Overview
This is a guide on what all the enchantments are and how to make your own enchantment on your itemTHIS DOES NOT WORK WITH MODS AS IN TRYING TO ENCHANT A MODDED ITEM!http://www.mmo-game.eu/enchanting-items-console/
What enchantments are what etc.
ABBREVIATIONS
std : standard enchanting effect, the kind that you can get from disenchanting items
wpn : a typical weapon effect
arm : a typical armor effect
alch : effect from an alchemy potion; usually an increase by % – can be enchanted with no problems
conj : a conjurable creature
mgef : other magic effects, often on items or from spells
NOTES
If an enchant is missing, leave a comment and I’ll try to fix it!
Nocturnal and Nightingale Shadow need to be on the same item, then it does work
LIST OF EFFECTS
These effects are currently implemented, let me know if some of them do not work. to make it easier I used categories:
Absorb Health; standard weapon effect
Absorb Stamina; standard weapon effect
Banish; standard weapon effect
Drain Magicka; standard weapon effect
Fear; standard weapon effect
Fire Damage; standard weapon effect
Frost Damage; standard weapon effect
Magicka Damage; standard weapon effect
Paralyze; standard weapon effect
Shock Damage; standard weapon effect
Soul Trap; standard weapon effect
Stamina Damage; standard weapon effect
Turn Undead; standard weapon effect
Articulation; standard armor effect
Fire Damage; standard armor effect
Fortify Alchemy %; standard armor effect
Fortify Alteration; standard armor effect
Fortify Alteration; standard armor effect
Fortify Archery; standard armor effect
Fortify Armor Rating; standard armor effect
Fortify Barter; standard armor effect
Fortify Blocking; standard armor effect
Fortify Carry Weight; standard armor effect
Fortify Conjuration; standard armor effect
Fortify Conjuration; standard armor effect
Fortify Destruction; standard armor effect
Fortify Destruction; standard armor effect
Fortify Enchanting; standard armor effect
Fortify Health #; standard armor effect
Fortify Heavy Armor; standard armor effect
Fortify Illusion; standard armor effect
Fortify Illusion; standard armor effect
Fortify Light Armor; standard armor effect
Fortify Lockpicking; standard armor effect
Fortify Magicka #; standard armor effect
Fortify One-Handed; standard armor effect
Fortify Persuasion; standard armor effect
Fortify Pickpocket; standard armor effect
Fortify Restoration; standard armor effect
Fortify Restoration; standard armor effect
Fortify Shouts; standard armor effect
Fortify Smithing %; standard armor effect
Fortify Sneak; standard armor effect
Fortify Stamina #; standard armor effect
Fortify Two-Handed; standard armor effect
Muffle; standard armor effect
Regen Health %; standard armor effect
Regen Magicka %; standard armor effect
Regen Stamina %; standard armor effect
Regenerate Magicka; standard armor effect
Resist Disease; standard armor effect
Resist Fire; standard armor effect
Resist Fire; standard armor effect
Resist Frost; standard armor effect
Resist Frost; standard armor effect
Resist Magic; standard armor effect
Resist Magic; standard armor effect
Resist Poison; standard armor effect
Resist Shock; standard armor effect
Resist Shock; standard armor effect
Waterbreathing; standard armor effect
Fortify Alchemy ; alchemy effect
Fortify Alteration; alchemy effect
Fortify Barter; alchemy effect
Fortify Block; alchemy effect
Fortify Carry Weight; alchemy effect
Fortify Conjuration; alchemy effect
Fortify Destruction; alchemy effect
Fortify Enchanting; alchemy effect
Fortify Health; alchemy effect
Fortify Heavy Armor; alchemy effect
Fortify Illusion; alchemy effect
Fortify Light Armor; alchemy effect
Fortify Lockpicking; alchemy effect
Fortify Magicka; alchemy effect
Fortify Marksman; alchemy effect
Fortify One-handed; alchemy effect
Fortify Persuasion; alchemy effect
Fortify Pickpocket; alchemy effect
Fortify Restoration; alchemy effect
Fortify Smithing; alchemy effect
Fortify Sneak; alchemy effect
Fortify Stamina; alchemy effect
Fortify Two-handed; alchemy effect
Invisibility; alchemy effect
Regen Health; alchemy effect
Regen Magicka; alchemy effect
Regen Stamina; alchemy effect
Resist Fire; alchemy effect
Resist Frost; alchemy effect
Resist Magic; alchemy effect
Resist Poison; alchemy effect
Resist Shock; alchemy effect
Restore Health; alchemy effect
Restore Health; alchemy effect
Restore Magicka; alchemy effect
Restore Magicka; alchemy effect
Restore Stamina; alchemy effect
Restore Stamina; alchemy effect
Waterbreathing; alchemy effect
Conj Dragon Priest; conjuration effect
Conj Dremora Lord; conjuration effect
Conj Familiar; conjuration effect
Conj Flame Atronach; conjuration effect
Conj Flame Thrall; conjuration effect
Conj Frost Atronach; conjuration effect
Conj Frost Thrall; conjuration effect
Conj Potent Flame Atronach; conjuration effect
Conj Potent Flame Thrall; conjuration effect
Conj Potent Frost Atronach; conjuration effect
Conj Potent Frost Thrall; conjuration effect
Conj Potent Storm Thrall; conjuration effect
Conj Storm Atronach; conjuration effect
Conj Storm Thrall; conjuration effect
Sum Arniel’s Shade; conjuration effect
Sum Dremora; conjuration effect
Sum Hero from Sovngarde; conjuration effect
Flame Cloak; magic effect
Insubstantial; magic effect
Konahrik’s Privilege; magic effect
Nightingale Shadow; magic effect
Nocturnal; magic effect
Candlelight; magic effect
Invisibility; magic effect
Dragonhide; magic effect
Night Eye; magic effect
Backstab; magic effect
Ebony Mail Enchant; magic effect