Overview
All 84 weapons of Castle Crashers and its locations.
Group 1
Thin Sword
Special Effect
Required Level
Info
0
0
0
+1
None
1
- Green Knight‘s starting weapon
Mace
Special Effect
Required Level
Info
0
0
0
0
1%
1
- Red Knight‘s starting weapon
Sheathed Sword
Special Effect
Required Level
Info
0
+1
0
0
None
1
- Blue Knight‘s starting weapon
Alien Gun
Special Effect
Required Level
Info
0
0
0
0
1%
1
- Alien‘s starting weapon
Group 2
Broad Ax
Special Effect
Required Level
Info
+1
0
0
0
None
1
- Orange Knight‘s starting weapon
Skinny Sword
Special Effect
Required Level
Info
-1
0
+1
+1
None
1
- Gray Knight‘s starting weapon
- Open Faced Gray Knight‘s
starting weapon - Castle Keep Store: 32 Gold
Barbarian Ax
Special Effect
Required Level
Info
0
-1
0
0
1%
1
- Barbarian‘s starting weapon
- Dropped by Barbarians
Pitchfork
Special Effect
Required Level
Info
+1
0
0
-1
None
5
- Civilian‘s starting weapon
- Home Castle: At the beggining
of the level
Wrapped Sword
Special Effect
Required Level
Info
-1
+1
+1
0
None
1
- Thieves’ Forest: Behind a
fallen pillar
Meat Tenderizer
Special Effect
Required Level
Info
+2
0
0
-1
None
1
- Thieves’ Forest: Inside a chest
Group 3
Twig
Special Effect
Required Level
Info
0
+2
-1
0
None
1
- Thieves’ Store: 65 Gold
Leafy Twig
Special Effect
Required Level
Info
0
-1
-1
+1
None
1
- Theves’ Forest: Inside a chest
at the ruins
Wooden Spoon
Special Effect
Required Level
Info
0
-1
0
+2
None
1
- Peasant‘s starting weapon
Fishing Rod
Special Effect
Required Level
Info
-1
0
0
0
1%
1
- Marsh: Around the place
where the Necromancer summons
the skeletons (needs Cardinal)
NG Lollipop
Special Effect
Required Level
Info
0
0
0
+5
None
1
- Pink Knight‘s starting weapon
- Pink Knight Pack DLC
Broccoli Sword
Special Effect
Required Level
Info
0
0
+3
0
None
1
- Pink Knight Pack DLC
Emerald Sword
Special Effect
Required Level
Info
0
+3
0
-1
None
1
- Hatty Hattington‘s starting weapon
- Must own BattleBlock Theater
Hammer
Special Effect
Required Level
Info
+3
0
0
-1
None
1
- Blacksmith‘s starting weapon
- Legend of the Blacksmith Pack DLC
Group 4
Half Sword
Special Effect
Required Level
Info
0
-1
+2
0
None
5
- Industrial Castle: Behind the
bushes at the start of the level
Carrot
Special Effect
Required Level
Info
+1
0
+1
0
None
5
- Home Castle: Dug up in front
of the last burning hut
Thief Sword
Special Effect
Required Level
Info
-1
0
0
+3
None
5
- Thief‘s starting weapon.
- Forest Entrance: In the first tree
(needs Cardinal)
Fish
Special Effect
Required Level
Info
0
0
-1
0
2%
5
- Tall Grass Field: Inside the
cave at the end of the level
(needs sandwich)
Leaf
Special Effect
Required Level
Info
-1
+3
0
0
None
5
- Forest Entrance: Dug up at
the end of the level
Lobster
Special Effect
Required Level
Info
-1
0
0
+1
1%
5
- Tall Grass Field: Dug up on
the beach
Umbrella
Special Effect
Required Level
Info
-1
0
+3
0
None
5
- Tall Grass Field: Dug up after
the Bear Boss fight
Wrench
Special Effect
Required Level
Info
+1
-1
0
0
2%
5
- Tall Grass Field: Behind the
catapult at the beggining of the level
Chicken Stick
Special Effect
Required Level
Info
0
+2
-1
+1
None
5
- Snow World: Dug up in front of
the first group of houses
Group 5
Scissors
Special Effect
Required Level
Info
0
0
+3
-1
None
5
- Pink Knight Pack DLC
Wooden Sword
Special Effect
Required Level
Info
+1
0
0
+1
None
5
- Castle Keep Store: 180 Gold (Insane Mode).
Pumpkin Peeler
Special Effect
Required Level
Info
+3
-2
+2
0
None
10
- Desert Chase: Dug up below
the bird statue.
Zigzag
Special Effect
Required Level
Info
0
+3
+1
-1
None
10
- Industrial Castle: Dug up between
the first two portraits
Falchion
Special Effect
Required Level
Info
+1
0
+3
0
None
10
- Royal Guard‘s starting weapon
- Saracen‘s starting weapon
- Desert: Dug up at the second “X”
- Dropped by Royal Guards
and Saracens
Fencer’s Foil
Special Effect
Required Level
Info
+1
+1
0
+1
None
10
- Fencer‘s starting weapon
- Dropped by Fencers
Apple Peeler
Special Effect
Required Level
Info
-1
+1
+3
0
None
10
- Wedding Crash: Dug up at the
beggining of the level
Rubber-Handle Sword
Special Effect
Required Level
Info
+2
-2
0
+3
None
10
- Barracks: Dug up after
the end credits, in front of
a thief shooting arrows
Refined Mace
Special Effect
Required Level
Info
+1
0
+1
+1
None
10
- Flowery Field: Dug up after
the first set of bees
Group 6
Clunky Mace
Special Effect
Required Level
Info
+5
0
0
-2
None
10
- Volcano Store: 240 Gold.
Rat Beating Bat
Special Effect
Required Level
Info
+2
0
+1
0
None
10
- Killer Beekeeper‘s starting weapon
- Dropped by Killer Beekeepers
Practice Foil
Special Effect
Required Level
Info
0
+1
-1
+3
None
10
- Church Store: 210 Gold
Light Saber
Special Effect
Required Level
Info
0
0
0
+2
2%
10
- Conehead‘s starting weapon
- Dropped by Coneheads
Staff
Special Effect
Required Level
Info
0
+5
-2
0
None
10
- Church Store: 195 Gold
Kielbasa
Special Effect
Required Level
Info
+1
+1
0
0
1%
10
- Desert Chase: Dug up past
the quicksand
Lightning Bolt
Special Effect
Required Level
Info
0
+3
0
0
1%
10
- Must own BattleBlock Theater
2×4
Special Effect
Required Level
Info
+2
-1
+2
0
None
10
- Legend of the Blacksmith Pack DLC
Thick Sword
Special Effect
Required Level
Info
+2
-1
+5
0
None
15
- Swamp Village Store: 310 Gold
Group 7
Gladiator Sword
Special Effect
Required Level
Info
+1
-1
+3
0
2%
15
- Stove Face‘s starting weapon
- Full Moon: Inside the first hut
- Dropped by Stove Faces
Butcher Knife
Special Effect
Required Level
Info
+5
-2
0
+2
None
15
- Snow Store: 400 Gold
Gold Sword
Special Effect
Required Level
Info
0
+4
+1
0
None
15
- Marsh: Dug up behind
the two houses
Playdo Pasta Maker
Special Effect
Required Level
Info
0
+3
+3
-1
None
15
- Medusa’s Lair: Dropped by
Medusa
Pointy Sword
Special Effect
Required Level
Info
0
+1
+2
+2
None
15
- Industrial Castle: At the
balcony after the boss
battle (needs Cardinal)
Chewed Up Sword
Special Effect
Required Level
Info
0
-1
+4
+2
None
15
- Medusa’s Lair: Dug up near
the end of the level between
the two sets of stairs
Curved Sword
Special Effect
Required Level
Info
+3
+3
-1
0
None
15
- Sand Castle Roof: Dug up
after third set of enemies
Key Sword
Special Effect
Required Level
Info
-1
+3
0
+3
None
15
- Full Moon: Inside the
second hut (needs Cardinal)
Bone Leg
Special Effect
Required Level
Info
-2
0
0
+5
2%
15
- Snow Store: Dug up
(needs Pazzo)
Group 8
Fishing Spear
Special Effect
Required Level
Info
+5
+2
0
-3
None
15
- Iceskimo‘s starting weapon
- Dopped by Iceskimos
Lance
Special Effect
Required Level
Info
+4
0
+2
-2
None
15
- Snow Store: 380 Gold
Unicorn Horn
Special Effect
Required Level
Info
-3
+6
+1
0
None
15
- Wizard Castle Interior:
Dropped by an unicorn
if he’s still alive when
you beat the Painter
Candlestick
Special Effect
Required Level
Info
-1
+2
0
0
3%
15
- Marsh: Dug up in front of
the two small towers
Panic Mallet
Special Effect
Required Level
Info
+1
0
0
0
3%
15
- Marsh: Dropped by one of
the background tombstones
Broad Spear
Special Effect
Required Level
Info
-2
0
0
+5
2%
15
- Medusa’s Lair: Dropped by
the third Fish Man statue
Dinner Fork
Special Effect
Required Level
Info
0
+3
-2
0
1%
15
- Legend of the Blacksmith Pack DLC
Cardboard Tube
Special Effect
Required Level
Info
-2
0
0
+6
None
15
- Must own BattleBlock Theater
Group 9
Dual Prong Sword
Special Effect
Required Level
Info
+3
0
+3
0
1%
20
- Brute‘s starting weapon
- Dropped by the Brute
Club
Special Effect
Required Level
Info
+5
0
+5
-3
None
20
- Bear‘s starting weapon
- Dropped by Bears
Ugly Mace
Special Effect
Required Level
Info
0
-2
+6
0
1%
20
- Industrialist‘s starting weapon
- Dropped by Industrialists
Skeletor Mace
Special Effect
Required Level
Info
-2
0
+3
+5
None
20
- Skeleton‘s starting weapon
- Dropped by Skeletons
Snakey Mace
Special Effect
Required Level
Info
0
+5
-2
+3
2%
20
- Snakey‘s starting weapon
- Dropped by Snakeys
Black Morning Star
Special Effect
Required Level
Info
-3
+1
+1
0
4%
20
- Fire Demon‘s starting weapon
- Dropped by Fire Demons
King’s Mace
Special Effect
Required Level
Info
+3
+2
+3
0
None
20
- King‘s starting weapon
Group 10
Sai
Special Effect
Required Level
Info
0
0
-2
+6
2%
20
- Ninja‘s starting weapon
- Dropped by Ninjas
Ribeye
Special Effect
Required Level
Info
+4
-2
0
+4
None
20
- Ice Castle: On the wall
Evil Sword
Special Effect
Required Level
Info
0
+2
+7
0
None
20
- Necromancer‘s starting weapon
- Dropped by the Necromancer
Ice Sword
Special Effect
Required Level
Info
0
+2
0
0
3%
20
- Ice Castle: Dug up
(needs Pazzo)
Glowstick
Special Effect
Required Level
Info
-4
+5
+5
0
1%
20
- Cult Minion‘s starting weapon
- Dropped by Cult Minions
Demon Sword
Special Effect
Required Level
Info
+2
+2
0
+2
2%
20
- Final Battle: Dropped
by the Evil Wizard
Wooden Mace
Special Effect
Required Level
Info
+2
0
+2
+2
None
20
- Wizard Castle Interior:
Dug up near the giant sock
Group 11
Gold Skull Mace
Special Effect
Required Level
Info
+3
0
0
0
4%
30
- Insane Store: 900 Gold
NG Golden Sword
Special Effect
Required Level
Info
+5
+5
0
-3
None
30
- Insane Store: 1300 Gold
Chainsaw
Special Effect
Required Level
Info
0
0
+5
0
5%
30
- Insane Store: 1500 Gold
Buffalo Mace
Special Effect
Required Level
Info
+5
0
+3
-2
None
30
- Pink Knight Pack DLC
Electric Eel
Special Effect
Required Level
Info
0
+4
-1
0
3%
30
- Pink Knight Pack DLC
Cattle Prod
Special Effect
Required Level
Info
0
0
+4
0
4%
30
- Legend of the Blacksmith Pack DLC
Man Catcher
Special Effect
Required Level
Info
+5
0
+2
0
2%
35
- Legend of the Blacksmith Pack DLC
Ninja Claw
Special Effect
Required Level
Info
0
+3
0
+5
3%
35
- Must own BattleBlock Theater