Mark of the Ninja: Remastered Guide

Enemies for Mark of the Ninja: Remastered

Enemies

Overview

All enemy types and how to handle them.

Guard

  • Automatic rifle with flashlight
  • Easy to kill
  • Easy to terrify

Guard Dog

  • Hard to sneak up on
  • Large sense of smell radius (but not below them)
  • Hiding does not work
  • Will not raise the alarm (but you will loose your undedected bonus)
  • Guards which discover a defeated dog will not raise the alarm
  • Only enemy for which caltrops do not work

Flare Guard

  • Shield and pistol
  • Deploys flare if distracted towards the source of disturbance (lights up the area for a short time)
  • Can not be attacked from front (but above, behind and below)

Elite Guard

  • Shotgun with flashlight
  • Need to be disabled before stealth killed (caltrops, upgraded smoke bombs, dusk moths and level-specific hazards)
  • Hard to terrorize (terror dart only)

Gas Mask Guard

  • Automatic rifle
  • Gas masks (against poison gas and upgraded smoke bombs)
  • Night vision goggles (can be blinded with flares)

Sniper

  • Sniper rifle (one shot kill)
  • Looking into one direction only (avoid laser sights)
  • Can be distracted to look into another direction

Stalker

  • Wrist lasers
  • Gas masks (against poison gas and upgraded smoke bombs)
  • Night vision goggles (can be blinded with flares)
  • Very large sense radius (360 degrees)
  • Fast
  • Can climb walls, use vents, and utilize grapple
  • Need to be disabled before stealth killed (caltrops, upgraded smoke bombs, dusk moths and level-specific hazards)
  • Does not detect you while in a vent or a hiding place
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