TERA – Action MMORPG Guide

Brawler - TERA Classes for TERA

Brawler – TERA Classes

Overview

Brawlers are obsessed with power, and never shy from combat. Such unbridled rage burns away within their souls that they don’t need any special weapons, preferring to pummel their enemies into mush with their bare fists instead, with no opponent being too big for them. Brawlers fight to the bitter end; surrender is not in their vocabulary. Walk the path of a Brawler, and you’ll find it strewn with the battered bodies of the enemies left in her wake.

Short overview

  • Name: Brawler
  • Starting level: 1
  • Starting area: Stepstone Isle
  • Combat style: Melee (Tank)
  • Race/Gender: Human female
  • Weapon: Power Fists
  • Armour: Metal (Hauberk, Greaves, Gauntlets)

Video

Furious Fighter with Fists of Steel

A Brawler’s ego is at least as large as her hunger for power. That a rival might have the sheer temerity to challenge her in battle is sufficient to bring her blood to the boil. Yet the Brawler knows precisely how to channel her fury, not only delivering bone-splintering uppercuts and knock-out blows to her enemies, but also harnessing that power to protect her allies.

Brawlers are always looking to pick a fight, quickly drawing the attention of entire hordes of enemies. Throwing punches and kicks in a flurry, she can unleash a variety of combo skills. Given her penchant for close combat, she wears heavy metal armor to withstand melee attacks, and powerfists are similarly made of toughened steel. Some of her attacks are so powerful that they actually lift enemies into the air and leave them utterly defenseless to her continued barrage of blows.

Active skills (1/2)

Punch
  • Learn from: level 1
  • Improvements available from:
  • level 6, 12, 18, 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: none
  • Consumes: nothing
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Throw a punch, replenishing your MP and increasing your Rage. Can be used up to 4 times in succession to inflict increasing amounts of damage.
  • Rage: A number of the Brawler’s skills generate Rage. Rage can be used to execute or boost other skills.

Counter
  • Learn from: level 1
  • Improvements available from:
  • level 6, 12, 18, 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: none
  • Consumes: nothing
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Block enemy attacks and throw a counter-punch, gaining 200 Rage, as long as the attack is successfully blocked by [Counter] within 0.5 seconds. Increases attack power and crit damage. Block continuously by holding down the skill button, at a continuous MP cost.

Quick Dash
  • Learn from: level 1
  • Improvements available from:
  • none
  • Cast time: immediately
  • Cooldown: 5 sec
  • Consumes: nothing
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Moves you a short distance the way you are traveling (not the way you are looking!), dodging enemy attacks. During this time you are invulnerable.

Roundhouse Kick
  • Learn from: level 2
  • Improvements available from:
  • level 8, 14, 20, 26, 32, 38, 44, 50, 56, 61
  • Cast time: immediately
  • Cooldown: 5 sec
  • Consumes: nothing
  • Available glyph amount: 3
  • Noctenium infusion effect: Increases damage
  • Effect: Kick an enemy up into the air, increasing your Rage.

Jackhammer
  • Learn from: level 4
  • Improvements available from:
  • level 10, 16, 22, 28, 34, 40, 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 6 sec
  • Consumes: 200 MP
  • Available glyph amount: 4
  • Noctenium infusion effect: Increases damage
  • Effect: Hammer enemy with a flurry of rapid jabs, decreasing their endurance by 1.5% per stack (up to max. 12%). Each blow increases your Rage.

Piledriver
  • Learn from: level 6
  • Improvements available from:
  • level 12, 18, 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: 9 sec
  • Consumes: 210 MP
  • Available glyph amount: 3
  • Noctenium infusion effect: Increases damage
  • Effect: Deliver a series of uppercuts while leaping into the air—then drive back down, increasing your Rage.

Haymaker
  • Learn from: level 8
  • Improvements available from:
  • level 14, 20, 26, 32, 38, 44, 50, 56, 61, 65
  • Cast time: immediately
  • Cooldown: 13 sec
  • Consumes: 250 MP
  • Available glyph amount: 4
  • Noctenium infusion effect: Increases damage
  • Effect: Wind up and throw a terrific punch, knocking the enemy down and increasing your Rage. (More effective against targets with low HP.)

Ground Pounder
  • Learn from: level 12
  • Improvements available from:
  • level 18, 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: 35 sec
  • Consumes: 310 MP
  • Available glyph amount: 4
  • Noctenium infusion effect: Increases damage
  • Effect: Pound the ground at your feet three times causing the earth to quake. The first two strikes pull your enemies closer, the third knocks them into the air.
  • Whilst executing, you block all enemy attacks. If you block an attack within the first 0.5 seconds of executing the skill, your attack power and crit damage increase and you generate 200 Rage per hit.

Rampage
  • Learn from: level 10
  • Improvements available from:
  • level 16, 22, 28, 34, 40, 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 2 sec
  • Consumes: 3000 Rage
  • Available glyph amount: 3
  • Noctenium infusion effect: Increases damage
  • Effect: Rush the enemy from up to 20m away, delivering a series of devastating blows and knocking them into the air.
  • Whilst executing, you block all enemy attacks. If you block an attack within the first 0.5 seconds of executing the skill, your attack power and crit damage increase and you generate 200 Rage per hit.

High Kick
  • Learn from: level 16
  • Improvements available from:
  • level 22, 28, 34, 40, 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 10 sec
  • Consumes: 150 MP
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Kick a prone enemy up in the air, increasing your Rage.

Active skills (2/2)

Meat Grinder
  • Learn from: level 28
  • Improvements available from:
  • level 34, 40, 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 25 sec
  • Consumes: 250 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Target an enemy suspended in the air and pummel them with a series of devastating blows, increasing your Rage.

Flip Kick
  • Learn from: level 40
  • Improvements available from:
  • level 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 15 sec
  • Consumes: 150 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Deliver a kick to the enemy’s head, stunning them for 3 seconds and increasing your Rage.

Provoke
  • Learn from: level 18
  • Improvements available from:
  • level 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: 20 sec
  • Consumes: 100 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Draw the attention of enemies within 10m, increasing their aggro towards you. Can be used while moving.

Infuriate
  • Learn from: level 65
  • Improvements available from:
  • none
  • Cast time: 1.1 sec
  • Cooldown: 5 min
  • Consumes: 100 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Challenge enemies within 10m, drawing maximum aggro.

Invigorating Rage
  • Learn from: level 46
  • Improvements available from:
  • none
  • Cast time: immediately
  • Cooldown: 1 min
  • Consumes: 1000 Rage
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Burn off half your Rage to recover 40% of your maximum HP and MP.

Mounting Rage
  • Learn from: level 52
  • Improvements available from:
  • none
  • Cast time: immediately
  • Cooldown: 1 Minute
  • Consumes: 100 MP
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Immediately increase your Rage by 50% and then by 50 points every 20 seconds. You cannot use this skill while using [Growing Fury].

Growing Fury
  • Learn from: level 34
  • Improvements available from:
  • none
  • Cast time: immediately
  • Cooldown: 3 min
  • Consumes: 3000 Rage
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Increases power and crit factor by 50 and reduces skill cooldown by 30%. Reduces attack speed by 10.

Bull Rush
  • Learn from: level 14
  • Improvements available from:
  • level 20, 26, 32, 38, 44, 50, 56, 61
  • Cast time: immediately
  • Cooldown: 20 sec
  • Consumes: 150 MP
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Charge forward, driving back any enemies in your path, generating aggro. Use your mouse to adjust your course in mid-charge.

Counterpunch
  • Learn from: level 22
  • Improvements available from:
  • level 28, 34, 40, 46, 52, 58, 63
  • Cast time: immediately
  • Cooldown: 15 sec
  • Consumes: 200 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: After a successful block, throw a counter-punch that knocks the enemy up into the air, increasing your Rage. Has a high chance of dealing a critical hit.
  • If you block an attack within the first 0.5 seconds of executing the skill, your attack power and crit damage increase and you generate 200 Rage per hit.

Divine Wrath
  • Learn from: level 58
  • Improvements available from:
  • level 63
  • Cast time: immediately
  • Cooldown: 5 min
  • Consumes: 3000 Rage
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Call upon the fury of the gods to leap into the air and smite a group of enemies, with a high chance of knockdown and critical damage. Also blocks attacks from the front.
  • When your Rage is full, press the skill button once to activate, select your target area, then press the skill button again to execute.

Retaliate
  • Learn from: level 12
  • Improvements available from:
  • level 18, 24, 30, 36, 42, 48, 54, 60, 65
  • Cast time: immediately
  • Cooldown: 15 sec
  • Consumes: nothing
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Leap to your feet while attacking your target, increasing your Rage. You can use this skill only when knocked down. You become briefly immune to knockdown, stagger, and stuns.

Passive skills

Pounding Rage
  • Learn from: level 1
  • Cast time: immediately
  • Cooldown: none
  • Consumes: nothing
  • Effect:
  • Rage does not decrease for 30 seconds after a successful hit. Doubled Rage gain when you attack a player. You can spend rage to power skills such as [Rampage], [Growing Fury], [Invigorating Rage], and [Divine Wrath].

Deadly Fury
  • Learn from: level 1
  • Cast time: immediately
  • Cooldown: 5 min
  • Consumes: Rage
  • Effect:
  • Shields a brawler from a fatal attack by monsters. Consumes all remaining Rage to recover 50% of maximum HP. Deadly Fury will only activate once every 5 minutes.

Punching Bag
  • Learn from: level 1
  • Cast time: immediately
  • Cooldown: none
  • Consumes: nothing
  • Effect:
  • Increases Crit Power by 0.4 against targets suspended in air.
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