Overview
Want to mess around and crash your game? Look no further! Use commands like crash, noclip and so much more!
How to open the console and getting started.
To open the console:
Most of the commands will require you to put this command in before to work: sv_cheats 1
Now go mess your game!
Self plug for my Portal Playground (shame me)
Portal playground is for your game crashing needs!
Single-Player: [link]
Co-op: [link]
Cheats
OK, time for some fun!
Companion Cube: ent_create_portal_companion_cube
Cube: ent_create_portal_weighted_cube
Reflector Cube: ent_create_portal_reflector_cube
Old Cube: ent_create_portal_weighted_antique
Edgeless Safety Cube: ent_create_portal_weighted_sphere
Turret: npc_create npc_portal_turret_floor
Turret wife (Fat turret): prop_dynamic_create npcs/turret/turretwife
Frankenturret: ent_create prop_monster_box
Wheatley : ent_create npc_personality_core
UNUSED Wheatley GLaDOS: prop_dynamic_create npcs/glados/glados_wheatley
Wheatley GLaDOS: prop_dynamic_create npcs/glados/glados_wheatley_newbody
Wheatley GLaDOS boss: prop_dynamic_create npcs/glados/glados_wheatley_boss
GLaDOS: prop_dynamic_create npcs/glados/glados_animation
Water: ent_create_paint_bomb_erase
Repulsion Gel: ent_create_paint_bomb_jump
Propulsion Gel: ent_create_paint_bomb_speed
Conversion Gel: ent_create_paint_bomb_portal
Rocket: fire_rocket_projectile
Energy Pellet: fire_energy_ball
Door: give prop_testchamber_door
Laser: ent_create env_portal_laser (Always faces one way, use reflector cube)
Funnel Emitter (Does not include funnel): ent_create prop_tractor_beam
Camera Security Camera: ent_create npc_security_camera
Pedestal Button: ent_create prop_button
Error: ent_create prop_dynamic
Kill yourself: kill
Kill your partner: kill <partner name>
Fly and have no collision: Noclip
Portals Can Be Placed Anywhere: sv_portal_placement_never_fail (0=off, 1=on)
Have multiple portals (try using it to understand it): change_portal_linkage_id <A number> (Don’t have over 4 visible portals! Unless you want your game to crash or see the cool glitches, don’t do it.)
Rotate objects: ent_rotate (rotates by 1° by default. the amount of numbers you add at the end is how many degrees it rotates.)
Change Portal Size: portals_resizeall (width) (hight) (default is 33 55)
Change Gravity: sv_gravity (600=default)
Change Game Speed: host_timescale (default is 1)
Change Frankenturret Velocity: sv_monster_turret_velocity (default is 100)
Turrets Target Cameras instead of you: ent_fire !picker addoutput “spawnflags 512” (Why? I don’t know maybe you make a map where the turrets join your team and try to stop GLaDOS or something idk)
Remove Objects (can crash game): ent_remove
Change current level: changelevel “map name” (List of maps: [link]
Enter a level: Map “map name”
Ignite things: ent_fire !picker ignite
Change the colour of things: ent_fire !picker colour r g b (r = red g = green b = blue
Enable funnels: ent_fire !picker enable
Turrets shoot cameras: ent_fire !picker addoutput “spawnflags 512” (why?)
Fizzle portals: ent_fire prop_portal fizzle
Change an objects skin: ent_fire !picker skin (example: (while looking at wheatley) ent_fire !picker skin 1
Show triggers: showtriggers_toggle
Close game: quit
Crash game: crash
More technical cheats.
To spawn them, first enter this code: prop_dynamic_create npcs/personality_sphere/personality_sphere_skins
Now it will be Wheatley at first but stay with me.
Now use the ent_fire !picker skin command
0: Wheatley
1: Rick
2: Space core (spaaaaaaaace)
3: Fact core
Tip: With all prop_dynamics, try to do this: spawn a cube, grab it, noclip into the sky, then spawn the prop_dynamic. With small prop_dynamics just spawn a cube then spawn the prop_dynamic on top of it
*Note* this will only work on prop_dynamics.
ent_fire !picker setanimation will animate a prop_dynamic. The reason this is on the more technical cheats section is because you will need to know the animations name. So here is some of the cores poses:
Any cores:
idle (returns to bindpose/un-animated pose)
core01_idle
core01_pincher_idle
core02_idle
core02_pincher_idle
core03_idle
core03_pincher_idle
I forgot wheatley’s idles. Sorry. They will be added next update.
Binds
I’m gonna be talking about binds for a while, so here you go!
Bind a command to a key: bind <key> <command> Example: bind n noclip
Have a space in the bind? Do this: bind <key> “<command>” Example: bind 1 “ent_fire !picker skin 1”
Binding is pressing a button to run the command. So you won’t need to use bindtoggle to use showtriggers_toggle because that toggles when you enter it.
Have a bind like sv_cheats 1? Use this command:
bindtoggle <key> <command> Example: bindtoggle u sv_cheats
This will work like the last one with the spaces, though I can’t think of any bindtoggle commands with spaces.
Update logs
Added
Added technical cheats section
Added cheats, crash, quit, ent_rotate and showtriggers_toggle
Added update logs
Added binds section.
Added
Self plugged my Portal playground map. (shame me)
Added
User cheats section
Added
Got rid of things that say nothing in update logs.
Turret wife spawn (Fat turret)
More coming soon
Stay tuned, just taking a break.
Ask any questions and I will answer.