Overview
Final Area Info
Areas
There are 5 Areas to use in this map.
You can only use one of two choices for both options.
- 1 – Healing Refuge – Resurrect / Heal Party – Free > 800G
- 2 – Forget and Learn new skills from [*Any Character*] – Pray (Free) – 1000g
- 3 – Obtain a Relic / Get a relic (Two)
- 4 – Learn one (1) of three (3) of Lucy’s Skills 1000g
- 5 – Preserve / Save an item in the case of party wipe, reset enchantments. You’ll have it in your inventory on your next run.
- 6 – Shop – Sells 3 Items and Food. (1700 Gold or 200 Food)
Fights
There will be
Fight A
Two 2) Golems that attack the First and Last card “Owners /Characters you have drawn at the time. (I did not test what happens if you have nothing)
Zero (0) Resistances. Shared HP. Hit Hard. 30 HP per attack but you keep your Green HP. Attack once per round just rotate who they attack and heal properly.
Negative Speed and Moves last. (+9 speed)
Fight B
You fight 3 Elementals (Red – Blue – Yellow). They have different Resistances at 150 or 300% but the rest are 0%. Like this
X – 0% X – 150% X – 0%
Y – 150% Y – 0% Y – 0%
Z – 0% Z – 0% Z – 150%
Resistances will go up to compensate during the fight if you abuse it.
I Forgot the exact sequence.
They all share hp. Attack differently with Dot’s or medium to heavy attacks. Lightning attacks / Fireball (Burn) [Two Target Attacks] / Ice Attack (Stun – Single Target)
They reduce resistances permanently for the stage
Fight C
- You fight a Summoner (New Character with Trumpet) and a Protector Hedgehog
She summons allies and it’s an easy fight because they do nothing. It’s like Fight D with a Fire Hedgehog, Tech Eyeballs or Lightning Hedgehogs as summons. Kill her as fast as you can, she shouldn’t summon any more allies if you leave one alive.
Trumpet – 50hp (Summons / Debuffs – Similar to Pharos Healer)
Protector Hedgehog – 160 hpFight D
Fight Eyeball’s – Attacks Two Party Members / Discard Skills or Stun / 30 HP (Armor)
Fireball Hedgehog / Damage two Party Members for 5 HP per Skill Used – 50 HP / Uses Burly Shield on random Target
Lightning Hedgehog (5 Turns) 60 HP 6-10 Damage
Forgotten King
Boss
(Numbers can be wrong)
18 Turns before Fog Sets in
Evade (10 – 15%
Armor ( 10 – 15%
A skill in your hand will increase his damage by 10% if you use it. The skill changes every time you use a card going down your skill list. So X will increase his damage, you use Y. The skill Z will increase his damage instead.
He can summon Shackles for Phase 1 and 2 and Lightning Rod’s for Phase 2.
Stage 1 900 HP
Double Attacks or Single Attack party members and applies Reduced Healing (33%) or Bleed (8)
Summons a Shackle that hits a random member of your party. It locks all skills of the party member and must be destroyed or they die. It resists the first attack (Burly Effect) and has 40 HP and maxed Resistances.
Stage 2 450 HP
Shields himself in a bubble Temporarily (Immune to Damage) (Can still be attacked by Bleeds / DOT’s or CC’s Skill but it won’t do anything.)
Summons Shackles / Lightning Rods which will force you to use Lightning Strike On your team to 50% HP which stacks +20% per hit on the same unit.
Stage 2.5
Pulls out a Axe.
He rushes you down. AOE (Area of Affect) Attack on your party for 10 damage + a bleed and this attack will force you to Delete cards from your deck including Fixed Skills and “Lucy’s Skills”
Advice –
Get the Twisted Light Relic as it prevents DoT Fainting. Damage over time Skills are incredible versus him. AOE healing is great. Get good draw skills because you’ll burn through your cards really quick. Destroy him as fast as possible on his last phase. Save some skills to target his summons. AOE Attacks or cheap single attacks are good because they can be (Burly) and block one instance of damage.