CK2 AGoT Useful Commands Guide
Beginning
Welcome to this guide on AGoT Cheats. Below you will find a list of useful commands and events, including how to create bloodlines with traditional claims on duchy, or kingdom level titles and dragon hatching events.
Some need-to-know terms in order to understand the guide
# = A Number, eg 6
<Character ID> = Found using the 'charinfo' command and hovering over a characters portrait
<Province ID> = Found in the files, for AGOT it's at /documents/paradoxinteractive/crusaderkingsII/mod/agameofthrones/history/provinces
<Title ID> = Found by using 'charinfo' command and hovering of CoA (Coat of Arms, or Heraldry) of a Province. Usually has prefixes;
e_(empire name) for Empire,
k_(kingdom name) for Kingdom
d_(duchy name) for Duchy
b_(barony name) for a Barony (Lordship)
<Trait name/ID> = Found using 'charinfo' command and hovering over a trait
Any commands you or events you want but are not part of this list, either look up the exact command preceded by 'ck2 agot' on a search engine, or DM me and I'll try to help. :)
I hope you find this guide useful,
IB
Some need-to-know terms in order to understand the guide
# = A Number, eg 6
<Character ID> = Found using the 'charinfo' command and hovering over a characters portrait
<Province ID> = Found in the files, for AGOT it's at /documents/paradoxinteractive/crusaderkingsII/mod/agameofthrones/history/provinces
<Title ID> = Found by using 'charinfo' command and hovering of CoA (Coat of Arms, or Heraldry) of a Province. Usually has prefixes;
e_(empire name) for Empire,
k_(kingdom name) for Kingdom
d_(duchy name) for Duchy
b_(barony name) for a Barony (Lordship)
<Trait name/ID> = Found using 'charinfo' command and hovering over a trait
Any commands you or events you want but are not part of this list, either look up the exact command preceded by 'ck2 agot' on a search engine, or DM me and I'll try to help. :)
I hope you find this guide useful,
IB
Vanilla Commands
Vanilla Commands
charinfo = Show detailed Character inf
age <Character ID> (-)(#) = Add or subtract character age.
infamy (-)(#) = Add or subtract players infamy
add_diplomacy <Character ID> (-)(#) = Add or subtract character diplomacy.
add_martial <Character ID> (-)(#) = Add or subtract character martial.
add_intrigue <Character ID> (-)(#) = Add or subtract character intrigue.
add_stewardship <Character ID> (-)(#) = Add or subtract character stewardship.
add_learning <Character ID> (-)(#) = Add or subtract character learning.
add_trait <Trait Name> <Character ID> = Gives character any trait.
remove_trait <Trait Name> <Character ID> = Remove any trait from the character.
cash (-)(#) = Add/subtract player gold, gives 5000 default.
piety (-)(#) = Add/subtract player piety, gives 5000 default.
prestige (-)(#) = Add/subtract player prestige, gives 5000 default.
population (-)(#) = Adds population (Requires Horse Lords DLC)
Manpower (-)(#) = Adds manpower (Requires Horse Lords DLC)
culture <Character ID> <Culture> = Change character culture (for example, "culture italian").
religion <Character ID> <Religion> = Change character religion (for example, "religion catholic").
nickname <Nickname> <Character ID> = Change character nickname (nicknames on bottom of page).
add_friend <Character ID> = Befriends the player and specific character (Two character ID's can be input to befriend two specific characters).
add_lover <Character ID> = the player and specific character become lovers (Two character ID's can be input to befriend two specific characters).
add_artifact <artifact ID><character ID> = Give artifact to a character
Banish <Character ID> = Banish character.
imprison <Character ID> = Imprison character.
kill <Character ID> = Kill character.
murder <Character ID>(Murderer) <Character ID>(Victim) = Forces attempt at murder, doesn't promise success.
cuckoo <Character ID>(Mother) <Character ID>(Father) = Impregnates female by male. - hides 'true father' and if husband is not father, husband will believe the child is his.
pollinate <Character ID>(Mother) <Character ID>(Father) = Impregnates female by male.
claim <Title ID> <Character ID> = Gives a claim to a character.
give_title <Title ID> <Character ID> = Gives title to character including vassals and everything beneath.
titleowner <Title ID> <Character ID> = Gives title to character
clear = Clears console
charinfo all= Shows debug information about characters including Character ID
hello <Character ID> = Shows character's page
nextsong = Changes music
observe = Allows you to *observe* the game without playing. Use the play character cheat to get back into gameplay.
play <Character ID> = Makes player change character
allow_laws = Toggle changing laws freely. Only works on crown laws
move (Character ID) = Forces character into your court.
discover_plots = Toggle plot omniscience.
fow = Toggles fog of war.
marry_anyone = Toggle ability to marry anyone.
neg_diplo = Toggles sending of diplomatic proposals that will be refused.
plots_known = Toggle plot visibility
revolt <Province ID> = Causes revolt in province.
help = list of most of the commands. Using 'help' followed by a different command, eg 'help marry_anyone', will display what the ccommand, in this case marry_anyone, allows you to do. This does NOT work on all commands however.
charinfo = Show detailed Character inf
age <Character ID> (-)(#) = Add or subtract character age.
infamy (-)(#) = Add or subtract players infamy
add_diplomacy <Character ID> (-)(#) = Add or subtract character diplomacy.
add_martial <Character ID> (-)(#) = Add or subtract character martial.
add_intrigue <Character ID> (-)(#) = Add or subtract character intrigue.
add_stewardship <Character ID> (-)(#) = Add or subtract character stewardship.
add_learning <Character ID> (-)(#) = Add or subtract character learning.
add_trait <Trait Name> <Character ID> = Gives character any trait.
remove_trait <Trait Name> <Character ID> = Remove any trait from the character.
cash (-)(#) = Add/subtract player gold, gives 5000 default.
piety (-)(#) = Add/subtract player piety, gives 5000 default.
prestige (-)(#) = Add/subtract player prestige, gives 5000 default.
population (-)(#) = Adds population (Requires Horse Lords DLC)
Manpower (-)(#) = Adds manpower (Requires Horse Lords DLC)
culture <Character ID> <Culture> = Change character culture (for example, "culture italian").
religion <Character ID> <Religion> = Change character religion (for example, "religion catholic").
nickname <Nickname> <Character ID> = Change character nickname (nicknames on bottom of page).
add_friend <Character ID> = Befriends the player and specific character (Two character ID's can be input to befriend two specific characters).
add_lover <Character ID> = the player and specific character become lovers (Two character ID's can be input to befriend two specific characters).
add_artifact <artifact ID><character ID> = Give artifact to a character
Banish <Character ID> = Banish character.
imprison <Character ID> = Imprison character.
kill <Character ID> = Kill character.
murder <Character ID>(Murderer) <Character ID>(Victim) = Forces attempt at murder, doesn't promise success.
cuckoo <Character ID>(Mother) <Character ID>(Father) = Impregnates female by male. - hides 'true father' and if husband is not father, husband will believe the child is his.
pollinate <Character ID>(Mother) <Character ID>(Father) = Impregnates female by male.
claim <Title ID> <Character ID> = Gives a claim to a character.
give_title <Title ID> <Character ID> = Gives title to character including vassals and everything beneath.
titleowner <Title ID> <Character ID> = Gives title to character
clear = Clears console
charinfo all= Shows debug information about characters including Character ID
hello <Character ID> = Shows character's page
nextsong = Changes music
observe = Allows you to *observe* the game without playing. Use the play character cheat to get back into gameplay.
play <Character ID> = Makes player change character
allow_laws = Toggle changing laws freely. Only works on crown laws
move (Character ID) = Forces character into your court.
discover_plots = Toggle plot omniscience.
fow = Toggles fog of war.
marry_anyone = Toggle ability to marry anyone.
neg_diplo = Toggles sending of diplomatic proposals that will be refused.
plots_known = Toggle plot visibility
revolt <Province ID> = Causes revolt in province.
help = list of most of the commands. Using 'help' followed by a different command, eg 'help marry_anyone', will display what the ccommand, in this case marry_anyone, allows you to do. This does NOT work on all commands however.
Vanilla Events
Useful Vanilla events listed below. Dragon events and the such like are not in this section.
event 55000 = converts province to your culture. If you character is leader of an army, in any province other than your capital, it will convert that province, otherwise it will only do this to your capital.
event 20000 = converts province to your religion. If you character is leader of an army, in any province other than your capital, it will convert that province, otherwise it will only do this to your capital.
event 64025 = Fall in love with your spouse
event RIP.11705 = Adds an extra building slot to Capital
event HF.24032 = Child attains Pure War Bloodline
event HF.24034 = Adult attains Pure War Bloodline (Perfect Knight)
event HF.24035 = Adult attains Pure War Bloodline (Warlord)
event HF.24036 = Adult attains Pure War Bloodline (Warrior Philosopher)
event HF.24038 = Child attains Pure Peace Bloodline
event HF.24040 = Adult attains Pure Peace Bloodline (Protector)
event HF.24041 = Adult attains Pure Peace Bloodline (Munificent)
event HF.24042 = Ruler attains Pure Architect Bloodline
event HF.24043 = Ruler attains Pure Castellan Bloodline
event HF.24044 = Ruler attains Pure Monumental Bloodline
event HF.24045 = Ruler attains Murder War Hybrid Bloodline
event HF.24046 = Ruler attains Murder Peace Hybrid Bloodline
event HF.24047 = Ruler attains Builder Combo Hybrid Bloodline
event HF.24048 = Ruler attains Murder Builder Hybrid Bloodline
event HF.24049 = Ruler attains Peace Architect Hybrid Bloodline
event HF.24050 = Ruler attains Peace Castellan Hybrid Bloodline
event HF.24051 = Ruler attains Peace Monumental Hybrid Bloodline
event HF.24058 = Benevolent Bloodline acquired
event HF.24061 = Family Bloodline acquired
event HF.24064 = Theologian Bloodline acquired
event HF.24067 = Technology Bloodline acquired
event HF.24070 = Zealot Bloodline acquired
event HF.304 = Child of Destiny Bloodline
event HFP.402 = Duelist Bloodline
event HF.23212 = Sea King Bloodline
event HF.23771 = Benevolent Bloodline
event job_chancellor.1 [CHARID of Chancellor] = Chancellor fixes your reputation
event bastard.999 = Legitimises any bastard
event 55000 [PROVINCE ID] = Converts a provinces culture to your culture.
event 900 [PROVINCE ID] = Your priest converts a province to your religion
event 62321 = Spawns a great warrior / general
event pil.104 = Reveals parentage of bastards
event 64025 = Fall in love with spouse
event maintenance = Refills levies (yours, not vassals)
event battle.1 = Starts a battlefield duel (only ADVISED to be used on charcters IN battles currently)
event 62320 = Spawns Troops and Commanders
event 190047 {CHAR ID} = Character entered asks to marry lowborn, gives option for disinheritance.
event 55000 = converts province to your culture. If you character is leader of an army, in any province other than your capital, it will convert that province, otherwise it will only do this to your capital.
event 20000 = converts province to your religion. If you character is leader of an army, in any province other than your capital, it will convert that province, otherwise it will only do this to your capital.
event 64025 = Fall in love with your spouse
event RIP.11705 = Adds an extra building slot to Capital
event HF.24032 = Child attains Pure War Bloodline
event HF.24034 = Adult attains Pure War Bloodline (Perfect Knight)
event HF.24035 = Adult attains Pure War Bloodline (Warlord)
event HF.24036 = Adult attains Pure War Bloodline (Warrior Philosopher)
event HF.24038 = Child attains Pure Peace Bloodline
event HF.24040 = Adult attains Pure Peace Bloodline (Protector)
event HF.24041 = Adult attains Pure Peace Bloodline (Munificent)
event HF.24042 = Ruler attains Pure Architect Bloodline
event HF.24043 = Ruler attains Pure Castellan Bloodline
event HF.24044 = Ruler attains Pure Monumental Bloodline
event HF.24045 = Ruler attains Murder War Hybrid Bloodline
event HF.24046 = Ruler attains Murder Peace Hybrid Bloodline
event HF.24047 = Ruler attains Builder Combo Hybrid Bloodline
event HF.24048 = Ruler attains Murder Builder Hybrid Bloodline
event HF.24049 = Ruler attains Peace Architect Hybrid Bloodline
event HF.24050 = Ruler attains Peace Castellan Hybrid Bloodline
event HF.24051 = Ruler attains Peace Monumental Hybrid Bloodline
event HF.24058 = Benevolent Bloodline acquired
event HF.24061 = Family Bloodline acquired
event HF.24064 = Theologian Bloodline acquired
event HF.24067 = Technology Bloodline acquired
event HF.24070 = Zealot Bloodline acquired
event HF.304 = Child of Destiny Bloodline
event HFP.402 = Duelist Bloodline
event HF.23212 = Sea King Bloodline
event HF.23771 = Benevolent Bloodline
event job_chancellor.1 [CHARID of Chancellor] = Chancellor fixes your reputation
event bastard.999 = Legitimises any bastard
event 55000 [PROVINCE ID] = Converts a provinces culture to your culture.
event 900 [PROVINCE ID] = Your priest converts a province to your religion
event 62321 = Spawns a great warrior / general
event pil.104 = Reveals parentage of bastards
event 64025 = Fall in love with spouse
event maintenance = Refills levies (yours, not vassals)
event battle.1 = Starts a battlefield duel (only ADVISED to be used on charcters IN battles currently)
event 62320 = Spawns Troops and Commanders
event 190047 {CHAR ID} = Character entered asks to marry lowborn, gives option for disinheritance.
Dragon Events
Events to do with AGoT dragons.
event dragon.1 <Character ID> = find an egg
event dragon.3 <Character ID> = choice to hatch an egg
event dragon.5 <Character ID> = successfully hatch an egg, works with dragon eggs born from previous dragons you have or your kinsmen may have given you.
event dragon.1099 <character ID (OF THE DRAGON WHO WILL GIVE BIRTH)> = (Do not include the ( ) section of that charcter ID for event dragon 1099. Dragon will produce an egg, which it will then give to its rider, or in the event of it having no rider, will keep itself and eventually hatch itself.
furthermore, dragons that are wounded or maimed have a special trait, different from the one used for human characters. eg wounded is wounded_dragon
event dragon.1 <Character ID> = find an egg
event dragon.3 <Character ID> = choice to hatch an egg
event dragon.5 <Character ID> = successfully hatch an egg, works with dragon eggs born from previous dragons you have or your kinsmen may have given you.
event dragon.1099 <character ID (OF THE DRAGON WHO WILL GIVE BIRTH)> = (Do not include the ( ) section of that charcter ID for event dragon 1099. Dragon will produce an egg, which it will then give to its rider, or in the event of it having no rider, will keep itself and eventually hatch itself.
furthermore, dragons that are wounded or maimed have a special trait, different from the one used for human characters. eg wounded is wounded_dragon
Useful AGoT events
This is a short list of useful AGoT Events
event unoccupied.4 <province ID> = Colony in that province will increase to Advanced colony, Advanced Colony will go to a normal province.
event traditional_claims.201 = Will form a new bloodline of your current character, with a traditional claim on either the primary duchy level title (if your a duke) or primary kingdom level title (if your a king or emperor). Will not work for lordships/baronies.
event nightswatch.2 <Character ID> = Will make character inputted volunteer to join the Night's Watch
event slavery.702 = Adds 1000 Unsullied to ingame stock, no actual effect on the world
event slavery.710 = Generates 1000 Unsullied for you use, same as if you bought them, however only works if there are enough in ingame stock
event aegons_landing.9 = triggers selection of Iron Thrones capital between Dragonstone and King's Landing.
event dragon.14 = Tames your dragon
event maester.1 [charID] = makes character ask to join the Citadel
event maester.5 {charID} = makes character a qualified maester
--------------------------------------------------------------------------------------------------------------
More Bloodlines Events
event more_bloodlines.204 = creates a dragon rider bloodline that boosts hatching and taming for dragons
event more_bloodlines.800 = On condition [that Robert Baratheon's bastard's are in your province], it will reveal Bobby B's babies.
event mbs_blessed_targs.2 [charID} = Produces 5 dragon eggs descended from the charID
event more bloodlines.201 = Prince Garin Bloodline
event more bloodlines.103 = Frog Wizard Bloodline
event more bloodliens.104 = Targaryen Bloodline (Jaehaerys)
event more bloodlines.105 = Reynes of Castamere Bloodline
event more bloodlines.112 = House Webber Bloodline
event more_bloodlines.117 = The Red Dog of the Hills Bloodline
event more_bloodlines.202 = Robert Baratheon Bloodline
event more_bloodlines.203 = Aegon Bloodline (the Conqueror)
event more_bloodlines.204 = Dragon Rider Bloodline
event more_bloodlines.205 = Duelist Duel Bloodlines
event more_bloodlines.207 = Blood of the DawnBreaker (Fun to the Daynes)
event more_bloodlines.208 = Targaryen Reclaimer Dragon Bloodline
event more_bloodlines.209 = Knight Royal Guard Bloodline
event more_bloodlines.210 = Targaryen Awaken Dragon Bloodline
event more_bloodlines.211 = Young Dragon Bloodline
event more_blo0dlines.41 = Harrenhal Bloodline
event more_bloodlines.42 = Harrenhal Lunatic - Canibal Bloodline
event more_bloodlines.43 = Warg Stark Bloodline
event more_bloodlines.60 = Stark Brandon Bloodline
event more_bloodlines.200 = King Beyond the wall bloodline
event invasions.105 = Aegon VI (Martel-Stark)
event red_priest.3 = Rhllor choosen one bloodline
event more_bloodlines.4502 = Blackwoods restorer bloodline
event more_bloodlines.46002 = Oakenseat restorer Bloodline
event mbs_valyrian_quest.2 = Gorgos Bloodline
event mbs_valyrian_quest.5 = Northern Valyria Bloodline and Chimera VSS
event mbs_valyrian_quest.6 = Ifqeron Bloodline (converts to Old Gods)
event tower_of_joy.55 = Jon Snow Bloodlines + Targaryen Bloodline + Stark Bloodline and changes dynasty respectively
event more_bloodlines.605 = about 12 YITI Bloodlines (emperor selection)
event more_bloodlines.128 = Labyrinth Bloodline
event more_bloodlines.106 = both Greenhand Bloodlines
event more_bloodlines.102 = Osgrey Bloodline
event unoccupied.4 <province ID> = Colony in that province will increase to Advanced colony, Advanced Colony will go to a normal province.
event traditional_claims.201 = Will form a new bloodline of your current character, with a traditional claim on either the primary duchy level title (if your a duke) or primary kingdom level title (if your a king or emperor). Will not work for lordships/baronies.
event nightswatch.2 <Character ID> = Will make character inputted volunteer to join the Night's Watch
event slavery.702 = Adds 1000 Unsullied to ingame stock, no actual effect on the world
event slavery.710 = Generates 1000 Unsullied for you use, same as if you bought them, however only works if there are enough in ingame stock
event aegons_landing.9 = triggers selection of Iron Thrones capital between Dragonstone and King's Landing.
event dragon.14 = Tames your dragon
event maester.1 [charID] = makes character ask to join the Citadel
event maester.5 {charID} = makes character a qualified maester
--------------------------------------------------------------------------------------------------------------
More Bloodlines Events
event more_bloodlines.204 = creates a dragon rider bloodline that boosts hatching and taming for dragons
event more_bloodlines.800 = On condition [that Robert Baratheon's bastard's are in your province], it will reveal Bobby B's babies.
event mbs_blessed_targs.2 [charID} = Produces 5 dragon eggs descended from the charID
event more bloodlines.201 = Prince Garin Bloodline
event more bloodlines.103 = Frog Wizard Bloodline
event more bloodliens.104 = Targaryen Bloodline (Jaehaerys)
event more bloodlines.105 = Reynes of Castamere Bloodline
event more bloodlines.112 = House Webber Bloodline
event more_bloodlines.117 = The Red Dog of the Hills Bloodline
event more_bloodlines.202 = Robert Baratheon Bloodline
event more_bloodlines.203 = Aegon Bloodline (the Conqueror)
event more_bloodlines.204 = Dragon Rider Bloodline
event more_bloodlines.205 = Duelist Duel Bloodlines
event more_bloodlines.207 = Blood of the DawnBreaker (Fun to the Daynes)
event more_bloodlines.208 = Targaryen Reclaimer Dragon Bloodline
event more_bloodlines.209 = Knight Royal Guard Bloodline
event more_bloodlines.210 = Targaryen Awaken Dragon Bloodline
event more_bloodlines.211 = Young Dragon Bloodline
event more_blo0dlines.41 = Harrenhal Bloodline
event more_bloodlines.42 = Harrenhal Lunatic - Canibal Bloodline
event more_bloodlines.43 = Warg Stark Bloodline
event more_bloodlines.60 = Stark Brandon Bloodline
event more_bloodlines.200 = King Beyond the wall bloodline
event invasions.105 = Aegon VI (Martel-Stark)
event red_priest.3 = Rhllor choosen one bloodline
event more_bloodlines.4502 = Blackwoods restorer bloodline
event more_bloodlines.46002 = Oakenseat restorer Bloodline
event mbs_valyrian_quest.2 = Gorgos Bloodline
event mbs_valyrian_quest.5 = Northern Valyria Bloodline and Chimera VSS
event mbs_valyrian_quest.6 = Ifqeron Bloodline (converts to Old Gods)
event tower_of_joy.55 = Jon Snow Bloodlines + Targaryen Bloodline + Stark Bloodline and changes dynasty respectively
event more_bloodlines.605 = about 12 YITI Bloodlines (emperor selection)
event more_bloodlines.128 = Labyrinth Bloodline
event more_bloodlines.106 = both Greenhand Bloodlines
event more_bloodlines.102 = Osgrey Bloodline
This guide was created by its original author on the Steam Community. Are you the author and want it removed? Request removal.