Overview
This is a list of all the buildings, upgrades and costs associated with your Town
Intro
Welcome to the building guide. As you can see, there is a lot of missing information. I’ve been gradually filling it in as I play through the game but clearly I don’t have it all. If you are able to fill in any missing information, please let me know and I’ll put it in. Otherwise, if you find any errors, please let me know and I’ll correct them.
I also pride myself on my spreadsheet. Unfortunately what we can do with tables in the Steam Guides is very limiting so sorry for the formatting.
Known missing information:
Town Hall
- This is mostly finished. The only thing remaining are what you get unlocked from the Blacksmith. Other than that, I think this is finished.
Treasury
- This should all be finished and correct. Please send any corrections if you find an error
Guild Hall
- This should all be finished and correct. Please send any corrections if you find an error
General Store
- This should all be finished and correct. Please send any corrections if you find an error
Blacksmith
- Missing the Town Hall Blacksmith Levels for some of the earlier upgrades
Ore Trader
- This should all be finished and correct. Please send any corrections if you find an error
Apothecary
- I think this is done but I need confirmation on the Apothecary Levels (What unlocks from what Town Hall Tier)
Fountain
- This should all be finished and correct. Please send any corrections if you find an error or if you know more fountain outcomes that aren’t listed
Chapel
- This should all be finished and correct. Please send any corrections if you find an error
Tavern
- You gamble so you buy money at the cost of money with nothing perminent so there isn’t a section on this
Magic Shop
- This should all be finished and correct. Please send any corrections if you find an error
Town Hall
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Store
Town Hall
Treasury
Guild Hall
General Store
Blacksmith
Ore Trader
Apothecary
Fountain
Chapel
Tavern
Magic Shop
Tier I
Unlocked
Ore Cost: 5
50% at 10,000 Gold
50% at 10,000 Gold
Ore Cost: 5
Unlocks Tier I Skills
Unlocks Tier I Skills
Ore Cost: 5
0% Discount
Unlocks for purchase:
3x Common Items
0% Discount
Unlocks for purchase:
3x Common Items
Ore Cost: 5
Unlocks:
Weapon I-II
Armor I-II
Unlocks:
Weapon I-II
Armor I-II
Ore Cost: 5
Buying Ore = 1500 Gold
Selling Ore = 200 Gold
Buying Ore = 1500 Gold
Selling Ore = 200 Gold
Ore Cost: 5
Potion Charges I
Healing Darught I
Mana Draught I
Invigorating Spices I
Mana Extractor I
Potion Charges I
Healing Darught I
Mana Draught I
Invigorating Spices I
Mana Extractor I
Tier II
Ore Cost: 5
Ore Cost: 10
50% at 15,000 Gold
50% at 15,000 Gold
Ore Cost: 10
Unlocks Tier II Skills
Unlocks Tier II Skills
Ore Cost: 10
5% Discount
Unlocks for purchase:
2x Common Items
1x Uncommon Item
5% Discount
Unlocks for purchase:
2x Common Items
1x Uncommon Item
Ore Cost: 10
Unlocks:
Weapon III-IV
Armor III-IV
Unlocks:
Weapon III-IV
Armor III-IV
Ore Cost: 10
Buying Ore = 1250 Gold
Selling Ore = 350 Gold
Buying Ore = 1250 Gold
Selling Ore = 350 Gold
Ore Cost: 15
Unlocks: Potion Charges II
Healing Darught II
Mana Draught II
Invigorating Spices II
Mana Extractor II
Unlocks: Potion Charges II
Healing Darught II
Mana Draught II
Invigorating Spices II
Mana Extractor II
Ore Cost: 12
Fountain
Fountain
Ore Cost: 15
Unlocks:
Class – Priest
Blessing Tier I
Unlocks:
Class – Priest
Blessing Tier I
Ore Cost: 10
Unlocks:
Class – Thief
Gambling
Unlocks:
Class – Thief
Gambling
Tier III
Ore Cost: 20
Ore Cost: 40
50% at 20,000 Gold
50% at 20,000 Gold
Ore Cost: 30
Unlocks Tier III Skills
Unlocks Tier III Skills
Ore Cost: 25
10% Discount
Unlocks for purchase:
3x Common
1x Uncommon Item
10% Discount
Unlocks for purchase:
3x Common
1x Uncommon Item
Ore Cost: 25
Unlocks:
Weapon V-VI
Armor V-VI
Unlocks:
Weapon V-VI
Armor V-VI
Ore Cost: 30
Buying Ore = 1000 Gold
Selling Ore = 500 Gold
Buying Ore = 1000 Gold
Selling Ore = 500 Gold
Ore Cost: 35
Unlocks: Potion Charges III
Healing Darught III
Mana Draught III
Invigorating Spices III
Mana Extractor III
Unlocks: Potion Charges III
Healing Darught III
Mana Draught III
Invigorating Spices III
Mana Extractor III
Ore Cost: 35
Unlocks:
Blessing Tier II
Unlocks:
Blessing Tier II
Ore Cost: 20
Ore Cost: 60
Unlocks:
Class – Wizard
Resistance I-II
Skill Damage I-II
Unlocks:
Class – Wizard
Resistance I-II
Skill Damage I-II
Tier IV
Ore Cost: 80
Ore Cost: 80
50% at 25,000 Gold
50% at 25,000 Gold
Ore Cost: 60
Unlocks Tier IV Skills
Unlocks Tier IV Skills
Ore Cost: 50
15% Discount
Unlocks for purchase:
2x Common Items
1x Uncommon Item
1x Rare Item
15% Discount
Unlocks for purchase:
2x Common Items
1x Uncommon Item
1x Rare Item
Ore Cost: 50
Unlocks:
Weapon VII-VIII
Armor VII-VIII
Unlocks:
Weapon VII-VIII
Armor VII-VIII
Ore Cost: 30
Unlocks:
Better Fountain
Unlocks:
Better Fountain
Ore Cost: 40
Ore Cost: 60
Unlocks:
Resistance III-IV
Skill Damage III-IV
Skill Critical Chance I-II
Skill Critical Damage I
Unlocks:
Resistance III-IV
Skill Damage III-IV
Skill Critical Chance I-II
Skill Critical Damage I
Tier V
Ore Cost: 120
Ore Cost: 120
Unlocks Tier V Skills
Unlocks Tier V Skills
Ore Cost: 125
20% Discount
Unlocks for purchase:
2x Common Items
2x Uncommon Item
1x Rare Item
20% Discount
Unlocks for purchase:
2x Common Items
2x Uncommon Item
1x Rare Item
Ore Cost: 100
Unlocks:
Weapon ????
Armor ????
Unlocks:
Weapon ????
Armor ????
Ore Cost: 135
Unlocks:
Blessing Tier III
Unlocks:
Blessing Tier III
Ore Cost: 120
Unlocks:
Resistance V-VI
Skill Damage V-VI
Skill Critical Chance III
Skill Critical Damage II
Unlocks:
Resistance V-VI
Skill Damage V-VI
Skill Critical Chance III
Skill Critical Damage II
Ore Total: 1403
Gold Total: 524,400
Gold Total: 524,400
Ore Total: 148
Ore Total: 130
Ore Total: 220
Ore Total: 210
Ore Total: 190
Gold Total: 258,000
Gold Total: 258,000
Ore Total: 45
Ore Total: 55
Gold Total: 23,400
Gold Total: 23,400
Ore Total: 40
Ore Total: 185
Gold Total: 80,000
Gold Total: 80,000
Ore Total: 60
Ore Total: 180
Gold Total: 163,000
Gold Total: 163,000
Guild Hall
Skills
Primary
Active I
Active II
Active III
Passive I
Passive II
Passive III
Tier I
3
3
2
Tier II
4
4
5
3
4
Tier III
5
5
6
7
4
5
Tier IV
6
6
8
9
5
6
10
Tier V
8
8
10
12
6
8
15
Total: 177
26
26
29
28
20
23
25
Blacksmith
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Blacksmith
Weapon
Armor
Boots
Critical Chance %
Critical Damage
Tier I
Gold Cost: 250
Upgrade: +5 Primary Attack
Blacksmith Level: I
Upgrade: +5 Primary Attack
Blacksmith Level: I
Gold Cost: 250
Upgrade: +5 Armor
Blacksmith Level: I
Upgrade: +5 Armor
Blacksmith Level: I
Gold Cost: 750
Upgrade: Speed +0.1
Blacksmith Level:
Upgrade: Speed +0.1
Blacksmith Level:
Gold Cost: 750
Upgrade: +2.5% Crit Chance
Blacksmith Level:
Upgrade: +2.5% Crit Chance
Blacksmith Level:
Gold Cost: 6000
Upgrade: x2.5 Crit Damage
Blacksmith Level:
Upgrade: x2.5 Crit Damage
Blacksmith Level:
Tier II
Gold Cost: 500
Upgrade: +10 Primary Attack
Blacksmith Level: I
Upgrade: +10 Primary Attack
Blacksmith Level: I
Gold Cost: 500
Upgrade: +10 Armor
Blacksmith Level: I
Upgrade: +10 Armor
Blacksmith Level: I
Gold Cost: 2500
Upgrade: Speed +0.2
Blacksmith Level:
Upgrade: Speed +0.2
Blacksmith Level:
Gold Cost: 2500
Upgrade: +5.0% Crit Chance
Blacksmith Level:
Upgrade: +5.0% Crit Chance
Blacksmith Level:
Gold Cost: 13,000
Upgrade: x3.0 Crit Damage
Blacksmith Level:
Upgrade: x3.0 Crit Damage
Blacksmith Level:
Tier III
Gold Cost: 1000
Upgrade: +15 Primary Attack
Blacksmith Level: II
Upgrade: +15 Primary Attack
Blacksmith Level: II
Gold Cost: 1000
Upgrade: +15 Armor
Blacksmith Level: II
Upgrade: +15 Armor
Blacksmith Level: II
Gold Cost: 6000
Upgrade: Speed +0.3
Blacksmith Level:
Upgrade: Speed +0.3
Blacksmith Level:
Gold Cost: 6000
Upgrade: +7.5% Crit Chance
Blacksmith Level:
Upgrade: +7.5% Crit Chance
Blacksmith Level:
Gold Cost: 30000
Upgrade: x3.5 Crit Damage
Blacksmith Level: V
Upgrade: x3.5 Crit Damage
Blacksmith Level: V
Tier IV
Gold Cost: 1500
Upgrade: +20 Primary Attack
Blacksmith Level: II
Upgrade: +20 Primary Attack
Blacksmith Level: II
Gold Cost: 1500
Upgrade: +20 Armor
Blacksmith Level: II
Upgrade: +20 Armor
Blacksmith Level: II
Gold Cost: 13,000
Upgrade: Speed +0.4
Blacksmith Level:
Upgrade: Speed +0.4
Blacksmith Level:
Gold Cost: 13,000
Upgrade: +10.0% Crit Chance
Blacksmith Level:
Upgrade: +10.0% Crit Chance
Blacksmith Level:
Tier V
Gold Cost: 2500
Upgrade: +25 Primary Attack
Blacksmith Level: III
Upgrade: +25 Primary Attack
Blacksmith Level: III
Gold Cost: 2500
Upgrade: +25 Armor
Blacksmith Level: III
Upgrade: +25 Armor
Blacksmith Level: III
Gold Cost: 30000
Upgrade: Speed +0.5
Blacksmith Level: V
Upgrade: Speed +0.5
Blacksmith Level: V
Gold Cost: 30000
Upgrade: +12.5% Crit Chance
Blacksmith Level: V
Upgrade: +12.5% Crit Chance
Blacksmith Level: V
Tier VI
Gold Cost: 3500
Upgrade: +30 Primary Attack
Blacksmith Level: III
Upgrade: +30 Primary Attack
Blacksmith Level: III
Gold Cost: 3500
Upgrade: +30 Armor
Blacksmith Level: III
Upgrade: +30 Armor
Blacksmith Level: III
Tier VII
Gold Cost: 5500
Upgrade: +40 Primary Attack
Blacksmith Level: IV
Upgrade: +40 Primary Attack
Blacksmith Level: IV
Gold Cost: 5500
Upgrade: +35 Armor
Blacksmith Level: IV
Upgrade: +35 Armor
Blacksmith Level: IV
Tier VIII
Gold Cost: 7500
Upgrade: +50 Primary Attack
Blacksmith Level: IV
Upgrade: +50 Primary Attack
Blacksmith Level: IV
Gold Cost: 7500
Upgrade: +40 Armor
Blacksmith Level: IV
Upgrade: +40 Armor
Blacksmith Level: IV
Tier IX
Gold Cost: 12500
Upgrade: +65 Primary Attack
Blacksmith Level: V
Upgrade: +65 Primary Attack
Blacksmith Level: V
Gold Cost: 12500
Upgrade: +45 Armor
Blacksmith Level: V
Upgrade: +45 Armor
Blacksmith Level: V
Tier X
Gold Cost: 17500
Upgrade: +80 Primary Attack
Blacksmith Level: V
Upgrade: +80 Primary Attack
Blacksmith Level: V
Gold Cost: 17500
Upgrade: +50 Armor
Blacksmith Level: V
Upgrade: +50 Armor
Blacksmith Level: V
Gold Total: 258,000
Gold Total: 52,250
Gold Total: 52,250
Gold Total: 52,250
Gold Total: 52,250
Gold Total: 49,000
Ore Trader
Buying Ore
Selling Ore
Tier I
1500 Gold
200 Gold
Tier II
1250 Gold
350 Gold
Tier III
1000 Gold
500 Gold
Fountain
Something Good/Great Happened
- More gold appears in the levels
- Enemies have less health or armour
- Pickups are more effective
- Platforms appear that grant to access to certain areas. Sometimes these platforms are needed (ie. they take you to an island) while sometimes they just make life easier (ie. you don’t need to run over a trap)
Something Bad/Horrible Happened
- The button in the prison is stuck. I’ve found that this is guarenteed if you get a bad/horrible now.
- Enemies are stronger/upgraded
- More enemies are generated (this can be beneficial if you’re trying to level up)
- The levels are larger
- Pickups are less effective
Chapel
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Tier
Gold Cost
Convert
Unlocks
Tier I
10,000
5,000
Path of the Warrior – Increase Damage of your Primary Attack by 20%
Path of the Defender – Decrease Damage Taken by 20%
Path of the Magician – Increase Damage of your Skills by 20%
Path of the Defender – Decrease Damage Taken by 20%
Path of the Magician – Increase Damage of your Skills by 20%
Tier II
20,000
10,000
Blessing of Might – Physical Damage ignore 20% of the enemies Armour
Blessing of Life – Increases your Health Regen by 100%
Blessing of Mind – Increases your Mana Regen by 100%
Blessing of Intellect – Magical Damage ignore 20% of the enemies Resistance
Blessing of Life – Increases your Health Regen by 100%
Blessing of Mind – Increases your Mana Regen by 100%
Blessing of Intellect – Magical Damage ignore 20% of the enemies Resistance
Tier III
50,000
25,000
Symbol of Force – Increases Critical Damage on your Primary Attack by 100%
Symbol of Essence – Gain 2.5% lifesteal on Primary Attack
Symbol of Retribution – Returns 250% damage to the attacker when hit
Symbol of Wisom – Decreases the mana cost of your Skills by 25%
Symbol of Focus – Increases the Critical Damage of your Skills by 100%
Symbol of Essence – Gain 2.5% lifesteal on Primary Attack
Symbol of Retribution – Returns 250% damage to the attacker when hit
Symbol of Wisom – Decreases the mana cost of your Skills by 25%
Symbol of Focus – Increases the Critical Damage of your Skills by 100%
Gold Total:
80,000
40,000
Apothecary
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Potion Charges
Healing Darught
Mana Draught
Invigorating Spices
Mana Extractor
Tier I
Gold Cost: 500
Upgrade: Potion now has 2 charges
Apothecary Level: I
Upgrade: Potion now has 2 charges
Apothecary Level: I
Gold Cost: 400
Upgrade: Potions Recover 100 HP instead of 50 HP
Apothecary Level: I
Upgrade: Potions Recover 100 HP instead of 50 HP
Apothecary Level: I
Gold Cost: 400
Upgrade: Potions Recover 100 MP instead of 50 MP
Apothecary Level: I
Upgrade: Potions Recover 100 MP instead of 50 MP
Apothecary Level: I
Gold Cost: 750
Upgrade: Food pickups are 50% more effective
Apothecary Level: I
Upgrade: Food pickups are 50% more effective
Apothecary Level: I
Gold Cost: 750
Upgrade: Mana Pickups are 50% more effective
Apothecary Level: I
Upgrade: Mana Pickups are 50% more effective
Apothecary Level: I
Tier II
Gold Cost: 1500
Upgrade: Potion now has 3 charges
Apothecary Level: II
Upgrade: Potion now has 3 charges
Apothecary Level: II
Gold Cost: 1200
Upgrade: Potions Recover 150 HP instead of 100 HP
Apothecary Level: II
Upgrade: Potions Recover 150 HP instead of 100 HP
Apothecary Level: II
Gold Cost: 1200
Upgrade: Potions Recover 150 MP instead of 100 MP
Apothecary Level: II
Upgrade: Potions Recover 150 MP instead of 100 MP
Apothecary Level: II
Gold Cost: 2500
Upgrade: Food pickups are 100% more effective
Apothecary Level: II
Upgrade: Food pickups are 100% more effective
Apothecary Level: II
Gold Cost: 2500
Upgrade: Mana Pickups are 100% more effective
Apothecary Level: II
Upgrade: Mana Pickups are 100% more effective
Apothecary Level: II
Tier III
Gold Cost: 4500
Upgrade: Potion now has 4 charges
Apothecary Level: III
Upgrade: Potion now has 4 charges
Apothecary Level: III
Gold Cost: 3600
Upgrade: Potions Recover 200 HP instead of 150 HP
Apothecary Level: III
Upgrade: Potions Recover 200 HP instead of 150 HP
Apothecary Level: III
Gold Cost: 3600
Upgrade: Potions Recover 200 MP instead of 150 MP
Apothecary Level: III
Upgrade: Potions Recover 200 MP instead of 150 MP
Apothecary Level: III
Gold Total: 23,400
Gold Total: 6500
Gold Total: 5200
Gold Total: 5200
Gold Total: 3250
Gold Total: 3250
Magic Shop
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Resistance
Skill Damage
Skill Crit Chance
Skill Crit Damage
Tier I
Gold Cost: 2500
Upgrade: +5
Magic Shop Level: I
Upgrade: +5
Magic Shop Level: I
Gold Cost: 2500
Upgrade: +5
Magic Shop Level: I
Upgrade: +5
Magic Shop Level: I
Gold Cost: 5000
Upgrade: +5%
Magic Shop Level: II
Upgrade: +5%
Magic Shop Level: II
Gold Cost: 10000
Upgrade: x2.5
Magic Shop Level: II
Upgrade: x2.5
Magic Shop Level: II
Tier II
Gold Cost: 3500
Upgrade: +10
Magic Shop Level: I
Upgrade: +10
Magic Shop Level: I
Gold Cost: 3500
Upgrade: +10
Magic Shop Level: I
Upgrade: +10
Magic Shop Level: I
Gold Cost: 10000
Upgrade: +10%
Magic Shop Level: II
Upgrade: +10%
Magic Shop Level: II
Gold Cost: 20000
Upgrade: x3.0
Magic Shop Level: III
Upgrade: x3.0
Magic Shop Level: III
Tier III
Gold Cost: 5500
Upgrade: +15
Magic Shop Level: II
Upgrade: +15
Magic Shop Level: II
Gold Cost: 5500
Upgrade: +15
Magic Shop Level: II
Upgrade: +15
Magic Shop Level: II
Gold Cost: 20000
Upgrade: +15%
Magic Shop Level: III
Upgrade: +15%
Magic Shop Level: III
Tier IV
Gold Cost: 7500
Upgrade: +20
Magic Shop Level: II
Upgrade: +20
Magic Shop Level: II
Gold Cost: 7500
Upgrade: +20
Magic Shop Level: II
Upgrade: +20
Magic Shop Level: II
Tier V
Gold Cost: 12500
Upgrade: +25
Magic Shop Level: III
Upgrade: +25
Magic Shop Level: III
Gold Cost: 12500
Upgrade: +25
Magic Shop Level: III
Upgrade: +25
Magic Shop Level: III
Tier VI
Gold Cost: 17500
Upgrade: +30
Magic Shop Level: III
Upgrade: +30
Magic Shop Level: III
Gold Cost: 17500
Upgrade: +30
Magic Shop Level: III
Upgrade: +30
Magic Shop Level: III
Gold Total: 163,000
Gold Total: 49,000
Gold Total: 49,000
Gold Total: 35,000
Gold Total: 30,000