Overview
Want to be a master of Sister Location Custom Night? Look no further, you found the perfect guide!
Characters Behavior
First, let’s take a closer look to the characters. Unlike the originals FNaF games, every character in the Custom Night has his own mechanic based on video or audio cues and, after you read this simple part of the guide, you’ll be able to easily deal with them.
NOTE: Remember to always use headphones, you won’t survive without them!
Ballora: Ballora will approach from the east or west hallway and while she’s in there the related-cameras will be disabled. The only way to keep track of this enemy is by listening her music, so the headphones are extremely important in this part. Ballora has 3 phases before she’s able to enter the office: in the first phase her music will be very low, so you can relax and think about other matters, in the second phase the music will raise and you’ll have to get this like an alert, but don’t shut the door until the third phase, when the music will be very loud. After you have succesfully blocked Ballora, she will usually retreat after 2 or 3 seconds, then you can open the door again.
Funtime Freddy: Funtime Freddy will hide in the east or west closet from the beginning, eventually switching hiding spot or sending Bon Bon to attack. To keep track of him without wasting power simply listen for audio cues: when Freddy goes into the opposite closet you’ll always hear one of his lines accompanied by running footsteps, the lines does not have stereo audio but the footsteps does, so listen closely to the running sound and keep in mind in wich side Freddy is. Before sending Bon Bon to kill you, Freddy will say one of the following lines:
“Hey Bon Bon, go get him!”
“Bon Bon, go get him!”
When you hear one of this quotes, shut the door that corresponds to the side where Freddy is located. But if you hear
“Prepare for a surprise!”
instead, shut the OPPOSITE door to Freddy’s side. In both cases, keep the door closed until you hear a thud, indicating that Bon Bon has failed to enter the room
Yenndo: Yenndo will appear at random in your office when lowering your monitor. To avoid him, simply open the monitor again. This enemy could seem easy to deal with, but he becomes a real problem in the Golden Freddy V. Hard mode, due to the fact that he spawns almost every time you lower the monitor and causing your fingers to instinctively raise the monitor again even when he’s not in the room. In addition to this, when he appears he will fastly drain your oxygen supply.
Funtime Foxy: Funtime Foxy has the same mechanic of Foxy in FNaF 1: if you don’t check on him regularly, he will slowly emerge from his curtain and then run to your office. Funtime Foxy has 4 phases:
First phase: the curtain is completely closed.
Second phase: the curtain opens a bit. allowing Funtime Foxy to peek outside.
Third phase: the curtain is open, with Funtime Foxy completely visible and next to get out.
Fourth phase: Funtime Foxy is out of the curtain, watching the camera and with a shade covering his face.
If Funtime Foxy succeds to leave the camera, he will run at the office and attemp to enter in the room. At this point, to block him shut the right door until you hear a knocking sound. Every time Funtime Foxy knocks on your door, he will drain a 3% from your power meter.
Bonnet: Bonnet will eventually appear after lowering your monitor and begin to walk in front of you while giggling, click on her nose to deactivate her.
Bidybab: Bidybab will always be in the vent in front of you, and every time she gets closer you’ll hear one of her lines. Bidybab has 3 phases:
First phase: Bidybab will appear in the vent while saying “I’m not here to play Hide-and-seek!”.
Second phase: Bidybab will approach a bit while saying “I’m going to find a way inside”.
Third phase Bidybab will be in front of the camera with her faceplates opened and make a metallic sound. At this point, shut the vent door until you hear a thud indicating she’s gone; after blocking her, she will start again from the first phase.
Electro-bab: Electro-bab will eventually appear in one of the closets and begin to drain your power. When you see an alerting sign next to the power meter, watch the cameras, find him and administer a controlled shock.
Lolbit: Lolbit will eventually appear in the 3 monitors in front of you. When the face of Lolbit appears in the third monitor, he will create audio and video disturbings and prevent you from closing the doors. To avoid him, simply type L-O-L on your keyboard or click the glowing letters on the pad in the wall, however, it is advised to use the keyboard instead.
Minireenas: The Minireenas will appear on CAM06 and begin to drain your oxygen. When you hear sounds of squeaking metal and see an alerting sign next to your oxygen meter, watch CAM06 and administer a controlled shock.
Minireenas 2: This kind of Minireenas will cover your view as you lower your monitor. A total of 5 Minireenas can appear and its’ impossible for you to prevent or deactivate them. They will even hide your mouse cursor, making harder to deactivate Bonnet.
Notes and Tips:
– Funtime Freddy and Electro-bab can’t appear in the same closet at the same time, so if Funtime Freddy is in the right closet, Electro-bab will always appear in the left closet until Freddy switches cameras.
– Bonnet and Yenndo can still be seen in the upper and the bottom sides of the monitor when you’re watching the cameras. Use this to coordinate your moves.
– You can survive a full run without watching Funtime Freddy a single time, as the footsteps will play from the beginning. Same for Bidybab.
– If you run out of power, Ballora will jumpscare you, no matter if she’s active or not.
– When you’re watching the cameras, you can still close the doors using the keyboard.
– While playing the Golden Freddy V. Hard mode, the power takes longer to consume.
– When you lower the monitor and Bonnet is here, if you raise up the monitor again Bonnet will not jumpscare you untill you lower it again.
Gameplay
Beating the 10/20 mode of this Custom Night is pretty easy, if compared to the custom nights of the other games; in this you just have to follow a determined scheme:
Upon starting the night:
Listen for Freddy footsteps and determine when he is, then raise the monitor and select Foxy’s camera.
During the night:
Check on Foxy every 4-5 seconds keeping the monitor up for half of a second. In this night, Funtime Freddy actually is the only foe that requires memory, so keep in mind where he is without wasting time on the cameras and when he sends Bon Bon to attack, wait for him to end his line and shut the approppriate door. Ballora and Bidybab doesn’t require so much attention instead: when you hear their final audio cues (the loud music for Ballora and the metallic sounds for Bidybab) just shut the door and wait for them to retreat.
Electro-bab and Minireenas will always take the same amount of time to spawn, so try to deactivate them together as fast as possible, this way when one of them appears you’ll know for sure that the other one is about to spawn too; I recommend to shock Electro-bab first, as he will not drain too much power.
The 3 animatronics that really make this night a torture are Bonnet, Lolbit and Yenndo: as I said before, Yenndo will cause your fingers to mess up with the monitor and a mistake like this can cost your run, so when they appears I recommend to avoid Yenndo first, click on Bonnet’s nose next and then deactivate Lolbit with the keyboard.
Bonnet and Minireenas 2 are designed specifically to help each other: as the Minireenas will cover your cursor too, deactivating Bonnet will be harder, the best thing you can do is keeping your mouse located in the center of the screen at Bonnet’s nose height, this way you can anticipate her.
https://www.youtube.com/watch?v=oSOfScv725U&t=106s
Here’s a video where I beat the Golden Freddy mode, watch it to understand better!