Overview
Spoilers for the solutions to the puzzles in the main story.
Preface
Thanks to my friend for the some image editing magic.
Posted here are solutions, not hints. If you’re looking for hints, try asking in the discussions section if you would like to try to figure these out for yourself!
Keys
Some pillars require keys from a colony leader in order to complete their puzzles. In order to receive a key from a cat, you must talk to them with your reputation at or above 50% with their colony, as they will refuse to give it to you if you have less.
Bottom Left Pillar
Purple
Mouse (3), Squirrel (2), Rabbit (1), Black Hare (1)
Hallowed Garden
None
Puzzle:
Bottom Right Pillar
Green
Trout (3), Salmon (2), Bass (1), Catfish (1)
Abandoned Cottage
Mayor
Puzzle:
Middle Left Pillar
Blue
White Firefly (3), Tiger Butterfly (2), Banded Darter (1), Blue Ladybug (1)
Graveyard
Leo
Combat trial: Ghosts (50 health)
Wave 1: 2 ghosts
Wave 2: 3 ghosts
Wave 3: 4 ghosts
Middle Right Pillar
Red
Scallop (3), Sea Bass (2), Mackerel (1), Conch (1)
Weepingroot
Alisa
Combat trial: Bats (40 health)
Wave 1: 3 bats
Wave 2: 5 bats
Wave 3: 7 bats
Upper Left Pillar
Purple
Licorice Root (3), Raspberries (2), Winter Blueberries (1), Blackberries (1)
Canyon Ruins
None
Combat trial: Bats (40 health)
Wave 1: 2 bats
Wave 2: 3 bats
Wave 3: 5 bats
Puzzle:
Upper Right Pillar
Orange
Dove (3), Crow (2), Bluejay (1), Cardinal (1)
Prairie Copse
None
Puzzle:
Combat trial: Bats (40 health)
Wave 1: 2 bats
Wave 2: 3 bats
Wave 3: 4 bats