Overview
Hey, I made a quick video going over some things that I found useful once I figuered them out, nothing gamebreaking, but still helpful.Includes, among other things: – How to deal with stations early on- How to deal with Siege Worms (and some Alien mechanics)- Understanding Tech symbols- Unit/Upgrades, how that is different from Civ 5- Spies, Risk and Intrigue- Health (and how you shouldn’t treat it as Happiness from Civ 5)- Small explanation for some of the virtues
Things that you might not know, but are quite useful
Some small and useful (but not that obvious) things that are good to know when you’re new to the game.
Includes, among other things:
– How to deal with stations early on
– How to deal with Siege Worms (and some Alien mechanics)
– Understanding Tech symbols
– Unit/Upgrades, how that is different from Civ 5
– Spies, Risk and Intrigue
– Health (and how you shouldn’t treat it as Happiness from Civ 5)
– Small explanation for some of the virtues
Let me know if you’d want me to add something or if I got something wrong.