Record of Lodoss War-Deedlit in Wonder Labyrinth- Guide

DiWL 100% Map/Guide/Tips/Drops for Record of Lodoss War-Deedlit in Wonder Labyrinth-

DiWL 100% Map/Guide/Tips/Drops

Overview

Here’s is a detailed guide for Deedlit in Wonder Labyrinth that includes full maps for each stage with all item locations, a list of all shop items, and a list of all enemy drops. There are general game tips and further details for finding various items.

Introduction


Welcome to the Deedlit Guide! The Wonder Labyrinth is a beautiful place to explore and I encourage you to do so without the help of this guide. However, if you’re lost, curious or a completionist, I’ve got you covered. Below are some tips and maps of each stage that outline all collectible items. Locations are color coded for easy recognition and numbered for ideal flow.

This guide will be continually updated as more information is given, found, or shared. If you do find anything that is not on the map or if you have suggestions and tips, please let me know so I can update.

Gameplay Tips

Here are some tips to help with your exploration of the Wonder Labyrinth. Any item that is numbered with # represents a location on the maps below.

  • Breakable Walls

    To find most hidden locations, marked red on the maps below, look for cracks in the walls (pictured). There are 11 breakable walls with weapons and upgrades hidden within. 2 hidden areas are not behind broken walls and are in the floor (#5) and ceiling (#37).

  • Ghim’s Shop

    Be sure to visit all of Ghim’s shop locations as his stock will not update with new items for each stage without doing so.

  • Sylph (#2)

    You are able to attack while using Hover when the Sylph (Wind) element is selected. Meaning you can float and attack simultaneously.

  • Salamander (#3)

    Using Slide with the Salamander (Fire) element selected will allow you to pass through enemies unscathed. Very useful for avoiding confrontations.

  • Mana

    Mana is a resource that is consumed by using spells and your equipped bow. If you’re not paying attention, you may find yourself running out of mana frequently! Thankfully, there are a couple of ways to gain MP. Firstly, but not the most convenient in some cases, save points will replenish your MP to full, useful if you’re near one. Secondly, and the main source of regaining MP, is absorbing the same element you’re currently using. So if an enemy or boss throws wind (blue) spells at you while you are using Sylph, Deedlit will absorb the spell and convert it to MP. Likewise, if you find yourself near an elemental chain that is blocking your path, Deedlit can stand in them to gain MP.

  • Wind and Fire Power

    Deedlit’s spirit (elemental) power effects her overall damage output with swords, bows, and Deedlit’s elemental buddies, Sylph and Salamander, ranging from levels 1 – 3, with 1 being the weakest and 3 being the strongest. This power can be increased by finding Spirit of Wind Up and Spirit of Flame Up viles at locations #28, #31, #38, and #51. These upgrades will not increase how many spirit levels you can have, instead they simply increase it’s effectiveness passively. On the pause menu, you can see how many wind and fire upgrades you have acquired.

  • Killing Monsters for Money

    Killing monsters obviously grants Deedlit with experience points for gaining levels and as described once you’ve acquired Sylph (#2) and Salamander (#3), elemental levels that increase damage output. But what may not be apparent initially, killing monsters also gives you gold, which is shown in the pause menu or at the top center of the screen during game play.

  • Level Up

    Leveling up is a common mechanic and in Deedlit it’s not a complex issue, however, some clarification may be beneficial. An increase in level will not increase HP or MP. Those upgrades are found throughout the Wonder Labyrinth, namely in hidden rooms behind breakable walls. What levels will increase though, is damage output and defense, making it easier to defeat enemies and helping to mitigate damage from said baddies. Deedlit’s level number in the top left will fill up as she gains EXP and yes, the level cap is 99.


    Max level 99. Max HP/MP 150. Max Attack/Defense 29.7. Max Fire/Wind up 3. Max map 100%

  • Enemy Dice

    When attacking an enemy, you may notice in the lower right corner a text field appears with the enemies name and dice with symbols. This displays the enemies weaknesses and strengths. Blue dice, 1 – 3 are weaknesses and red dice, 4 – 6 are strengths. The elemental symbol above that dice signifies what the strength or weakness is. So, an enemy with a red 4 or 5 with fire means that using Salamander will not be as effective against them and an enemy with a red 6 fire means that enemy will not take damage from fire at all.
    Simple, yet complex. If all else fails, just keep hitting them.

  • EXP Grind Dialog

    Fun dialog that was introduced in the Stage 3-4 update. There is an area before Boss 2 (#15) with 7 Dragon Tooth Knights that respawn indefinitely. It is possible to gather them up and simple kill them over and over for easy XP and levels. Now, if you do this, Deedlit will stop to say, “This is not how I should be gaining experience for levels. I should reflect on that.” This doesn’t hinder progress, just a cheeky nod from the devs. This will also happen when farming the Oak enemy, in Stage 6, for the Soul Crusher.

    NOTE: EXP grinding seems to have changed as respawning mobs don’t offer as much EXP now, nor do the large plant mobs that made it easy to level.

  • Stonks!

    More fun dialog and easy money gains. Courtesy of @fredfig, there is an easy way to farm up piles of gold, way more than you could ever use. Go to the Gambler, Woodchuck, in Stage 2 and put in large bets on numbers 9, 10, 11, and 12. If you win, get a massive profit (be sure to save after winning). If not, reset game and try again. As of update 0.6.2.9, if you reset the game to gamble again too many times, the Gambler will comment on you cheating and if you continue to do this even more, the gambling game will go on cool down for a while.

Item Acquisition and Tips

Here is some additional information on how to acquire some of the more hard-to-find weapons along with some tips to accompany them.

  • Soul Cruncher (#5)

    The Soul Cruncher is a hefty upgrade if you grab it asap! The center tile of the floor above this location has to be jumped on 50 times in order to gain access. After 40 jumps, the floor will begin to shake letting you know that what you’re doing is working.

  • Iron Claw (#30), Katar (#26) and Boss 4

    Either of these items will make short work of Boss 4 (#32), but the Katar does a fair bit more damage. To damage this boss you have to be using the Sylph (Wind) elemental, but if you hover (hold jump) and attack at the same time, you will avoid almost all attacks from the boss. Easy mode.

  • Invisibility (#37)

    This one can be tricky, but is relatively easy. The access point is in the room below. Look up and you’ll see that the UI in the top left is blocking the ledge and entrance in the ceiling.

  • Kashue’s Bow (Stage 3 Bow Challenge)

    With 34 attack power, this bow is one of the strongest bows in the game and can be obtained by completing the Bow Challenge with an S ranking: The Bow Challenge is located near King Kashue in Stage 3. The challenge is a seemingly daunting task at first, however, with practice it becomes achievable. Alternatively, there is a video (By Christian) that shows how to get an S rank easily. Watching this I learned that you can jump up onto the steps to change your shooting angle.

  • Fire storm (#71)

    This item appeared after hotfix update 0.6.2.9 and is obtainable early by using some tricky strats in a video made by BlackCat7788 showing how to do this . The legit way to get this item, however, is with the enhanced doublejump, Windstorm (#67) that is found in Stage 5, which will make getting Fire Storm an easy task.

  • Soul Crusher – Kill 100 Oak

    The Soul Crusher is the real legendary sword that the Soul Cruncher wish it could be! This item drops off of the Oak enemies, which are the wood mannequins in Stage 5 that will resurrect shortly after being defeated. In Stage 5, there is a long hall with 6-7 of these Oaks and if you gather them up, killing them over and over, the Soul Crusher will be yours once you’ve killed 100 Oak.

  • Vampire – The Lifeless King – Best Weapon!

    The Vampire is a pink scythe that drops off the Lifeless King (the wraith enemies) in stage 6 and is the best weapon you can get and is well worth the effort. It has 5 less power compared to the Soul Crusher, however, it has 2 additional speed making it the better weapon of the 2. This weapon’s speed and reach make it the best weapon, hands down.

  • Parn’s Sword – Memory

    This is the final weapon you can get in the Wonder Labyrinth and is quite powerful. Though boasting high attack power, it still cannot best the Vampire’s speed and reach. Parn’s Sword can only be acquired by defeating the first form of the final boss, Memory, without taking any damage. So if you’re farming for this item, reset if you get hit. If you succeed, the weapon will drop and needs to be picked up after the boss’s final form spawns in. Once acquired, beat the game and upon reloading your save, Deedlit will have this weapon to use.

Weapon Types

In total, there are 67 (39 melee and 28 bows) weapons in the game that can be acquired. Melee weapons come in 5 different types that affect speed, power, and range. Bows do not have any distinct traits other than their speed, attack, and elemental properties; there are a couple that shoots more than one arrow. Listed below are the different types of melee weapons.

Type
Speed
Attack
Range
Attack animation
Dagger
Fast
Medium
Short
Simple Attack animation
Long Sword
Medium
Medium to high
Medium to Medium+
Attack animation has 2 swings
Thrown
Medium
Medium
Long
Multiples can be thrown in quick succession
Spear
Slow
Medium to high
Medium
Simple attack animation
2H Sword
Slow
High
Medium
Attack animation hits enemies behind, above and in front of Deedlit

Ghim’s Shop

The shop is run by Ghim and has a wide variety of items and weapons to be used while exploring the Wonder Labyrinth. There are 6 shop locations and all must be visited at least once in order to have the shop keeper’s inventory updated as you progress. You can sell weapons dropped from monsters as well and once sold you will be able to get that drop again. This, however, does not work with map weapons as of the full release patch.

ITEMS

Price
Item
Description
150
Healing Potion
Restores 50 HP
150
Magic Stone
Restores 50 MP
250
Escape Doll
A clone will take 50 ATK damage in your place
200
Spirit Stone
Increase all Spirit levels to 3
100
Herb-of-Grace
Heal various status ailments

SWORDS

Price
Item
Type
Speed
Attack
Description
230
Long Sword
Long Sword
2
13
A long sword used by common soldiers
400
Cobalt Sword
Long Sword
4
21
A beautiful sword containing cobalt alloy
600
Atomic
Long Sword
3
27
A historic, atomically refined sword
900
Dragon Buster
Long Sword
3
28
A sword designed for killing dragons
1100
Hammer Axe
2H Sword
2
35
An extremely heavy but powerful axe
2000
Giant Sword
2H Sword
1
37
A sword weilded by the giants who once raomed the land
3000
Death Spear
Spear
3
39
A spear with the power to instantly kill its target
3000
Hollow Sword
2H Sword
2
53
A giant sword, hollowed out to make it lighter
4000
Emperor
Long Sword
4
51
A weapon said to ahve been used by the Emperor himself
6000
Chainsaw
2H Sword
1
61
Countless blades spin on a chain powered by magic
10000
Jitte
Dagger
6
58
A foreign weapon that works as though it were made of ten hands

BOWS

Price
Item
Speed
Attack
Description
300
Big Bow
2
12
A large bow requiring strength to pull the string
500
Dragon Fang
4
9
A light bow carved from a dragon’s fang
700
Carbon
2
15
A light yet sturdy bow made using archaic methods
950
Compound
3
15
A mechanical bow made from various materials
800
Composite Bow
4
14
A bow made from three materials, giving it enhanced range and power
1500
Orochi
4
18
A large bow decorated with the hide of a giant serpent
1700
Blueliner
3
25
A bow equipped with futuristic implementations
2500
Amenomaka Bow
3
27
An ancient legendary bow. Holds great historical value
3500
Storm
4
27
A light Bow with fituristic accoutrements
6000
Dragon
2
41
A bow made from the scales of a dragon
10000
Thunder
3
42
Arrows cut from a tree hit by lightning, holds powerful magic

Item Drops

Below is a list of items that drop from mobs and what mobs drop these items. Some of these will drop less frequently and will require some farming to acquire. All of these will need to be obtained in order to get the 100% weapon achievement.

Stage 1
Monster
Drop
Type
Speed
Attack
Description
Imp
Imp Spear
Spear
3
12
A long spear used by imps Also called a “trident”
Goblin
Goblin Club
Long Sword
2
9
A heavy club used by goblins

Stage 2
Monster
Drop
Type
Speed
Attack
Description
Scarlet Vulture
Raven
Bow
3
21
This jet-black bow is reminiscent of a crow, but no crow was actually used in it
Kobold
Kobold Axe
Long Sword
3
31
An extremely light axe
Goblin Chief
Goblin Bow
Bow
5
11
A bow used by the Goblin chief Very mechanical and un-Goblin-like
Skeleton
Macana
Long Sword
3
33
A wooden sword Though made of wood, it is dangerously sharp

Stage 3
Monster
Drop
Type
Speed
Attack
Description
Shade
Dark Bow
Bow
3
27
Shoots arrows with Dark attributes regardless of the Spirit controlled
Medusa
Medusa’s Bow
Bow
2
24
The bow used by Medusa Small but powerful

Stage 4
Monster
Drop
Type
Speed
Attack
Description
Minotaur
Tomahawk
2H Sword
2
58
A heavy and extremely deadly axe
Valkyrie
Lightning
Bow
5
27
Fires arrows of Light regardless of the spirit currently in use

Stage 5
Monster
Drop
Type
Speed
Attack
Description
Dryad
Dryad
Bow
3
27
Fires arrows of wood regardless of the spirit currently in use
Gnome
Behemoth
Bow
2
27
Fires arrows of Earth regardless of the spirit currently in use
Oak
Soul Crusher
Long Sword
2
70
This legendary sword of Lodoss contains powerful magic

Stage 6
Monster
Drop
Type
Speed
Attack
Description
Lifeless King
Vampire
Long Sword
4
65
This blade of the Lifeless King invites death
Memory
Parn’s Sword
Long Sword
3
75
Provides a loved one with virtually endless power

Map Weapons

These are the weapons found laying around the map, left behind by the dream for Deedlit’s pleasure. Some are behind cracked walls and many are just out in the open, ready to be picked up.

Stage 1
Item
Location
Type
Speed
Attack
Description
Rapier
Starter
Dagger
4
6
Deedlits old trusty sword
Knife
3
Dagger
5
13
A light dagger used by common soldiers
Old Bow
4
Bow
3
5
A well-worn and used bow Actually quite easy to use
Soul Cruncher
5
Long Sword
2
28
A joke item Unrelated to the Soul Crusher
Jeweled Bow
9
Bow
2
8
A beautiful, decorative bow Adorned with precious metals
Halberd
12
Long Sword
2
21
A long-reaching axe tipped with a spear
Allium Bident
13
Spear
4
13
A double-bladed spear used by the hero Allium
Stage 2
Item
Location
Type
Speed
Attack
Description
Zebra
17
2H Sword
1
32
A large sword forged from a dual-metal alloy
Hat Trick
18
Bow
1
18
A bow that can simultaneously fire three arrows
Combat Knife
20
Dagger
5
30
A multipurpose knife, useful outdoors
Sage’s Bow
24
Bow
1
25
A decorative antique bow of significant historical value
Maguro Bocho
25
Long Sword
4
35
An impoosibly sharp sashimi knife, used to instantly slice giant fish in two
Katar
26
Dagger
6
40
A blade attached to the hand to deliver powerful thrust attacks
Iron Claw
30
Dagger
6
37
Claws attached to your hands, very light, providing excellent speed
Stage 3
Item
Location
Type
Speed
Attack
Description
Boomerang
34
Thrown
3
42
A type of club that is thrown and returns after flying a set distance
Kashue’s Bow
Bow Challenge
Bow
4
34
A well-worn bow, once used by King Kashue himself
Stage 4
Item
Location
Type
Speed
Attack
Description
Magician
50
Bow
1
23
A bow that can fire 5 arrows at once
Mechanical
54
Long Sword
4
47
A mechanical sword that shakes its blade to increase cutting power
Shuriken
55
Thrown
4
47
An ancient throwing weapon that returns after flying a set distance
Mechanical
56
Bow
5
17
A mechanical bow that compensates for shaky hands
War Scythe
57
Long Sword
3
46
A long-reaching staff with a blade attached to the end
Stage 5
Item
Location
Type
Speed
Attack
Description
Magic Sword
62
Long Sword
3
57
A special sword that steals your enemy’s MP, making it yours
Homing Bow
62
Bow
2
30
Fires arrows that automatically track their target
Crimson Mallet
63
2H Sword
3
55
An elastic mallet made from melted and processed fossils
Bow of Life
70
Bow
3
29
Fires special arrows that steal your enemy’s HP, making it yours
Heritage
Dream
2H Sword
1
59
A precious large sword passed down through generations
Stage 6
Item
Location
Type
Speed
Attack
Description
Apollon
73
Bow
4
40
A holy bow that kills enemies without inflicing pain
Desperado
74
Spear
2
65
A spear only the most elite of outlaws may possess
Chakram
76
Thrown
3
58
A circular projectile weapon that returns after being thrown
Indra
78
Bow
3
47
A bow said to be used by the gods to destroy the Earth

Full Map 100%

Explore the Wonder Labyrinth with eyes unveiled! The in-game map is now color coded for each stage making it easier to navigate.

Stage 1 Map

Stage 1 is pretty straight forward overall. Take a moment to jump into #5 for a quick upgrade and obtaining Slide (#11) allows you to gain access past #14.

Stage 2 Map

With the Green Gate Key and Double Jump, you can backtrack some to access 26 thru 31.

Stage 3 Map

In Stage 3, you must collect all 5 Soul Keys to access the Soul gate at #44.

Stage 4 Map

We will gain Water Breathing allowing us to explore more of the labyrinth and with the Red Gate Key, finally gain access to #55.

Stage 5 Map

Deedlit gains access to Windstorm (#67) which enhances double jump, allowing her to jump even higher. With this, we can go up to #71 to grab Fire Storm.

Stage 6 Map

The final push through the Wonder Labyrinth! With all upgrades available, go back to previous areas to gather up any items missed along the way.
Once the final boss has been defeated, enjoy the closing of the Wonder Labyrinth story!

This is an alternate ending image when beating the Wonder Labyrinth and have 100% map completion.

Additional Dialogue – Post Game

After you beat the game, load that save and go back to the starting location for some additional dialogue from Deedlit, who is having difficulty remembering that place.

Thank You…The End

I’d like to thank all of you that helped with the guide, giving various useful tips and information about item drops and their locations. And I’d like to thank all of you who have liked, awarded, and made this guide a favorite! Also, I’m am grateful for all that have used this guide to help them along the way.

This guide was a lot of fun to build and I will continue to update it when new information is gained. Here’s to hoping for additional content to be added in the future. Deedlit in Wonder Labyrinth has been a real treat to play, I have 50 hours played so with many more on the horizon. I hope the devs know that they have made a masterpiece, a game truly enjoyable to behold! Thank you Team Ladybug, Why So Serious?, and Playism for bringing Deedlit in Wonder Labyrinth to life.

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