Overview
The whole map, with all pickups, bosses, spirits, lore texts, etc marked on.
Update – 2/07/2021
Updated Note
+ Added numbers for Findings so you can check which you are missing. (Note that “#71 – Restoring the Aegis Curio” isn’t numbered as such in game, because there are only 7 pages, each with 10 slots. I’ve added the number just for consistency.)
Patches 1.0.4-1.0.6
Patch 1.0.4-1.0.6 are here, which “adjusted the location of some items” and “adjusted” background elements in various maps”.
The only difference I’ve noted so far from another playthrough (which isn’t quite done) is that the King’s Diary entry 3 has been fixed, a new grapple point has been added in Twin Spires near the stone tablet fragment that means getting up to it is now much less finicky, and a slight change in the placement of the chain of sorcery and HP+5 gem to the left of Dryad Lake in Witch’s Thicket. BUT I think those I may just have placed wrong on my map in the first place.
If you’ve found any changes, however, ‘d be grateful if you lovely folks could let me know (with screenshots, maybe?) so I can update stuff.
If not, that’s fine. They’ll stay as they are.
Hope they continue to be useful either way.
Full Game Map (game v1.0.6)
As always, Steam has a 2MB upload limit for images in guides. This one is big. You’ll want to CHECK OUT THE GOOGLE DRIVE FOLDER[drive.google.com] for the much higher resolution (double the size and none of the compression).
Individual Area Maps — a Note!
Each of these took around 4 hours to make, and involved piecing together a lot of screenshots in a similar fashion to how I did for my Carrion maps a few months ago.
Because I used my 100%, endgame save file to do this for ease of getting around, all doors were opened, all switches and levers were flicked, and all pustulant walls were broken.
I’ve put all the red pustulant walls back in by hand — both the darker ones that don’t require much force and the larger glowing ones that require a fully-charged spectral lance charge. (At least, I think I’ve got them all. Let me know if I missed any.)
I’ve also been through and added the Findings on in the correct places, though these might be tricky to see at the scale Steam allows.
~Dema
PS. The numbers don’t necessarily indicate an order of progression — though with MY terrible level of skill, they’re probably in the order I’d tackle them.
01 – Cathedral
02 – White Parish
03 – Cliffside Hamlet
04 – Witch’s Thicket
05 – Catacombs
06 – Twin Spires & Hinterlands
07 – Stockade
08 – Ruined Castle
09 – Verboten Domain & The Abyss
The Early Access Map
There are a handful of items previously thought inaccessible that are possible to obtain using specific combinations of dodging, jumping, attacks, and cancelling. Check the many videos posted in the comments below to help you out.
PS. I’ve tried the technique myself and I’m bad at it, so these are not my videos.
GoogleDrive link with High Resolution map[drive.google.com]