Dirty Bomb® Guide

Cut and Unused Content for Dirty Bomb

Cut and Unused Content

Overview

Updated version of the old guide

Loadout Cards

Combat Arms

This is probably a crossover between Dirty Bomb and Combat Arms.
It was nearly realeased since the case and card files are in game.

Diamond

Diamond rarity was replaced with Cobalt

Obsidian

This card was used to be obtainable by trading up Cobalt cards

1st Edition Twitch Cards

Twitch Skins were in the game for a long time but they weren’t obtainable

2nd Logitech Cards

A collaboration with Logitech that didn’t happen

Skins

Starter/Decon

Humble Bundle

*Humble Bundle skins use different texture

Historic
Muddflood
Nexon
Royal Force Crown

Royal Force One

Splash Damage

*This texture is bigger than the rest (1024×1024 instead of 512×512)

Twitch

*This is the old skin texture (+This texture is colorised in-game)

Flow

Web

*This skin looks similar to new Nexon skin, the only difference is this skin is white instead of black

Unused Phantom Skin
Arty “Elite Skins”

*These packages cannot be opened due to custom compression

Faceit
Drit

Paintball
Red Tiger
Wooden

Arguments

Armour Piercing
Blitz
Capper
Escort
Throwing Knife

Weapons

I’m too lazy to upload all the images again, here’s a link to the old guide:
[link]

Maps

Again, I’m too lazy to upload it again….
[link]

Battersea (Dockyard?)
Castle
Map 06
Map 02

Map 03

Map 04/05


Pipleline/Sandlot (Assault Course?)
Rebar
Warehouse

The Hacking Device

It also had an display

Weapon Attachments

In the Closed Alpha you could customize your weapon (put scopes and silencers on them)
This was cut early on but the files for all the attachments remain in the game files

Unrealeased Trinkets

Removed Mechanics

Merc Levels

In early 2015 there was a mechanic wich allowed you to level up your mercs
For each level you could get: cards, special taunts* and argument slots

*When you are dead and you open the special taunts menu you can see the “LOCKED” text instead of “Special Taunt X”

Crate Keys

In early 2015 all users recived 100 of keys, they were used to open the cases, now we don’t need keys to open cases

5 Mercs Squad

In Pre-Beta and Pre-Alpha you had 5 mercs to choose from instead of 3 we have right now
This feature was replaced with 3 mercs squad in Closed Alpha and replaced with 5 merc squad in 2013 PAX

User Interface

Late 2012

Closed Alpha – 2013

PAX – 2013

Early 2015

The End

It was really hard to get all these files and models
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