Total War: MEDIEVAL II – Definitive Edition Guide

CHEATS FOR MEDIEVAL II for Total War: MEDIEVAL II - Definitive Edition

CHEATS FOR MEDIEVAL II

Overview

Best TRAIT + Explanation

COMMANDS

So this are the basic commands, pretty simple and easy to use

You PRESS on the CHARACTER, which you want to put the commands:
******** give_ancillary this spyglass ( Spy ancillary)
******** give_trait this GoodCommander 5 ( there is 5 tiers for this trait, 1 is basic and 5 is the most upgraded).

&&& Do you want to unlock all factions? Then go to your folder: &&&
Medieval II Total Wardataworldmapscampaignimperial_campaign
After that you find file named “descr_strat” and you will find, playable and not playable nations, just simply Cut or Copy to move them in playable, save it and done!!! If you want to restart it, just remove the file and verify it from steam or make a copy!

And some useful commands like
add_money “amount” – gives you money!
toggle_fow – makes all of the map visible for you!
auto_win “attacker/defender” – so if you are being attack and you want to win it then write defender and if you are attacking you write the “attacker” command!
add_population “settlement name” “amount” – you can change the name actually if you can’t write it for some reason, go on the city and when the tab opens click on the name:)
process_cq “settlement name” – this command will finish the buildings in your queue instantly
(sadly it doesn’t work for units only for buildings and there is NO command/code for the units!

That’s it 🙂 It’s pretty easy.

Merchant

TRAITS


GoodMerchant 4 +4 Finance
NaturalMerchantSkill 3 +3 finance
Monopolist 3 +3 Finance, -1 Personal Security
LegalDealer 2 +2 Finance
SecureMerchant 2 +2 Finance
WorldyMerchant 2 +2 Finance
MerchantsGuildMember 1 +1 Finance
MerchantsGuildTrained 1 +1 Finance

ANCILLARIES

counterfeiter +1 finance
trick_abacus +1 finance
merchant_clerk +1 finance

Assassin

TRAITS


GoodAssassin 5 +5 Subterfuge
GoodConspirator 3 +3 Subterfuge
NaturalAssassinSkill 3 +3 subterfuge
AssassinsGuildMember 2 +2 Subterfuge
HashashinGuildMember 2 +2 Subtefuge
AssassinGuildTrained 1 +1 Subterfuge
GoodSaboteur 3 +3 Subterfuge

ANCILLARIES


catamite +1 to agent’s skill
courtesan +1 to agent’s skill
pickpocket +1 to agent’s skill
dancer +2 to agent’s skill

Spy


GoodSpy 5 +5 Subterfuge, +4 Line of Sight
GoodConspirator 3 +3 Subterfuge
NaturalSpySkill 3 +3 Subterfuge
ThievesGuildMember 2 +2 Subterfuge
TheivesGuildTrained 1 +1 Subterfuge

accomplice + 1 agent skill
monkey + 1 agent skill
false_documents + 1 agent skill
beguiling_bard + 1 agent skill, + 1 personal security
pickpocket + 1 agent skill, +1 line of sight
handgun + 1 assasination, +2 law (improves public order)
explosives + 1 sabotage
spyglass + 2 line of sight

Diplomat


GoodDiplomat 5 +5 Influence
SmoothTalker 3 +30 bribery
Secretive 3 +3 Influence, +10 Bribery
NaturalDiplomatSkill 3 +3 Influence
Multilingual 3 +3 Influence
ReligiousTolerance 3 +3 Influence
BraveDiplomat 3 +3 Influence, -1 PersonalSecurity

Princess


HumbleWoman 2 +2 Charm
PrettyWoman 3 +3 Charm
BraveWoman 2 +2 Charm,+2 Personal Security
SpiritedWoman 2 +2 Charm
FaithfulWoman 3 +1 Loyalty,+2 Charm
EducatedWoman 3 +2 charm
PassionateWoman 3 +2 Charm,increase have children
TolerantWoman 3 +3 Charm
FertileWoman 3 increases have children
FairWoman 3 +3 Charm
GoodPrincess 4 +4 Charm
NaturalPrincess 3 +3 Charm

Priest


NaturalPriestSkill 3 +3 Piety
GoodDenouncer 5 +5 Piety
Warmonger 3 +3 Violence
Righteous 3 +3 Purity
StrongFaith 4 +4 Piety
OpenMinded 3 +3 Orthodoxy
DivineProtection 3 +2 Piety, +2 Violence
Purifier 3 +3 Piety, +2 Eligibility, +3 Purity, +2 Violence
Missionary 3 +3 Piety, +2 Eligibilitym +3 Purity, -2 Violence
TheologiansGuildMember 2 +2 Piety
TheologiansGuildTrained 1 +1 Piety

Commanders

TRAITS


WifeIsFertile 3 increases chance to hchiave children
WifeIsWise 3 +15 Trade Income, +15 Tax Income
WifeIsCharming 3 +2 Popularity, Increases chance to have children
HaleAndHearty 3 increases chance of having children, +6 hp
GoodRiskyAttacker 3 +3 increases chance of having children
LogisticalSkill 3 3 movement
GoodCommander 5 +5 Command
GoodAttakcer 5 +5 Command when attacking
GoodDefender 5 +5 Command when defending
Brave 5 +2 Authority, +2 Troop Morale
Energetic 4 +2 Authority, MovementPoints +5
Loyal 4 +3 Chivalry, +4 Loyalty
TacticalSkill 3 +4 Comhen Beseiging, +30 seige equipment points, +15 Trading
ForcedReligious 3 +3 Piety, -1 Morale
CrusaderHistory 3 +3 Chivalry, +3 Piety, +3command v islamic factions
JihadHistory 3 +3 Chivalry, +3 Piety, +3 command v catholic factions
AdoredByPope 3 +3 Piety, +3 command v islamic factions
PopesEnforcer 2 +2 Chivalry, +2 Command v islamic factions
BattleChivalry 5 +5 Chivalry, +2 Authority
StrategyChivalry 5 +5 Chivalry, +3 Authority r 3 30% more loot
Genocide 3 -3 chivalry, +30% more loot
NaturalMilitarySkill 4 +4 Command
Factionleader 1 +1 Command, +2 Authority, +3 Personal Security

ANCILLARIES


drillmaster +25% movement, unit recruitment discounted
brilliant_inventor +30 build points, +1 farming, 20% bonus on mining income
scribe_ancillary Adds Authority, Income Bonuses
bard Adds Morale, Popularity
doctor Have more kids, improves casualty recovery chance.
apothecary Have more kids.
mentor Increases Command
shieldbearer Increases Hit Points, Lowers Morale
swordbearer Increases Hit Points, Personal Security
bodyguard Increases Peraonal Security, Decreases Popularity
foodtaster Increases Personal Security
tutor Increases Piety, Trade Income

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