FIVE NIGHTS AT FREDDY’S: HELP WANTED Guide

Fnaf 1 night 5 guide for FIVE NIGHTS AT FREDDY'S: HELP WANTED

Fnaf 1 night 5 guide

Overview

A thorough guide to completing night 5 in fnaf 1

Introduction

Hello and welcome to this simple guide of a strategy for beating FNAF 1 Night 5 that I have developed. I have successfully completed this night with this strategy more than 5 times. The mechanics of this night that you should worry about are the fact that it is very dark as well as the doors opening and closing at “random” times. For ease of guide writing, the door issue will be labeled as “Spook Doors”. Spook Doors are pretty simple. Whatever position the doors are in when Spook Doors activate, it will end in that position and the left light will turn on. For example, if your left door is up, and the right door is down, when the Spook Doors are done being mean, the left one will stay open, and the right one will stay closed. When the light comes on, immediately turn it off because you will NOT be using the lights at all this night. Using the lights will unnecessarily drain power that could be used elsewhere. After the first Foxy attack the guide will become more generalized.

How to deal with Freddy

Freddy is the new Foxy. KEEP YOUR CAMERA ON HIM AT ALL TIMES. He starts on stage with everyone else. Afterwards he will move to the dining area, then the bathroom, then the kitchen, then the hall, lastly your door. Here’s a map for visual purposes. After the 5th laugh, he is at your door.

As soon as the game starts, place the camera on the stage so Freddy stays still a little while longer. After you hear the big goofy laugh he does, change the camera to his next step in his path. Even though the kitchen camera doesn’t have a video feed, it still slows him down. When he makes it to your door, it will be around 3-4 AM with anywhere from 50%-60% power remaining if done properly. When he makes it to camera 4B, all is not lost for he will not attack you immediately if your door is open. If he’s standing in the camera, wait for about 5% or until you feel its necessary. When you close the door, then that half of the map is dead and nothing will happen there for the rest of the night. If Spook Doors activate, Freddy will NOT kill you unless you get a bug, then its not my fault.

How to deal with Foxy

Never activate Foxy’s camera.

Let me explain. Foxy doesn’t like being watched, which slows down how often he attacks. However, slowing him down doesn’t benefit you because it will make him attack at inconvenient times. You’ll know when he’s on his way because he likes to make a lot of noise as he runs. Be ready to close his door after Spook Doors activate the second time. He is rather quick so always be right next to the button. After he bashes the door and leaves, open the door to check for Bonnie. If the rabbit is there, then close the door again. If not, then you’re good. He will attack again around 3 AM, so be ready around then to SLAM that door down. If Chica is not at the other door, then always be listening for her footsteps. Always be prepared to press the button because Foxy could attack at any time.

How to deal with Bonnie

If you hear 2 footsteps off to your left, Bonnie is either on his way, or in the supply closet. If you hear more than 2 footsteps, he’s walking past your door. You’re gonna want to let him walk past without flashing the light at him or looking directly at his upper half because if you do, he’ll stop walking and look at you. You don’t want that.

Once he’s past, you need to watch the doorway until you see his feet and belly, then you close the door. Now how are you gonna know when he’s gone? Its not like he casts a shadow like in the original game. Well, if you peek around the corner of the window, you’ll be able to see a small section of his hand.

When the small dot disappears, you are free to open the door.

How to deal with Chica

Chica is a very shy lady and she doesn’t like to be heard. She’ll be sneaking around a little quieter than Bonnie will. If you hear any footsteps off to your right, Chica is starting to walk past you. Follow the same steps as with Bonnie. Once she has made it to the end of the hall, ANY noise to your right is her moving to the window. Now how are you gonna be able to tell if she’s gone if you’re not allowed to use the lights? Well if you look out that window of yours and look at the spotlight on the posters, you’ll see her head is covering up a portion of it.

Its rather hard to tell from the picture, but in-game you can see it much easier. once her shadowy figure vanishes from your sight, the door is safe again.

If Freddy is already at the door when Chica leaves, just leave the door closed.

The Strat

As soon as the night starts, begin watching Freddy. Ignore Foxy’s camera entirely. Continue watching the stage until Freddy laughs, then switch the camera to the dining room. Continue to follow him after each laugh until he reaches the door. At either 95% or 90% Spook Doors will start. Don’t worry about it because it changes nothing on the first activation. Continue following Freddy until Spook Doors activate for the second time. After this happens, either Chica will start walking past your door, or Foxy will be close to attacking.
This is where it becomes less direct instructions, and more reacting to your environment. Everything is sound based in this night, at least for this guide. Therefore always be listening For Freddy’s laugh so you know when to change camera.
Footsteps on your right mean Chica is walking past your door. Don’t flash the light at her and don’t look directly at her as she passes. When she makes it past your door, the next footstep you hear on the right is her at your window. Lower the door immediately after hearing this. Spook Doors will NOT let her in, so DON’T press the door button trying to keep it closed.
Bonnie is mechanically identical to Chica. Arguably easier to see and hear in the hall than Chica is, but still very much the same mechanic wise.
If zero attention is payed to Foxy, he will not attack at the same time Spook Doors are active. Always be listening for Foxy’s pitter patter as he is on his way.
Freddy will be at your door at around 3-4 AM. He will remain there for the entire rest of the night even if the camera doesn’t show him. Once he makes it to your door, that door shall remain closed for the rest of the night and your camera is completely useless. Changing the camera drains power every time you switch, but not if you remain on one spot.
Now that that half of the map is dead, it becomes easier to maintain everything because you only need to hover your finger over the door button for when Foxy rushes you. Continue watching the floor outside the office for Bonnie’s feet. See feet, close door. don’t see Bonnie’s hand out the window, open door. At 5 AM you should have anywhere from 20%-30% power, and the right door drain will leave you at 0%-10% when the night ends. If you hit 0% Foxy “shouldn’t” be able to attack. If you get plunged into darkness, its time to pray that Freddy will be slow/nice because there is only about 5-10 seconds left in the night.

Extra Bits

This segment is for glitches or extra advice that didn’t fit in the rest of the guide.

Glitches:
Spook Doors is supposed to activate both lights, (I think) but it only activates the left and that can cause the power to think the right light is on, draining power for no reason.

If Foxy attacks the door at the same time Bonnie is hanging about, Bonnie will turn invisible so you can’t tell if he has left or not which has caused me to lose because I thought Bonnie was gone.

There was one instance where my right door was closed, and Freddy killed me even though i still had 1% power left.

Advice:

If Freddy goes to your door while Chica is already there, just leave the door closed and forget about the right side from then on. You should still have enough power to win.

Not required, but definitely helped was having a friend to listen to sounds you might be to stressed to listen for. Example: Freddy’s laugh, Bonnie’s footsteps, Chica’s footsteps

There is a game mechanic where you stick your head out into the hall to force Foxy to attack, therefore leading to better control of him. Not recommended for this strategy, but definitely viable. Have tested multiple times (7) with this strat, did not work.

When Bonnie/Chica start walking by your office, if you look at the upper half of them or flash the light and look at them, they will stop mid walk, and look into your office and begin attacking. Possible use for controlling them, but personally have not used it that way.

It may take time to get used to the strat, but once you do, this night becomes child’s play.

Special thanks to my friend GiganTheCyborg for helping me during testing, and proofreading this guide.

Video Guide

This video took me 4 attempts to record. The first time I died, the second time it didnt even record, but i still won, the third time it recorded but without sound, (again another victory) and finally this attempt I got everything working.

SteamSolo.com