Age of Empires III: Definitive Edition Guide

American age up explained for Age of Empires III: Definitive Edition

American age up explained

Overview

This guide shows what age up options and benefits you have playing as the American Civilization.

Commerce Age

The options are:

  • Massachusetts
  • Virginia
  • Delaware
  • Pennsylvania
  • Rhode Island

Massachusetts

Gains:
1 Military Wagon

Federal Cards:

Plymooth Settlers
Delivers 300 Food, 1 native scout and All existing Town Centers spawn 3 Pilgrims (Settlers that are 10% better). You can’t overpop Pilgrims if you don’t have room in the 99 settler cap. They will be added to the Town Center queue.

Boston Tea Party
Deposits 350 Coin and exchanges all your current Food for 25% more Coin.

Virginia

Gains:
1 Military Wagon

Federal Cards:
Virginia General Assembly
Delivers 1 State Capitol Wagon (Also adds 1 to the build limit) and grants one FREE upgrade (excluding Spies and Blockade)

Culpeper Minuteman
All Town Centers spawn 6 Minutemen. Minutemen retain their hitpoints 75% longer.

Delaware

Gains:
Create of 200 Food

Federal Cards:
Fertile Lowlands
Ships 6 Semi-Fattened Cows and 2 Homestead wagons.

Delware Blues
Ships an additional Regular for each shipmentz you have send so far this game.

Pennsylvania

Gains:
1 Outpost Wagon

Federal Cards:
Philadelphia Convention
Delivers 1 Meeting House Wagon (Also adds 1.0 to the build limit) and adds 3 unique upgrades (my other guide explaining the upgrades)

Tammany Festival
Ships 1 Native Embassy Travois that contains the same units and upgrades that the Cree have.

Rhode Island

Gains:
1 Outpost Wagon

Federal Cards:
Corliss Steam Engine
Allows you to build Steamers and Ironclads an age sooner.
Allows you to upgrade the trade route to railroad at any age for FREE.

Slater Texure Mill
Villager -40 food cost
Fishing Boat -20 wood cost

Fortress Age

The options are:

  • Indiana
  • New Hampshire
  • Maryland
  • Tennessee
  • Kentucky

Indiana

Gains:
5 Regulars

Federal Cards:
Mammoth Improvment Act
Next age up (Industrial is Free. Imperial is 2400 Food and 2400 Coin) takes 350% longer.

Indiana Mobilization
Cost 500 wood
Delivers 2 (+1 for each shipment so far) Carbine Cavalry
ALL UNIT: build time -10% and Upgrades: Research Points -10%

New Hampshire

Gains:
5 Regulars

Federal Cards:

French Canadians
cost 200 coin
Delivers 2 Napoleon Guns. Enables Napoleon guns at the Saloon.

New Hampshire Manufacturing
Ships 1 Factory Wagon

You can have a maximum of two factories on the map

Maryland

Gains:
1 Sloop

Federal Cards:

Annapolis Naval Academy
Enables Minuteman to be called from Docks.
Minuteman garrisoned in Warships improve the ship’s ranged attack by +10% each (up to 6).

Chesapeake Oyster Pirates
Sloops and Streamers gather faster.
Work rate on Whale +50%
Work rate on Fish +200%

Tennessee

Gains:
4 Sharpshooters

Federal Cards:

Overmountain Settlers
Villager: Adds 12.00 to ranged attack
Villager: Sets Gather Yield from: Hunted Animal, Tree, Mine, Berry Bush, Herded Animals to 1.25

Watuga Association
Delivers 2 Outpost Wagons.
All Outposts spawn 2 State Militia and support +5 population

Kentucky

Gains:
4 Sharpshooters

Federal Cards:

Kentucky Coalfields
Delivers 1 Coal Wagon (2x fast as regular mines, can be send INFINITE times).

Kentucky Hunters
Cost 500 coin
Ships 2 Sharpshooter for each shipment you have sent so far this game.
Owlhoot: Adds 3.00 to Ranged Attack Range

Industrial Age

The options are:

  • South Carolina
  • Vermont
  • California
  • New Jersey
  • Ohio

No matter what you pick you also gain access to the cards Industrial Revolution and Robber Barons.

South Carolina

Gains:
Cords of 600 Wood

Federal Cards:
Moultrie’s Militia
cost 12 pop
Delivery 12 State Militia and Militia can construct Military Buildings.
Inspiring Flag improves the State Militia for an additional 10%

Marion’s Diversion
Artillery Speed +5%
Quaker Gun enabled

Vermont

Gains:
Cords of 600 Wood

Federal Cards:
Green Mountain Boys
All existing and newly constructed Mills and Estates spawn 3 State Militia. Mills and Estates support +5 population.

Vermont Coppers
Estate upgrades are free and research instantly.
All coin incomes are improved by +5%

California

Gains:
1 Covered Wagon and Increases Town Center Build Limit

Federal Cards:
California Gold Rush
Delivers 1 Gold Prospector Wagon (5000 coin). Town Centers now automatically spawn Settlers for free.

Bear Flag Revolt
Cost 1000 food, 1000 wood, 1000 coin
Villagers become Revolutionaries
replaces the generals ability with Inspiring Bear Flag (spawns 6 Pet Grizzly bears)

New Jersey

Gains:
1 Horse Artillery

Federal Cards:
New Jersey Seaport
Crate shipments form cards are deposited directly into your stockpile and deliver +900 additional resources.

Morris Canal
Ships 2 Military Wagons and 2 Outpost Wagons. All shipments arrive faster (-35).

Ohio

Gains:
1 Horse Artillery

Federal Cards:
TEAM Ohio Supply Network
Trade Routes supply +100% more resources and Native Settlements grand a trickle of 1 Experience per second

Putnam Engineering
cost 8 pop
Delivers 1 Fort Wagon (Fort limit +1.0)
Delivers 2 Culverins

Imperial Age

The options are:

  • Illinois
  • Connecticut
  • New York
  • Texas
  • Florida

Illinois

Gains:
Cords of 1500 Wood

Federal cards:

Deere Steel Plow
Gather Rate for Mill, Farm, Estate etc. +10%

Land of Lincoln
Inspiring Flag range increase to 70 and Enables Hitpoint aura (improves unit hitpoints).

Connecticut

Gains:
Cords of 1500 Wood

Federal cards:
Connecticut Shipwrights
Ships: Build time -50%
Buildings: Build time -25%
Artillery: Build time -10%

Bushnell’s Sapper Corps
cost 14 pop
Delivers 2 Heavy canons.
Ironclad: Adds 1.00 Build Limit

New York

Gains:
Mercenary and Outlaw Hitpoints (25%) and attack somewhat increased (50%).

Federal Cards:
New York Zouaves
cost 20 pop, 1500 coin
Delivers 10 Zouave

Hamilton’s Own
cost 36 pop, 2500 coin
Delivers 2 Li’l Bombards and 4 Napoleon Guns.
Mercenary: Hitpoints +25%, All action damage +25%

Texas

Gains:
1 Fort Wagon (Adds 1.0 to build limit)

Federal Cards:
Texas Forts
Forts now slowly train batches of units for free.

The Alamo
When destroyed by enemies, Forts spawn 8 Minutemen and your Outposts spawn 2 Minuteman.

Florida

Gains:
1 Fort Wagon (Adds 1.0 to build limit)

Federal Cards:
Seminole Ponies
Hand Cavalry: Hitpoints +15%, All Action Damage +15%, Speed +5%
Cavalry: Build time -10%

Florida Cowhunters
Delivers 1 (+1 for each shipment you have sent so far) Cow carrying 150 Food

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