Overview
This Guide will help you to get 100% in this Game.
Overview
Title: Artania
Genre: Abenteuer, Indie
Developer: SmartHart Games
Publisher: SmartHart Games
Published: October 9, 2017
Offline Achievements: 15
Online Achievements: none
Minimum time to 100%: 1-3 Hrs
Minimum playthroughs needed: 4-5
Cheats affect Achievements: No
Difficulty affects Achievements: none
Missable Achievements: Yes, several Achievements
Glitchy Achievements: none
Unobtainable Achievements: none
Attention
Achievements/Directions Part 1
No Hope
Go to the sawmill and find a corpse on the back of the mill. Search this as soon as the dog appears 3 steps back and 1 step back. Then go into the mill on the shelf you will find a lever, with these you go to locomotive. Firewood can be found next to the burner, pick up the firewood, fix the lever in the middle of the burner. Open the bottom double door of the burner through the valve, put the firewood in, close the double door again. Now turn right the big valve to the stop, then behind you left at the entrance is still a big valve operated and you set the locomotive in motion, the dog jumps in before the locomotive starts in motion and sits on the ground.
Access Denied
Go to the sawmill and find a corpse on the back of the mill. Search these and take everything with you as soon as the dog appears selects the “Shoot” option. Then go into the mill on the shelf you will find a lever, with these you go to locomotive. Firewood can be found next to the burner, pick up the firewood, fix the lever in the middle of the burner. Open the bottom double door of the burner through the valve, put the firewood in, close the double door again. Now turn the big valve on the right to the stop, then behind you left at the entrance is still a big valve operated and you are the locomotive in motion. After a short drive, you stop, get out and walk towards the small watchtower with the wall all around. You find a bunker entrance enters it. Now get the generator up and running, pay attention to the red mark the pointer must be exactly on the 20. The password for the first security door can be found in the locker Password: 1978, did you find it so there is a and you come into a pantry and the back wall you see a small safe, even this password is your locker
Password: 1978 enter the same password. The End!
Stranger
Go to the sawmill and find a corpse on the back of the mill. Search these and take everything with you as soon as the dog appears select the “Shoot” option. Then go into the mill on the shelf you will find a lever, with these you go to locomotive. Firewood can be found next to the burner, pick up the firewood, fix the lever in the middle of the burner. Open the bottom double door of the burner through the valve, put the firewood in, close the double door again. Now turn the big valve on the right to the stop, then behind you left at the entrance is still a big valve operated and you are the locomotive in motion. After a short drive, you stop, Remark: Ignore the Radio station completely get out and walk towards the small watchtower with the wall all around. You find a bunker entrance enters it. Now get the generator up and running, pay attention to the red mark. the pointer must be exactly on the 20The password for the first security door can be found in the locker, Password: 1978, if you found it, give it in and you get into a pantry, then release the bunker and go back to the locomotive. After another short drive you reach the village. Get out and go to the entrance sign of the village, go to the third house on your left, then go into the big room in a corner you will find a small corner shelf with a cross, a picture of Jesus and a key will take him. And go out again, then walk to the left to the church. On the right next to the church you will find a locked well, unlock it and go down. Once you have reached the bottom of the vault, go to the first corridor on the left, there you will find a note, a sniper rifle and a backpack activates it and select the option “wait” , A stranger appears and asks “If you can not work together” agree.
His Name Was Earl
Go to the sawmill and find a corpse on the back of the mill. Search these and take everything with you as soon as the dog appears selects the “Shoot” option. Then go into the mill on the shelf you will find a lever, with these you go to locomotive. Firewood can be found next to the burner, pick up the firewood, fix the lever in the middle of the burner. Open the bottom double door of the burner through the valve, put the firewood in, close the double door again. Now turn the big valve on the right to the stop, then behind you left at the entrance is still a big valve operated and you are the locomotive in motion. After a short drive, you stop, Remark: Ignore the Radio station completely get out and walk towards the small watchtower with the wall all around. You find a bunker entrance enter it. Now get the generator up and running, pay attention to the red mark. the pointer must be exactly on the 20The password for the first security door can be found in the locker, Password: 1978, if you found it, give it in and you get into a pantry, then release the bunker and go back to the locomotive. After another short drive you reach the village. Get out and go to the entrance sign of the village, go to the third house on your left, then go into the big room in a corner you will find a small corner shelf with a cross, a picture of Jesus and a key will take him. And go out again, then walk to the left to the church. On the right side of the church you will find a locked well, unlock it and go downstairs. Once you have reached the bottom of the vault, go to the first corridor on the left, you will find a note, a shotgun and a backpack activate it and select the option “wait” , A stranger appears and asks “If you can not work together”, they agree. You are automatically back in the locomotive and after another drive, the locomotive stops in front of a mountain with a watchtower on it. Get out and walk in the direction of the watchtower, Important: Do not upset Sergeant Rayk. When this conversation ends and you are not dead, the game is over.
Achievements/Directions Part 2
Crunch On Your Teeth
Go to the sawmill and find a corpse on the back of the mill. Search these and take everything with you as soon as the dog appears selects the “Shoot” option. Then go into the mill on the shelf you will find a lever, with these you go to locomotive. Firewood can be found next to the burner, pick up the firewood, fix the lever in the middle of the burner. Open the bottom double door of the burner through the valve, put the firewood in, close the double door again. Now turn the big valve on the right to the stop, then behind you left at the entrance is still a big valve operated and you are the locomotive in motion. After a short drive, you stop, get out and walk towards the small watchtower with the wall all around. You find a bunker entrance enters it. Now get the generator up and running, pay attention to the red mark. the pointer must be exactly on the 20The password for the first security door can be found in the locker, Password: 1978, if you have found found it so give it in and you get into a pantry, now release the bunker and go back to the locomotive. After another short drive you reach the village. Get out and go to the entrance sign of the village, go to the third house on your left, then go into the big room in a corner you will find a small corner shelf with a cross, a picture of Jesus and a key will take him. And go out again, then walk to the left to the church. Right next to the church you will find a locked well, unlock it and go downstairs. Have you arrived down in the vault continue the corridor 2 corners continue to good and plenty of fully set table. Then select the option “Taste”.
Victim
Go to the sawmill and find a corpse on the back of the mill. Search these and take everything with you as soon as the dog appears selects the “Shoot” option. Then go into the mill on the shelf you will find a lever, with these you go to locomotive. Firewood can be found next to the burner, pick up the firewood, fix the lever in the middle of the burner. Open the bottom double door of the burner through the valve, put the firewood in, close the double door again. Now turn the big valve on the right to the stop, then behind you left at the entrance is still a big valve operated and you are the locomotive in motion. After a short drive, you stop, get out and walk towards the small watchtower with the wall all around. You find a bunker entrance enters it. Now get the generator up and running, pay attention to the red mark. the pointer must be exactly on the 20The password for the first security door can be found in the locker, Password: 1978, if you have found it so give it in and you get into a pantry, now release the bunker and go back to the locomotive. After another short drive you reach the village. Get out and go to the entrance sign of the village, go to the third house on your left, then go into the big room in a corner you will find a small corner shelf with a cross, a picture of Jesus and a key will take him. And go out again, then walk to the left to the church. Right next to the church you will find a locked well, unlock it and go downstairs. Once you have reached the bottom of the vault, go to first gear on the left, there you will find a note, a shotgun and a backpack will activate it and select the option “wait”. A stranger appears and asks “If you can not work together”, they agree. You are automatically back in the locomotive and after another drive, the locomotive stops in front of a mountain with a watchtower on it. Get out and walk in the direction of the watchtower, Important: Annoyed Sergeant Rayk. Answer all 3 questions with “No”.
Horizon
Go to the sawmill and find a corpse on the back of the mill. Search these and take everything with you, as soon as the dog appears, select the option 3 steps back and then 1 step back The dog is traveling all the time. Then go into the mill on the shelf you will find a lever, with these you go to locomotive. Firewood can be found next to the burner, pick up the firewood, fix the lever in the middle of the burner. Open the bottom double door of the burner through the valve, put the firewood in, close the double door again. Now turn the big valve on the right to the stop, then behind you left at the entrance is still a big valve operated and you are the locomotive in motion. After a short drive, you stop, get out and walk towards the little watchtower with the wall all around. You find a bunker entrance enters it. Now get the generator up and running, pay attention to the red mark.the pointer must be exactly on the 20 You find the password for the first security door in the locker Password: 1978, have you found it so give it in and you get into a pantry, now release the bunker and go back to the locomotive. After another short drive you reach the village. Get out and go to the entrance sign of the village, go to the third house on your left, then go into the big room in a corner you will find a small corner shelf with a cross, a picture of Jesus and a key will take him. And go out again, then walk to the left to the church. On the right side of the church you will find a locked well, unlock it and go downstairs. Once you have reached the bottom of the vault, go to the first corridor on the left, you will find a note, a shotgun and a backpack activate it and select the option “wait” , A stranger appears and asks “If you can not work together”, they agree. You are automatically back in the locomotive and after another drive, the locomotive stops in front of a mountain with a watchtower on it. Get out and walk in the direction of the watchtower, Important: Do not upset Sergeant Rayk. When this conversation ends and you are not dead, you hear the dog Berthacoming in and the game is over.You have reached the true ending of Artania
Cherry Very
Go to the village Kropotkino, there you will find a small kiosk. In the kiosk on the right wall hangs a poster by Cherry Verytake it.
Rarity
Goes to the village Kropotkino, in the 2nd house on the right there is a gramophone in the big room.
Achievements Part 1 (Screenshot)
Red With Blood
Go to the dog and see what happens.
Guitarist
The key to the locked door can be found by the corpse behind the shed where the dog appears.
Its Own Sorrow
Once the dog shows up at the corpse, take 3 steps back and 1 step back.
Another Life With A Rumble
If you take everything from the corpse, the dog shows up then select the option to shoot.
No Hope
For this you have to get the old locomotive going again.
Skip the part with the corpse and the dog, just go straight to fixing the locomotive.
Access Denied
Once in the bunker since and have brought the generator to work. Wait for you 1 security door and 1 safe.(both passwords can be found in the locker) 1978
My Name Is Cal
Sets up a message. The fuses can be found on the left under the desk at the radio transmitter.
Pianist
The piano can be found at the radio transmitter outside on the back.
Victim
When you’re up on the mountain with the watchtower, Sergeant Rayk upset her by answering no to all of his questions.
Achievements Part 2 (Screenshot)
Stranger
Do you see the church on the mountain up there, there you have to go find a locked well and need a key. The key can be found in the house on the left side (see screenshot 2). To the right of the church, find a locked well, open it and go downstairs. Once you have reached the bottom of the vault, go to first gear on the left, there you will find a note, a sniper rifle and a backpack activates it and selects the option “wait”, a stranger pops up and asks “If you can not work together “agree”.
Rarity
Goes to the village Kropotkino, in the 2nd house on the right there is a gramophone in the big room.
Horizon
You have to get to the mountain with the watchtower where Sergeant Rayk is waiting for you and the dog has to be there.The true ending of Artania
Crunch On Your Teeth
If you’ve unlocked the locked wells at the church in the village and gone down. If the corridor in the vault continues (2 corners further), you will find a good and abundantly full table then select the option “Taste”.
His name was Earl
After another drive, the locomotive stops in front of a mountain with a watchtower on it. Get out and walk in the direction of the watchtower, Important: Do not upset Sergeant Rayk. When this conversation ends and you are not dead, the game is over.
Cherry Very
Go to the village Kropotkino, there you will find a small kiosk. In the kiosk on the right wall hangs a poster by Cherry Verytake it.
Note
The protagonist is called:Cal
The village is called:Kropotkino
The dog is listening to the name:Bertha
The corpse is fromSergei
The man on the mountain is called:Sergeant Tom Rayk
The coke in the game is called:Cherry Very – Cherry ice
Password for the first security door reads:1978
Password for the vault in the room is:1978
For these two achievements: Stranger and His Name Was Earl
Ignore the Radio station completely after the first cutscene.
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