Fallout: New Vegas Guide

Fall Out New Vegas Guide and Helpful Info for Fallout: New Vegas

Fall Out New Vegas Guide and Helpful Info

Overview

This is my guide with helpful codes and info for those who need help in game.

Intro and Basic Info

Cheat Codes
While playing the game, press ~ to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function:

Player.additem xx00000 [quantity you want]

The xx depends on what order the DLC is loaded. If it is loaded second (after FalloutNV.esm) the digits will be 01. If it’s loaded 3rd it’ll be 02. Then 03, 04, etc. (keep in mind that after 09 it goes from 0A to 0F, then to 10). If you’re using Fallout Mod Manager you can view and change load order. If you’re not using mods it should be pretty early the the load order, so you can just keep trying different digits until it works to figure it out.

Example: : player.additem 00000f 5000 [ you get 5000 caps ]
Well you really don’t need the 0’s so just typing f then 5000 will work too. Except DLC codes.

Toggling the ‘~’ or tilde console key, will disable achievements for current session. In order to avoid invalidating achievements, it’s advised to save the game, and exit the game completely (Close the running process.) This will allow you to keep the “spawned” items and unlock the ability to have Achievements again

Resut ~~~~~~~~~~ Cheat Code

Display all console = commands help

God mode = tgm

Demi-God Mode (New Vegas only)
tdm =
Toggles on/off demi-god mode, which makes the player invincible to all damage, but does not provide unlimited ammo or any other benefits.

Restore health and limb health = player.resethealth

Gain one level = getXPfornextlevel

Advance one level = advlevel

Set player level = player.setlevel [number]

Set skill level = player.setav [skill name] [1-100]

Set special points = setspecialpoints [1-10]

Set tag skill points = settagskills [number]

Set health = player.modav health [number]

Add Karma points (use negative values for negative karma) = RewardKarma [number]

Add skill points = modpcs [skill name] [number]

Add S.P.E.C.I.A.L. points = modpca [skill name] [number]

Add special points = addspecialpoints [number]

Add tag skill points = addtagskills [number]

Add Perks = player.addperk [perk code]

Add bottle caps = player.additem 000000F [number]

Add sunset sarsaparilla blue star bottle caps = player.additem 00103B1C [number]

Add Anti-Material Rifle = player.additem 0012B38D [number]

Add item = player.additem [item code] [number]

Set currently equipped weapon’s condition to 100 = player.setweaponhealthperc 100

Set ownership of selected item = setownership

Set maximum carrying weight = player.modav carryweight [number]

Set speed of NPCs and player; default is “4” = setgs fmoverunmult [number]

Set NPC scale; 1 is default = setscale [number]

Set scale for yourself; 1 is default = player.setscale [number]

Sets player jump height; 64 is default = setgs fJumpHeightMin [number]

Spawn ammo item box = player.placeatme 69EE6

Spawn armor item box = player.placeatme 69EE7

Spawn books item box = player.placeatme 69EE8

Spawn misc item box = player.placeatme 69EE9

Spawn potions item box = player.placeatme 69EEA

Spawn weapons item box = player.placeatme 8F7B9

Complete current quest = GetQuestCompleted

Repair items = player.srm

All map markers = tmm 1

Move to quest marker = movetoqt

Toggle no clipping mode = tcl

Toggle fog of war in local map = tfow

Toggle power armor use = setpccanusepowerarmor [0 or 1]

Remove player from all factions = removefromallfactions

Remove all items from selected NPC = removeallitems

Remove Perk = player.removeperk [perk ID]

Kill selected NPC or enemy = kill

Kill everyone = killall

Resurrect selected dead NPC or enemy = resurrect

Unlock selected physical lock or terminal = unlock

Open door without unlocking = activate

Perfect VATS aiming = SetGS fVATSHitChanceMult 100

Developer test room = coc DevArmory (use at your own risk!)

Change faction reputation = SetReputation [faction ID] [0 or 1] [1-100]

Change gender = SexChange

Change all face options = ShowPlasticSurgeonMenu

Change all hair options = ShowBarberMenu

Toggle debug display = tdt

Debug MegaPistol = player.additem 001465A6 1

Toggle detection = tDetect

Toggle free camera mode = tfc

Toggle gore = bDisableAllGore=[0 or 1]

Toggles grass = tg

Toggle leaves = tlv

Close all menus = CloseAllMenus

Save game = Save [name]

Save and quit = saq

Quit game = QQQ

~~~~~~~

Food

As with all codes some with have an xx which is the load order of your DLC’s.

Ant egg – 0015e5cc

Barrel cactus fruit – 000ec01d

Banana Yucca Fruit – 000eaca4

Bighorner meat – 0016d5ba

BloodSausage – xx0133b3

BlamCo Mac & Cheese – 0008c556

Bloatfly meat – 0007c10d

Bloatfly slider – 001613c0

Brahmin meat – 001613bf

Brahmin steak – 00015198

Brahmin Wellington – 00161f18

Broc flower – 0013b2ba

Bubblegum – 0008c560

Buffalo gourd seed – 0015f0e9

Caravan lunch – 0013d531

Cave fungus – 00038e0c

Cook-Cook’s Fiend stew – 00175aae

Coyote meat – 00157ffb

Cram – 0008c552

Crispy squirrel bits – 00031948

Crunchy mutfruit – 0001519c

Dandy Boy Apples – 0008c554

Xander root – 013b2b9

Desert Salad – 0015e3a5

Dog meat – 00034050

Dog steak – 001613c2

Fancy Lads Snack Cakes – 0008c55a

Fire ant egg – 0015e5cb

Fire ant fricassée – 001613c3

Fire ant meat – 0015d9b2

Fresh apple – 00015196

Fresh carrot – 00015199

Fresh pear – 0001519f

Fresh potato – 000151a0

Gecko kebab – 001613c5

Gecko meat – 0011b9ae

Gecko steak – 000e2f65

Giant rat meat – 00151f7d

Grilled mantis – 000e2f64

Gum drops – 0008c564

Honey mesquite pod – 000eaca1

Human flesh – 0003404f

Iguana bits – 0001519a

Iguana-on-a-stick – 0001519b

Imitation strange meat pie – 0011a10d

InstaMash – 0008c558

Jalapeño pepper – 0015f0e7

Junk food – 0003359c

Lakelurk egg – 001449ca

Lakelurk meat – 00136e13

Maize – 000e9ad1

Mole rat meat – 0003404c

Mole rat stew – 001613c4

Mole rat wonder meat – 000abd17

MRE – xx00917e

Mushroom Cloud – 0015e3a4

Mutant cave fungus – xx01213e

Mutfruit – 00034049

Nevada agave fruit – 000ec01c

Nightstalker tail – 0015d225

Noodles – 0001519d

Pinto bean pod – 0015f0e8

Pinyon nuts – 000e2f67

Pork n’ Beans – 0008c55e

Potato Crisps – 0008c562

Preserved meat – xx01495d

Pre-War steak – xx010a69

Prickly pear fruit – 000ec01e

Radroach meat – 0009c957

Rat meat – 0012939e

Ruby’s casserole – 000a29d6

Sacred datura root – xx0094bb

Salient Green – xx0133b1

Salisbury Steak – 000293a9

Spore carrier sap – xx011202

Spore plant pods – 000e2f69

Squirrel on a stick – 00031949

Squirrel stew – 0003194a

Strange meat – 0002e376

Strange meat pie – 0007e173

Sugar Bombs – 0008c551

Thick red paste – xx0133b6

Thin red paste – xx0098c4

Trail mix – 0013d572

Wasteland omelet – 000e2f68

White horsenettle – 0013b2b4

Xander root – 0013b2b9

Yao guai meat – 0003404b

YumYum Deviled Eggs – 0008c55c

Drinks

Absinthe – 00115eb1

Atomic cocktail – 000e2f6a

Battle brew – xx01495e

Beer – 00015197

Bitter drink – 001613bd

Black coffee – xx011112

Blood pack – 00034051

Dirty water – 000151a4

Dixon’s whiskey – 00122b4a

Ice cold Nuka-Cola – 00040dcb

Jake Juice – 001673d6

Large wasteland tequila – xx0112f9

Moonshine – 0016163d

Nightstalker squeezin’s – xx009618

Nuka-Cola – 0001519e

Nuka-Cola Quantum – 000284f9

Nuka-Cola Quartz – 000e2f6d

Nuka-Cola Victory – 000e2f6c

Purified water – 000151a3

Rum & Nuka – 000151a1

Sierra Madre martini – xx010395

Sunset Sarsaparilla – 00103b1e

Vodka – 00032c74

Wasteland tequila – xx011111

Whiskey – 00032c75

Wine -0003404a

Chems

Ant queen pheromones – 00033068

Antivenom – 000e2c6f

Ant nectar – 00031020

Auto-inject stimpak – xx00917c

Auto-inject super stimpak – xx00917d

Blood shield – 00015163

Cateye – 0007ea1b

Coyote tobacco chew – 000eaca3

Datura antivenom – xx00f948

Datura hide – xx00ccf6

Dixon’s jet – 00122b49

Doctors bag – 000cb05c

Fiery purgative – xx00917b

Fire ant nectar – 00085abb

Fixer – 000cb5a9

Ghost Sight – xx012c38

Healing poultice – xx01103c

Healing powder – 00136a1d

Hydra – 0013b2c3

Jet – 00015164

Med-X – 00050f8f

Mentats – 00015165

Party Time Mentats – 00146ccb

Psycho – 00015166

Rad-X – 00015168

RadAway – 00015167

Rebound – 000cea5f

Rocket – 00146ccd

Rushing water – xx009180

Slasher – 00146cca

Steady – 000ced8c

Stimpak – 00015169

Super stimpak – 000ccef2

Turbo – 00120d81

Ultrajet – 000c9cf4

Weapon binding ritual – xx00ccf5

Venom

Bleak venom – 001613d0

Cloud Kiss weak – xx012f3d

Cloud Kiss strong – xx012f3c

Cloud Kiss lethal – xx012f3e

Dark datura – xx00990a

Mother Darkness – 00167476

Silver Sting – 00167475

Tremble – 00167477

Miscellaneous

NCR emergency radio – 00163171

Snakebite tourniquet – xx00917f

Stealth Boy – 00043e94

Weapon repair kit – 00140a68

Weapons


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

001720BC – WeapNVAntiMaterielRifleStatic

001720BB – WeapNVLightMachineGunStatic

001720BA – WeapNVTrailCarbineStatic

001720B9 – WeapNVHuntingShotgunStatic

00176E59 – WeapNVMacheteBoone

00176E57 – WeapNV44RevolverRaul

00176E55 – WeapNVCaravanShotgunCass

00174094 – WeapNVPlasmaDefenderArcade

00174093 – WeapNVAssaultCarbineLily

00171B48 – WeapNVSlaveBackPack

00167685 – WeapNVMacheteGladiator

00162C92 – WeapNVKnifeCombatUnique

001629B6 – WeapNVMinigunUnique

00162019 – WeapNVMissileLauncherUnique

00161246 – WeapNVThrowingKnife

0015FFF4 – WeapNVGrenadeMachinegunUnique

0015FF5D – WeapNVBBGunUnique

0015FE44 – WeapNVChainsaw

0015BA78 – WeapNVZapGlove

0015BA72 – WeapNVZapGloveUnique

0015BA03 – WeapNVBallisticFist

0015B38D – WeapNVGaussRifleUnique

0015A47F – WeapNVTeslaCannonUnique

0015837B – WeapNVGaussRifle

00157BCA – WeapNVLeadPipeUnique

00156F7C – WeapNVFireaxeUnique

00156968 – WeapSuperSledgeUnique

001568E6 – WeapNVSpikedKnucklesUnique

00155E6D – WeapNVDisplacerGloveUnique

00155E66 – WeapNVDisplacerGlove

0015430B – WeapNVMacheteGladius

001524B3 – WeapNVMantisGauntlet

00151D0C – WeapBladedGauntletUnique

001519E0 – WeapBladedGauntlet

0014F474 – WeapNVFireGeckoYoungFlame

0014EB3C – WeapNVEuclidsCFinder

0014EA5A – WeapNVGrenadeFragHoly

0014DE1D – WeapNVThrowingHatchet

0014DDDF – WeapNVGrenadeStun

0014DDDE – WeapNVGrenadeIncendiary

0014D2AC – WeapNVThrowingSpear

0014D2AA – WeapNVCleaverUnique

0014D2A7 – WeapNVStraightRazorUnique

0014C068 – WeapNVDetonatorLoyal

001479B3 – WeapLaserRifleUnique

00146C79 – WeapNVDogTagFist

001465A6 – WeapNVDebugMegaPistol

00143FBA – WeapNVLegateSword2

001429E2 – WeapNVGrenadeRifleUnique

001429E1 – WeapNVSniperRifleUnique

001429D1 – WeapNV127mmSubmachineGun

0013F76F – WeapKnifeAssassin

0013E540 – WeapSuperSledgeMeanie

0013E4DE – WeapNVLegateSword

0013D534 – WeapNVTimeBomb

0013568B – WeapNVMissFortuneGun

0013316D – WeapCattleProd

00133058 – WeapNVThatGun

00130041 – WeapNVDetonator

0012D852 – WeapNVBoxingTape

0012ADB8 – WeapNVDogTagFistUnique

00129A44 – WeapNVRangerSequoia

00127E45 – WeapNVMacheteDeadSea

00127C6C – WeapNV44RevolverUnique

0012701F – WeapGrenadeGas

001251CD – VFSWeapLaserRifleVanGraff

001251CC – VFSWeapPlasmaRifleVanGraff

001221C1 – WeapNVC4PlasticExplosive

00121168 – WeapNVMultiPlasRifle

00121154 – WeapNVRechargerRifle

00121148 – WeapNVBrushGun

0011E46F – WeapShovel

0011A8E4 – WeapNVHatchet

0011A8B9 – WeapNVFireaxe

0011A8A0 – WeapNVDressCane

00113248 – WeapNVFireGeckoFlame

0010BA90 – WeapNVSecuritronMissile

0010A70C – WeapNVSecuritronPowerFist

0010A70B – WeapNVSecuritronLaser

0010A70A – WeapNVSecuritronLauncher

0010A709 – WeapNVSecuritronSubmachineGun

00109A0C – WeapNVLongFuseDynamite

00109A0B – WeapNVMinePowderCharge

00109A0A – WeapNVCleaver

00106FEB – WeapNVMarksmanCarbineUnique

00106FEA – WeapNVMarksmanCarbine

00105CF6 – WeapNVLilyGauntlet

00105CF5 – WeapNVLilySword

001056D3 – WeapNVGrenadeRifleBroken

001056D2 – WeapMissileLauncherBroken

00103B1D – WeapNVLaserPistolUnique

0010108D – WeapNVDynamiteNoDrop

000FF576 – WeapNVGrenadeRifle

000FC335 – WeapNV9iron

000F82AA – WeapLaserRifleAlwaysCrits

000F7EAE – WeapPlasmaRifleAlwaysCrit

000F56F6 – WeapNVDriverUnique

000F56F5 – WeapNVCowboyRepeaterUnique

000F0F04 – WeapNVStraightRazor

000F0B12 – WeapNVHuntingShotgunUnique

000F062B – WeapNVBattleRifleUnique

000E9C3B – WeapNVServiceRifle

000E7655 – WeapNV9mmPistolUnique

000E6346 – WeapNVBinoculars

000E6064 – WeapNVPlasmaRifleUnique

000E5B17 – WeapNVVarmintRifleUnique

000E58BB – WeapNVBoxingGoldenGloves

000E5391 – WeapNVBoxingGloves

000E393B – WeapNVSingleShotgun

000E377A – WeapNVSilenced22Pistol

000E3778 – WeapNV9mmPistol

000BA0F3 – WeapNVDynamite

000E32F4 – WeapNV9mmSubmachineGunUnique

000E2C86 – WeapNV357RevolverUnique

000E2BFC – WeapHeavyIncinerator

000E2BF4 – WeapNVTriBeamLaserRifle

000CE569 – WeapNVMachete

000CE549 – WeapBooneSniperRifle

000CD53A – WeapNVCaravanShotgun

000CD539 – WeapNVTrailCarbine

000CD50E – WeapNVRebarClub

000CD50D – WeapNVBumperSword

00090A6B – WeapNVPulseGun

00090A6A – WeapNVGrenadeMachinegun

0009073B – WeapNVLaserRCW

00090727 – WeapNVPlasmaDefender

0009071F – WeapNVRechargerPistol

000906DF – WeapNVLightMachineGun

000906DA – WeapNVIncinerator

000906CF – WeapNVPlasmaCaster

0008F21E – WeapNVAssaultCarbine

0008F21C – WeapNVAntiMaterielRifle

0008F21A – WeapNVCowboyRepeater

0008F218 – WeapNVSilenced22SMG

0008F217 – WeapNV9mmSubmachineGun

0008F216 – WeapNV357Revolver

0008F215 – WeapNV44Revolver

0008F214 – WeapNVHuntingRevolver

0008F213 – WeapNV127mmPistol

0008ED0C – WeapNVLeverActionShotgun

0008ED0B – WeapNVHuntingShotgun

00004333 – WeapNVHuntingRifle

0008ED0A – WeapNVRiotShotgun

0007EA25 – WeapNVGrenadeLauncher

0007EA24 – WeapNVVarmintRifle

Ammunition

~~~~~~~~~~~~~~~~~~~~~~~~~~

00166F62 – Flamer Fuel Homemade

00166B5A – Small Energy Cell Turret

00165E7A – 20Ga Magnum

00165E79 – 12Ga Magnum

001613FF – 5mm HollowPoint

001613D4 – 127mm HollowPoint

00160C41 – 223

00160C40 – 9mm

0015FD42 – Pure Water

0015E8EE – 38 Special

0015E8ED – 44 Special

00158313 – Small Energy Cell Bulk

00158312 – Micro Fusion Cell Bulk

00158311 – Electron Charge Pack Bulk

0015830E – Electron Charge Pack MaxCharge

0015830D – Electron Charge Pack OverCharge

0015830C – Micro Fusion Cell MaxCharge

0015830B – Micro Fusion Cell OverCharge

00158307 – 40mm Grenade Incendiary

001582E0 – Small Energy Cell MaxCharge

001582DF – Small Energy Cell OverCharge

001582DA – 12Ga CoinShot

001429CF – 127mm

00140AA8 – 10mm JHP HandLoad

00140AA1 – 50MG HandLoad

00140AA0 – 308 JSP HandLoad

00140A9F – 556mm ArmorPiercing

00140A9E – 357 Magnum JFP HandLoad

0013E44C – Missile High Velocity

0013E44B – Missile High Explosive

0013E449 – 25mm Grenade High Explosive

0013E448 – 20Ga Slug

0013E447 – 12Ga Slug

0013E446 – 12Ga BeanBag

0013E445 – 50MG ArmorPiercing

0013E444 – 50MG Incendiary

0013E443 – 308 HollowPoint

0013E442 – 308 ArmorPiercing

0013E441 – 556mm HollowPoint

0013E440 – 556mm Surplus

0013E43F – 5mm ArmorPiercing

0013E43E – 4570SWC HandLoad

0013E43D – 4570 HollowPoint

0013E43C – 357 Magnum HollowPoint

0013E43B – 10mm HollowPoint

0013E43A – 9mm HollowPoint

0013E439 – 22LR HollowPoint

0013E438 – 44 Magnum SWCHandLoad

0013E437 – 44 Magnum HollowPoint

00121162 – 22LR Plinking

00121155 – MicroBreeder

00121150 – 5mm Surplus

00121133 – 4570

000E86F2 – 20Ga

00096C40 – 25mm Grenade

0008ED03 – 9mm

0008ED02 – 357 Magnum

0008ECFF – 50MG

0008ECF5 – 12Ga

0007EA27 – 22LR

0007EA26 – 40mm Grenade

0006B53E – Electron ChargePack

0006B53D – 5mm

0006B53C – 308

0006A80D – Mesmetron PowerCell

00029383 – Missile

0002937E – 44 magnum

00029371 – Flamer Fuel

00029364 – Alien PowerCell

0002935B – BB

00020772 – Small Energy Cell

00004485 – Micro Fusion Cell

00004241 – 10mm

00004240 – 556mm

Armor List Part 1


~~~~~~~~~~~~~~~~~~~~
00058FDF – PowerArmorTraining

000A6F78 – ArmorPowerT51bHelmet

000A6F77 – ArmorPowerT51b

00014E13 – ArmorPowerT45d

00014C08 – ArmorPowerT45dHelmet

0006B463 – TeslaPowerArmorHelmet

0006B462 – TeslaPowerArmorGO

00060C6F – OutcastPowerArmor

00138DC3 – ArmorVault34SecurityHelmet

00138DC2 – ArmorVault34Security

00134094 – ArmorRemnantsTeslaHelm

00133F31 – ArmorRemnantsTesla

0013316B – ArmorPowerNCRHelmet

0013316A – ArmorPowerNCRSalvaged

00133169 – ArmorGannonTeslaHelmet

00133168 – ArmorGannonTesla

00133167 – ArmorPowerRemnantsHelmet

00133166 – ArmorPowerRemnants

00129254 – ArmorNVNCRRangerCombat

00126500 – ArmorCombatReinforced

001264FF – ArmorMetalReinforced

001264FE – ArmorLeatherReinforced

0010D8DC – ArmorCombatBlack

000F3797 – ArmorFiendHelmetRare

00100633 – VMS15Rebreather Rebreather

00120853 – OutfitProstitute03 Wearable Prostitute Outfit

00120854 – OutfitProstitute01 Wearable Chained Prostitute Outfit

00120855 – OutfitProstitute02 Wearable Exposed Prostitute Outfit

00020420 – ArmorCombat Combat Armor

00020423 – ArmorLeather Leather Armor

00020426 – ArmorCombatHelmet Combat Helmet

00020429 – OutfitLucasSimms Sheriff’s Duster

0002042e – OutfitTunnelSnake01 Tunnel Snake Outfit

0002042f – ArmorRaider01 Raider Painspike Armor

00020432 – ArmorRaider01Helmet Raider Psycho-Tic Helmet

000c09d4 – MS03EnvironmentSuit Environment Suit

00140c38 – ArmorNVBoone01 1st Recon Survival Armor

00140c39 – ArmorNVBoone02 1st Recon Assault Armor

00140d46 – ArmorMetalHelmetReinforced Metal Helmet, Reinforced

0012116a – ArmorNVNCRTrooperMP NCR Military Police Armor

000c111a – Vault106GasMask Makeshift Gas Mask

00081792 – OutfitRepconCult Bright Brotherhood Robe

0008198c – KIDOutfitPrewarChildandWatch Pre-War Outfit and Watch

000c24f9 – MS04LeskosLabCoat Lesko’s Lab Coat

001428ec – JasonBrightoutfit Jason Bright’s Outfit

000425ba – VaultSuit101Utility Vault 101 Utility Jumpsuit

000e2dd0 – CowboyHat01 Desperado Cowboy Hat

00163119 – ArmorWhiteGloveSociety White Glove Society Attire

000e2f40 – HatVanceHat Vance’s Lucky Hat

000a3045 – OutfitMerc05 Merc Grunt Outfit

000e32f1 – HatVikkiBonnet Vikki’s Bonnet

00023030 – MS18RangerBattlearmor Ranger Battle Armor

000e3791 – HVExplosiveCollar Explosive Collar

000236d8 – PipBoyNPC Pip-Boy 3000

00023b62 – RavenRockCorpseArmorEnclave Enclave Power Armor

00104184 – VaultSuit21 Vault 21 Jumpsuit

Armor List Part 2

001046f8 – MS03VaultSuit21Armored Armored Vault 21 Jumpsuit

0000431e – VaultSuit101 Vault 101 Jumpsuit

0004443e – ArmorEnclave Enclave Power Armor

0004443f – ArmorEnclaveHelmet Enclave Power Helmet

001649dd – ArmorLegate Legate’s Armor

000a472e – ArmorNVPGSoldier Powder Gang Soldier Outfit

000a472f – ArmorNVPGPlain Powder Gang Plain Outfit

000a4730 – ArmorNVPGGuardArmor Powder Gang Guard Armor

000a4731 – ArmorNVPGSimple Powder Gang Simple Outfit

00104c23 – OutfitBennySuit Benny’s Suit

001251c9 – VFSArmorCombatBlackVanGraff Van Graff Combat Armor

00025083 – ArmorPowerUnplayable Power Armor

000854cf – OutfitBoSScribe Brotherhood Scribe Robe

001258c2 – OutfitFormalWear Formal Wear

001258c3 – FormalWearHat Tuxedo Hat

00145ec5 – HelmetNVNCRRangerCombat Ranger Helmet

000c5d34 – OutfitMerc06 Merc Cruiser Outfit

00025b83 – PipBoyGlove Pip-Boy Glove

001264fe – ArmorLeatherReinforced Leather Armor, Reinforced

001264ff – ArmorMetalReinforced Metal Armor, Reinforced

00126500 – ArmorCombatReinforced Combat Armor, Reinforced

000e6749 – ArmorNVGKSoldier Great Khan Soldier Armor

000e674a – ArmorNVGKSuit Great Khan Suit Armor

000e674b – ArmorNVGKArmored Great Khan Armored Leather

000e674c – ArmorNVGKSimple Great Khan Simple Armor

0006696d – OutfitMysteriousStranger Mysterious Stranger Outfit

00146f23 – Firehelmet Fire Helmet

0014722a – ArmorCombatHelmetReinforced Combat Helmet, Reinforced

000a6f77 – ArmorPowerT51b T-51b Power Armor

000e7091 – HelmetNVGKSpike Great Khan Spike Helmet

000a6f78 – ArmorPowerT51bHelmet T-51b Power Helmet

000c71e1 – RedRacerLabCoat The Surgeon’s Lab Coat

000c72fb – HatTakomaBaseballCap Takoma Park Little Leaguer Cap

000e78c6 – HatConstruction Construction Hat

00107af2 – VMS15BoomerOutfitWearable Janet’s Boomer Outfit

00127c6a – NVSlaveBackpack Slave Backpack

000c7c4e – ArmorTorcherMask Torcher’s Mask

000c7c54 – ArmorWanderersLeather Wanderer’s Leather Armor

0014823e – OutfitVeronicaRobes Veronica’s Armored Robes

001083e0 – CowboyHat02 Cattleman Cowboy Hat

001083e1 – CowboyHat03 Rawhide Cowboy Hat

000e89f3 – ArmorFiendHelmet01 Fiend Battle Helmet

000c8e07 – MS04AmorousAttire Naughty Nightwear

00129254 – ArmorNVNCRRangerCombat NCR Ranger Combat Armor

00028ead – ArmorReconHelmet Recon Armor Helmet

00028ff8 – KIDHatPartyChild Kid’s Party Hat

00028ff9 – HatPrewarBaseballCap Pre-War Baseball Cap

00028ffa – OutfitWastelandHat04 Ballcap with Glasses

00109a92 – OutfitBoomer1 Boomer Jumpsuit

00109a93 – OutfitBoomer2 Boomer Flightsuit

00089b52 – Underwear Underwear

0016a26f – OutfitVeronicaHood Veronica’s Hood

0010a0d0 – ArmorBoomerWeldingHelmet Welding Helmet

0010a427 – CowboyHat04 Rattan Cowboy Hat

0010a428 – CowboyHat05 Old Cowboy Hat

000eaddf – HatNVPsychicNullifier Psychic Nullifier

0014b053 – OutfitRaul Raul Armor

0014b054 – HatRaul Raoul Hat

000cafbe – VaultSuit77 Vault 77 Jumpsuit

0010b3e7 – OutfitBoomersCap Boomers Cap

0010b3e8 – OutfitBoomersHat Boomers Hat

0010b3e9 – OutfitBoomersHelmet Boomers Helmet

000ab491 – HatPoliceAdult Police Hat

000cb543 – UniqueArmorDefender Defender Armor

000cb544 – UniqueArmorCommando Commando Armor

000cb545 – ArmorUniqueWastelander Wastelander’s Gear

000cb549 – ArmorUniqueExplorer Explorer’s Gear

000cb54b – UniqueGlassesLuckyShades Lucky Shades

000cb5ef – ArmorUniqueCombat Shellshocked Combat Armor

000cb5f0 – ArmorUniqueCombatHelmet Shellshocked Combat Helmet

000cb5f3 – ArmorUniqueEnclave Enclave Shocktrooper Armor

000cb5f4 – ArmorUniqueEnclaveHelmet Enclave Shocktrooper Helmet

000cb5f5 – ArmorUniqueLeather Road Rascal Leather Armor

000cb5f6 – ArmorUniqueMetal Apocalypse Gladiator Armor

000cb5f7 – ArmorUniqueMetalHelmet Apocalypse Gladiator Helmet

000cb5fa – ArmorUniqueRecon Composite Recon Armor

000cb5fb – ArmorUniqueReconHelmet Composite Recon Helmet

000cb5fc – ArmorUniqueRaider01 Sharp-Dressed Raider’s Armor

000cb5fd – ArmorUniqueRaider01Helmet The Devil’s Pigtails

000cb5fe – ArmorUniqueRaider02 Hand-Me-Down Raider Armor

000cb5ff – ArmorUniqueRaider04 Highway Scar Armor

000cb600 – ArmorUniqueRaider04Helmet Pyro Helmet

000cb605 – OutfitUniqueEnclaveScientist All-Purpose Science Suit

000cb606 – OutfitUniqueMerc01 Merc Charmer Outfit

000cb607 – OutfitUniqueMerc02 Merc Troublemaker Outfit

000cb608 – OutfitUniqueMerc03 Merc Adventurer Outfit

000cb609 – OutfitUniqueMerc04 Wasteland Legend Outfit

000cb60a – OutfitUniqueMerc05 Merc Grunt Outfit

0006b464 – ArmorTeslaPower Tesla Armor

000cb60b – OutfitUniqueMerc06 Merc Cruiser Outfit

0006b465 – ArmorTeslaHelmet Tesla Helmet

000cb60c – OutfitUniquePrewarBusinesswearDirtyDARK Power-Suit Armor

000cb60d – OutfitUniquePrewarCasualwear Pre-War Casualwear

0006b467 – OutfitMysteriousStrangerHat Mysterious Stranger Hat

000cb60e – OutfitUniquePrewarNegligee Sleepwear

000cb60f – OutfitUniquePrewarSpring2 Pre-War Parkstroller Outfit

0002b385 – OutfitWastelandMerchant01 Roving Trader Outfit

0012b86d – GamblerMHat02 Suave Gambler Hat

0012b86e – GamblerMHat03 Well-Heeled Gambler Hat

0012b965 – VaultSuit34 Vault 34 Jumpsuit

0012b966 – VaultSuit11 Vault 11 Jumpsuit

000abbe2 – MQ04PlayerOutfit Pre-War Outfit and Watch

0010bee9 – HelmetNVNCRTrooperMP MP Trooper Helmet

0010c67c – OutfitJailhouseRocker Jailhouse Rocker

0006c587 – MountedVaultSuit101Armored Armored Vault 101 Jumpsuit

0010c876 – OutfitFollowersDoctor Followers Doctor Coat

0008c83c – OutfitMerc04 Merc Veteran Outfit

0010cda4 – OutfitGannonArcadesDoctor Arcade’s Lab Coat

000acd5a – OutfitElderMcNamara Brotherhood Elder’s Robe

000acda4 – GlassesThreeDog Sunglasses

000ccebf – HatNCR1stReconBeret 1st Recon Beret

0010d2cd – OutfitTrooperFatigues NCR Trooper Fatigues

000cd270 – HatNCRBeret Beret

0002d11b – HelmetMayorMacCready MacCready’s Helmet

0010d8db – BountyHunterDuster Bounty Hunter Duster

0010d8dc – ArmorCombatBlack Combat Armor

0002dc05 – ArmorLeatherUnplayable Leather Armor

000cdf63 – HatPartyDestroyed Destroyed Party Hat

Armor List Part 3

000ee483 – HelmetNVCLCenturion Centurion Helmet

000ee484 – HelmetNVCLVexillarius Vexillarius Helmet

000ee485 – HelmetNVCLRecruit Recruit Helmet

000ee486 – HelmetNVCLRecruitDecanus Recruit Decanus Helmet

000ee487 – HelmetNVCLPrime Prime Helmet

000ee488 – HelmetNVCLPrimeDecanus Prime Decanus Helmet

000ee489 – HelmetNVCLVeteran Veteran Helmet

000ee48a – HelmetNVCLVeteranDecanus Veteran Decanus Helmet

000ce552 – ArmorNVSpaceSuit Space Suit

000ce553 – ArmorNVNCRRangerPatrol NCR Ranger Patrol Armor

000ee68d – ArmorPowerBrotherhoodOfSteelT51B Brotherhood T-51b Power Armor

0014e834 – VMS49ExplosiveCollar Destroyed Collar

000ee68e – HelmetNVNCRTrooperGoggles Goggles Helmet

000ee68f – HelmetNVNCRTrooper Trooper Helmet

000ee690 – ArmorNVNCRTrooperFaceWrap NCR Face Wrap Armor

000ee691 – ArmorNVNCRTrooperBandoleer NCR Bandoleer Armor

000ee692 – ArmorNVNCRTrooper NCR Trooper Armor

000ee693 – ArmorNVNCRTrooperMantle NCR Mantle Armor

0004e6a0 – HelmetEyebot Eyebot Helmet

0010ea7f – GamblerMHat01 Dapper Gambler Hat

0010ea80 – GamblerFHat01 Stylish Gambler Hat

0010ea81 – GamblerFHat02 Fancy Gambler Hat

000cee21 – HelmetNVSpaceSuit Space Suit Helmet

000ef1cb – OutfitRepublican01 Caravaneer Outfit

000ef1cc – OutfitRepublican02 Field Hand Outfit

000ef1cd – OutfitRepublican03 Settler Outfit

000ef1ce – OutfitRepublican04 Prospector Outfit

0008f571 – ArmorTeslaPowerFX Tesla Armor

0002f563 – SlaveCollar Slave Collar

0008f775 – LLFFArmorRaider03Helmet Boogeyman’s Hood

000efb23 – VaultSuit3 Vault 3 Jumpsuit

0013002c – OutfitKimballSuit President Kimball’s Suit

001300af – VaultSuit19 Vault 19 Jumpsuit

001300b0 – VaultSuit24 Vault 24 Jumpsuit

0003064d – ArmorRecon Recon Armor

00110a71 – OutfitSlut01 ChainedSlutOutfit

00110a72 – OutfitSlut02 ExposedSlutOutfit

00110a73 – OutfitSlut03 SlutOutfit

00110a74 – OutfitKings Kings Outfit

00050e44 – HatParty Party Hat

000b1056 – OutfitPrewarBusinesswearDirtyDARK Grimy Pre-War Businesswear

000b17a0 – HelmetEyebotCaravanSpecial Crow’s Eyebot Helmet

00112daf – OutfitMemphisKid Memphis Kid Outfit

00133166 – ArmorPowerRemnants Remnants Power Armor

00133167 – ArmorPowerRemnantsHelmet Remnants Power Helmet

00133168 – ArmorGannonTesla Gannon Family Tesla Armor

00133169 – ArmorGannonTeslaHelmet Gannon Family Tesla Helmet

0013316a – ArmorPowerNCRSalvaged NCR Salvaged Power Armor

0013316b – ArmorPowerNCRHelmet Salvaged Power Helmet

00033078 – ArmorRadiationSuit Radiation Suit

0003307a – ArmorRadiationSuitAdvanced Advanced Radiation Suit

0003307c – ArmorRaider02 Raider Sadist Armor

0003307d – ArmorRaider03 Raider Badlands Armor

0003307e – ArmorRaider04 Raider Blastmaster Armor

0003307f – ArmorMetal Metal Armor

00033080 – ArmorMetalHelmet Metal Helmet

000f3797 – ArmorFiendHelmetRare Motor-Runner’s Helmet

00153a0e – OutfitJumpsuitRepconn Repconn Jumpsuit

00033598 – HelmetHockeyMask Hockey Mask

00133f31 – ArmorRemnantsTesla Remnants Tesla Armor

0017409d – OutfitJessupBandana Jessup’s Bandana

00134094 – ArmorRemnantsTeslaHelm Remnants Tesla Helmet

00073d57 – OutfitWastelandHat05 Bandana

00134490 – NVGenOliverCap General Oliver’s Cap

000340c1 – KIDHatPrewarCapKid Kid’s Baseball Cap

000340c3 – KIDOutfitPrewarChild Pre-War Kid’s Outfit

000340c4 – KIDOutfitPrewarChildOld Dirty Pre-War Kid’s Outfit

000340c8 – HatPrewarHat Pre-War Hat

000340cd – HatPrewarBonnet Pre-War Bonnet

000340cf – OutfitPrewarCasualwearDirty Dirty Pre-War Casualwear

000340d0 – OutfitPrewarSpring Pre-War Spring Outfit

000340d1 – OutfitPrewarSpringDirty Dirty Pre-War Spring Outfit

000340d7 – OutfitProjectPurityDoctor Lab Technician Outfit

000340d9 – OutfitRivetCityScientist Scientist Outfit

000340de – OutfitEnclaveOfficer01 Enclave Officer Uniform

000340e1 – KIDHatPoliceChild Kid’s Police Hat

000340e4 – KIDOutfitLittleLamplighter01 Kid’s Cave Rat Outfit

000340e6 – OutfitPrewarNegligee Sexy Sleepwear

000340e7 – KIDOutfitMayorMacCready Mayor MacCready’s Outfit

000340ed – VaultSuit87 Vault 87 Jumpsuit

000340ef – VaultSuit112 Vault 112 Jumpsuit

000340f2 – KIDVaultSuitChild101 Vault 101 Child’s Jumpsuit

000340f8 – KIDOutfitWastelandChild01 Ragamuffin Outfit

000340f9 – KIDOutfitWastelandChild02 Junior Officer Outfit

000340fa – KIDOutfitWastelandChild03 Wasteland Scout Uniform

000340fb – KIDOutfitWastelandChild04 Athlete of the Wastes Outfit

000340fd – GlassesBlackrimmed Eyeglasses

000340fe – OutfitWastelandDoctor01 Wasteland Doctor Fatigues

000340ff – OutfitWastelandDoctor02 Wasteland Surgeon Outfit

00034105 – MS18RangerHelmet Ranger Battle Helmet

0003411a – OutfitJumpsuitRobco RobCo Jumpsuit

0003411b – OutfitJumpsuitRedRacer Red Racer Jumpsuit

00034122 – OutfitMerc01 Merc Charmer Outfit

00034123 – OutfitMerc02 Merc Troublemaker Outfit

00034124 – OutfitMerc03 Merc Adventurer Outfit

00034125 – OutfitEulogyJones Eulogy Jones’ Suit

00034126 – OutfitEulogyJonesHat Eulogy Jones’ Hat

Armor List Part 4

00074296 – HeadWrap01 Head Wrap

00074334 – HeadWrap04 Head Wrap

00074335 – HeadWrap03 Head Wrap

00074336 – HeadWrap02 Head Wrap

0007494c – KIDOutfitWastelandChild05Hat Blast Off Helmet

00074950 – KIDOutfitWastelandChild01Hat Ragamuffin Tophat

00074952 – KIDOutfitWastelandChild03Hat Wasteland Scout Hat

001350ef – OutfitCass Cass’ Outfit

00014c08 – ArmorPowerT45dHelmet T-45d Power Helmet

00014e13 – ArmorPowerT45d T-45d Power Armor

00015038 – PipBoy Pip-Boy 3000

00075201 – ArmorPowerBrotherhoodOfSteelT45D Brotherhood T-45d Power Armor

0011689a – OutfitTrenchcoat Trenchcoat

0011689b – OutfitFedoraHat Fedora

001168a4 – VMS18WhiteGloveMask White Glove Society Mask

00116e26 – VFSCalebMcCafferyHat Caleb McCaffery’s Hat

00096cb7 – OutfitTenpenny Tenpenny’s Suit

001370d6 – OutfitNVSlave1 Slave Rags

001370d7 – OutfitNVSlave2 Slave Rags

001370fd – NVSlaveHat01 Slave Scarf

001370fe – NVSlaveHat02 Slave Scarf

000b73f1 – VaultSuit108 Vault 108 Jumpsuit

000b73f2 – VaultSuit106 Vault 106 Jumpsuit

000b73f3 – VaultSuit92 Vault 92 Jumpsuit

001176e3 – OutfitVivaVegas Viva Las Vegas

000b75e2 – HatPartyStanley Party HatStanley

000d7779 – HVBrokenArmorPowerHelmet Broken Power Helmet

000d777a – HVBrokenArmorRecon Broken Recon Armor

000d777b – HVArmorPowerBroken Broken Power Armor

00157cd2 – ArmorLeatherGladiator Gladiator Armor

000b7f53 – HatNCRBoonesBeret Boone’s Beret

00158615 – OutfitFollowersDoctorUnique Followers Lab Coat

0007836e – MS14PowerArmorMorphine Prototype Medic Power Armor

00078643 – KIDOutfitLittleLamplighter01Hat Kid’s Murray the Mole Hat

00078644 – ArmorRaider02Helmet Raider Arclight Helmet

00078645 – ArmorRaider03Helmet Raider Wastehound Helmet

00078647 – OutfitEnclaveOfficer01Hat Enclave Officer Hat

00078648 – OutfitWastelandMerchantHat Roving Trader Hat

00138dc2 – ArmorVault34Security Vault 34 Security Armor

00138dc3 – ArmorVault34SecurityHelmet Vault 34 Security Helmet

00018de5 – OutfitWasteland01 Brahmin-Skin Outfit

00079f09 – VaultSuitUtilityDad Dad’s Wasteland Outfit

0015a935 – ArmorNVpapakhanHelmet Papa Khan Helmet

0015a937 – NVPapaKhanArmor Papa Khan Armor

0011a970 – ArmorMask White Mask

0013b1a8 – NVLegionExplorerAuraToken Aura Token Kicker

0009b185 – KIDOutfitWastelandChild04Hat Kid’s Ballcap with Glasses

0009b186 – OutfitWastelandHat01 Motorcycle Helmet

0009b188 – OutfitWastelandHat03 Biker Goggles

0009b189 – OutfitWastelandHat02 Stormchaser Hat

0001b5bd – OutfitEnclaveScientist Enclave Scientist Outfit

0005b6e8 – ArmorRaider04Helmet Raider Blastmaster Helmet

0005b6ea – KIDOutfitWastelandChild05 Blast Off Pajamas

0011bacb – PimpBoy Pimp-Boy 3 Billion

0011bcf8 – PimpBoyNPC PimpBoy 3 Billion

0001ba00 – OutfitWasteland02 Wasteland Wanderer Outfit

0005bb63 – OutfitPrewarCasualwear2 Pre-War Relaxedwear

0005bb66 – OutfitPrewarSpring2 Pre-War Parkstroller Outfit

0005bb6f – OutfitPrewarCasualwear2Dirty Dirty Pre-War Relaxedwear

0005bb70 – OutfitPrewarSpring2Dirty Dirty Pre-War Parkstroller Outfit

0013bf53 – ArmorNVCaesar Caesar’s Armor

0011bee2 – OutfitAmbassadorCrocker Ambassador Crocker’s Suit

0007c109 – ChildBlastoffHelmet ChildBlastoffHelmet

0007c17d – MS03StealthHat Shady Hat

0001c295 – GlassesReadingClr Tinted Reading Glasses

0001c296 – GlassesReading Reading Glasses

0005c682 – OutfitPrewarBusinesswearDirty Dirty Pre-War Businesswear

0005c99f – GlassesShades Sunglasses

0005c9a0 – GlassesDoctorLi Doctor Li’s Glasses

0005c9a1 – GlassesTortiseshell Tortiseshell Glasses

000fcebb – ArmorFiendHelmet02 Fiend Warrior Helmet

000fcebc – ArmorFiendHelmet03 Fiend Helmet

0001cbdb – OutfitWasteland03 Wasteland Settler Outfit

0001cbdc – VaultLabCoat Vault Lab Uniform

000fd175 – VaultSuit22 Vault 22 Jumpsuit

0007cfef – CG00BirthSkirt BirthSkirt

0013d3b5 – ArmorLightAudioTemplate ArmorLightAudioTemplate

0013d3b6 – ArmorHeavyAudioTemplate ArmorHeavyAudioTemplate

0003d1fe – MS13Collar Slave Collar

000fd561 – OutfitNVJumpsuitRaulPetroChico Raul’s Petro-Chico Jumpsuit

000fd771 – VaultSuit3Utility Vault 3 Utility Jumpsuit

0005dc82 – GlassesReadingChild GlassesReadingChild

0013e25a – HelmetNVLegate Legate Helmet

0015e35d – OutfitGeneralOliver General Oliver’s Uniform

0003e54a – RegulatorDuster Regulator Duster

0015ea6d – OutfitRaulJumpsuitArmor Raul Jumpsuit Armor

0003e591 – MS03SurgicalMask Surgical Mask

0013eb32 – ArmorPlasticAudioTemplate ArmorPlasticAudioTemplate

0013eb33 – ArmorMediumAudioTemplate ArmorMediumAudioTemplate

0013ec03 – ArmorNVNCRDeadTrooper01 NCR Trooper Armor

0013ec04 – ArmorNVNCRDeadTrooper02 NCR Trooper Armor

0013ec05 – ArmorNVNCRDeadTrooper03 NCR Trooper Armor

0013ec06 – ArmorNVNCRDeadTrooper04 NCR Trooper Armor

0013ec07 – ArmorNVNCRDeadTrooper05 NCR Trooper Armor

0015ef66 – ArmorCombatReinforcedMark2 Combat Armor, Reinforced Mark 2

0015ef67 – ArmorCombatHelmetReinforcedmark2 Combat Helmet, Reinforced Mark 2

0015ef8b – CassHat Cass’s Hat

0001ea6d – OutfitPrewarCasualwear Pre-War Casualwear

0013f297 – ArmorPowerAudioTemplate ArmorPowerAudioTemplate

0013f3a2 – DamWarPowerArmor DamWar power armor

0013f3a3 – DamWarEnclaveOfficer DamWar Enclave Officer

0013f3a4 – DamWarLegion DamWar Legion

0013f3a5 – DamWarCenturion DamWar Centurion

0013f3a6 – DamWarEnclaveScientist DamWar Enclave Scientist

0013f3a7 – DamWarRanger DamWar Ranger

0013f3a8 – DamWarCombatRanger DamWar Combat Ranger

0013f3a9 – DamWarGreatKhan DamWar Great Khan

0013f3aa – DamWarTrooper DamWar Trooper

0013f3ac – DamWarCombatRangerHelm DamWar Combat Ranger Helmet

0013f3ad – DamWarLegionHelm DamWar Legion Helmet

0013f3ae – DamWarFaceMask DamWar Face Mask

0013f80e – OutfitJumpsuitHooverDamCivilian Civilian Engineer Jumpsuit

0013f80f – OutfitJumpsuitHooverDamNCR NCR Engineer Jumpsuit

0011f87b – OutfitNCRRangerCivilian01 Ranger Red Scarf Outfit

0011f87c – OutfitNCRRangerCivilian02 Ranger Vest Outfit

0011f87d – OutfitNCRRangerCivilian03 Ranger Casual Outfit

0011f87e – OutfitNCRRangerHat01 Ranger Brown Hat

0011f87f – OutfitNCRRangerHat02 Ranger Grey Hat

0011f880 – OutfitNCRRangerHat03 Ranger Tan Hat

0011f881 – GlassesNCRRangerCivilian Authority Glasses

000bf6fd – OutfitJumpsuitTLHandyman Handyman Jumpsuit

0015fd5c – ChineseStealthArmor Chinese Stealth Armor

0015fd5d – ChineseStealthHelmet Chinese Stealth Helmet

0007836e – Prototype Medical Power Armor

Accessories

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

00147620 – ModNV127mmPistolSilencer

00129878 – ModNV10mmPistolSilencer

0010C86F – ModNVSilenced22SMGDrums

0010C86E – ModNVMissileLauncherGuidanceSys

0010C86D – ModNVGatlingLaserCFFrame

0010C86C – ModNVGatlingLaserFocusOptics

0010C86B – ModNVPlasmaRifleMagneticAccelerator

0010C86A – ModNVLaserRifleBeamSplitter

0010C869 – ModNVLaserRifleFocusOptics

0010C868 – ModNVLaserRifleScope

0010C867 – ModNVMinigunHighSpeedMotor

0010C866 – ModNVMinigunDampedSubframe

0010C865 – ModNVSniperRifleCarbonFiberParts

0010C864 – ModNVSniperRifleSuppressor

0010C863 – ModNVAssaultCarbineExtMags

0010C862 – ModNVHuntingRifleExtMag

0010C861 – ModNVHuntingRifleCustomAction

0010C860 – ModNVHuntingRifleScope

0010C85F – ModNVFlamerExpandedTanks

0010C85E – ModNV10mmSMGRecoilCompensator

0010C85D – ModNV10mmSMGExtMags

0010C85C – ModNV44RevolverHeavyFrame

0010C85B – ModNV44RevolverScope

0010C859 – ModNV10mmPistolLaserSight

0010C858 – ModNV10mmPistolExtMags

0010C857 – ModNVGrenadeMachinegunHSKit

0010C856 – ModNVGrenadeRifleLongBarrel

0010C855 – ModNVPlasmaCasterHSElectrode

0010C854 – ModNVLaserRCWRecycler

0010C852 – ModNVLightMGExpandedDrums

0010C851 – ModNVServiceRifleForgedReceiver

0010C850 – ModNVServiceRifleUpgradedSprings

0010C1AD – ModNVFatManLittleBoyKit

0010B968 – ModNV9mmSMGLightBolt

000F18FC – ModNV9mmSMGDrums

000F0FE9 – ModNVHuntingShotgunChoke

000F0FE8 – ModNVHuntingShotgunLongTube

000EEEDB – ModNVVarmintRifleNightScope

000EEEDA – ModNV357RevolverLongBarrel

000EEED9 – ModNV357RevolverHDCylinder

000EEED8 – ModNVVarmintRifleExtMags

000EEED7 – ModNVVarmintRifleSilencer

000EED3D – ModNV9mmPistolExtMags

000EED3C – ModNV9mmPistolScope

000EED3B – ModNVCowboyRepeaterMapleStock

000EED3A – ModNVCowboyRepeaterLongTube

000EED39 – ModNVCowboyRepeaterCustomAction

000EEA72 – ModNVBrushGunForgedReceiver

000EEA70 – ModNVTrailCarbineScope

Perks


00165AF0 – SplashDamage

00165AEF – PlasmaSpaz

00165AEC – TheProfessional

00165AE6 – NukaChemist

0016581B – HandLoader

00165816 – VigilantRecycler

00165815 – JuryRigging

0016578B – ShotgunSurgeon

00165789 – LaserCommander

001656FD – RadChild

00165449 – Stonewall

00165447 – UnstoppableForce

00165446 – Slayer

001651B6 – HitTheDeck

00165182 – CenterOfMass

00165181 – SprayAndPray

00165180 – FerociousLoyalty

00165118 – FriendOfTheNight

00164ED1 – LooseCannon

0014609F – PiercingStrike

0014609E – SuperSlam

0014609D – RunNGun

0014609C – HeaveHo

0014609B – PackRat

0014609A – Meltdown

00146099 – LivingAnatomy

00146098 – LongHaul

00146097 – WeaponHandling

00146096 – TravelLight

00138562 – Cowboy

00137B02 – BuiltToDestroy

00137AFE – GoodNatured

00137800 – MissFortunePerk

001377FE – QuickDraw

001377FD – RapidReload

001361B4 – ConfirmedBachelor

001361B3 – CherchezLaFemme

00135F75 – Purifier

00135F18 – Hunter

00135F05 – Kamikaze

00135EC9 – GhastlyScavenger

00135EC8 – TriggerDiscipline

00135EC7 – FastShot

00135EC6 – SmallFrame

00135EC5 – HeavyHanded

00135EC4 – FourEyes

00135EC3 – MathWrath

0010F09E – Retention

00099834 – GrimReaperSprint

0009982D – Chemist

00099828 – Commando

00099827 – ChemResistant

00094EC4 – AdamantiumSkeleton

00094EC1 – Finesse

00094EBF – FastMetabolism

00094EBD – NightPerson

00094EBC – Cannibal

00094EBB – Gunslinger

00094EBA – BloodyMess

00094EB9 – LadyKiller

00094EB8 – BlackWidow

0007B202 – ActionGirl

00044CB1 – IntenseTraining

00044CB0 – Infiltrator

00044CAF – ConcentratedFire

00044CAA – ParalyzingPalm

00044CA9 – LeadBelly

00044CA7 – NerdRage

00031DE5 – Explorer

00031DE3 – FortuneFinder

00031DE1 – Comprehension

00031DE0 – Toughness

00031DDE – StrongBack

00031DD9 – Entomologist

00031DD8 – Educated

00031DD3 – SwiftLearner

00031DCC – Ninja

00031DC5 – SolarPowered

00031DC4 – ComputerWhiz

00031DC2 – RoboticsExpert

00031DBD – Tag

00031DBC – MysteriousStranger

00031DBB – BetterCriticals

00031DBA – ActionBoy

00031DB7 – LightStep

00031DB5 – AnimalFriend

00031DB4 – Sniper

00031DB3 – SilentRunning

00031DB2 – Pyromaniac

00031DB1 – LifeGiver

00031DAD – MisterSandman

00031DAC – HereandNow

00031DAB – DemolitionExpert

00031DAA – Scrounger

00031DA9 – RadResistance

~~~~~~~~

Snow Globes

Goodsprings:

In Goodsprings Cemetery. On the second grave to the west of the Courier’s (open) grave, at the northern edge of the cemetery (near the water tower). The grave is the only one in the area with rubble on top; the snow globe can be found among it, in front of the marker. 0015db3a

Hoover Dam:

In the Hoover Dam visitor center, sitting on the welcome desk. 0015db39

Mormon Fort:

In the Old Mormon Fort. As soon as you enter the fort, turn right, go all the way to the corner, and enter the door to the tower. The snow globe is located upstairs on a shelf. 0015db37

Mt. Charleston:

In Jacobstown lodge. The snow globe is sitting on the reception desk. 0015db38

Nellis AFB:

Nellis Air Force Base, Nellis Boomer Museum. The snow globe is located on the table to the right, immediately after entering the building. 0015db3c

Test Site:

In the cocktail lounge of the Lucky 38 Casino. The snow globe is on the counter “behind” the middle cash register with a green lamp next to it (you must first speak with Mr. House to gain access to this area). 0015db3b

The Strip:

In the Vault 21 Hotel, on the nightstand in Sarah’s average-locked room in the northeast corner of Vault 21, next to the buyable room. You can pickpocket Sarah for the keys if necessary. 0015db3d

Sierra Madre:

Located near Dean’s Secret Stash in the upper levels of Salida del Sol North. From the southern-most entrance to Salida del Sol South (inside a house in Salida del Sol North), proceed down the stairway and out to the street, then look behind you for the entrance hole in the wall above. This area can be reached by going up the stairs located around the corner to the southeast and following the rooftops back toward the hole. xx00fe80

Zion National Park:

Found in the general store in the northwestern part of Zion, on the bottom shelf of a broken cabinet behind the counter. xx00edf5
Big MT Gametitle-FNV OWB Found in the X-17 Meteorological Station, in the room on the catwalk next to the model houses. xx00cdc6

Lonesome Road:

Found at the Junction 7 rest stop just past the High Road. When leaving the High Road, take a right, the shop is at the bottom of the hill. The snow globe is upstairs, inside a fallen bookshelf. xx004687

Easy Experience

This glitch requires a 25 Speech skill level. Go to Camp McCarran, and talk to Angela Williams in the science lab. Choose the “I have some questions for you.” option followed by the “What’s your role here?” option. After she answers, choose the “What do you think of Dr. Hildren?” option. After she answers, choose “[Speech 25] He seemed focused on results. Maybe not so much on people.” You will get 28 experience points each time you do this, and it can be repeated as many times as desired.

This glitch requires a 30 Speech skill level and neutral or friendly with NCR. Go to Camp McCarran, and talk to Sergeant Bitter-Root. You should be able to find him in one of the tents. Ask him about his name, and then there will be an option for a 30 Speech skill level attempt. You can keep saying “Bitter-Root. You have an unusual name.”, and each time you say it, you can do the Speech attempt again. Simply say “Bitter-Root. You have an unusual name.”, do the Speech attempt, ask to talk about something else, and then repeat the process as many times as desired.

This glitch requires a 30 Speech skill level or the “Confirmed Bachelor” perk and friendly with NCR. Go to HELIOS One, and the woman should automatically talk to you. Once she allows you access to HELIOS One, you should be able to start the “That Lucky Old Sun” mission. Proceed with the mission, and talk to Fantastic and Ignacio Rivas. While talking to Rivas, make sure you get him to reveal that he is a Follower of the Apocalypse by using Speech or Confirmed Bachelor, and agree with his ideals about peace or say you are neutral. Do the mission regularly until you get to the point where you activate the Mainframe Terminal. Configure the Power Grid to “5. Full Region (Emergency Output Level)”. Finish the mission by hitting the Reflector Control Panel outside on top of the tower. Go back to Ignacio Rivas, and choose the “I overloaded the plant. No one…..” option. That option will never disappear. Keep selecting that option to get 350 XP, 3 Stimpacks, and 2 Doctor’s Bags.

If your Speech skill level is 50 or higher, you can persuade Old Ben to offer his escort services to the local bar. You will get 61 XP each time you complete this Speech Challenge. If you follow him back to the bar afterwards and wait until he sits down, you can speak to him again and repeat the same Speech Challenge as many times as desired. You can find Old Ben sitting by a fire close to The King headquarters in Freeside.

This glitch requires a high Speech skill level and 8 Intelligence skill level. Go to the Camp McCarran Terminal building inside Camp McCarran. Talk to the guy at the far end of the building, in the left corner. He is the leader and gives you multiple quests. Accept the interrogation quest, then go meet the woman upstairs to start the quest. When you get in the room to talk to Sirus, pick the “Intelligence” option first, the “Speech” option next, and then the “Intelligence” option. Any of the three “Intelligence” options work. Then, select the “Speech” option (which should now be grayed out), and cycle through the “Intelligence” options. You will get 50 XP every time you cycle through the options.

Go to Vault 11, and you will get a quest to find out what happened there. Once you get the overseer’s passcode and enter it into her computer, you will be led to the “sacrificial chamber”. Use a Stealthboy to get past everyone, and when the walls on the left open (as you walk in), go into the door and access the computer mainframe. You will be given three options, “Override” and “Download” for two conversations. Select the second download to get 500 XP. Do not exit the mainframe. Just keep selecting that option to get 500 XP each time. Repeat this as many times as desired.

This glitch requires a 35 Barter skill level. Go to Cottonwood Cove (in the southeast corner of the map alongside the river). You will meet a man named Aurelius of Phoenix (he sometimes wanders out of the camp). Speak to him, and choose to barter with his camp for ammunition and supplies. Select this option will get you 35 XP. Keep selecting that option to get 35 XP each time. Repeat this as many times as desired.

This glitch requires a 35 Medicine skill level. Once you gain access to the main strip, find Victor outside the Lucky 38 Casino. He will tell you that Mr. House wants to meet you. Follow him inside, and go up the elevator. Speak with Mr. House (the giant television face that looks like Howard Hughes). Find the dialogue choice pertaining to needing to ask him a few questions. Then, ask “Who exactly are you, Mr. House?”, and choose “You appear to be a computer, not a man”. Next, select the Medicine skill check response, “The lifespan you’re claiming is impossible, except for ghouls and super mutants.” You will then get 35 XP (or 39 XP if you have the Swift Learner perk). You can repeat this as many times as desired.

This glitch requires a 50 Barter skill level. In “The House Always Wins, I” quest, when you meet Mr. House for the first time, he will ask you to get his chip. When he tells you the deal is 1,000 caps, refuse it. Keep refusing his offers after bartering until he tells you to come back. After you talk to him again, select the following choices: “Tell me your terms again?”, “The chip is worth far more than that”, then “Still not interested”, and repeat as many times as desired.

Gamble in a casino, and play roulette. You will get 100 XP no matter if you win or lose.

Infinite Caps

Go to the town of Primm, and successfully complete the “My Kind Of Town” quest to get them a new sheriff. Wait 3 to 7 in game days for the Vikki and Vance Casino to open again in Primm. Then, go to the Vikki and Vance Casino, and either win as many chips as possible from gambling or exchange as many caps for chips as possible. Go to the cash register to trade the chips in for caps. You will get the equivalent for the chips in caps, but you will still retain all your chips. Simply keep trading in the chips for caps to get as many caps as desired. Note: This glitch was done on an unpatched version of the game.

Go to a weapons and/or armor merchant, and see if they have two of the same weapon or armor for sale. If you can afford it, get the overall most expensive item at the lowest condition. For instance, if they have two Raider Sadist Armors at 45% and 76$, but also has two Flamers at 20% and 8%, then choose the Flamers. Purchase the cheapest of the two items, and then immediately sell it back to the merchant. Buy it again, and sell it back to them again. Usually the second, but sometimes the third time, you buy the same item from them, and it will appear in your inventory at 100% condition. Sell it back to them, and it will reappear in their inventory at the original low % condition. Buy it again, and it will appear at 100% condition. Repeat this until they have no more caps. If you wait three days after they run out of caps, they will have new stock and approximately 650 caps. The longer you wait, the more robust their inventory will be and the more caps they will have. Note: This glitch can cause the game to freeze. It is recommended you save your game often when doing this just in case the game freezes.

Successfully complete the “Wang Dang Automatic Tango” quest to find Fisto, a Sexbot. Then, go to Silver Rush Casino, and talk with Fisto next to the roulette table. He will offer his services. Choose the “No thanks” response to get 10 caps. You can keep selecting this answer as many times as desired to get 10 caps each time.

Play the “I Put A Spell On You” quest (you start the “I Put A Spell On You” quest through the Caesar’s legion quest line), and complete up to the part where you blow up the monorail and have to go talk to Colonel Hsu. Note: Make sure you have successfully blackmailed Private Crenshaw first. You will have the option to tell him who blew up the monorail. After you tell him who it was, you will have to provide proof. Tell him Private Crenshaw had explosives and plans for the operation bearing Caesar’s emblem. He will award you 100 caps. You can keep doing this to get 100 caps each time. -From: SummerSinner

Easy Caps

If you lose in any of the gambling games and then reload your saved game, the game will force you to wait 30 seconds to prevent you from cheating. However, there is a way around it. When you are at the slot machines, do not exit slot machine mode to reload your game when you lose. Instead, once the wheel stops spinning and your results are shown, pause the game and reload your saved game. As long as you do not exit slot machine mode before reloading, you will not be forced to wait 30 seconds after reloading. To make easy money, try the slot machine at its maximum of 200 tokens. Never try more than twice at a time. If you lose both spins, just reload your saved game. If you win one of the two times, save your game and continue. Note: This glitch was done on an unpatched version of the game.

In Guardian Peak, you will meet an NCR soldier who is wounded. Through some Speech checks, you can get him to give you his gun for escorting him out of the cave that he is in. When you get to the entrance of the cave with him in tow, he will speak, and you can keep asking him for his rifle, which he will give you along with ammunition. Note: This is best done after getting the perk that allows for over encumbered fast travel.

Free Repairs

The following glitch allows you to repair all items to the player’s current repair level without using any caps. You first must have the Confirmed Bachelor perk and enough caps to cover the repair cost of the item. When you arrive at the Mohave Outpost to get the pardon for the new sheriff of Primm, during the conversation with Major Knight, a Confirmed Bachelor speech option is available. Select it, and whenever you do repairs through him, the item will get repaired to your repair level, but no caps will be deducted from your inventory. This can be very useful when combined with any of the “Infinite caps” glitches, and results in your player having all items at 100% condition (even items like the Fat Man, where replacement parts are difficult to find).

Infinite Magazines

Go to Old Mormon Fort in Freeside. Find Julie Farkes inside the Fort. Choose the dialogue option to help them get medical supplies. Go through the dialogue options to hear one that tells you that she just got a shipment of magazines. Then, choose the “I have some medical supplies to drop off” option. There will then be three options; choose the “Rad-Away” option, as it is the easiest one of the three to find. You only need to leave one thing if you do not care about fame. Every time you give them something, you will gain more fame. After you give them the supplies, choose the “I’d like to buy medical supplies” option. There are a few aid supplies there that you can get if desired, but they will not regenerate. In the supply list, you can find the magazines. Buy any desired magazines, and then exit. You can then choose the option to give med supplies again. This time you do not need to give them anything; simply choose the “Never mind” option. Go back to “Buy medical supplies”, and you can repeat the process for more magazines. You repeat this as many times as desired as long as you choose to drop off supplies first. You can even come back to do it again at a later time. You can get the following magazines: Fix-in’ Things (Repair +10), Lad’s Life (Survival +10), Meeting People (Speech +10), Programmer’s Digest (Science +10), Salesman Weekly (Barter +10), and Today’s Physician (Medical -10).

Easy Kills

Purchase or find the Anti-Material Rifle. Then, equip it with incendiary rounds. Target an enemy or enemies with it in VATS, then close VATS. You will not use any ammunition, but they will still be on fire and lose health. You will not aggro enemies or friendlies. Also, you will not lose Karma or Reputation with each kill. This glitch is very useful if you need to kill a NCR/Legion that has a weapon or item on them. Note: This glitch was done on an unpatched version of the game.

Easy Stealing

Find a place to hide that is out of the line of sight of all surrounding NPC’s, and save the game. Then, pick up an item by pressing [Z], and drag it to your hiding spot. Once it says you are “hidden”, press [E] to add it to your inventory. If you lose any Karma, reload your saved game, and try again. A good place to do this trick at is Gloria Van Graff’s energy weapons shop in Silver Rush, Freeside. You can do this with any of the items on the counter, and there is a hiding spot on the back side of the room.

Easy Speech

This glitch requires a 20 Speech skill level. Talk to the 10 of Spades in Camp McCarren. You may first need to find out about Corporal Betsy’s trauma. Start a dialogue with him, and select “I heard about what happened to Corporal Betsy”, then “Tell me what happened”. The next options will be the Speech Check or “If you were unconscious, how could you have done anything?” Do the Speech Check, and then the other option will be the only one available except “Never mind”. After you select the unconscious option, the Speech Check will be available again, but grayed out. However, you can still keep pressing [E], and they will alternate. Even though the Speech Check is grayed out, it still counts as a pass.

Easy Hacking, Speech, and Stealing bonuses

Save the game before starting a dialogue with a Speech bonus, hacking a computer, lock picking, or pick pocketing. Then, simply reload the game if you fail the challenge.

Easy hacking

To always hack successfully, go to the terminal, and save the game. Then, start the sequence. If you fail, just reload your saved game, and try again until you do it successfully.

Only use three attempts during a hack, so you leave yourself with one to back out. Then, go back to the attempts screen, and you will have four more chances. Repeat this as many times as desired. -From: Brett Grimes

If you move your cursor throughout the symbols, sometimes you will highlight a group of symbols that you can enter as the password. They usually start with “(“, “<“, “[“, or “{“, have different characters in the middle, and end with the same symbol that it started with, except in reverse, such as “)”, “>”, “]”, or “}”. This will completely refill your password attempts, or delete “dud” words. -From: Brett Grimes

Chinese Stealth and Desert Ranger Combat Armor locations

Chinese Stealth Armor location

Enter the offices in Hoover Dam, and find the room with radiation signs around it. In that room are barrels of goo. To the left is a stack of crates. One of the crates contains the armor. There are two sets, so you can make repairs.

Desert Ranger Combat Armor location (“Honest Hearts” DLC)

The Desert Ranger Combat Armor is in Zion, Stone Bones Cave in Sorrows Camp in the “Honest Hearts” bonus downloadable content. It is the best non-power armor in the game, and has no faction connections.

Spacesuit Location

Go to the REPCONN rocket factory where the “Come Fly With Me” mission takes place. Go to the basement where Chris goes when they are about to launch the rocket and asks for spare parts. In this room to the left side as you enter is a shelf with an orange suit and a helmet that resembles a fish bowl. Pick them up. When you wear them, they look like something from a 1960’s comic book. The Spacesuit gives a good amount of RAD resistance, but has a low DT and breaks easily.

Unique Weapon Locations

Search the indicated locations to find all unique weapons:

.357 Magnum Revolver – Lucky:

In Primm at The Bison Steve Hotel, in a floor safe (requires 75 Lockpick skill level) behind the cash register of the Gift Shop (northeast room).

.44 Magnum Revolver – Mysterious Magnum:

Owned by the Lonesome Drifter, by the Sunset Sasparilla Billboard, close to El Dorado Dry Lake.

9 Iron – Nephi’s Golf Driver:

Carried by a Fiend named Driver Nephi, in his territory.

9mm Pistol – Maria:

On Benny, when you kill him.

9mm Submachine Gun – Vance’s Submachine Gun:

In Win’s Hideout, inside the safe.

Alien Blaster:

Locate the large spaceship north and a little east of Horowitz Farmstead (east of Brooks Tumbleweed Ranch), then kill the Alien Captain. Note: Wild Wastleland trait is required.

BB Gun – Abilene Kid LE BB Gun:

Inside the Fiend’s Shack, lying on a shelf.

Bladed Gauntlet – Cram Opener:

In Camp McCarran, owned by Little Buster. Note: After talking to him at Camp Mcarran his corpse sometimes spawns in an alley in Freeside with the weapon.

Boxing Gloves – Golden Gloves:

Inside Lucky 38 Casino, on the upper bar of the casino floor.

Bumper Sword – Blade Of The East:

In Legate’s Camp, carried by Legate Lanius.

Cleaver – Chopper:

On the stove of Wolfhorn Ranch.

Combat Knife – Chance’s Knife:

In Chance’s Grave.

Cowboy Repeater – La Longue Carabine:

In Camp McCarran, carried by Corporal Sterling, whom you must kill to get it.

Displacer Glove – Pushy:

Inside the Ruby Hill Mine, on the body of a Jackal Gang member.

DogTag Fist – Recompense Of The Fallen:

In Aurelius’ desk, on the upper floor of the main building in Cottonwood Cove.

Euclid’s C-Finder:

On the Freeside Streets, carried by Max, in and around Nick and Ralph’s. To use the weapon, you must supply power to ARCHIMEDES II during the “That Lucky Old Sun” mission. You can either buy it for 1000 caps or use pickpocket when he is sleeping.

Fat Man:

In Quarry Junction, near the skeleton by the southern silt pool. It is also occasionally found on prospector corpses.

Fire Axe – Knock Knock:

In the Camp Searchlight Fire Station, in the restrooms.

Frag Grenade – Holy Frag Grenade:

In Camp Searchlight, in the basement of the eastern church. Note: Wild Wastleland trait is required.

Gauss Rifle – YCS/186:

At the Mercenary Camp; Wild Wasteland trait must not be taken.

Grenade Machine-gun – Mercy:

On the floor of Dead Wind Cavern, near a dead BoS Paladin.

Grenade Rifle – Thump-Thump:

At the Nellis Array, lying on the floor near the Ant mound.

Hunting Shotgun – Dinner Bell:

At The Thorn, in the sewers in front of Westside. You must complete the “Bleed Me Dry” quest given by Red Lucy.

Laser Pistol – Pew Pew:

After completing “The Legend Of The Star” quest, it will be on the body of Allen Marks.

Laser Rifle – AER14 Prototype:

Inside the Vault 22 Common Area, on the blocked stairwell only accessible from the fifth level (Pest Control).

Lead Pipe – The Humble Cudgel:

Inside the Sealed Sewers, near the Prospector Corpse.

Machete – Liberator:

In Nelson, carried by Dead Sea.

Minigun – CZ57 Avenger:

In The Devil’s Throat in the northeast of the map. In the middle of the crater is a truck. Inside is a dead prospector, and next to him is the CZ57 Avenger minigun with a pack of ammo. On his body is a Party Hat, Authority Glasses, Reinforced Combat Armor, and some other items. Note: The Party Hat and Authority Glasses are unique apparel items.

Missile Launcher – Annabelle:

In Black Rock Mountain, carried by the Nightkin Sniper on Black Rock Summit, whom you must kill to get it.

Marksman Carbine – All-American:

In the Armory Cache, Vault 34, on the floor, on an upturned table.

Oh, Baby!:

In the deepest part of Charleston Cave, near a Chewed Stealth Boy.

Plasma Rifle – Q-35 Matter Modulator:

In the locked shipping room of REPCONN HQ, in a pod casement.

Pulse Gun:

In the Armory Cache, Vault 34.

Sawed-Off Shotgun – Big Boomer

: In Gibson Scrap Yard, carried by Old Lady Gibson, whom you must kill to get it.

Sniper Rifle – Gobi Campaign Scout Rifle:

In the footlocker of the Sniper’s Nest, overlooking the Cottonwood Cove.

Spiked Knuckles – Love and Hate:

In Bonnie Springs, on the Viper Gang Leader.

Straight Razor – Figaro:

In the back of King’s School Of Impersonation, owned by Sergio, whom you must kill to get it.

Tesla Cannon – Tesla-Beaton Prototype:

On the ground near the crashed Vertibird, which is located at the south of the map, in about the middle.

That Gun:

In Novac, on a shelf in the locked storage room inside the Dino Bite Gift Shop.

This Machine:

At the end of the “Dealing With Contreras” quest, it will be a reward from Contreras for not turning him in.

Varmint Rifle – Ratslayer:

Inside the Broc Flower Cave, propped up against the desk.

Zap Glove – Paladin Toaster:

In Black Rock Cave, near the body of the dead prospector.

The following unique weapons require the “Honest Hearts”

Bonus downloadable content:

A Light Shining In Darkness:

In a footlocker infront of the Southern Passage right after the main quest is completed.

Survivalist’s Rifle (Unique Service Rifle):

In Zion, Red Gate.

Skill Books

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Here are the books if you need them in a hurry, or can’t find them.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Tales of a Junktown Jerky Vendor – 00034042

Nikola Tesla and You – 00034041

Duck and Cover! Explosives – 0006a80c

Guns and Bullets – 0003403e

Tumblers Today – 00034046

D.C. Journal of Internal Medicine – 00034043

Grognak the Barbarian – 00034040

Dean’s Electronics – 0003403d

Big Book of Science – 0003403c

Chinese Army: Special Ops Training Manual – 00034045

Lying, Congressional Style – 00034044

Wasteland Survival Guide – 00160227

Pugilism Illustrated – 0003403f

Extra. Not sure if it works so use at your own risk!
Workbench crate (Can hold random skill books) 0000e928

Skill Book Locations

Search the indicated locations to find all skill books:

Tales Of A Junktown Jerky Vendor (Barter)

1. Allied Technologies Offices: In the room to the west of the entrance room, in the southwest corner.
2. Cap Counterfeiting Shack: On the suitcase by the bed, in the back room of the cellar.
3. Primm: Inside the Bison Steve Casino, on the floor behind the gift shop counter.
4. Vault 22 (Pest Control): Go north of the steps from the elevator, into the lab room; it is on the table with bubbling vials.

Nikola Tesla And You (Energy Weapons)

1. Hidden Valley: In Bunker L1, in the white plastic bin by the desk in Schuler’s office.
2. Old Nuclear Test Site: On the small table opposite the entrance, inside the irradiated shack.
3. REPCONN HQ: Inside the locked shipping room with the collapse ceiling, on top of a safe on the floor, in the corner.
4. REPCONN HQ: On the second floor, in the northeast server room, on the table with the terminal in the far corner.

Duck And Cover! (Explosives)

1. Mojave Outpost: Inside the bar and barracks building, on the bottom shelf, in the middle below the bar counter.
2. Nellis AFB: Inside Mother Pearl’s barracks, on the bookshelf.
3. Ranger Station Foxtrot: On the desk in the office.
4. Sloan: Inside the small barracks shack, next to the trailer, on the left locker shelf, near the bunk beds.

Guns And Bullets (Guns)

1. Gomorrah: In the Zoara Club, on the first low bookshelf, to the left of Big Sal’s office.
2. Nevada Highway Patrol Station: In the first room you come to after the entrance, on a desk near the door that leads to the cells.
3. Raul’s Shack: In the small wooden crate on the floor, at the foot of the metal shelves, to the left of the entrance.
4. Vault 34: On the small metal table between the sofas by the pool table, in the Armory Common room. Follow the sign after descending.

Pugilism Illustrated (Hand-to-Hand)

1. Fisherman’s Pride Shack: On the bedside table inside the shack.
2. Nipton Road Rest-stop: Inside the store marked “Lester”, on one of the wooden bookcase shelves.
3. The Tops Casino: On a small table near the pool tables, in the Presidential Suite.
4. Vault 11: Inside the living quarters, in Female Dorm #1, by the fallen dresser.

Tumblers Today (Lockpick)

1. Bitter Springs Recreation Area: Inside the office shack to the west, on the desk in the smaller of the two rooms.
2. Silver Peak Mine: Inside the shack, behind the two small tables, on the bottom of an open locker, to the right of the entrance.
3. The Prospector’s Den: Inside the cave system, in the subterranean section, in the barracks room, on the floor in the far right corner.
4. Wolfhorn Ranch: Inside the farmhouse, under the door-less refrigerator.

D.C. Journal Of Internal Medicine (Medicine)

1. Follower’s Safehouse: On the bedside table shelf, in the second room.
2. HELIOS One: On the bed with the pillow, in the room with the Holotape password, on the very top floor; cross the planks to get there.
3. Mesquite Mountains Crater: Inside Hell’s Motel, below the globe with the hat on it, on the table with the repair kit and radio.
4. Novac: Inside Ranger Andy’s motel bungalow, in the middle of the queen-sized bed.

Grognak The Barbarian (Melee Weapons)

1. Cannibal Johnson’s Cave: On the sleeping mattress near the ham radio, close to the campfire.
2. Cottonwood Cave: Inside the Headquarters building, on the upper floor, on the bedside table’s shelf.
3. Hidden Supply Cave: On one of the cave’s large metal crates.
4. Jacobstown: On the floor next to the cooker, inside the eastern bungalow, near the pond.

Dean’s Electronics (Repair)

1. Abandoned BoS Bunker: On the metal sill, opposite the reloading bench, inside the office area.
2. Nellis Air Force Base: Inside Loyal’s workshop shed, on the long metal counter.
3. Sloan: Inside the barracks, on the shelf between the dino toy and radio.
4. Southern Nevada Wind Farm: Inside the shack, on the table with the clipboard.

Big Book Of Science (Science)

1. Brewer’s Beer Bootlegging: In the basement of the shack, on the table with the chemistry equipment.
2. Camp Forlorn Hope: Inside Major Polati’s tent, on the desk in the far right corner.
3. Nipton: On the mayor’s desk, on the top floor of the town hall.
4. REPCONN Headquarters: Inside the HQ, on a shelf in the Gift Shop store-room.

Chinese Army: Spec. Ops Training Manual (Sneak)

1. Camp Searchlight: In the east chapel, inside the Gecko-filled basement, on the stone floor, at the foot of the metal shelves.
2. Goodsprings: Under a book in the low bookcase, inside the ranch house just east of the schoolhouse.
3. NCR Sharecropper Farms: In the ranch house near the four fertilizer hoppers, by the corner desk.
4. Vault 3: On the low bookcase, inside the executive dorm.

Lying, Congressional Style (Speech)

1. Brooks Tumbleweed Ranch: On an open locker shelf, in the upstairs room with the chessboard.
2. Cerulean Robotics: On the floor among the desks in the office.
3. Lucky Jim Mine: Inside the shack, below the Varmint rifle, to the right of the empty fridges.
4. NCR Correctional Facility: In the Administration Building, on the desk in the darkened room opposite Eddie’s room.

Wasteland Survival Guide (Survival)

1. Lone Wolf Radio: Inside the radio trailer, near the Scrap Electronics and mattress.
2. Matthews Animal Husbandry Farm: Top balcony of the northern barn, near the barrel.
3. Mesquite Mountains Campsite: Inside the westernmost tent, behind the rolled-up bedding.
4. Scavenger Platform: On the Northern Platform section, among the other books by the fallen metal shelf.

Hollow Rock Locations

Search the indicated locations to find all Hollow Rocks, which contain ammunition and equipment stashes:

1. Northern Passage:

On the eastern rock wall, near the grave and “The Sun Is Killing Me” graffiti.

2. Ruby Hill Mine:

Part of the rock wall, just to the right of the door.

3. Charleston Cave:

Part of the rock wall, just to the right of the door, by the heart graffiti.

4. Silver Peak Mine

: Part of the wall, just to the right of the shack through which you enter.

5. Vault 22:

On the north bank, across from the “Keep Out” sign, by the entrance.

6. Jacobstown:

Just outside the perimeter, to the right of the main entrance, where the Super Mutants stand guard.

7. Remnants Bunker:

About 10 feet north of the entrance, part of the rock wall.

8. Chance’s Map:

Adjacent to the dirt map, with “The Sun Is Killing Me” graffiti on it.

9. Bloodborne Cave:

Just to the right of the cave entrance.

10. Cannibal Johnson’s Cave:

Just to the right of the cave entrance.

11. Fisherman’s Pride Shack:

By the campfire, north-west of the shack.

12. Camp Guardian:

Next to the Camp Guardian population sign, at the base of the path up to Guardian Peak.

13. Follower’s Outpost:

Built into the steps of the signal box structure.

14. Boulder Beach Campground:

By the side of the road, north-west of the jetties, with “The Sun Is Killing Me” graffiti.

15. Cazador Nest:

Part of the rock wall, on the east side of the nest alcove, facing back towards the alcove.

16. Tribal Village:

At the start of the Ravine Path, close to the corpses and tents.

17. Makeshift Great Kahn Camp:

On the west side of camp, near the desert plants.

18. Yangtze Memorial:

At the base of the south steps, with the peace symbol graffiti.

19. Goodsprings Cave:

Just to the right of the cave entrance.

20. Primm:

Attached to a large rock, near the scattered chems and the rock perimeter, above the concrete support wall.

21. Jack Rabbit Springs:

South of the pools of radiation, on the shore of the Dry Lake.

22. Morning Star Cavern:

By the entrance to the cavern, by the bones and the explosive crate.

23. Crescent Canyon West:

In the canyon, on the west exit slope, adjacent to a rusting car husk.

24. Crescent Canyon East:

On the east exist slope, just after the rail bridge.

25. Vault 11:

Just to the right of the entrance.

26. Black Rock Cave:

Just to the north of the fallen radar dish.

27. El Dorado Dry Lake:

West of the Savaged Brahmin, in the sands of the Dry Lake.

28. Hidden Valley:

West of the eastern bunker, with the “no missile” and heart graffiti.

29. Powder Ganger Camp East:

Next to a Honey Mesquite Tree, around 20 to 30 feet south of the camp.

30. Primm Pass:

Close to the Brahmin bones, on the western end of the pass.

31. Dead Wind Cavern:

On the south rock wall slope, around 20 to 30 feet from the entrance.

32. Hidden Supply Cave:

To the left of the cave entrance, with the “no missile” graffiti.

33. Walking Box Cavern:

Around 20 to 30 feet east of the cavern entrance.

34. Broc Flower Cave:

At the foot of the entrance slope, with “The Sun Is Killing Me” graffiti.

35. Abandoned BoS Bunker:

With the small cluster of rocks and shale on the slope leading up to the bunker grating.

36. Techatticup Mine:

To the right of the entrance, with the white blocks graffiti.

37. Lucky Jim Mine:

Slightly beyond the shack, near the wooden cart.

38. Searchlight North Gold Mine:

On the flat rock bank to the south of the entrance hole.

39. Searchlight East Gold Mine:

Southeast of the entrance; climb on the pile of rock and shale to reach it.

40. Cottonwood Cave:

On the road between the two sets of crucifixion poles, with “The Sun Is Killing Me” graffiti.

41. Bradley’s Shack:

On the west side of the entrance, by the small valley landslide.

42. Fire Root Cavern:

At the foot of the entrance slope, on the left.

Easy Achievements

Easy “Artful Pocketer” achievement

This trick can be done before or after you have completed the quests in Nipton. Inside the Nipton General Store is an NPC named “Boxcar”. Since the Legion has broken his legs, he cannot chase after you when you pick his pocket, nor will he fight back. You can repeatedly enter and exit out of the general store if caught and place items in Boxcar’s inventory, then steal them back until you have gotten the “Artful Pocketer” achievement. If you do not want infamy with the Powder Gangers, create a new saved game before using this trick.

Easy “Outstanding Orator” achievement

When you have a Speech 40 skill level, go to Camp Golf, by Lake Las Vegas. Accept the quest from the sergeant. Agree to O’Hanran’s method, and convince everyone, with Mags being the last. After convincing Mags to play nice, accept her method, and go to the gun range. Help them with their guns (45 skill level required), and wait for them to start walking back to their tent. Talk to Razz, and ask about squadmates. The speech challenge should still be there. You can easily get the “Outstanding Orator” achievement, as well as experience points in increments of 40. When you are done, talk to the sergeant to complete the quest or talk to O’Hanran and ask about the squad. Note: You have the option of helping them with explosives after the guns.

Steam Achievements

Successfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select “Community”, “My profile”, “View all my games”, then the game and view stats.

Ain’t That a Kick in the Head: Complete Ain’t That a Kick in the Head.

All or Nothing: Complete All or Nothing.

Arizona Killer: Complete Arizona Killer.

Artful Pocketer: Pick 50 pockets.

Blast Mastery: Cause 10,000 damage with energy weapons.

Caravan Master: Win 30 games of Caravan.

Come Fly With Me: Complete Come Fly With Me.

Crafty: Craft 20 items.

Desert Survivalist: Heal 10,000 points of damage with food.

Double Down: Play 10 hands of Blackjack.

Eureka!: Complete Eureka!

For the Republic: Complete For the Republic.

G.I. Blues: Complete G.I. Blues.

Globe Trotter: Discover all snow globes.

Hack the Mojave: Hack 25 terminals.

Hardcore: Play the game from start to finish in Hardcore Mode.

Jury Rigger: Repair 30 items.

Know When to Fold Them: Win 3 games of Caravan.

Lead Dealer: Cause 10,000 damage with Guns.

Little Wheel: Play 10 spins of Roulette.

Love the Bomb: Cause 10,000 damage with Explosives.

Master of the Mojave: Discover 125 locations.

Mod Master: Install 20 weapon mods.

New Kid: Reach 10th level.

New Vegas Samurai: Cause 10,000 damage with melee weapons.

No Gods, No Masters: Complete No Gods, No Masters.

No Tumbler Fumbler: Pick 25 locks.

Ol’ Buddy Ol’ Pal: Recruit any companion.

Old-Tyme Brawler: Cause 10,000 damage with unarmed weapons.

One Armed Bandit: Play 10 spins of Slots.

Outstanding Orator: Make 50 Speech challenges.

Render Unto Caesar: Complete Render Unto Caesar.

Return to Sender: Complete Return to Sender.

Ring-a-Ding-Ding: Complete Ring-a-Ding-Ding.

Stim-ply Amazing: Heal 10,000 points of damage with Stimpaks.

Talent Pool: Complete Talent Pool.

That Lucky Old Sun: Complete That Lucky Old Sun.

The Boss: Reach 30th level.

The Courier Who Broke the Bank: Get banned from all the Strip’s casinos.

The House Always Wins: Complete The House Always Wins.

The Legend of the Star: Complete The Legend of the Star.

The Whole Gang’s Here: Recruit all companions.

They Went That-a-Way: Complete They Went That-a-Way.

Up and Comer: Reach 20th level.

Veni, Vidi, Vici: Complete Veni, Vidi, Vici.

Volare!: Complete Volare!

Walker of the Mojave: Discover 50 locations.

Wild Card: Complete Wild Card.

You Run Barter Town: Sell 10,000 caps worth of goods.

“You’ll Know It When It Happens: Complete You’ll Know it When it Happens.”

DLC Achievements

The following achievements require the “Dead Money” bonus downloadable content:

Assemble Your Crew: Recruit Dean Domino, Christine and Dog.
Cash Out: Confront Father Elijah in the Sierra Madre’s Vault.
Having a Ball: Complete the Sierra Madre Gala Event.
Safety Deposit Box: Trap Father Elijah in the Sierra Madre’s Vault.
Sierra Souvenir Aficionado: Collect 500 Sierra Madre Chips.

The following achievements require the “Honest Hearts” bonus downloadable content:

In a Foreign Land: Scout the Zion Valley for signs of the White Legs.
May my Hand Forget its Skill: Evacuate Zion.
O Daughter of Babylon: Crush the White Legs.
Restore Our Fortunes: Resupply Daniel and the Sorrows.
When We Remembered Zion: Arrive at Zion.

The following achievements require the “Old World Blues” bonus downloadable content:

Cardiac Arrest!: Recover X-13 cardiac regulator sneaky suit!
Making Friends: Reactivate all of the Sink’s robotic assistants.
Make Up Your Mind: Make up your mind… about your brain.
Outsmarted: Complete Old World Blues.
Spinal-Tapped!: Recover X-8 vertebrae-pulse-de-sensitizer frequency!

The following achievements require the “Lonesome Road” bonus downloadable content:

Condemned to Repeat It: Decided the fate of all the Divide dwellers.
ED-Ecated: Found all of ED-E’s upgrades in the Divide.
Hometown Hero: Completed Lonesome Road.
Rocket’s Red Glare: Fully upgraded The Divide’s signature weapon.
Warhead Hunter: Detonated all of the warheads in the Divide.

The following achievements require the “Gun Runners Arsenal” bonus downloadable content:

Curios and Relics: Cause 10,000 damage with unique Mojave Wasteland weapons.
Master of the Arsenal: Cause 10,000 damage with Gun Runners’ Arsenal (GRA) Weapons.
Up to the Challenge: Complete any three Gun Runners’ Arsenal (GRA) one star (*) Challenges.
Combat Veteran: Complete any three Gun Runners’ Arsenal (GRA) two star (**) Challenges.
Pros Only: Complete any three Gun Runners’ Arsenal (GRA) three star (***) Challenges.

Caravan Card Locations

Search the indicated locations to find all Caravan Cards and people to play the card game against:

Ambassador Dennis Crocker: In NCR Embassy, play or take.

Blake: In Crimson Caravan Company, purchase cards from Blake.

Chet: In Goodsprings, purchase cards from Chet.

Cliff Briscoe: In Novac, inside the Dino Dee-lite Gift Shop or inside Dinky. Play or take.

Dale Barton: In The Fort, near the Legate’s Gate. Play or take.

Isaac: In Gun Runners, play Isaac, or get his cards from him using any desired method.

Johnson Nash: In Primm, inside the Vikki and Vance Casino. Play or take.

Jules: In North Vegas Square, near the Squatters. Play or take.

Keith: In Aerotech Office Park, inside Suite 200. Play or take.

Lacey: In Mojave Outpost, propping up the barracks bar. Play or take.

No-bark Noonan: In Novac, in his shack, or around town. Play or take.

Little Buster: In Camp McCarran, near the First Recon tents. Play Little Buster, or take his cards.

Old Lady Gibson: In Gibson Scrap Yard, purchase cards from Old Lady Gibson.

Poindexter: In Camp Golf, take them.

Private Jake Erwin: In NCR Embassy, play or take.

Prospector Corpse: In Central Sewers, at Prospector’s Rest, inside the sewer. Loot the corpse.

Prospector Corpse: In Deathclaw Promontory, on a corpse, surrounded by deathclaws.

Prospector Corpse: In Nevada Highway Patrol Station, on a corpse, in the cells.

Prospector Corpse: In Prospector’s Den, on a corpse, inside the dorm room.

Prospector Corpse: In Prospector’s Den, on a corpse, just outside the cave entrance.

Prospector Corpse: In Prospector’s Den, on a corpse, placed randomly inside the cave.

Prospector Corpse: In Prospector’s Den, on a corpse, placed randomly inside the cave.

Prospector Corpse: In Prospector’s Den, on a corpse, placed randomly inside the cave.

Prospector Corpse: In Scorpion Gulch, on a corpse, near the ramp, in the ravine.

Quartermaster Mayes: In Camp Forlorn Hope, inside his tent. Play or take.

Ringo: In Goodsprings, inside the Gas Station. Play or take. He also gives you your first deck.

Companion Locations

Search the indicated locations to find all eight companions. Successfully complete the listed task(s) to recruit the corresponding companion. Note: You can only have one human as a companion at a time. If you recruit a new human companion, you will need to tell them to go to the Lucky 38 Casino so you can swap with him or her later.

Arcade Israel Gannon

Location: Arcade Gannon is a member of the Followers Of The Apocalypse with a mysterious past, and can be found in the Old Mormon Fort.

Perk: Better Healing allows you to regain 20% more health from all sources such as Stimpaks, Doctor’s Bags, food, etc.

Upgrade: Hoover Dam help or Tesla Armor as a gift when you complete the quest.

Cass

Location: Cass (a.k.a. Rose of Sharon Cassidy) is a caravan merchant and the daughter of John Cassidy, and can be found at the Mojava Outpost inside the Mojava Outpost Barracks sitting at the bar drinking. You must complete the “Heartache By The Number” quest to start the process of being able to recruit her. You must then complete the “You Can Depend On Me” quest from Alice McLafferty. Note: Additional quests may come up during these quests depending on the choices you make and how you are playing the game.

Perk: Whiskey Rose gives you and Cass a higher damage level when you both drink whiskey. You will also not suffer intelligence loss from consuming alcohol and ignoring the effects of alcohol addiction.

Upgrade: Hand Of Vengeance or Calm Heart. The Hand Of Vengeance allows Cass to do 15% additional damage with all guns, and to have better skills with guns. The Calm Heart gives Cass +50 HP, and makes her survive longer during combat.

Craig Boone

Location: Craig Boone is a very talented ex-NCR sniper with a grudge against Caesar’s Legion, and can be found inside the Dino’s mouth guarding the town of Novac after 9 p.m. You must complete the “One For My Baby” quest that he gives you when you talk to him in order to be able to recruit him as a companion. He offers a lot of help if you play in Hardcore mode. He pairs really well with either ED-E or Rex.

Perk: Spotter automatically marks hostile targets in the area, which can help at night in case you do not spot an enemy or to differentiate between a friend or an enemy.

Upgrade 1: 1st Recon Beret, which gives you +1 Perception and +5% Critical Chance. You will get this after completing the first quest with Craig Boone.

Upgrade 2: 1st Recon Survival Armor or 1st Recon Assault Armor. The only difference between both armors is cosmetic. You will get this after completing the second quest with Craig Boone.

ED-E

Location: ED-E is a prototype eyebot designed for combat and reconnaissance operations, and can be found in Primm.

Perk: Enhanced Sensors allow you to detect enemies at an increased range, and enemies will appear on the compass and can be targeted in VATS even while cloaked. This works even better if you use this in conjunction with the Spotter perk from Craig Boone.

Upgrade: Enhanced armor or weapons when you complete the quest.

Lily Bowen

Location: Lily Bowen is a friendly nightkin and former member of the Master’s army, and can be found in Jacobstown.

Perk: Stealth Girl improves the duration of Stealth Boys by 200%, and all Sneak Attack Critical Hits do an additional 10% damage.

Upgrade: Dialogue about medicine after psychotic breaks or administer medicine in varying amounts to affect the frequency of psychotic breaks and combat damage.

Raul Tejada

Location: Raul Tejada is a ghoul mechanic and former gunslinger held hostage by Tabitha, the mad leader of the State of Utobitha, and can be found in Black Mountain.

Perk: Regular Maintenance slows down the decreasing condition of weapons and armor. It basically lengthens the amount of time you have with a weapon or armor. This can also counteract the negative effects of the Build to Destroy trait.

Upgrade: Vaquero or Full Maintenance. Vaquero gives an increased combat ability. Full Maintenance slows down the decreasing condition of weapons and armor by 75%.

Rex

Location: Rex is a cyberdog belonging to The King, and can be found inside The King’s School Of Impersonation in Freeside. You will either need to pay 500 caps or have a 60 Speech skill level to get past Pacer who is guarding the door. You will get the 500 caps back when you talk to The King inside. You must complete the “G.I. Blues” quest given from The King before you get the “Nothin’ But A Hound Dog” quest from him, which is how you will be able to recruit Rex. It takes approximately 40 minutes to complete both of these quests.

Perk: Search and Mark allows you to find unequipped chems, firearms, and ammunition within a short distance as well as other items such as hidden safes and hollow rocks while you are using the binoculars.

Veronica Santangelo

Location: Veronica Santangelo is a disillusioned Brotherhood Scribe, and can be found in the 188 Trading Post.

Perk: Scribe Assistant allows you to craft workbench items through Veronica’s dialogue. She is basically a portable workbench. She also benefits in close combat skills when you complete the quest.

Player Reputation and Faction

Player Reputation and Faction

Name ID
Boomers 000ffae8
Brotherhood of Steel 0011e662
Caesar’s Legion 000f43dd
Followers of the Apocalypse 00124ad1
Great Khans 0011989b
Powder Gangers 001558e6
NCR 000f43de
White Glove Society 00116f16
Freeside 00129a7a
Goodsprings 00104c22
Novac 00129a79
Primm 000f2406
The Strip 00118f61

addreputation <base_id> <variable> <amount> – adds player reputation with faction; the value will max out at its normal maximum value of 100. The variable will determine if the amount is added to the player’s fame (1) or infamy (0) with the faction.
removereputation <base_id> <variable> <amount> – removes player reputation with faction; the value will max out at its normal minimum value of 0. The variable will determine if the amount is subtracted from the player’s fame (1) or infamy (0) with the faction.
setreputation <base_id> <variable> <amount> – sets player reputation with faction; the value will max out at its normal minimum and maximum values of 0 and 100. The variable will determine if the amount is set for the player’s fame (1) or infamy (0) with the faction.

Examples:

addreputation 000ffae8 1 8 – adds 8 fame to the Boomers faction.
removereputation 000ffae8 0 8 – removes 8 infamy from the Boomers faction.
setreputation 000ffae8 1 8 – sets player’s fame with the Boomers faction to 8.
Note: If a player wishes to obtain an idolized reputation with any faction, they must both increase fame value to 90 and reduce infamy value to below 4.

Fallout: New Vegas factions

Name ID

Black Mountain (Mutant) 000e9480
Black Mountain (nightkin) 000e9481
Boomers 000fed3f
Brotherhood of Steel 0001d3fe
Caesar’s Legion 000ee68a
Followers of the Apocalypse 00117e12
Freeside Locals 0011640a
Goodsprings 00104c6e
Great Khans 000e78c5
NCR 000a46e7
Novac 000bb9e8
Omertas 0010c6f8
Player 0001b2a4
Powder Gangers 00101f42
Primm Residents 000d7f56
The Strip 00140a88
Tops Casino (Chairmen) 00117508
White Glove Society 00116f16
Van Graffs 00118368

Creature Factions

Creature Faction 00000013
Deathclaw Faction 00021474
Feral ghoul faction 0001c6d3
Fire gecko faction 0014f3f5
Nightkin faction 0013f893

removefromallfactions – removes the Courier from all factions. Also removes them from the ‘Player’ faction. Use player.AddToFaction 0001b2a4 1 to fix. Remember to also re-add the DLC player factions: xx00b42e for Honest Hearts, xx016154 for Old World Blues, and xx003e41 for Lonesome Road.
setally <base_id_1> <base_id_2> <variable_1> <variable_2> – sets factions allied status with each other. The variable will determine the status of each faction to the other: 0=friend, 1=ally.
setenemy <base_id_1> <base_id_2> <variable_1> <variable_2> – sets factions enemy status with each other. The variable will determine the status of each faction to the other: 0=enemy, 1=neutral.
Example:
setally 000fed3f 00154307 1 0 – Will set Boomers allied status for BoS to allies, and BoS allied status for Boomers to friends.

~~~~

Inventory and Item Manipulation

player.setweaponhealthperc <percentage> – Sets currently equipped weapon’s health. For example, player.setweaponhealthperc 100 would fully repair the currently equipped weapon.

player.additem <base id> <amount> – Get the indicated amount of the selected item.

player.removeitem <base id> <amount> – Remove the indicated amount of the selected item.

player.additemhealthpercent <base_id> <amount> <quality> – add item to your inventory, with a specified condition. Quality should be given in decimal form.
Example: player.additemhealthpercent 000fd771 99 .01 will add 99 Vault 3 utility jumpsuits at 1% to the player’s inventory.

setownership – make the item yours by mouse left-click on item and typing setownership (for instance, a cabinet or a bed; already owned property will still deduct Karma)

unlock – unlock doors, safes, terminals or any other locked containers. You can get the unique ID of an item by clicking on it while you have the console open, causing it to print out on the command line, preferably after you type “unlock ” and a space. Please note that the “unlock” command may not work on a very limited number of locks, safes and/or terminals. However, it will open anything that is meant to be opened directly from the door/safe/container, and some more that are game breaking, like the elevator behind Benny’s room leads to a vault, and the doors that are not meant to be opened will lead to bottomless gray pits. If you jump into the pit, it drops you to the stairs under the Vault 21 gift shop.

lock <lock level> – lock doors, safes, terminals or any other unlocked containers. Adding a number after lock sets the difficulty. For example, lock 0 would create a very easy lock, lock 25 an easy lock, and lock 100 a very hard lock. lock 101 will make the item unpick-able (Requires Key).

player.srm – Self-repair of items up to your current repair skill. Note that you can’t repair all items in one command (‘A’ on PC) if the total cost of the repair is more caps than you currently have, forcing you to do repair individual items until the total amount needed to repair all items in a single command, is less than your total caps on hand. Regardless of method, all caps “spent” on repairs are paid to you, netting a total cost of zero. This is particularly handy before you sell items, raising their value considerably.

setpccanusepowerarmor 1 – make power armor wearable. If you can already wear power armor and type 0 instead of 1, you will no longer be able to wear it.

Player Manipulation

player.setscale <scale> – 1 is default, 0.1 is ultimately microscopic, 10 is gigantic (not recommended for indoor use).

player.getav – Get the current value of Skills or S.P.E.C.I.A.L. amount. See Fallout 3 console commands for the list. These can be modified with the modav command.

player.modav <ActorValue> <value> – Add or subtract from Skills or S.P.E.C.I.A.L. amount. (Example: player.modav energyweapons 25 +25 to Energy Weapons)

player.forceav <ActorValue> <value> – Set precise value of Skill or S.P.E.C.I.A.L. level. A = Skill or S.P.E.C.I.A.L. name; X = amount – Skill range from (1-100), S.P.E.C.I.A.L. from (1-10 (Example:player.forceav medicine 50 sets medicine level on 50)

player.advlevel – Levels the player up by one level, but does not add the experience points. While you gain all level perks, etc, you will not level again until you have made up all the points for the levels gained by this command and the experience required for the next level.

player.rewardxp 15000 – adds 15000 exp. Any levels gained will be granted immediately, one after the other. (You cannot subtract experience using player.rewardxp -n. Attempting player.modav xp -n displays the message “Actor value ‘XP’ cannot be modified in scripts or the console.”)

showracemenu – Allows race editing, whenever.

showbarbermenu – Allows hair editing.

shownamemenu – Allows renaming.

player.addperk <base id> – give player selected perk or trait. For list of perks, click the list of items here.

player.removeperk <base id> – removes the selected perk.

sexchange – changes the gender of your character.

player.setav speedmult X – changes movement speed.

S.P.E.C.I.A.L

addspecialpoints # = add # special points

~

Actor Manipulation

“Actor” refers to a class in which non-player characters, Creatures, and “Talking Activators” belong. These work on creatures and non-player characters.

addperk – Select an NPC and type addperk 00031db7; this example would give the selected NPC Light Step.

resurrect – Revives non-player character and renews their inventory. This command will not undo the failure of quests.

resurrect 1 – Revives non-player character without renewing their inventory. This command will not enable the completion of failed quests.

kill – Kills non-player character. Killing quest-related NPCs may lead to failed quests.

killall – Kills all non-invincible NPCs in the nearby area. Use with caution, as some quest-essential NPCs you can’t see directly may also be killed. Also effects companions (rendering them “unconscious” in Casual mode but actually killing them in Hardcore).
tdetect – Toggles AI player detection (Causes player to always be hidden).

rdf – resets all the dialog trees of all actors. A last resort for bugged dialog; can help in bugged quests or break them if used incorrectly. (i.e. choosing an answer, then resetting and choosing a different one may or may not break the quest based on such answers) Use with caution.

player.placeatme <base id> – Spawns Creature/Non-player character, static objects, and containers. They will spawn on top of you, so make sure you are in an open area if you spawn a lot. alternatively, you can use ‘placeatme’ instead to spawn things at selected object location instead of the player location. (usefull if spawing several monster and you don’t want to be at hit distance from them)

addtofaction <X> – Makes selected non-player character a member of a specific faction. Replace X with “1” to make the non-player character an ally of the faction or “0” to simply make him/her friendly with it. Be sure to click on each character you want to add to the faction before entering the command. So, for example, to add a non-player character to your own character’s faction as a friend, you would first click on them and then enter addtofaction 1B2A4 0. Remember you will then need to use the stopcombat function right afterward if the non-player character was already attacking.

removefromfaction <faction id> – Removes non-player character from a specific faction. For example: removefromfaction 1B2A4 will remove NPC from your own Player Character’s faction. These previous two commands are useful when you need to turn a hostile non-player character friendly in order to talk to them/begin a quest related to them that you otherwise couldn’t start. Add them to your faction, talk to them and complete their quest. Then remove them from your faction and they will return to being hostile.

tcai – Toggle all non-player character combat AI (non-player character doesn’t fight)

tai – Toggle all or selected non-player character AI (disables AI processing)

OpenTeammateContainer 1 – Will open their inventory, as though they were a companion, for the transfer of inventory items.

SetRestrained 1 – Will cause an actor to stand in place, not engaging in combat or carrying out AI packages.

PlayIdle <X> – Plays an idle, where X is the idle’s EditorID string (not the FormID). The number of EditorIDs are too numerous to list here.

PushActorAway <X> <Y> – Causes another actor (variable X, an Actor reference formID) to go into a ragdoll state and gets impelled away at a force of Y, away from the calling reference (selectable by clicking on a ref in console mode or by using the ‘prid’ command)

Display Manipulation and Debugging

tfc <X> – Toggle Free Camera (where X is an optional variable in which a value of 1 will freeze all in the scene except any running scripts)

sgtm <X> – Set global time speed, where X is the multiplier (IE: normal: 1, half speed: 0.5)

sucsm <X> – Set UFO cam movement speed (IE: freecam speed), where X is a multiplier

tlb – Toggle Light Brite (disables lighting and shadowing; all materials at full brightness; normal bump shading won’t function)

tcl – No clipping mode

tmm <1/0> – Show/hide all mapmarkers (additionally : tmm 1 0 1 will show all map markers without discovering them and without being able to fast travel to them.)

tdt – Toggle debug display

tlv – Toggle leaves

tg – Toggle grass

tp – Toggle view of projectiles and spawns

tfow – Toggle fog of war on local map

tgm – Toggle god mode (infinite health, unlimited ammunition, no need to reload, able to carry unlimited items)

tdm – Toggle demigod mode (infinite health, limited ammunition, need to reload, able to carry unlimited items)

EnablePlayerControls – Enables player controls (when disabled by quasi-cutscenes)

disable – Removes the selected object from the game (can be undone by typing “enable” while the object is still selected. Great for removing glitching objects.

enable – Used for enabling previously disabled objects. (Object still needs to be selected, as you cannot reselect an object that no longer exists.)

movetoqt – Instantly shifts you to the quest spot or next optional quest spot.

coc <cell name> – Force fast travel to town/area (Example: coc Jacobstown)

tcg – Toggle Collision Geometry Visibility

twf – Toggle Wireframe

tm – Toggle HUD

tvl – Toggle VATS lights

~~~~~

Caustic Shotgun Mod


Location:

Carried by a Fiend named Doc Mercy located in the abandoned house just to the west of the Monte Carlo Suites. He has a (poorly-written) note on him explaining how he found the gun, as well as some shotgun shells. You’ll have to “deal with” him in order to get it.

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