Overview
I will tell you eveything you need to know about Phasmophobia if you are new to the game.
1.STARTING A GAME
Phasmophobia is a 4 player online co-op psychological horror. Paranormal activity is on the rise and it’s up to you and your team to use all the ghost hunting equipment at your disposal in order to gather as much evidence as you can.
When you first join Phasmophobia go to the whiteboard and click on it/press spacebar to select it.
When you press play it you will have the options of creating a private game/creating a public game/entering a public game/entering a private game:
When you create a public game,people are free to join your lobby.
When you create a private game no one will be able to join your lobby unless they have your invite code which is in the top right corner(press the eye to see it/press copy and send the code to whoever you want to play with).
To join a private game you will press join private game which is in the bottom left corner and enter the code you have been given.
When you want to play with other people you can select the lobby that you want to join.
2.PREPARATION
If you are the lobby leader you can select the job you want to play by pressing Select Job which is in the bottom left of the screen:
Once you select the map that you want to play you can select the difficulty by pressing the arrows.
All the differences between the difficulties:
Amateur:
-Safe time is 5 minutes
-Unlocks at level 0
-50% refund of the cost of items after death (insurance)
-No extra experience points or money for completing missions
Intermediate:
-Safe time is 2 minutes
-Unlocks at level 10
-You can play solo but the gameplay is a bit more difficult
-Character’s Sanity Level decreases 50% faster
-Double cash reward for successfully completing a mission
-Double experience points for successfully completing a mission
Professional:
-No safe time
-Unlocks at level 15
-Ghosts can attack as soon as players enter the building
-The character’s Sanity Level drops at a much faster rate (100% compared to the lowest difficulty level)
-After death, players lose all equipment that they took with them on missions -lack of Insurance so there is no refund
-Triple cash reward for successfully completing a mission
-Triple experience points for successfully completing a mission
You can change you player skin by pressing the button Change which is right above the Select Job button:
You can see the items that you have available at the start of the match in the middle right of the screen,you can also buy and add more items with the money you get from completing missions:
You can press the Ready button whenever you are ready and the leader can press Start to start the match:
3.MAPS
There are a total of 8 maps which are categorized by size:
Small Maps:
-Tanglewood Street House
-Edgefield Street House
-Ridgeview Street House
-Grafton Farmhouse
-Bleasdale Farmhouse
Medium Maps:
-Brownstone High School
-Prison
Large Maps:
-Asylum
The maps available in Phasmophobia are divided based on their difficulty level and not all of them are available for beginners. All novice ghost hunters gain access to small maps on which they can train their skills before attempting more challenging levels.
1.Edgefield Street House:
2.Tanglewood Street House:
3.Ridgview Street House:
4.Grafton Farmhouse:
5.Bleasdale Farmhouse:
6.Brownstone High School:
7.Prison:
8.Asylum:
4.ITEMS
Equipment in Phasmophobia can help you determine ghosts or let you achieve optional objectives. Players can purchase equipment using money they receive from successful investigations, but players are only able to bring a limited amount of each item when they go on an investigation.
Items:
–Spirit Box:(50$ each,you can carry 2 each mission)
A piece of equipment that can be used to ask the ghost questions to get more information.(It also counts as evidence)
–Ghost Writing Book:(40$ each,you can carry 2 each mission,it also counts as ghost writing)
Equipment used to obtain the Ghost Writing evidence by placing it near a ghost.
–Photo Camera:(40$ each,you can carry 3 each mission)
The Camera is equipment that is not used for gathering evidence, however it may be required to complete additional objectives, daily challenges, or to acquire money from photo rewards upon finishing the investigation.
–EMF Reader:(45$,you can carry 2 each mission,EMF 5 counts as evidence)
The EMF reader is a small piece of equipment that detects EMF readings. As the ghost interacts with the environment or manifests, it will give a reading. All Ghosts are capable of giving readings up to level 4, but only Ghosts with EMF Level 5 as evidence can trigger a level 5 reading.(Level 5 EMF counts as evidence)
–Video Camera:(50$ each,you can carry 6 each mission,you can see ghost orbs that count as evidence)
A camera fine tuned for taking videos of the paranormal. The camera has a live feed to your computer monitor in the van.(You can also see Ghost Orbs that count as evidence)
–UV Flashlight:(35$,you can carry 2 each mission,you can see fingerprints that count as evidence)
The UV Flashlight is used to detect ghostly Fingerprints and Footprints.(Footprints can be seen when a ghost walks in salt and Fingerprints are found on windows/doors/light switch)
–Flashlight:(30$ each,you can carry 4 each mission)
The Flashlights are your primary source of vision when in the dark, as without it, the pitch-black will engulf you. There are two flashlights at your disposal, the normal flashlight, and the strong flashlight. On a mission, you can bring up to 4 of these with you.
–Candle:(15$ each,you can carry 4 each mission)
Candles can be lit using a source of fire such as the lighter (or other candles), which can be used to light up a room and prevent the player’s sanity dropping. Players can purchase candles, but they can also spawn on maps. Similar to the glow stick, the candle can be placed on the ground and will continuously emit light.
–Crucifix:(30$ each,you can carry 2 each mission)
The Crucifix is a purchasable item that is used to prevent the Ghost from entering into a Hunt.
–Glow Stick:(20$ each,you can carry 2 each mission)
The Glowstick, when activated, emits a UV light when thrown. The height of the light is half of a doorway, allowing it to detect fingerprints.
–Head Mounted Camera:(60$ each,you can carry 4 each mission)
The Head Mounted Camera can be used to help teams track each other and to see Ghost Orbs. Once worn, they do not take up a hand slot and act as a regular video camera.
–Infrared Light Sensor:(65$ each,you can carry 4 each mission)
An Infrared Light Sensor that detects both human and paranormal movement. When set off, it will illuminate the surrounding area with a bright light.
–Lighter:(10$,you can carry 2 each mission)
The Lighter is an item used to light Smudge Sticks and Candles. It emits a small amount of light when activated and held by the player.
–Motion Sensor:(100$ each,you can carry 4 each mission)
A motion sensor is a sensor that can detect the most subtle changes in the atmosphere around it. Linked live to the map in the van.
–Parabolic Microphone:(50$ each,you can carry 2 each mission)
A Parabolic Microphone can detect sound through walls and at a great distance. It serves as a portable version of the sound sensor.
–Salt:(15$ each,you can carry 2 each mission)
Salt is a purchasable item used to detect the Ghost’s footprints. It is used to place salt piles on the floor which the ghost can walk in, disturbing it and creating footprints that can be seen with the UV Flashlight.
–Sanity Pills:(45$ each,you can carry 4 each mission)
Sanity Pills replenish your Sanity level. They will replenish 40% of your sanity up to the maximum of 100%. They are vital for larger locations, allowing you to be safer on a contract for longer periods. This is the only known way to restore sanity. Staying in the light (flashlights don’t count) only prevents your sanity from decreasing.
–Smudge Sticks:(15$ each,you can carry 4 each mission)
Smudge Sticks are a purchasable item that when burned will deter the Ghost from hunting for a period of time. Smudge sticks also appear to sometimes make the ghost roam to other areas. They can also be useful during a hunt to stun ghosts for a short period of time.
–Sound Sensor:(80$ each,you can carry 4 each mission
The Sound Sensor is a sensor that can listen to the most quiet sounds and vibrations in the air. It covers a large area enabling players to narrow down the ghost room on large maps. This gets displayed as data at the van.
–Strong Flashlight:(50$ each,you can carry 4 each mission)
An upgraded version of the flashlight. It is quite self-descriptive: it creates a much brighter light than the flashlight, making navigation in the dark that much easier.
–Thermometer(30$ each,you can carry 3 each mission,temperatures below 0 count as freezing temperatures)
The Thermometer is a purchasable item used to read the current room’s temperature, or the temperature of specific locations within the room.
–Tripod:(25$ each,you can carry 5 each mission)
The Tripod can be used to mount Video Cameras on. Tripods will be deployed facing the same direction as the player deploying them.
5.OUIJA BOARD/SPIRIT BOX
Here are all the Oujia Board/Spirit Box questions:
Anybody here?
Anybody in the room?
Anybody with us?
Are you angry?
Are you a boy?
Are you a child?
Are you a girl?
Are you a woman?
Are you close?
Are you female?
Are you friendly?
Are you here?
Are you male?
Are you male or female?
Are you old?
Are you with us?
Are you young?
Can we help?
Can you give me your name?
Can you show yourself?
Can you talk?
Do you want to hurt us?
Do you want us here?
Do you want us to leave?
Give us a sign!
Hello?
How old are you?
How young are you?
Is anyone here?
Is there a ghost here?
Is there a spirit here?
Let us know you are here.
Shall we leave?
Should we leave?
Show yourself!
Speak to us!
What are you?
What is your age?
What is your gender?
What is your location?
What is your name?
What do you want?
What should we do?
When were you born?
Where are you?
Who am I talking to?
Who are we talking to?
Who are you?
Who is this?
Why are you here?
6.THE MATCH
When you join the match,you will have some necessary equipment at your disposal:
-The sanity meter (it monitors you sanity level,bottom left)
-The map (it shows the layout of the house,top left)
-The sound sensors (it monitors the sound levels in the house,top right)
-The activity chart (it shows the total activity in the house,bottom right)
–The whiteboard (it shows all the objectives that you need to complete,objective 1 is obligatory,objectives 2-4 are optional,it also shows some information about the ghost)
–The computer (you can switch between video cameras by left clicking the mouse and turn on/off night vision by left clicking the keyboard)
–The item racks (it holds all the items that you added in the match)
Take the keys from the security monitor table to enter the house!
If you are playing multiplayer you can press V to talk and B to talk on the Walkie Talkie!
Press G to throw items!
Press Q to switch between items!
Press J to open the journal and input the ghost type and evidences!
7.GHOSTS
Here all the ghost types with all their strengths,weaknesses and evidence:
–Spirit
–Wraith
–Phantom
–Poltergeist
–Banshee
–Jinn
–Mare
–Revenant
–Shade
–Demon
–Yurei
–Oni
Be sure to give a like if you found this guide helpful <3 (also i’m sorry if I missed something)