Dishonored Guide

Dishonored: Anti-aliasing Tweak Guide for Dishonored

Dishonored: Anti-aliasing Tweak Guide

Overview

Enable Sparse Grid Supersampling Anti-aliasing (SGSSAA) on NVIDIA GPUs through NVInspector. SGSSAA combines Multisampling and Supersampling for superior anti-aliasing and image quality.

Antialiasing Settings

Antialiasing Compatibility
There are many compatibility values you may use for Dishonored. The first 3 values are the most popular, while the last value requires in-game antialiasing to be ON and set to MLAA, otherwise it does nothing.

0x000010C1 – Turn off in-game antialiasing
0x080000C1 – Turn off in-game antialiasing
0x000000C1 – Turn off in-game antialiasing
0x080100C5 – Requires in-game antialiasing to be MLAA

0x080100C5 (Mass Effect 2, Mass Effect 3) with in-game antialiasing set to MLAA provides the best visuals without any anomalies. It applies AA only to the game instead of the entire screen, such as the Steam Overlay.

Antialiasing – Behavior Flags: NONE

Antialiasing – Mode: Override any application setting

Antialiasing – Setting: 4x [4x Multisampling] or 8xQ [8x Multisampling]

Antialiasing – Transparency Supersampling: 2x Sparse Grid Supersampling or 4x Sparse Grid Supersampling

Texture Filtering Settings

Anisotropic Filtering Setting: 16x

Driver controlled LOD bias is ON

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