Overview
FPS nizmi düşüyor ? sıkıntımı yaşıyorsunuz bu rehbere iyi bakın !
NVIDIA Denetim Masası 1-
İlk Olarak Nvidia Denetim Masası ayarlarına bir el atalım.
GRAFİK AYARLARI 2-
İLK ÖNCE KÜTÜPHANEYE GİRİN BLACK OPS 3 E SAĞ TIKLAYIN ÖZELLİKLER DEYİN VE OYUN DOSYALARININ OLDUĞU YERE GİDİN ORDAN players adlı klasöre girip config.ini yi açın
CTRL-F kombinasyonuyla bu ayarları yapın.
Performance
Line Explanation
MaxFPS = “0” // 0 to 1000 unlimits MaxFPS
DrawFPS = “1” // 0 or 1 shows your current FPS
SmoothFramerate = “0” // 0 or 1 get highest possible FPS
CorpseCount = “8” // 1 to 32 limits max corpses
RefreshRate = “240” // 1 to 240 sets refreshrate to max
Vsync = “0” // 0 or 1 disables Vsync
BackbufferCount = “2” // 2 to 3 buffer as less frames as possible
ResolutionPercent = “100” // 50 to 100 50 = better performance, 100 = better graphics
MeshQuality = “2” // 0 to 8 MeshQuality: 0 highest – 8 lowest
TextureFilter = “1” // 0 to 2 TextureFilter: 0 lowest – 2 highest quality
TextureQuality = “2” // 0 to 3 TextureQuality: 0 highest – 3 lowest
TextureQualityFX = “2” // 0 to 15 EffectsQuality: 0 highest – 15 lowest
TextureQualityProbes = “1” // 0 to 16 ProbesQuality: 0 highest – 16 lowest
TextureQualityBakedSunShadows = “2” // 0 to 2 SunShadowsQuality: 0 highest – 2 lowest
TextureLowDetailResident = “0” // 0 or 1 forces mips to stay loaded instead of streaming
DisableDynamicLightShadows = “1” // 0 or 1 disables DynamicLightShadows
DisableDynamicSunShadows = “1” // 0 or 1 disables DynamicSunShadows
SpotShadowTextureSize = “512” // 128 to 8192 128 highest – 8192 lowest performance
OmniShadowTextureSize = “256” // 128 to 2048 128 highest – 2048 lowest performance
ShadowFiltering = “0” // 0 or 1 disables multi-sampled Shadows
ActorShadows = “0” // 0 to 16 disables ActorShadows
VolumetricLightingEnabled = “0” // 0 or 1 disables VolumetricLightning
VolumetricLightingMaxSunSamples = “8” 1 to 256, decreases VL samples for sunlight
VolumetricLightingMaxLightSamples = “8” 1 to 256, decreases VL samples for light
VolumetricLightingSkipSunSamples = “1” // 0 or 1 skips every other VL sun sample
VolumetricLightingSkipLightSamples = “1” // 0 or 1 skips every other VL light sample
OIT = “0” // 0 or 1 disables order-independent transparency
SSAOTechnique = “GTAO Low Quality” sets the SSAO method to low quality
AATechnique = “SMAA 1x” sets the AA method to SMAA 1x
MotionBlur = “Off” turns motion blur off
MotionBlurQuality = “Low” sets motion blur quality to low
SubsurfaceScattering = “0” // 0 or 1 disables better lighting for skin
Show all graphics options
Go to //Hide graphics options that are too demanding for the user’s video card
RestrictGraphicsOptions = “1” // 0 or 1
and set “1” to “0” to select Ultra option or High in game
Reduce Input-lag
Line Explanation
MaxFrameLatency = “0” // 0 to 4 reduces input lag
MouseFilter = “0” // 0 to 10 disables mouse smoothing
MouseAcceleration = “0” // 0 to 1 disables mouse acceleration