L. Open house/garage. Two lockers (hard/free).
M. Red house. 2nd Floor (outside). Two chests (hard/med).
N*. Begie house, under the highway. Three chests (hard/med/free-special).
O. Open garage. Two lockers (hard/free).
P. Main highway, eastern end. Dense picking area, specially for medical supplies.
Q. House, 2nd floor, balcony. Chest (hard).
R. Tall building. Roof. Chest (hard).
S. Open garage. Two lockers (hard/hard).
T. House, 2nd floor, balcony. Chest (hard).
U. Open garage. Two lockers (hard/hard).

OLD TOWN – 23 POLICE VANS + 27 HOTSPOTS

POLICE VANS
– Main Route: 22 vans.
– Stadium Parking: 1 van.

HOTSPOTS
Southwest
A. Building, 3rd floor, window entrace. Three chests (very hard/med/free).
B. Next to the wall. Next to the boat. Chest (hard).
C. Building, On the roof. Chest (very hard).
D. Building. On the roof. Chest (very hard).
West
F. Passage between twin towers. Chest (hard).
G. Building. On the roof. Chest (very hard).
H. Building. 3rd floor. Balcony. Chest (hard).
Center
I. Building. Mini-chapel at the top. Chest (hard).
J. Building. 3rd floor. Chest (very hard).
K. City Hall building roof. Golden mini-chappel. Chest (very hard).
L. Building. 3rd floor. Chest (hard).
M. Building. 3rd floor, hall. Chest (very hard).
N. Pharmacy. Two lockers (hard/hard).
Southeast
O. Small pier. Next to boat, bank. Chest (hard).
P. Promenade. Kiosk. Chest (hard).
Q. Building. Roof, corner. Chest (very hard)
R. Interior courtyard. Lateral wall. Chest (hard).
S. Building. Small garage on the roof. Chest (hard).
East
T. Large building. Roof. Next to mini-chappel. Chest (very hard).
U. Souvenir shop. Floor. Chest (hard).
V. Balcony. 3rd floor. Chest (very hard).
North/Northwest
W. Balcony. 3rd floor. Chest (very hard).
X. Squared building. 2nd floor. Inet cafe. Chest (hard).
Y. Squared building. 4nd floor. Internal balcony. Chest /very hard).
Z. Building. 4th floor. Room under breakable tables. Chest (hard).
€. Hyppie mini- camp, in the beach. In the sand. Chest (hard).
$. Stadium parking. On the floor, close to bus/toad. Chest (hard).

ETERNAL AIRDROPS

Eight re-spawning airdrops locations added to the maps.
The best way to level-up EXP faster! 🙂
Airdrops marked with yellow stars in the maps.

OTHER AREAS

List of other small areas of the game, not optimal for farming.
Some of them are still available after game completion, some aren’t.

REPLAYABLE AREAS
– The Sewers area.
– The Antenna area.
– Hotel Atar (Old Town, Southwest).
– Hotel NoMesh (Old Town, Sotheast).
– Kindergarten (Old Town, East).
– Tourism Office (Old Town, East).
– Town Hall (Old Town, Center).
– The School building (Slums).

NON-REPLAYABLE AREAS
– “Forever Fundation” building (Old Town).
– “The Radio” building (Old Town).
– Rais’s HQs (Slums).
– The Pit (Slums).
– The Museum (Old Town).
– Sewers, final speed-run.
– High towers, final speed-run.
– Quarantine solved areas.

BONUS. WEST SLUMS BASIC LOOTING ROUTE


yellow = airdrop
blue = police van
red = best looting spot
orange = available vendors from “First Assignment”

I followed the route:
Tower > 01 > 02 > 03 > . . . 24 > 25 > 26 > Tower (repeat)
to collect all the weapons (all rarities) available in solo/hard mode at every level.

HARRAN POLICE DEPARTAMENT

Thanks to all fans contributing to the game and speacially to


(best video-guides, complete and solid)

[link]
(best maps, great non-vid based resource)

A Survivor’s Guide to Zombieland 2.0 from dyinglight


(great guide)

SteamSolo.com