Overview
A list of foraging locations, descriptions, and obtainable items.
The Basics & Possible Items
Sometimes when exploring the Downside, you have the chance to pursue certain Vocations. One such Vocation is Foraging, giving you the chance to obtain items to help the Nightwings on their journey.
The aim of this guide is to list all locations in which you may choose to forage, and what items are available to you. It does not cover events, only the Foraging Vocation, and is as such spoiler-free for story events and characters.
When the Foraging Vocation is selected, two ‘nodes’ appear. These nodes are each associated with a different category of item. In cases where the category lists multiple possible items, one will be selected at random.
The nodes themselves do not change between playthroughs; while Hollowroot, for example, will always have either Talismans or Stardust available to forage for, in one playthrough you may forage and recieve a Frozen Soul but in another you may recieve a Mottled Flask.
- Serums: Fortified Moon Serum, Fortified Star Serum, Fortified Sun Serum
- Talismans: Frozen Soul, Sling Bullet, Prayer Beads, Mottled Flask
- Stardust: Sack of Stardust
- XP: Wisdom Trace
- Junk: Varies depending on region
Downside Prairie & Jomuer Valley
Shorn Crystal, Gutter Crabs, Fertile Soil, Prayer Parchment
- Brush-Huts (Talismans)
Sometimes when such residences are abandoned in haste, small valuables remain. - Formations (Stardust)
Sturdy crystalline growths that formed ages ago, containing boundless riches no one can extract.
- Titan-Nails (Junk)
The remnants of things long gone, which once walked and shaped the prairie. - Boilpools (XP)
Steaming springs whose source of heat is thought to come from the other side.
Rafter Fungus, Howler Droppings, Forgotten Parcel, Love Letter
- Dung-Boulders (Junk)
Fossil remains of a giant beetle’s giant heap of excrement. Do not ripen with age. - Titan-Bones (XP)
Remnants of things long gone, which once walked and shaped the valley, yet retain old wisdom.
- Standing Stones (Junk)
Crystalline fragments and other shiny baubles should be found among these ancient rocks. - Dune Crests (Stardust)
Wind-swept stardust tends to collect at the base of the foothills.
- Shorn Rock (Junk)
Whether they are ruins or natural outcroppings, no one knows. - Titan-Bones (XP)
Remnants of things long gone, which once walked and shaped the valley, yet retain old wisdom.
- Foothills (Junk)
Various long-lost items should be found amid the cracks and crevices. - Dune Crests (Stardust)
Wind-swept stardust tends to collect at the base of the foothills.
- Foothills (Junk)
Various long-lost items should be found amid the cracks and crevices. - Sheer Cliffs (Talismans)
Old keepsakes thought useless lie discarded at the edge of the Valley.
Flagging Hands
Marsh Cap, Tomb Stones, Mind-Stone, Lost Heirlooms
- Swamp Tails (Junk)
Some of the vegetation here is strong enough to have its uses. - Mind-Rocks (XP)
Some claim these stones will speak to you if you run your head against them hard enough.
- Noxious Herbs (Junk)
Foul vegetation that nonetheless should fetch a decent price at the Slugmarket. - Jagged Stones (Stardust)
Stardust settles into the coagulated slime among these rocks.
- Foul Swamps (Stardust)
Stardust shimmers on the surface of these otherwise-pestilent pools. - Mind-Rocks (XP)
Some claim these stones will speak to you if you run your head against them hard enough.
- Flayed Vines (Junk)
Some of the vegetation here is strong enough to have its uses. - Acid-Baths (Talismans)
Some old artifacts remain preserved within this noxious liquid.
Sea of Solis & Deathless Tempest
Sedimentary Stones, Wyrmfeed, Coral Bits, Unbottled Note, Umberfin Eggs, Seafungus, Drowned Keepsakes, Shipwreck, Stormcaps, Salt Tea, Deep Eels
- Shellfish (Stardust)
Stardust gathers in the maws of these docile sea creatures. - Tide Pool (Junk)
The cold-blooded denizens of the Sea of Solis gather in vast numbers nearby.
Fathomless Trench:
- Cold Depths (XP)
It is said enlightenment awaits those who look deep into the sea. - Warm Shallows (Junk)
Old keepsakes sometimes float closer to the warmer surface here.
Ragged Rock:
- Shell Patch (Stardust)
Stardust gathers in the maws of these docile sea creatures. - Flotsam (Talismans)
Some valuables remain among the remnants of vessels that failed to cross the sea.
Sedimentary Stones, Wyrmfeed, Coral Bits, Unbottled Note, Umberfin Eggs, Seafungus, Drowned Keepsakes, Shipwreck, Stormcaps, Salt Tea, Deep Eels
- Roiling Waters (Junk)
Lost artifacts and other items are forever turning through these waves. - Sharp Crags (Stardust)
Stardust glistens from these peaks jutting from the waves.
- Roiling Waters (Junk)
Lost artifacts and other items are forever turning through these waves. - Sea-Reef (Talismans)
Within the reef lie artifacts of power, discarded long ago.
Black Basin
Firecaps, Molten Glass, Faerie Mites, Shavewood
- Molten Pools (Junk)
Crystalized bits of magma can be sold for Sol if procured. - Blackrock (Stardust)
Stardust seems to stick to these dark boulders.
- Molten Pools (Junk)
Crystalized bits of magma can be sold for Sol if procured. - Blackrock (Stardust)
Stardust seems to stick to these dark boulders.
- Molten Pools (Junk)
Crystalized bits of magma can be sold for Sol if procured. - Song Caverns (XP)
The caverns here are filled either with ancient songs or howling wind, depending on whom you ask.
- Rooted Plains (Junk)
Mineral-rich soil unfettered by recent tampering. - Jagged Briars (Stardust)
They shimmer with freshly fallen Stardust.
- Living Thicket (Junk)
Woods teeming with life, and precious resources, as well. - Jagged Briars (Stardust)
They shimmer with freshly fallen Stardust.
- Lush Hillside (Stardust)
The hills themselves seem to shimmer with stardust. - Primordial Plants (Talismans)
Objects of power lie lost within these grasping tendrils and vines.
- Ring of Trees (Junk)
Woods teeming with life, and precious resources, as well. - Shorn Stumps (XP)
The wisdom of the woods should still be gleaned from the fallen husks of these proud trees.
Sclorian Shore & Mount Alodiel
Sclorian Silt, Flushed Contraband
- Snowdrifts (Talismans)
Ancient artifacts fallen from Mount Alodiel lie frozen in these drifts. - Ice-Shelves (Serums)
The ice seems to shimmer with an almost unnatural light.
Gold Alodiel, Glowing Shard, Mountain Plum, Old Runes, Solemn Vow, Discarded Antique
- Frozen Hills (Junk)
The frost-covered surfaces of these preserve items waiting to be discovered. - Scribe Monuments (Serums)
Frozen moisture collected from these effigies is said to have divine properties.
- Petrified Woods (Junk)
The crystalline formations of Mount Alodiel are surely worth something to someone. - Gleaming Frost (XP)
The wisdom of the Eight Scribes is reflected in the very surface here.
- Hewn Monuments (Serums)
The waters that collect at the base of these statues is thought to be sacred. - Floating Rings (Junk)
Whatever gives these rings their properties, it has value, if only for novelty’s sake.
- Crystal Basin (Junk)
Precious rock from the sacred mountain shimmers even under natural light. - Gleaming Frost (XP)
The wisdom of the Eight Scribes is reflected in the very surface here.