Overview
There exists a way to change the color of each faction! This is a Client-side Mod Guide.This mod will affect faction colors globally, as in to say, across both Campaign and Multiplayer, but only on your screen!Your friends and enemies will have to modify theirs to the same colors to see what you see.
Photos
Navigate to your installation folder
This is pretty standard for any mod. Find the location of your Tooth and Tail installation, which you can do by viewing local files through Steam.
You’ll want to navigate here:
~~steamappscommonToothAndTailcontentdatacorefactions
Open the faction’s XML file you want to change the color of in notepad
BEFORE YOU MODIFY THE XML, I HIGHLY RECOMMEND YOU MAKE A COPY OF IT, AND NAME IT AS A BACKUP. Otherwise you may have to reinstall the game/verify game files to revert to default colors. Example: capitalists_backup.xml
–
capitalists.xm =Longcoats
clergy.xml =Civilized
commoners.xml =Commonfolk
military.xml =KSR
–
Find the line titled <Color>, it should look like this:
<Color>20, 140, 250, 255</Color>
–
Change the first three values to change the factions color! Leaders, units, structures, the whole shebang!
The first three colors are the RGB values (there are free website online that help you generate those by selecting the color you want). The last value is opacity, I’d leave that alone.
Why can’t I just download this as a mod?
Well, when I discovered how to do this originally (about a year ago – today is 11-09-2020), this feature was not mod-able because this is core game code, that cannot be reinitialized while the game is running via selecting a mod to run.
If this has changed, someone please let me know, and I’ll make a mod out of this instead!
Why is this guide so bare bones?
Well, I meant to put this out a long time ago, but never did. So I am pushing out enough to help people along. If someone wants to help dress this up, or I get in the mood sometime, it will eventually look better!