Age of Empires II (2013) Guide

Complete Collection of Hidden Bonus Attack for Age of Empires II (2013)

Complete Collection of Hidden Bonus Attack

Overview

This collection will be listed all the units VS everything that given hidden bonus attack. I will update one by one and day by day. The collection below is showing the data of Expansions scale. Most of them was same as Original scale, different and exception will be note in future. 中文版連結: http://steamcommunity.com/sharedfiles/filedetails/?id=839247631

Update Log

ALL content below were up-to-date to Patch 5.1 (Expansions)

2017-01-26

Update hidden bonus Ballista Elephant of Khmer.

2017-01-15

Update Archery Range Generic Units and Archery Range Unique Units.

2017-01-13

Update Unique Units hidden armors values.

2017-01-12

Update Barrack Generic Units and Barrack Unique Units.

Damage Formula

vs Melee/Range Units
{ [ Basic Attack + ( Blacksmith Upgrade + Civilization Unique Bonus ) + Technology Upgrade + Hidden Class Bonus Attack + Hidden Alternate Bonus Attack ] – [ Enemy Melee/Range Basic Armor + ( Enemy Melee/Range Blacksmith Upgrade + Civilization Unique Bonus ) ] } X Terrain Elevation Factor

Remarks:

  • Blacksmith, Technology and other upgrade depends on each Civilization’s tech tree if there available.
  • This formula works for most situation but there have rare-case of exception.

How to Read

Aztecs

Class: Infantry

Jaguar Warrior
vs Eagle Warrior +2
vs Infantry +10
vs Standard Buildings +2

Elite Jaguar Warrior
vs Eagle Warrior +2
vs Infantry +11
vs Standard Buildings +2

Berbers

Class: Cavalry Archer

Camel Archer ~ 95%
vs Cavalry Archer +4
vs Infantry +1
vs Spearman +1
vs Battering Ram ONLY (Total = 2)
Anti Camel Bonus -1

Elite Camel Archer ~ 95%
vs Cavalry Archer +6
vs Infantry +1
vs Spearman +1
vs Battering Ram ONLY (Total = 2)
Anti Cavalry Archer Bonus -2
Anti Camel Bonus -2
————————————————

Class: Cavalry Archer

Genitour ~ 90%
vs Archer +4
Anti Cavalry Archer Bonus -1

Elite Genitour ~ 90%
vs Archer +5
vs Cavalry Archer +2
Anti Cavalry Archer Bonus -1

  • Berbers and their Ally were applicable to produce Genitour in the Archery Range while age up to Castle Age.
  • Samurai (Japanese) vs Unique Unit bonus attack was applicable to Genitour.

Britons

Class: Archer

Longbowman ~ 70%
vs Spearman +2

Elite Longbowman ~ 80%
vs Spearman +2

Burmese

Class: Conquistador

Arambai ~ 20%
vs Battering Ram ONLY (Total = 2)

Elite Arambai ~ 30%
vs Battering Ram ONLY (Total = 2)
Enemy Cavalry Archer bonus decreased -2

Byzantines

Class: Cavalry

Cataphract
vs Infantry +9
Anti Calvay Bonus -12

Elite Cataphract
vs Infantry +12
Anti Calvay Bonus -16

Celts

Class: Infantry

Woad Raider
vs Eagle Warrior +2
vs Standard Buildings +2

Elite Woad Raider
vs Eagle Warrior +3
vs Standard Buildings +3

Chinese

Class: Archer

Chu Ko Nu ~ 85%
vs Spearman +2

Elite Chu Ko Nu ~ 85%
vs Spearman +2

  • Siege Weapon damage-scale will be upload later.

Ethiopians

Class: Infantry

Shotel Warrior
vs Eagle Warrior +2

Elite Shotel Warrior
vs Eagle Warrior +2
vs Standard Buildings +1

Franks

Class: Infantry

Throwing Axeman
vs Eagle Warrior +1
vs Standard Buildings +1

Elite Throwing Axeman
vs Eagle Warrior +2
vs Standard Buildings +2

Goths

Class: Infantry

Huskarl
vs Eagle Warrior +2
vs Standard Building +2
vs Archer +6

Elite Huskarl
vs Eagle Warrior +3
vs Standard Building +3
vs Archer +10

  • Huskarl was able to produce in the Barrack after researched Anarchy in the Castle.

Huns

Class: Cavalry

Tarkan
vs Castle +10
vs All Buildings +8
vs Stone Defense +12
vs Wall & Gates +8

Elite Tarkan
vs Castle +10
vs All Buildings +10
vs Stone Defense +12
vs Wall & Gates +10

  • Tarkan was able to produce in the Stable after researched Marauders in the Castle.

Incas

Class: Infantry

Kamayuk
vs Cavalry +8
vs Camel +4
vs War Elephant +20

Elite Kamayuk
vs Cavalry +12
vs Camel +6
vs War Elephant +20
——————————

Class: Archer

Slinger ~ 90%
vs Spearman +1
vs Infantry +10

  • Slinger was able to produce in the Archery Range while age up to Castle Age.
  • Samurai (Japanese) vs Unique Unit bonus attack was applicable to Slinger.
  • Slinger vs Ram Bonus will be upload later.

Indians

Class: Cavalry Archer

Elephant Archer ~ 100%
vs Standard Buildings +3
vs Stone Defense +3
Enemy Archer bonus given extra attack +2

Elite Elephant Archer ~ 100%
vs Standard Buildings +4
vs Stone Defense +4
Enemy Archer bonus given extra attack +2
————————————————————

Class: Cavalry

Imperial Camel
vs Cavalry +18
vs Ship +9
vs Camel +9

  • Imperial Camel was able to produce in the Stable while age up to Imperial Age.

Italians

Class: Archer

Genoese Crossbowman ~ 100%
vs Cavalry +5
vs Ship +4
vs War Elephant +5
vs Camel +4

Elite Genoese Crossbowman ~ 100%
vs Cavalry +7
vs Ship +5
vs War Elephant +7
vs Camel +5
——————————————————

Class: Infantry

Condottiero
vs Standard Buildings +2
vs Gunpowder +10
Anti Infantry Bonus -10

  • Italians and their Ally were applicable to produce Condottiero in the Barrack while age up to Imperial Age.
  • Gunpowder included Conquistador (Spanish), Janissary (Turks), Hand Cannoneer (Archery Range), Cannon Galleon (Dock), Bombard Cannon (Siege Workshop), Bomard Tower (Villager & University).
  • Samurai (Japanese) vs Unique Unit bonus attack was applicable to Condottiero.

Japanese

Class: Infantry

Samurai
vs Eagle Warriors +2
vs Standard Buildings +2
vs Unique Units +10

Elite Samurai
vs Eagle Warriors +3
vs Standard Buildings +3
vs Unique Units +12

  • Unique Units included Turtle Ship (Koreans), Caravel (Portuguese), Longboat (Vikings), Condottiero (Italians).

Khmer

Class: Cavalry

Ballista Elephant
vs Standard Buildings +3
vs Stone Defense +3
vs Ship +8
Enemy Cavalry bonus given extra attack +2
Enemy War Elephant bonus given extra attack +2
Enemy Siege Weapon bonus given extra attack +2

Elite Ballista Elephant
vs Standard Buildings +4
vs Stone Defense +4
vs Ship +8
Enemy Cavalry bonus given extra attack +2
Enemy War Elephant bonus given extra attack +2
Enemy Siege Weapon bonus given extra attack +2

  • Ballista Elephant and Elite Ballista Elephant does Penetrating damage.
  • Ballista Elephant and Elite Ballista Elephant were able to cut tree.

Koreans

Class: Cavalry Archer

War Wagon
vs Standard Buildings +5

Elite War Wagon
vs Standard Buildings +5
——————————————————————

Class: War Ship

Turtle Ship
Anti Ship Bonus -8

Elite Turtle Ship
Anti Ship Bonus -11
Anti Turtle Ship Bonus -1

  • Turtle Ship and Elite Turtle Ship ‘s Basic Attack was categorized into Melee, NOT Range.
  • Turtle Ship and Elite Turtle Ship does Blast Damage

Magyars

Class: Cavalry

Magyar Hussar
RESERVED

Elite Magyar Hussar
RESERVED

  • Anti-siege data will be upload later.

Malay

Class: Infantry

Karambit Warrior
vs Eagle Warrior +2

Elite Karambit Warrior
vs Eagle Warrior +2
vs Standard Buildings +1

  • Karambit Warrior & Elite Karambit Warrior taken 0.5 population per unit.

Malians

Class: Infantry

Gbeto
vs Eagle Warrior +1

Elite Gbeto
vs Eagle Warrior +1

Mayans

Class: Archer

Plumed Archer
vs Spearman +2
vs Infantry +1

Elite Plumed Archer
vs Spearman +2
vs Infantry +1

Mongols

Class: Cavalry Archer

Mangudai ~ 95%
vs Spearman +1

Elite Mangudai ~ 95%
vs Spearman +1

  • Anti-siege data will be upload later.

Persians

Class: Cavalry

War Elephant
vs All Buildings +7
vs Stone Defense +7

Elite War Elephant
vs All Buildings +10
vs Stone Defense +10

  • War Elephant and Elite War Elephant does Melee-Blast damage.

Portuguese

Class: Seige Weapon

Organ Gun ~ 50%
vs Battering, Capped, Seige Ram (Total = 4)

Elite Organ Gun ~ 50%
vs Battering, Capped, Seige Ram (Total = 4)

  • Organ Gun and Elite Organ Gun does Blast Damage

—————————————————————————

Class: War Ship

Caravel
vs All Buildings +8
vs Ship +6

Elite Caravel
vs All Buildings +9
vs Ship +7

  • Caravel & Elite Caravel does Penetrating Damage.
  • Caravel & Elite Caravel vs Ram bonus upload later.

Saracens

Class: Cavalry

Mameluke
vs Cavalry +9
Anti Cavalry Bonus -11

Elite Mameluke
vs Cavalry +12
Anti Cavalry Bonus -11

  • Mameluke and Elite Mameluke ‘s Basic Attack was categorized into Melee, NOT Range.

Slavs

Class: Cavalry

Boyar
No Bonus.

Elite Boyar
No Bonus, again.

Spanish

Class: Conquistador

Conquistador
RESERVED

Elite Conquistador
vs All Buildings +2

  • Data of vs Ram Bonus will be upload later.

Teutons

Class: Infantry

Teutonic Knight
vs Eagle Warrior +4
vs Standard Buildlings +4

Elite Teutonic Knight
vs Eagle Warrior +4
vs Standard Buildlings +4

Turks

Class: Hand Cannoneer

Janissary
RESERVED

Elite Janissary
RESERVED

  • Data of vs Ram will be upload later.

Vietnamese

Class: Archer

Rattan Archer ~ 80%
vs Spearman +2
vs Infantry +1

Elite Rattan Archer ~ 90%
vs Spearman +2
vs Infantry +1
————————————

Class: Archer

Imperial Skirmisher ~ 95%
vs Spearman +3
vs Cavalry Archer +3
vs Archer +5

  • Vietnamese and their Ally were applicable to produce Imperial Skirmisher in the Archery Range while age up to Imperial Age.

Vikings

Class: Infantry

Berserk
vs Eagle Warrior +2
vs Standard Building +2

Elite Berserk
vs Eagle Warrior +3
vs Standard Building +3
———————————

Class: Warship

Longboat
vs All Buildings +7
vs Ship +9

Elite Longboat
vs All Buildings +8
vs Ship +11

  • Longboat & Elite Longboat vs Ram bonus will be upload later.

————————

> Barrack <

All units below were in Class: Infantry

Militia
No Bonus.
————————————

Man-at-Arms
vs Eagle Warrior +2
vs Standard Buildings +2
————————————

Long Swordsman
vs Eagle Warrior +6
vs Standard Buildings +3
————————————

Two-Handed Swordsman
vs Eagle Warrior +8
vs Standard Buildings +4
————————————

Champion
vs Eagle Warrior +8
vs Standard Buildings +4
————————————

Spearman
vs Eagle Warrior +1
vs Standard Buildings +1
vs War Elephant +15
vs Cavalry +15
vs Ship +9
vs Camel +9
————————————

Pikeman
vs Eagle Warrior +1
vs Standard Buildings +1
vs War Elephant +25
vs Cavalry +22
vs Ship +16
vs Camel +16
————————————

Halberdier
vs Eagle Warrior +1
vs Standard Buildings +1
vs War Elephant +28
vs Cavalry +32
vs Ship +17
vs Camel +17
————————————

Eagle Scout
vs Monk +8
vs Siege Weapon +3
————————————

Eagle Warrior
vs Monk +8
vs Siege Weapon +3
vs Cavalry +3
vs Ship +1
vs Camel +1
————————————

Elite Eagle Warrior
vs Monk +10
vs Siege Weapon +5
vs Cavalry +4
vs Ship +2
vs Camel +2
————————————

Condottiero
vs Standard Buildings +2
vs Gunpowder +10
Anti Infantry Bonus -10

  • Italians and their Ally were applicable to produce Condottiero in the Barrack while age up to Imperial Age.
  • Gunpowder included Conquistador (Spanish), Janissary (Turks), Hand Cannoneer (Archery Range), Cannon Galleon (Dock), Bombard Cannon (Siege Workshop), Bomard Tower (Villager & University).
  • Samurai (Japanese) vs Unique Unit bonus attack was applicable to Condottiero.

————————————

Huskarl
vs Eagle Warrior +2
vs Standard Building +2
vs Archer +6

Elite Huskarl
vs Eagle Warrior +3
vs Standard Building +3
vs Archer +10

  • Only Goths.
  • Huskarl was able to produce in the Barrack after researched Anarchy in the Castle.

> Archery Range <

Units below were in Class: Archer

Archer ~ 80%
vs Spearman +3
————————————

Crossbowman ~ 85%
vs Spearman +3
————————————

Arbalest ~ 90%
vs Spearman +3
————————————

Skirmisher ~ 90%
vs Spearman +3
vs Archer +3
————————————

Elite Skirmisher ~ 90%
vs Spearman +3
vs Archer +4
vs Cavalry Archer +2
————————————

Imperial Skirmisher ~ 95%
vs Spearman +3
vs Archer +5
vs Cavalry Archer +3

  • Vietnamese and their Ally were applicable to produce Imperial Skirmisher in the Archery Range while age up to Imperial Age.

————————————

Slinger ~ 90%
vs Spearman +1
vs Infantry +10

  • Only Incas.
  • Slinger was able to produce in the Archery Range while age up to Castle Age.
  • Samurai (Japanese) vs Unique Unit bonus attack was applicable to Slinger.
  • Slinger vs Ram Bonus will be upload later.

————————————————————————————————

Units below were in Class: Cavalry Archer

Cavalry Archer ~ 50%
vs Spearman +2
————————

Heavy Cavalry Archer ~ 50%
vs Spearman +2
————————————————

Genitour ~ 90%
vs Archer +4
Anti Cavalry Archer Bonus -1

Elite Genitour ~ 90%
vs Archer +5
vs Cavalry Archer +2
Anti Cavalry Archer Bonus -1

  • Berbers and their Ally were applicable to produce Genitour in the Archery Range while age up to Castle Age.
  • Samurai (Japanese) vs Unique Unit bonus attack was applicable to Genitour.

————————————————————————————————

Units below were in Class: Hand Cannoneer

Hand Cannoneer ~ 65%
vs Spearman +1
vs Infantry +10

Thank You

Thanks to Blackmore_Night for the enhancement of Longboat.png

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