Overview
This is an early access kind of built of my ChaOS mod for the re-release of FF7 on Steam. It’s a nearly complete overhaul of the character models. It’s based on the PRP mod (Phoenix Resurection Project) but aims to unify the style of the models and also give them a more realistic shape. Though, it’s not a model replacer which use full textured models as some mods here on Steam do, but I achieve a much higher quality which makes this not to a drawback. There are some limitations which doesn’t let me use the full potential. One thing is the tool to work on the models itself (has some bugs and is based on VB6) and another is the extra compressed snowboard minigame which we currently can’t modify.
Download
ChaOS 1.70[www.nexusmods.com]
Old release
ChaOS – SR 03[drive.google.com]
ChaOS – SR 02[drive.google.com]
ChaOS – SR 01 FIX2[drive.google.com]
ChaOS – SR[drive.google.com]
Installation
This is kinda different from the installation method you see here on Steam. There are two reasons for that reason one – sharing game files is illegal. While I haven’t seen this in practice, it would be in theory possible to build a game from all the loose files. The other reason is that it works as a patch to the game files which means that it can be used along with other mods and a few things can be made optional.
Installation
- Extract the files with 7zip[www.7-zip.org] to any place you want (keep in mind that since windows 7 some folders have an extra write protection). I would suggest the desktop but it’s up to you. It will create a folder with some sub folders, an exe and a batch file.
- Now locate where these files are in your FF7 root folder and copy and paste them in 0_LGP_In:
- battle.lgp
- char.lgp
- chocobo.lgp*
- flevel.lgp*
- high-us.lgp*
- world_us.lgp*
- Run the batch file lgp_edit.bat and press p and hit Enter. Close the cmd when finished.
- Place the files from 0_LGP_Out back from where you have grabbed them
*If you use a non English version, than you have to copy the files for your languages. The new bat does know them and will patch them. This counts for Frensh, German and Spanish.
That’s it.
Addons
Battle scenes
- Download the files from this site:
[link] - Extract it with winrar or 7.zip
- Copy the files from inside the folder to the battle.lgp folder
- Run the bat file and press ‘p’ to patch the files
You can also use this mod here from Steam
[link]
You simply copy and paste its content from Battle_Add to the same named folder in ChaOS.
Cloud without sword on back
[link]
If you don’t like the sword equiped on Cloud’s back, then you can install this. Simply drag the content into the ChaOS folder and overwrite the files when ask.
Known issues
This is an early built of my mod so keep in mind that there can be bugs I haven’t noticed yet.
Issue I can’t solve
- the snowboard minigame use the chibi models
- the shadow in battle looks awkward (I think its kage.dat in the battle folder but I can’t edit it to use a real texture)
- the models do look very tiny in some cases*
- the blink of the eyes does look strange*
solved
*I could fix this but this needs editing of the flevel.lgp which would make the mode less useful as a universal replacer. Maybe I make an extra installation tutorial for the closed eye texture in the future.
Known bugs
Credits:
- Square for making such a great game
- SquareEnix for… well for making Final Fantasy to a cash cow
- DLPB for the Patcher
- Luksy and Aali for creating uLgp
- Borde for creating Kimera
- The PRP team which did the first character overhaul
- and all the other artists from Qhimm forums
Change log:
Update 03 10/22/18
- new model for Vincent.
- reworked the bat file and renamed the folders for 7H compatibility. The installation is now a bit easier.
- fixed an issue with case sensitive files –> this should fix the problems with crashing the game for other languages
Update 02————–
Update 01 FIX2 03/21/18
- wrong bit in file header caused black textures in battle for RedXIII eyes
- wrong name format of Cid’s Highwind logo texture made his right arm disappearing
Update 01 FIX: 03/01/18
- wrong bit in file header caused black textures in battle
- wrong name format of Barrett’s tattoo texture made his arm disappearing
Update 01: 01/12/18
- Field
- Barrett has now his original tattoo (new and remastered)
- Barrett has gotten some scars on the face and uperbody I also added some pre-light shading on the metal surfaces. Nothing ground breaking but looks a bit better
- Tifa’s cowgirl model is fixed
- Minigame
- Updated Clouds model for the Chocobo Race
- World
- Updated Cid’s model
- Battle
- Barrett – necklace and tattoo added (as well as the other things I added to the field model)
- Red XIII is now finalised. The right back leg wasn’t recolored by me in the previos version.