Overview
A guide to all heroes, allies, weapons, trinkets and achievements in Bloons Adventure Time TD.
Martian Games Rules
No Weapons: Weapons are disabled.
No Trinkets: Trinkets are disabled.
No Allies: Allies cannot be placed.
Back To Basics: Weapons and Trinkets are disabled.
Allies Only: Only allies can be placed.
Powerless: Powers are disabled.
Heartstopper: More Regrowth Bloons will spawn.
Hidden Danger: More Camo Bloons will spawn.
Armoured Up: More Fortified Bloons will spawn.
Shieldbearer: More Shield Bloons will spawn.
Reanimation Protocol: Zombie Bloons will spawn.
Boo Hoo: Ghost Bloons will spawn.
Half Cash: You will receive half as much cash from any source.
Local Heroes: Only Finn, Dungeon Finn, Jake, Tuxedo Jake, PB, Warrior PB, Ice King, FP, Marceline and Hunter Marceline can be placed.
Monkey Madness: Only Max, Juggernaut Max, Captain Cassie, Commander Cassie, Sam, Sai, C4 Charlie and Supermonkey can be placed.
Magic Man: Every 3rd round (except Round 3), Magic Man will kidnap a random character or ally. He does not refund any cash and ignores all protection from negative effects.
Shuffle: Every round, starting from Round 5, all placed characters and allies will randomly swap places.
Send In The Clones: Only one character can be placed, but you can place infinite copies of them. This does not affect Allies.
Deflation: You have $50000 at the start of the battle, but you can only get more income by selling.
Wizard Attack: Starting from Round 5, Fire, Frost and Blindness effects are applied to a random character or ally every 10-20 seconds. If played on Wizard Royale, it stacks with the three wizards.
On The Level: Each character is at a set Star Rank.
Finn
Unlocked from the start
Cost: $300
Damage Type: Sharp
Speed: 1
Range: 25
Damage: 1
Pierce: 4
Pros: Good attack speed and pierce
Cons: Short-ranged
Upgrades
Radder, Faster!: Increases attack speed – $200
Raddest, Fastest!: Further increases attack speed – $250
Flying Kick: Allows Finn to stun and damage MOAB-class bloons – $1000 (Requires Star Rank 3)
Finn of Fury: Ability – Stuns and damages nearby bloons – $5000 (Requires Star Rank 5 and Swordmaster)
Bound By Word: Increases attack speed after a bloon escapes – $1500 (Requires PB or Warrior PB nearby)
Swordplayer: Increases pierce – $200
Swordmaster: Further increases pierce – $250
MOAB Ripper: Increases damage dealt to MOAB-class bloons – $500
Big Hearted Hero: Prevents game loss and restores all lives once – $1000 (Requires Star Rank 7)
Limber Limbs: Increases attack range – $150
Slicer: Increases damage from sword attacks – $400 (Requires Medallion of Brogends and Swordplayer)
Right in the Glubs: Allows Finn to stun the strongest regular bloon in range – $450
Bro Fist: Grants cash and lives at the end of every round – $1400 (Requires Jake or Tuxedo Jake nearby)
Level Boosts
Star Rank 2: Base attack speed increased by 0.1
Star Rank 4: Base pierce increased by 5
Star Rank 6: Base range increased by 5
Star Rank 8: Base pierce increased by 2
Star Rank 9: Base attack speed increased by 0.1
Star Rank 10: Base damage increased to 2, base damage dealt to MOABs increased to 4
Max
Unlocked midway through Bloons!
Cost: $300
Damage Type: Sharp
Speed: 1
Range: 35
Damage: 1
Pierce: 3
Pros: Good range and pierce
Cons:
Upgrades
Sharp Darts: Increases pierce – $200
Sharper Darts: Further increases pierce
Dartnado: Activated Ability – Max spins around firing darts everywhere – $2500 (Requires Star Rank 7 – Locked by Bullseye)
More Darts: Adds an extra dart – $350
Even More Darts: Adds another extra dart – $425 (Requires Star Rank 3)
Long Range: Increases attack range – $150
Enhanced Eyesight: Further increases attack range and grants camo detection – $350
Hot Tips: Grants frozen and lead popping – $350 (Requires Sharper Darts)
Weak Spots: Increases damage dealt to MOAB-class bloons
Bullseye: Activated Ability – Increases damage dealt to MOAB-class bloons by 50 per dart – $3400 (Locked by Dartnado)
Fast Throw: Increases attack speed – $800
Poptimization: Sharp weapons in range get increased pierce – $800
Big Bloon Bounty: Provides a $100 cash bonus if Max gets the last hit on a MOAB-class bloon (Requires Weak Spots and Star Rank 5)
Level Boosts
Star Rank 2: Base pierce increased by 1.
Star Rank 4: Base range increased by 3.
Star Rank 6: Base attack speed increased by 0.3.
Star Rank 8: Base pierce increased by 1.
Star Rank 9: Base range increased by 3.
Star Rank 10: Fires an additional dart with each attack.
Jake
Unlocked after completing Bloons!
Cost: $400
Damage Type: N/A
Speed: 0.90
Range: 30
Damage: 1
Pierce: 5
Pros: Wide variety of attacks, good pierce
Cons: Average attack speed, cannot pop camo bloons
Upgrades
Axe Foot: Adds a radial attack – $300
Butt Push: Adds an attack that pushes nearby bloons back – $800
Mace Hand: Adds a powerful attack that can crush most bloon types – $350
Big Jake Slap: Improves the Slap attack, increasing size and damage – $325
Jake Suit: Activated Ability: Merges Finn and Jake together into the Jake Suit – $4000 (Requires Finn nearby and Star Rank 7 – Locked by Tie Em’ Up)
Tie Em’ Up: Activated Ability: Ties up a MOAB-class bloon, dealing massive damage. (Locked by Jake Suit)
Jake of All Trades: Provides a small boost to all attacks and skills – $600
I’m The Musical One: Boost the equipped instrument weapon – $350 (Requires an Instrument weapon)
Harmful If Swallowed: Sucks in and swallows up to 5 bloons, dealing enough damage to wipe out a rainbow bloon – $1000 (Requires Star Rank 3 – Increases attack range at Star Rank 8 and higher)
Be Calmed By My Saliva: Reduces the ability cooldown of a nearby character – $400 (Requires Star Rank 5)
Level Boosts
Star Rank 2: Base attack speed increased by 0.1
Star Rank 4: Base pierce increased by 1
Star Rank 6: Base range increased by 3
Star Rank 8: Base pierce increased by 1
Star Rank 9: Base attack speed increased by 0.1
Star Rank 10: Pre-purchases Mace Hand and Axe Foot for free
Trinkets
Trinkets are stat-boosting items that can be equipped to any character. At Star Rank 10, a character can hold 10 Trinkets at once. Their boosts vary from simple stat boosts to Activated Abilities.
(Note: A character can’t hold two of the same Trinket at once)
The Trinkets are categorised by their alphabetical order and rarity.
Common Trinkets
Be A Ninja: Increases attack speed by 1%. (Additional 2% speed if given to Sai)
Candycorn Spear: Increases pierce by 1. (Additional +1 pierce if given to PB)
Cheesy Dog: Allows Hot Dog Knights to pop 5 more bloons before exploding.
Condiments: Has a 10% chance to turn pink bloons and beyond into yellow bloons. 3% chance to turn them into red bloons instead.
Davey ‘Stache: Decreases the cost of the equipped character’s allies by 5%. (Said character must be placed first)
Flower Crown: Allies in range of the equipped character get a 5% range bonus.
Gauntlet of Bones: Increases melee attack pierce by 3.
Ice Cream Sundae: Increases attack speed by 1%. (3% speed if given to Jake or Tuxedo Jake)
Lumpin Delicious Sandwiches: Increases attack speed by 2%.
Monkey King’s Robe: Decreases upgrade costs by 1%.
Ninja Dagger: Increases damage dealt to camo bloons by 1.
Ninja Headband: Decreases ability cooldowns by 5%.
Paper Plate Mask: Increases damage dealt to MOAB-class bloons by 1.
Pocket Watch: Increases effect duration (bubblegum, ice etc.) by 5% plus an additional 1% for every 3 stars.
Princess Plant: Increases attack range by 5%.
Sniper Beret: Increases attack range by 1%. (Additional 2% range if given to a monkey)
Super Porp: Increases attack range by 1%, pierce by 1 and speed by 1%.
Whistling Book: Increases pierce by 1.
Windmill Dagger: Increases damage dealt to ceramic bloons by 1.
Uncommon Trinkets
Apprentice Cap: Increases attack range by 4%. (8% if the equipped character is a wand user)
Bag of Lollies: Reduces the cost of upgrades that require another character in range by 5%.
Captain Tree Trunk’s Eyepatch: Increases attack range by 4%. (Additional 3 pierce if given to Captain Cassie or a character using Captain Tree Trunk’s Cutlass)
Death’s Drums: Increases attack range by 2% and pierce by 1.
Finn’s Crossbow: Increases pierce from ranged attacks by 3.
Gentle Lasers: Adds an additional attacks that causes nearby bloons to glow. Glowing bloons take +1 damage from attacks for 3 seconds.
Grave Ring: Heals 1 lost life every round.
Horsey Soap: Places soap on the track in the equipped character’s range. Camo and regrowth bloons that touch the soap lose their properties.
Issue of BLE: Increases attack range by 2%. (Additional 5% range if given to Finn or Ice King)
James’ Lucky Coin: Grants the equipped character a 5% chance of dealing double damage.
Magic Powder: Grants the equipped character a 25% chance to stun bloons for 1 second on hit.
Mortar Helmet: Increases blast radius by 5%. (Additional 5% blast radius if given to C4 Charlie)
Penny’s Dagger: Increases damage dealt to shield bloons by 1.
Pirate Hat: Increases pierce by 2. (Additional 2 pierce if given to Captain Cassie or Commander Cassie)
Power Ring of Chill: Bloons hit by the equipped character’s attacks move 20% slower for 10 seconds.
Power Ring of Pierce: Increases pierce by 2.
Power Ring of Poison: Bloons hit by the equipped character’s attacks take in an additional 1 poison damage every second for 3 seconds.
Power Ring of Range: Increases attack range by 2.
Power Ring of Speed: Increases attack speed by 5%.
Power Ring of Strength: Bloons hit by the equipped characters attacks are knocked back a short distance.
Red Bow Tie: Increases attack speed by 5% and pierce by 2. (Can only be used by Marceline and Hunter Marceline)
Silver Dagger: Increases damage dealt to regrowth and zombie bloons by 1.
Soft Pretzels: Increases attack range by 1 and attack speed by 2%. (Cannot be used by Ice King)
Spoon of Prosperity: Gives a 3% discount to the equipped character’s upgrades.
Strawberry: Increases attack range by 8%. (Can only be used by Marceline and Hunter Marceline)
Striker Jones’ Cap: Increases attack range by 1.5% and damage dealt by every 3rd explosive attack by 1. (Cannot be used by Ice King)
Treetrunk’s Dagger: Increases damage dealt to ceramic and MOAB-class bloons by 1.
Warpaint Mud: Reduces ability cooldowns by 6%. (Additional 1% cooldown boost for every character with Warpaint Mud)
Rare Trinkets
Abracadaniel’s Headband: Grants a 20% chance to immediately transform any non-MOAB-class bloon into a butterfly.
Apple: Increases attack speed by 20%, attack range by 10% and flight speed by 20%. (Can only be used by Marceline and Hunter Marceline)
Arrow of Ice: Increases range by 10%, grants frozen popping and increases damage dealt to frozen bloons by 1. Unlocks Arrows of Frozen Rain upgrade for Ice King.
Big Red Button: Increases blast radius by 10%.
Black Bow Tie: Increases attack speed and range by 15% if any female character – except Sai – is in the equipped character’s range. (Can only be used by male characters)
Bottle Rocket: Increases attack range by 10%. (Additional 10% range if the equipped character is a Bomb user – Cannot be used by Ice King)
Brain Food: Discounts all of the equipped character’s upgrades by 5%.
Candy Seeds: Heals 3 lost lives per round.
Cla Blade: Increases pierce by 3. (Additional 2 range if Rence Hilt is also equipped – Cannit be used by Ice King)
Dagger of Chilled Glass: Increases speed by 10%, grants frozen popping and increases damage dealt to frozen bloons by 1. Unlocks Fridjitsu upgrade for Sai.
Fire Crown: Increases pierce by 2 and range by 4. Unlocks Royal Fury upgrade for FP.
Freezing Potion A: Grants a 20% chance to freeze bloons for 2 seconds.
Giant Tranq: Grants a 5% chance to stun bloons for 4 seconds. MOAB-class bloons are stunned for 2 seconds instead. (Cannot be used by Supermonkey or Commander Cassie)
Ice Crook: Increases attack range by 15%. (Additional 5% range if used by Ice King)
Iceberg Blade: Increases pierce by 3 and grants frozen popping, plus a 20% chance to freeze bloons for 1 second.
Iron Hull: Grants lava placement and protects from negative effects. (Can only be used by Captain Cassie and Commander Cassie)
King of Ooo’s Scepter: Grants a 15% chance to turn bloons gold.
Little Dude: Grants a small chance to knock bloons back a short distance. (Can only be used by Finn and Dungeon Finn)
Mace Stake: Increases damage dealt to regrowth and zombie bloons by 2 if a dart weapon is equipped. Unlocks Hungry Stakes upgrade for Hunter Marceline.
Magic Spanner: Decreases base cost and upgrade costs by 5%. (Can only be used by Captain Cassie, Commander Cassie and Juggernaut Max)
Medallion of Brogends: Increases attack speed by 10%. Unlocks Slicer upgrade for Finn.
Mind Games: Decreases upgrade costs and ally base costs by 5% when in range of a female character. (Excludes female Allies – can only be used by male characters)
Monkey Academy Degree: The equipped character’s weapons will receive bonuses as if said character was 1 star higher than they actually are.
Numb-Chucks: Grants frozen popping and a 30% chance to freeze bloons for 1 second.
Peacock Hat: Decreases the cost of upgrades that require another character in range by 10%.
Pink Sweater: Protects from negative effects. (Can only be used by Finn and Dungeon Finn)
Power Ring of Damage: Increases damage by 1.
Protection Gem: Protects from negative effects.
Rence Hilt: Increases range by 10%. (Additional 1 damage if Cla Blade is also equipped – cannot be used by Ice King)
Royal Medal for Heroic Bravery: Increases damage by 1 if in range of PB.
Sacred Spring Scarf: Increases range by 4 and pierce by 2. Adds an additional water splash attack. (Cannot be used by Ice King)
Siren Hat: Nearby allies attack 30% faster. (Effects are not stackable)
Taser: Adds an additional electric arc attack that stuns and damages bloons.
Thief Crossbow: Increases pierce by 1. All ranged attack give an additional $1 for every 10 pops.
Thief King’s Dagger: Melee attacks give and additional $2 for every attack. (Can only be used by Finn, Dungeon Finn, Jake, Warrior PB and Marceline)
Tiki Shield: Prevents up to 5 lost lives per round.
Wizard Nunchuks: Grants a 10% chance to stun bloons for 2 seconds. Larger MOABs are stunned for less time. (Cannot be given to Supermonkey or Commander Cassie)
Super-Rare Trinkets
Anti-Camo Dust: Activated Ability – Removes camo properties from all bloons on screen and all bloons appearing.
Anti-Gravity Tote Chamber: Any live giving effect from the equipped character grants 50% more lives.
Baby Tooth: Reduces activated ability cooldowns by 20%.
Basketball: Increases Ice King and Marceline’s attack speed by 20% if they both have the trinket and are in each other’s range. (Can only be used by Ice King, Marceline and Hunter Marceline)
Beauteous Wings: Blows back bloons in the equipped character’s range. (Additional 5% range if Blazing Feet and Tiger Claw are also equipped)
Blazing Feet: Increases attack speed by 8% and grants lava placement. (Additional 1 pierce if Beauteous Wings and Tiger Claw are also equipped)
Bloon Trap: Drops a trap on the track that consumes bloons that pass over it. Once 50 RBE has been collected, it can be emptied for cash. (60 second cooldown)
BMO’s Skateboard: Activated Ability – Moves the equipped character anywhere on the map.
Booboo Sousa: Removes ghost and zombie properties from any bloons hit.
Cursed Ice Ring: Increases range and attack speed by 15% when near a male character. (If Ice King is in range, he gets the trinket’s effects as well – Can only be used by female characters)
Dive Suit: Grants water placement and increases attack speed by 15% while in water.
Elemental Staff: Grants an equal chance to glue/freeze/set bloons on fire upon hit.
Enchanted Boomerang: Increases pierce by 6 if the equipped character is a dart user.
Engineer’s Blueprints: Increases damage dealt to MOAB-class bloons by 5. (Cannot be used by Sam, Sai, Supermonkey or Commander Cassie)
Eye Flail: Increases attack range by 15% and pierce by 3. (Cannot be used by Ice King)
Grappling Crossbow: Activated Ability – Fires a grappling hook towards the strongest bloon on screen, reels it in and holds it in place, giving defenders more time to pop it.
Heart Gauntlets: Increased attack speed by 15% and damage by 1.
Holly Jolly Scarf: Generates $30 per round (Additional $1 per Star Rank)
Holly Jolly Sweater: Generates $40 per round (Additional $1 per Star Rank – Can only be used by Finn and Dungeon Finn)
Ice Bull: Activated Ability – Summons an Ice Bull that charges down the track, popping bloons as it goes. Damages and slows the first MOAB it hits.
Knife Storm Cloud: Activated Ability – Knives fall randomly across the track for 8 seconds. (Additional 1 second per 2 Star Rank – Each knife has 2 pierce)
Lemonsweets: Heals 5 lost lives per round.
Lute Suit: Increases attack speed by 3% and range by 2 for all nearby characters.
Magic Carpet: Grants water placement and increases range by 10%. (Cannot be used by Ice King)
Magic Door Portal: Activated Ability – Summons a portal on the track. Bloons that pass through will be send back to the start of the track.
Margaret’s Music Box: Slows all nearby bloons by 20%. (Additional 1% speed reduction per Star Rank)
Missile: Fires a continuous barrage of infinite-range homing missiles affected by the equipped character’s speed. Each missile deals 1 damage (30 damage to MOAB-class bloons), has 8 pierce and can hit camo bloons if the equipped character has camo detection.
Mystery Cave Pick: Adds 1 pierce and $1 per pop for all melee attacks. (Can only be used by Finn, Dungeon Finn, Jake, Warrior PB and Marceline)
Night Vision X-Ray Goggles: Grants camo detection.
Plasma Goggles: Activated Ability – Ranged attacks gain 20% attack speed, 3 pierce and the ability to pop any bloon type. (Can only be used by ranged characters)
Powerometer: Melee attacks gain 2 pierce and ranged attacks get 8 range.
Red Cowboy Boots: Increases pierce by 2, grants lava placement and protects from negative effects.
Robo-Monkey Visor: Grants lead, frozen and ghost popping. (Can only be used by ranged characters)
Shard of Everfrost: Freeze effects last 10% longer (Additional 1% freeze time per Star Rank)
Special Sentient Sandwich: Increases speed by 5%, range by 5%, pierce by 2 and blast radius and effect duration by 5%. (Cannot be used by Ice King)
Stone Skin Potion: Grants 20 extra lives when first placing the equipped character. (Additional 1 life per Star Rank)
Tiger Claw: Increases damage dealt by melee attacks by 2 (Additional 1 damage if Beauteous Wings and Blazing Feet are also equipped)
Treasure Chest Keys: Grants a small chance of a chest appearing when the equipped character destroys a MOAB-class bloon. The chest can contain one of the following: in-game Cash, Coins, Gems or Wish Orbs.
Treetrunk’s Apple Knife: Increases pierce by 2. Also increases the attack speed of all nearby characters by 5%. (Effects cannot be stacked)
Trident: Increases pierce by 4.
Universal Coin: Generates $20 at the start of each round. (Additional $1 per Star Rank)
Warning Horn: Activated Ability – Increases the attack speed of all nearby characters by 20% and slows down nearby bloons by 20%. (Effects are not stackable)
Epic Trinkets
Baby Blanket: Increases attack speed by 20% and range by 7. Decreases the cost of Finn’s Bro Fist upgrade to $1000. (Can only be used by Jake and Tuxedo Jake)
Baker’s Shard: Increases attack speed by 50%. (Additional 1% attack speed per Star Rank – Cannot be used by Supermonkey or Commander Cassie)
Banana Replicator: All bloons popped by the equipped character give twice as much cash.
Bubblegum’s Hair: Increases attack speed by 20% and range by 8. (Causes bloons hit to be covered in gum if PB is in range – Can only be used by Finn and Dungeon Finn)
Candy Dive Suit: Grants water and lava placements and immunity to all negative effects.
Carl the Gem: Grants an additional laser attack. (Additional 20% attack speed if used by Marceline – Additional 3 damage if PB is in range with Gemma the Gemstone equipped)
Cosmic Gauntlets: Increases attack speed by 15% and reduces activated ability cooldowns by 10%. (Additional 1% attack speed per Star Rank – Additional 1% ability cooldown reduction by 1% per 2 Star Ranks)
CyroJet: All nearby bloons are slowed down by 30%. MOAB-class bloons are aren’t slowed as much.
Crystal Gem Apple: Grants a 30% chance to crystallise MOAB-class bloons upon hit. When crystallised, the target cannot move until after 10 seconds or receiving an extra 400 damage. Each MOAB-class bloon can only be crystallised once.
Crystal Mergence of Destruction: Immediately destroys MOAB-class bloons with less than 10% health upon hit. The bloons spawned are not affected and will not take damage or move for 3 seconds after the initial destruction.
Dark Temple Idol: Supermonkey’s Sun God ability gains a second laser, 100% range and 5 damage. (Can only be used by Supermonkey)
Demon Heart: Increases damage by 2. (Additional 2 damage if used by Marceline or anyone with the Demon Blood Sword also equipped)
Demonic Wishing Eye: Grants an additional attack that turn bloons into penguins that fight on your behalf. (Can only be used by Ice King)
Doom Gauntlets: Increases attack speed by 15% and damage dealt to shield bloons by 3. (Additional 1% attack speed and 1 pierce per Star Rank)
Dragon Eyes: Grants camo detection and increases damage dealt to camo bloons by 2.
Elder Plop’s Scepter: Grants an additional attack that summons slime people on the track. The slime people coat passing bloons in slime, dealing damage over time.
Future Crystal: All MOAB-class bloons spawn with 80% health. (Additional 2% health reduction per Star Rank – BADs spawn with 95% health instead – Cannot be stacked)
Gauntlet of the Hero: Activated Ability – The equipped character stops attacking and fires a laser beam for 10 seconds. (80 range, 0.05 cooldown, 20 damage, 1 pierce)
Gemma the Gemstone: Increases support characters spawned from upgrades and abilities. (Additional 20% attack speed if used by PB – Additional 3 damage if Marceline is in range with Carl the Gem equipped)
Glaive of the Ancients: Spawns 3 rotating glaives that orbit the equipped character, popping bloons as they go.
Glasses of Nerdicon: Grants camo detection and increases range by 9. (Cannot be used by Ice King)
Googoomamameter: All bloons in range take 3 additional damage with each hit, including BADs.
Hambo: Decreases the cost of all upgrades that grant an activated ability by 50% and decreases activated ability cooldowns by 30%. (Affects all nearby characters – More effective at higher Star Ranks – Can only be used by Marceline and Hunter Marceline)
Jetpack: Grants land, water and lava placement.
Lamb Relic: Activated Ability – Summons 5 spirits that attack nearby bloons. (Summons an additional spirit per 3 Star Ranks)
Magic Coin Purse: Grants an additional $300 at the start of the battle. (Cannot be stacked)
Mask of Shadows: Activated Ability – Creates a shadow copy of Sai. (Affected by other trinkets 0 Can only be used by Sai)
R/C Plane: Spawns a small plane that flies around the equipped character, firing darts in 8 directions and tracking bloons on-screen, firing additional darts at the nearest one.
Rainicornicopia: All bloons popped by the equipped character spawn fewer bloons, including BADs.
Rock Shirt: Increases speed by 20% and range by 8. (Additional 1 damage if Marceline is nearby – Can only be used by PB and Warrior PB)
Soul Stone: Discounts all upgrades by 10%. The equipped character starts with their cheapest starting upgrade pre-purchased.
Stone of Ancient Knowledge: Grants 1 additional dart per attack. (Can only be used by Max)
Time Travel Machine: Automatically resets the round if you lose all of your lives once per game. (Does not work on Round 75 – Cannot be stacked)
Vorpal Hand: Grants lead popping and increases damage dealt to ceramic and fortified bloons by 5. (Only benefits melee attacks)
Martian Trinkets
Abraham Lincoln’s Penny: Destroys the equipped character, restores all lives and pops all on-screen bloons upon game over once per game.
Box of Dirt: Increases attack speed by 5% and pierce by 3. Grants an additional attack that spawns spiky, bloon-popping plants on the track.
Glob’s Helmet: Increases range by 6 and grants lead, frozen and ghost popping and immunity to all negative effects.
Magic Man’s Hat: Grants an additional magic attack with unpredictable results.
Martian Tracking Device: Grants camo detection and increases attack range by 8. (Cannot be used by Ice King)
Allies
Allies are additional mini-characters that can be equipped to characters. At Star Rank 10, a character can hold 4 non-duplicate allies at once. They have a limited number of upgrades by can turn the tide of battle if used correctly.
The allies are order here by their alphabetical order and rarity.
Banana Guards
Placed directly on the track, popping bloons that come into contact. Has a health meter that refills each round. When the health runs out, the guards will collapse and stay that way for the entirety of the next round.
Cost: $250
Damage Type: sharp (N/A in-game)
Speed: 10
Range: 2
Damage: N/A
Pierce: -1
Upgrades
Sharper Spears: Increases pierce – $200
Thick Skins: Increases health – $300
Boomerang Monkey
Fires a boomerang in an arc.
Cost: $410
Damage Type: Sharp
Speed: 0.83
Range: 35
Damage: 1
Pierce: 3
Upgrades
Multi-Target: Increases pierce to 7 – $300
Red Hot Rangs: Grants frozen and lead popping – $440
Business Men
Attacks bloons with an axe blade.
Cost: $380
Damage Type: Sharp
Speed: 1.25
Range: 25
Damage: 1
Pierce: 3
Upgrades
Cutting Edge: Increases pierce – $150
Ruthless Efficiency: Increases attack speed – $330
Ice Monkey
Attack bloons anywhere in its range by freezing them. Frozen bloons cannot move, but are immune to sharp objects. Also comes in groups of 2.
Cost: $300
Damage Type: Freezing (N/A in-game)
Speed: 0.42
Range: 25
Damage: 0
Pierce: 8
Upgrades
Enhanced Freeze: Increases range and freeze time – $260
Snap Freeze: Allows the Ice Monkey to damage bloons – $340
Achievements
Give Me A Hug, Hero: Finish 3 Adventures.
Give Me A Hug, Hero 2: Finish 5 Adventures.
Give Me A Hug, Hero 3: Finish 7 Adventures.
Give Me A Hug, Hero 4: Finish 10 Adventures.
Give Me A Hug, Hero 5: Finish 15 Adventures.
Give Me A Hug, Hero 6: Finish 20 Adventures.
It’s Poppin’ Time: Pop 50000 bloons.
It’s Poppin’ Time 2: Pop 250000 bloons.
It’s Poppin’ Time 3: Pop 1000000 bloons.
I Wish For…: Open 5 Wish Orbs.
I Wish For… 2: Open 10 Wish Orbs.
I Wish For… 3: Open 25 Wish Orbs.
I Wish For… 4: Open 50 Wish Orbs.
I Wish For… 5: Open 100 Wish Orbs.
I Wish For… 6: Open 150 Wish Orbs.
I Wish For… 7: Open 200 Wish Orbs.
Finish Him Off, My Semi-Loyal Pet!: Pop 500 bloons using Allies.
Finish Him Off, My Semi-Loyal Pet! 2: Pop 5000 bloons using Allies.
Finish Him Off, My Semi-Loyal Pet! 3: Pop 25000 bloons using Allies.
Finish Him Off, My Semi-Loyal Pet! 4: Pop 100000 bloons using Allies.
Homies Help Homies: Buy 20 upgrades that require another character.
Homies Help Homies 2: Buy 50 upgrades that require another character.
Going Down Like A Lead…: Pop 200 lead bloons.
Going Down Like A Lead… 2: Pop 500 lead bloons.
Going Down Like A Lead… 3: Pop 1000 lead bloons.
I Ate A Magic Apple By Mistake: Use 5 Powers.
I Ate A Magic Apple By Mistake 2: Use 10 Powers.
I Ate A Magic Apple By Mistake 3: Use 25 Powers.
I Ate A Magic Apple By Mistake 4: Use 50 Powers.
Greek Wedding: Pop 1000 ceramic bloons.
Greek Wedding 2: Pop 5000 ceramic bloons.
Mother Of All: Pop 100 MOAB-class bloons.
Mother Of All… 2: Pop 500 MOABs.
I Taste Awesome: Promote a character to Star Rank 3.
I Taste Awesome 2: Promote a character to Star Rank 4.
I Taste Awesome 3: Promote a character to Star Rank 5.
It’s A Big Friendly Bloon, Right?: Pop 50 BFBs.
Usurper: Capture the Martian Throne from another player.
Long May He Reign: Hold the Martian Throne for a total of 7 days. (168 hours)
Big Spender: Spend 50000 Crystals at the Martian Trader.
Hidden Achievements
By the Light of the Sun God!: Activate Supermonkey’s Sun God ability.
Awkward…: Have Finn, PB and FP on any map at the same time.
Old School: Have the Dart Monkey, the Sniper Monkey, the Boomerang Monkey and the Monkey Apprentice on any map at the same time.
Treasure Hunter: Get Captain Cassie’s hidden Treasure Hunter upgrade.
Not So BAD: Pop a B.A.D.
That’s Not How Boats Work!: Place Captain Cassie or Commander Cassie on an underwater map.
No Cheating or you Die: Reach Round 100. (Only possible in Martian Games battles)