Castle Crashers® Guide

All Weapons (Updated) for Castle Crashers

All Weapons (Updated)

Overview

All 84 weapons of Castle Crashers and its locations.

Group 1

Thin Sword
Special Effect
Required Level
Info
0
0
0
+1
None
1
  • Green Knight‘s starting weapon
Mace
Special Effect
Required Level
Info
0
0
0
0

1%

1
  • Red Knight‘s starting weapon
Sheathed Sword
Special Effect
Required Level
Info
0
+1
0
0
None
1
  • Blue Knight‘s starting weapon
Alien Gun
Special Effect
Required Level
Info
0
0
0
0

1%

1
  • Alien‘s starting weapon

Group 2

Broad Ax
Special Effect
Required Level
Info
+1
0
0
0
None
1
  • Orange Knight‘s starting weapon
Skinny Sword
Special Effect
Required Level
Info
-1
0
+1
+1
None
1
  • Gray Knight‘s starting weapon
  • Open Faced Gray Knight‘s
    starting weapon
  • Castle Keep Store: 32 Gold
Barbarian Ax
Special Effect
Required Level
Info
0
-1
0
0

1%

1
  • Barbarian‘s starting weapon
  • Dropped by Barbarians
Pitchfork
Special Effect
Required Level
Info
+1
0
0
-1
None
5
  • Civilian‘s starting weapon
  • Home Castle: At the beggining
    of the level
Wrapped Sword
Special Effect
Required Level
Info
-1
+1
+1
0
None
1
  • Thieves’ Forest: Behind a
    fallen pillar
Meat Tenderizer
Special Effect
Required Level
Info
+2
0
0
-1
None
1
  • Thieves’ Forest: Inside a chest

Group 3

Twig
Special Effect
Required Level
Info
0
+2
-1
0
None
1
  • Thieves’ Store: 65 Gold
Leafy Twig
Special Effect
Required Level
Info
0
-1
-1
+1
None
1
  • Theves’ Forest: Inside a chest
    at the ruins
Wooden Spoon
Special Effect
Required Level
Info
0
-1
0
+2
None
1
  • Peasant‘s starting weapon
Fishing Rod
Special Effect
Required Level
Info
-1
0
0
0

1%

1
  • Marsh: Around the place
    where the Necromancer summons
    the skeletons (needs Cardinal)
NG Lollipop
Special Effect
Required Level
Info
0
0
0
+5
None
1
  • Pink Knight‘s starting weapon
  • Pink Knight Pack DLC
Broccoli Sword
Special Effect
Required Level
Info
0
0
+3
0
None
1
  • Pink Knight Pack DLC
Emerald Sword
Special Effect
Required Level
Info
0
+3
0
-1
None
1
  • Hatty Hattington‘s starting weapon
  • Must own BattleBlock Theater
Hammer
Special Effect
Required Level
Info
+3
0
0
-1
None
1
  • Blacksmith‘s starting weapon
  • Legend of the Blacksmith Pack DLC

Group 4

Half Sword
Special Effect
Required Level
Info
0
-1
+2
0
None
5
  • Industrial Castle: Behind the
    bushes at the start of the level
Carrot
Special Effect
Required Level
Info
+1
0
+1
0
None
5
  • Home Castle: Dug up in front
    of the last burning hut
Thief Sword
Special Effect
Required Level
Info
-1
0
0
+3
None
5
  • Thief‘s starting weapon.
  • Forest Entrance: In the first tree
    (needs Cardinal)
Fish
Special Effect
Required Level
Info
0
0
-1
0

2%

5
  • Tall Grass Field: Inside the
    cave at the end of the level
    (needs sandwich)
Leaf
Special Effect
Required Level
Info
-1
+3
0
0
None
5
  • Forest Entrance: Dug up at
    the end of the level
Lobster
Special Effect
Required Level
Info
-1
0
0
+1

1%

5
  • Tall Grass Field: Dug up on
    the beach
Umbrella
Special Effect
Required Level
Info
-1
0
+3
0
None
5
  • Tall Grass Field: Dug up after
    the Bear Boss fight
Wrench
Special Effect
Required Level
Info
+1
-1
0
0

2%

5
  • Tall Grass Field: Behind the
    catapult at the beggining of the level
Chicken Stick
Special Effect
Required Level
Info
0
+2
-1
+1
None
5
  • Snow World: Dug up in front of
    the first group of houses

Group 5

Scissors
Special Effect
Required Level
Info
0
0
+3
-1
None
5
  • Pink Knight Pack DLC
Wooden Sword
Special Effect
Required Level
Info
+1
0
0
+1
None
5
  • Castle Keep Store: 180 Gold (Insane Mode).
Pumpkin Peeler
Special Effect
Required Level
Info
+3
-2
+2
0
None
10
  • Desert Chase: Dug up below
    the bird statue.
Zigzag
Special Effect
Required Level
Info
0
+3
+1
-1
None
10
  • Industrial Castle: Dug up between
    the first two portraits
Falchion
Special Effect
Required Level
Info
+1
0
+3
0
None
10
  • Royal Guard‘s starting weapon
  • Saracen‘s starting weapon
  • Desert: Dug up at the second “X”
  • Dropped by Royal Guards
    and Saracens
Fencer’s Foil
Special Effect
Required Level
Info
+1
+1
0
+1
None
10
  • Fencer‘s starting weapon
  • Dropped by Fencers
Apple Peeler
Special Effect
Required Level
Info
-1
+1
+3
0
None
10
  • Wedding Crash: Dug up at the
    beggining of the level
Rubber-Handle Sword
Special Effect
Required Level
Info
+2
-2
0
+3
None
10
  • Barracks: Dug up after
    the end credits, in front of
    a thief shooting arrows
Refined Mace
Special Effect
Required Level
Info
+1
0
+1
+1
None
10
  • Flowery Field: Dug up after
    the first set of bees

Group 6

Clunky Mace
Special Effect
Required Level
Info
+5
0
0
-2
None
10
  • Volcano Store: 240 Gold.
Rat Beating Bat
Special Effect
Required Level
Info
+2
0
+1
0
None
10
  • Killer Beekeeper‘s starting weapon
  • Dropped by Killer Beekeepers
Practice Foil
Special Effect
Required Level
Info
0
+1
-1
+3
None
10
  • Church Store: 210 Gold
Light Saber
Special Effect
Required Level
Info
0
0
0
+2

2%

10
  • Conehead‘s starting weapon
  • Dropped by Coneheads
Staff
Special Effect
Required Level
Info
0
+5
-2
0
None
10
  • Church Store: 195 Gold
Kielbasa
Special Effect
Required Level
Info
+1
+1
0
0

1%

10
  • Desert Chase: Dug up past
    the quicksand
Lightning Bolt
Special Effect
Required Level
Info
0
+3
0
0

1%

10
  • Must own BattleBlock Theater
2×4
Special Effect
Required Level
Info
+2
-1
+2
0
None
10
  • Legend of the Blacksmith Pack DLC
Thick Sword
Special Effect
Required Level
Info
+2
-1
+5
0
None
15
  • Swamp Village Store: 310 Gold

Group 7

Gladiator Sword
Special Effect
Required Level
Info
+1
-1
+3
0

2%

15
  • Stove Face‘s starting weapon
  • Full Moon: Inside the first hut
  • Dropped by Stove Faces
Butcher Knife
Special Effect
Required Level
Info
+5
-2
0
+2
None
15
  • Snow Store: 400 Gold
Gold Sword
Special Effect
Required Level
Info
0
+4
+1
0
None
15
  • Marsh: Dug up behind
    the two houses
Playdo Pasta Maker
Special Effect
Required Level
Info
0
+3
+3
-1
None
15
  • Medusa’s Lair: Dropped by
    Medusa
Pointy Sword
Special Effect
Required Level
Info
0
+1
+2
+2
None
15
  • Industrial Castle: At the
    balcony after the boss
    battle (needs Cardinal)
Chewed Up Sword
Special Effect
Required Level
Info
0
-1
+4
+2
None
15
  • Medusa’s Lair: Dug up near
    the end of the level between
    the two sets of stairs
Curved Sword
Special Effect
Required Level
Info
+3
+3
-1
0
None
15
  • Sand Castle Roof: Dug up
    after third set of enemies
Key Sword
Special Effect
Required Level
Info
-1
+3
0
+3
None
15
  • Full Moon: Inside the
    second hut (needs Cardinal)
Bone Leg
Special Effect
Required Level
Info
-2
0
0
+5

2%

15
  • Snow Store: Dug up
    (needs Pazzo)

Group 8

Fishing Spear
Special Effect
Required Level
Info
+5
+2
0
-3
None
15
  • Iceskimo‘s starting weapon
  • Dopped by Iceskimos
Lance
Special Effect
Required Level
Info
+4
0
+2
-2
None
15
  • Snow Store: 380 Gold
Unicorn Horn
Special Effect
Required Level
Info
-3
+6
+1
0
None
15
  • Wizard Castle Interior:
    Dropped by an unicorn
    if he’s still alive when
    you beat the Painter
Candlestick
Special Effect
Required Level
Info
-1
+2
0
0

3%

15
  • Marsh: Dug up in front of
    the two small towers
Panic Mallet
Special Effect
Required Level
Info
+1
0
0
0

3%

15
  • Marsh: Dropped by one of
    the background tombstones
Broad Spear
Special Effect
Required Level
Info
-2
0
0
+5

2%

15
  • Medusa’s Lair: Dropped by
    the third Fish Man statue
Dinner Fork
Special Effect
Required Level
Info
0
+3
-2
0

1%

15
  • Legend of the Blacksmith Pack DLC
Cardboard Tube
Special Effect
Required Level
Info
-2
0
0
+6
None
15
  • Must own BattleBlock Theater

Group 9

Dual Prong Sword
Special Effect
Required Level
Info
+3
0
+3
0

1%

20
  • Brute‘s starting weapon
  • Dropped by the Brute
Club
Special Effect
Required Level
Info
+5
0
+5
-3
None
20
  • Bear‘s starting weapon
  • Dropped by Bears
Ugly Mace
Special Effect
Required Level
Info
0
-2
+6
0

1%

20
  • Industrialist‘s starting weapon
  • Dropped by Industrialists
Skeletor Mace
Special Effect
Required Level
Info
-2
0
+3
+5
None
20
  • Skeleton‘s starting weapon
  • Dropped by Skeletons
Snakey Mace
Special Effect
Required Level
Info
0
+5
-2
+3

2%

20
  • Snakey‘s starting weapon
  • Dropped by Snakeys
Black Morning Star
Special Effect
Required Level
Info
-3
+1
+1
0

4%

20
  • Fire Demon‘s starting weapon
  • Dropped by Fire Demons
King’s Mace
Special Effect
Required Level
Info
+3
+2
+3
0
None
20
  • King‘s starting weapon

Group 10

Sai
Special Effect
Required Level
Info
0
0
-2
+6

2%

20
  • Ninja‘s starting weapon
  • Dropped by Ninjas
Ribeye
Special Effect
Required Level
Info
+4
-2
0
+4
None
20
  • Ice Castle: On the wall
Evil Sword
Special Effect
Required Level
Info
0
+2
+7
0
None
20
  • Necromancer‘s starting weapon
  • Dropped by the Necromancer
Ice Sword
Special Effect
Required Level
Info
0
+2
0
0

3%

20
  • Ice Castle: Dug up
    (needs Pazzo)
Glowstick
Special Effect
Required Level
Info
-4
+5
+5
0

1%

20
  • Cult Minion‘s starting weapon
  • Dropped by Cult Minions
Demon Sword
Special Effect
Required Level
Info
+2
+2
0
+2

2%

20
  • Final Battle: Dropped
    by the Evil Wizard
Wooden Mace
Special Effect
Required Level
Info
+2
0
+2
+2
None
20
  • Wizard Castle Interior:
    Dug up near the giant sock

Group 11

Gold Skull Mace
Special Effect
Required Level
Info
+3
0
0
0

4%

30
  • Insane Store: 900 Gold
NG Golden Sword
Special Effect
Required Level
Info
+5
+5
0
-3
None
30
  • Insane Store: 1300 Gold
Chainsaw
Special Effect
Required Level
Info
0
0
+5
0

5%

30
  • Insane Store: 1500 Gold
Buffalo Mace
Special Effect
Required Level
Info
+5
0
+3
-2
None
30
  • Pink Knight Pack DLC
Electric Eel
Special Effect
Required Level
Info
0
+4
-1
0

3%

30
  • Pink Knight Pack DLC
Cattle Prod
Special Effect
Required Level
Info
0
0
+4
0

4%

30
  • Legend of the Blacksmith Pack DLC
Man Catcher
Special Effect
Required Level
Info
+5
0
+2
0

2%

35
  • Legend of the Blacksmith Pack DLC
Ninja Claw
Special Effect
Required Level
Info
0
+3
0
+5

3%

35
  • Must own BattleBlock Theater
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