Recettear: An Item Shop’s Tale Guide

Complete Walkthrough (In Progress) for Recettear: An Item Shop's Tale

Complete Walkthrough (In Progress)

Overview

This guide will be a complete walkthrough from Day 1 to Day 36 laying out the plan for how to unlock everything in 1 run, as well as general tips and tricks.(Currently in v0.1)Have suggestions? Share them!

Tips and Tricks

First and most important trick, is successful selling and buying.
This builds up a experience bonus, helping you to level up much faster in your Merchant level.
(Bonus goes 2, 4, 8, 16, 32, 64, 128. Depending on how many succesful sales you got in a row.)
Failing to sell something will break the chain and end the combo.

Another tip/trick is to save at the beginning of each day. In a new save.
Since the game is governed by random factors you will sometimes need to reload a save to try again at certain things. Like spesific customers visiting your store.

Walkthrough

v0.1

  • Run 1 – Just Louie, no other unlocked characters
    All no requirement events found.
  • Run 2 – Unlocked Charme
    Working on finding earliest possible days for events.

Day 1
Tutorial

Day 2

  • Morning
    Meet Louie at Adventurer’s Guild
    Grab him and go into Dungeon 0 [Hall of Trials]
  • Noon
    Still in Dungeon
  • Evening
    Grab Louie and go into Dungeon 1 [Jade Way]
    Complete the entire dungeon and defeat Charme.
    NB! Reload and do the Dungeon over again UNTIL you manage to get
    Slime Liver (Slime boss drop), Charred Lizard (Kobalts) & Bat Wing (Eyebats)
    These are the 3 items requested by Calliou later and that allows for fastest unlock.
  • Night
    Still in Dungeon

Day 3

  • Morning
    Events happening at Town Square & Chapel.
  • Noon
    Open Store, get visit by Charme. This is the earliest possible time if you are doing all the events.
  • Evening
    Open Store
  • Night
    Open Store

Day 4Aventurer’s Guild Closed

  • Morning
    Event at Town Square.
  • Noon
    Events at Town Square & Chapel.
  • Evening
    Events at Pud & Market.
  • Night
    Event at Town Square.

Day 5

  • Morning
    Event at Town Square.
  • Noon
    Event at Town Square.
  • Evening
    Event at Town Square & Pub.
  • Night
    Open Store Charm visits (gives card) Earliest time possible.

Day 6

  • Morning
    Open Store
  • Noon
    Event at Town Square.
  • Evening
    Event at Pub.
  • Night
    Event at Pub.

Day 7

  • Morning
    Open Store
  • Noon
    Open Store Charme visits. Unlock 2nd Dungeon. Earliest possible, Charme never visits at Mornings it seems.
  • Evening
    Event at Pub Charm and Elan
  • Night
    Event at Pub

Day 8

  • Morning
  • Noon
  • Evening
  • Night

Day 9

  • Morning
  • Noon
  • Evening
  • Night

Day 10

  • Morning
    Event at Town Square
  • Noon
  • Evening
  • Night

Day 11 Adventurer’s Guild Closed

  • Morning
  • Noon
  • Evening
  • Night

Day 12

  • Morning
  • Noon
    Events at Town Square & Chapel
  • Evening
  • Night

Day 13

  • Morning
  • Noon
  • Evening
  • Night

Day 14

  • Morning
  • Noon
  • Evening
  • Night

Day 15

  • Morning
    Event at Chapel
  • Noon
    Event at Town Square
  • Evening
  • Night
    Event at Town Square

Day 16

  • Morning
    Event at Town Square
  • Noon
  • Evening
  • Night

Day 17

  • Morning
  • Noon
  • Evening
  • Night

ยจ

Day 18

  • Morning
  • Noon
  • Evening
  • Night

Day 19

  • Morning
  • Noon
  • Evening
  • Night

Day 20

  • Morning
    Event at Town Square
  • Noon
  • Evening
    Event at Town Square
  • Night

Day 21

  • Morning
  • Noon
  • Evening
  • Night

Day 22

  • Morning
  • Noon
  • Evening
  • Night

Day 23

  • Morning
  • Noon
  • Evening
  • Night

Day 24

  • Morning
  • Noon
  • Evening
  • Night

Day 25

  • Morning
    Event at Town Square
  • Noon
    Event at Town Square Euria
  • Evening
  • Night

Day 26

  • Morning
  • Noon
  • Evening
  • Night

Day 27

  • Morning
  • Noon
  • Evening
  • Night

Day 28

  • Morning
  • Noon
  • Evening
  • Night

Day 29

  • Morning
  • Noon
  • Evening
  • Night

Day 30

  • Morning
  • Noon
  • Evening
  • Night

Day 31

  • Morning
  • Noon
  • Evening
  • Night

Day 32

  • Morning
  • Noon
  • Evening
  • Night

Day 33

  • Morning
  • Noon
  • Evening
  • Night

Day 34

  • Morning
  • Noon
  • Evening
  • Night

Day 35

  • Morning
  • Noon
  • Evening
  • Night

Day 36

  • Morning
  • Noon
  • Evening
  • Night

Price range & Budget

So there are 2 ways NPCs buy items.
From store selection – They can always afford this.
Ordering – They have a budget they work out of.
(When they order multiple items, their budget is increased as many times as items they’ve ordered.)
The budget is decided by how much they like you.
When they get a heart over their heads when you sell/buy from them, that means you’ve ranked them up and their budget has increased.

I will for now just include Rank 0 Budgets as after you get them up once, it’s less likely you will go over it.

<= means Less or Equal
>= means More or Equal
< means Less (Not fully researched)
> means More (Not fully researched)
1000><2000 means Between those two numbers (Not fully researched)

NB! These percentages are the ones I have NEVER had refused from the customers in question. And since selling multiple items without any failures makes the bonus grow, that really helps with increasing your merchant level.

Character
Buy %
Sell %
Budget: Rank 0
Louie
<=117%
>=45%
1200
Charme
<=122%
<44%
2000><2500
Calliou
?
?
?
Tielle
?
?
?
Elan
?
?
?
Nagi
>125%
<50%
?
Griff
?
?
?
Arma
>132%
?
<2800
Eura
Does not Buy
192%><200%
?
Alouette
>130%
?
?
Prime
<109%
?
?
Guildmaster
<=128%
<43%
1800
Girl
?<=113%
>=51%
600
Woman
<=116%
>=46%
3000><4000
Man
<=125%
>=38%
1800
Old Man
<=116%
>=44%
2400

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