Overview
We all know the feeling of being stuck in a puzzle game. Some prefer hints over solutions, and this is exactly what this guide offers.
Stuff
- Notation: “baba” = baba text, whereas baba = object baba.
- Hints are ranked from vague to explicit, view one at a time for minimum spoilers.
- Intended or not, some levels have alternative solutions which are also included in the guide.
- We are not native speakers, expect some mistakes.
- “Forest” refers to Ch.5 (Deep Forest), whereas Ch.4 (Forest of Fall) is referred to as “Fall”.
- If you find hints that are misleading, unhelpful or both, feel free to leave a comment, and we will revise. Thanks in advance!
- Game is constantly updated at this point. Although we’re trying our best to cover everything, oversights are likely to happen. Some hints might be outdated, allow me to restate the previous bullet point.
- As opposed to other Sokoban games, the execution part of Baba is easy. Most of the difficulty arises from the thought process, so don’t expect hints to give clear instructions on what to do, as stated in the title: “hint is not solution”.
- Feel free ask for hints on levels that aren’t included in the guide at the moment.
- Baba is good, not baba is uninstall.
Overworld 0-7
Hint:
You’re just curious to see what I have to comment on this one, very good.
Hint:
Wall doesn’t act as one if it’s not stop.
Hint:
Exactly the same as level 1, only the underlying logic matters.
Hint:
How do you win?
Hint:
How do you bypass skull unscathed?
Hint:
Lava is always hot, but you have other options.
Hint:
Can’t get to the other side unless you’re already on the other side.
Hint:
Wander around or observe. Or both.
The Lake
Hint:
Water sinks in baba, not the other way around!
Hint 1:
Can’t sink “baba”. How to gain control over crab?
Hint 2:
You can control multiple instances that are “you”.
Hint:
Love eludes me.
Hint:
“Defeat” only destroys “you”, not other objects.
Hint:
If “you” and “win” objects collide, you win.
Hint:
A door can open a key as long as the logic is consistent.
Hint:
Crossword puzzle, but with words not letters.
Hint:
Wall is defeat, but jelly is not.
Hint:
Must create a flag.
Hint:
Don’t open the door.
Hint 1:
Access the other side of the map beyond the flag, but with whom?
Hint 2:
With another baba.
Hint 1:
Override.
Hint 2:
Crab is win.
Hint:
It’s not necessary to open the door.
Alternative solution hint:
Break “wall is stop”.
Hint:
You can not activate “crab is defeat” from the start.
Hint 1:
You have to activate “crab is defeat” from the start.
Hint 2:
There is one less crab compared with extra 1.
Solitary Island
Hint:
Use the gap on “violet”‘s left.
Hint:
Float and non-float objects do not interact.
Hint:
Float and float objects interact.
Alternative solution hint:
This level can be solved even if “water is stop”.
Hint:
At hindsight, the rock stuck in the corner is useless.
Hint:
There’s an advantage and a disadvantage to rock being float, use that advantage.
Hint:
Lake-5 flashbacks.
Hint 1:
To salvage “win”, “defeat” is inevitably pushed into “skull is hot”. Therefore “skull” must be pushed away by bolt, but then again “skull is hot” which melts bolt.
Hint 2:
With good timing the conundrum can be resolved.
Hint:
Baba demands a noble sacrifice.
Hint:
You can get “win” out of the pond.
Hint:
Thief can intrude.
Hint:
Two automation and two text to deliver.
Hint:
Text can be pushed onto keke.
Hint:
Destroy one skull.
Hint:
Need “water is float”, salvage the “is”.
Hint:
In addition to level 4, there’s an advantage and a disadvantage for text being float, use that advantage.
Hint:
Don’t have to get “win” out of the pond.
Hint 1:
Now it’s three text to deliver, need to retrieve one automation.
Hint 2:
Moving object will bounce back when it hits a wall.
Hint:
Text can be pushed onto baba.
Temple Ruins
Hint:
Break everything in your way.
Hint:
Rock is less useful than baba.
Hint:
Go outside.
Hint:
“Has” when used correctly yields infinite resources.
Hint 1:
Change yourself into a key
Hint 2:
First change yourself into a box
Alternative solution hint:
Ruins-4 flashbacks, but now with DOUBLE infinite resources.
Hint:
Ruins-2 flashbacks.
Alternative solution hint:
Ruins-5 alternative solution flashbacks.
Hint:
Cannot break “skull is defeat”, but something different can be done.
Hint 1:
Make keke facing the door.
Hint 2:
Do not waste any resource.
Hint:
Lake-5 flashbacks.
Alternative solution hint:
Form “rock is baba” and “rock is wall” at the same time.
Hint 1:
Feign death.
Hint 2:
Use horde of baba to push “dead” keke through grass, and somehow revive.
Forest of Fall
Hint:
Experiment with how teleport works.
Hint:
Keke without real usage, how suspicious.
Hint 1:
Need to push the love on the other side.
Hint 2:
Teleport through love, then reactivate “love is push”.
Hint:
Teleport the ___, you decide.
Alternative solution hint:
Teleport the ___, you decide.
Hint 1:
How do you win?
Hint 2:
Need the “is” in “leaf is defeat”.
Hint:
Pull the flag out without melting it.
Hint:
Stand still but move, somehow.
Hint 1:
Key cannot be pushed, how to move it?
Hint 2:
Push the teleporter.
Hint:
Mainly use “pull”, only use “move” to position, and pull out the fungus.
Alternative solution hint 1:
Fungus can be retrieved without moving the key.
Alternative solution hint 2:
Well-timed moving leaves.
Hint:
Override.
Hint:
Push “baba is” to the right without losing control of baba.
Hint:
“Not push” looks fishy.
Hint:
Wall is defeat, not stop.
Hint:
Text cannot be teleported, but objects can.
Alternative solution hint:
This solution is dumb but fun, explore how “text is you” can be utilized.
Hint:
Along with Island-10 and Fall-5, game teaches you yet another way to break a sentence.
Hint 1:
Float over skull.
Hint 2:
In order to form “baba is float”, a noble sacrifice must be made.
Hint:
Fall-B and Ruins Extra 1 flashbacks.
Hint:
Same trick as fall-1, but with more efficient use of resources.
Hint 1 for both solutions:
There’s only 1 “is”, so “baba” can only be used once. Otherwise “baba is win” would have sealed the deal.
Hint 2:
Be on the fence when you create “fence is win”.
Hint 2 for alternative solution:
Try to not use “baba” but still have the “baba is win” effect.
Hint 3 for alternative solution:
Baba is not fence.
Hint 1:
Skull is defeat, need immortality.
Hint 2:
Hence need another “baba”.
Deep Forest
Hint:
Experiment with how shift works. Note that wall is defeat, not stop.
Hint:
Walk through the door.
Hint 1:
Need to pull tree onto fungus, but how to deal with the corner?
Hint 2:
Shift.
Hint 1:
Need baba to push “shut” and “defeat” to the right while you’re at the other side of reed.
Hint 2:
Make use of the belts.
Hint:
Ruins-4 flashbacks.
Hint:
Experiment with how up works, and dig ghost out of the pit.
Hint:
Flag is stop, but baba is not.
Hint:
Control keke remotely.
Hint:
Belt when facing a wall cannot affect your movement.
Hint:
Maximize your resources, make 2 out of 1.
Hint 1:
We all know where rock should go, but can baba make it in time?
Hint 2:
First position the rock, then switch belt directions.
Hint 1:
Think deep. “Shift” objects will push objects on the same tile to the next tile it’s facing.
Hint 2:
Build a remote device that automatically moves in a straight line.
Hint:
Pesticide.
Hint:
Forest-3 flashbacks, how to deal with the corner?
Hint:
Swap the “swap”.
Hint:
Reminds me of how mathematicians solve problems: transform it into an already solved scenario.
Hint:
Both skull and keke can move, but only keke is swap.
Hint:
Break the skull chamber without using brute force.
Hint 1:
Of which direction do you want which wall to be swapped towards?
Hint 2:
Where do you want baba to be when this happens?
Hint:
Don’t have enough resource to waste on each of the bugs.
Hint 1:
Forest-10 flashbacks, now do it with a deep understanding of game mechanics.
Hint 2:
“A is B” doesn’t actually transform A into B, instead A vanquishes and B appears on the same spot.
Rocket Trip
Hint:
Empty, is an instance, that is empty.
Hint:
Empty can be transformed.
Hint:
Create baba on the other side of the wall.
Hint 1:
“Fall” objects can be supported from below.
Hint 2:
Build a mobile bridge.
Hint 1:
Crazy things will happen when “empty is you”: press left and some empties will move left and overlap with other empties, empties will emerge from tiles that are actually empty. Any of these can’t be observed, but what can be observed is the interaction between empty and other objects.
Hint 2:
Can’t win with “empty is you”, the tile where the flag is on is always non-empty.
Hint:
One baba pushes and the other carries.
Hint 1:
Use keke to break “skull is defeat”, keke has to be falling down that pit facing left.
Hint 2:
Let keke bump into a wall a return left.
Hint 1:
Action at a distance.
Hint 2:
Think of how “empty is push” works, thoroughly.
Hint:
The key is actually useless, use something else to open the door.
Hint 1:
Get one text over there to destroy the door.
Hint 2:
Change “moon is you” from horizontal to vertical.
Hint 1:
Need “dust is weak”, “moon is win” and “star is push”.
Hint 2:
Reuse the “is” from “star is push”.
Hint 1:
Think of how “empty is pull” works, thoroughly.
Hint 2:
Ice is not empty, empty can be pulled onto ice.
Hint 1:
Create a key by destroying something.
Hint 2:
Need something that is open and something that is shut.
Hint 1:
Think of how empty (as you) interact with objects that are and aren’t pushable.
Hint 2:
Let baba approach flag without being vanquished by moon.
Hint 1:
Similar idea to Space-11, but the star is useful here.
Hint 2:
Form “dust is weak” vertically.
Flower Garden (WIP)
Hint:
Change grass into key, but not all of them.
Hint 1:
Clear a trail for you to backtrack.
Hint 2:
Grass is shut.
Hint:
Make belt able to transport rock whilst not being able to obscure anything else.
Hint 1:
Need to bring two objects over the one-way belt, but it will separate any overlapped objects.
Hint 2:
Overlap the objects on the other side of belt.
Hint 1:
Need a way to indirectly control an object’s movement. Using “move” is a good start, but you’ll need a scheme to change the direction in which it’s moving.
Hint 2:
Only “you” can change the direction.
Hint 3:
Pay attention to the seemingly useless things in the level, and use them.
Hint:
If only we can have “belt make key” and “belt is shift” at the same time.
Hint 1:
Nullify “water is sink”.
Hint 2:
Sink the bottom left and bottom middle water tiles.
Hint 1:
Protect “flag on rock is me”
Hint 2:
Need “rock is push” to move rock to flag, but with “rock is push” you cannot win.
Hint:
Push the key out from the inside.
Chasm (WIP)
Volcanic Cavern (WIP)
Mountaintop (WIP)
??? (Secret Chapter)
Hint:
Notice “baba is you” and “flag is win” on the map? Do something to level 9 and level 10.
Hint:
Welcome! Your journey has come to the end of the beginning, or the beginning of the end if you prefer.
Hint:
Play scrabble.
Hint:
Keke is savior.
Hint:
You can go through the wall.
Hint:
Gain control of baba / flag when they’re further on the right than the skill.
Hint 1:
Protect “baba is you”.
Hint 2:
Skull can be destroyed but you actually want to destroy something else, right?
Hint:
Better “win” than “sink”.
Hint 1:
Island-10 flashbacks.
Hint 2:
Dig “keke” out.
Hint:
Hint is not hint.
Hint:
Without that skull it would be too easy.
Hint 1:
???-8 flashbacks but not quite
Hint 2:
Vanquish keke.
Hint:
Approach the flag from above.
Hint1:
Create “flag is win”, somehow.
Hint2:
Form “baba is you” horizontally and stick it in.
Hint:
My imagination is limited with only one “is” on the field.
Hint:
Yet another level that requires overlapping text.
Hint 1:
Build a circular conveyor, which alternates the sentence between “baba has keke” and “keke has baba”.
Hint 2:
“Has” isn’t on the conveyor.
Hint 3:
“Push” is on the conveyor, acting merely as a block to be shifted around.
Hint 1:
You might want to skip it for now, only return to it after clearing Depths and Meta.
Hint 2:
What else are there on the map?
Level “Rock”
Hint:
You can stay afloat on grass, or on top of a text.
Level “Water”
Hint 1:
First stack wall and text, think of how to stack these onto baba. The remaining are easy to deal with as they are neither stop nor push.
Hint 2:
Why is there an additional rock?
ABC
Hint:
“MOON”, “HOT” and “NOT”.
Hint:
Create three sentences with four “BA”.
Hint 1:
Create two sentences with two “B”, two “A” and “AB”.
Hint 2:
Although not required, you might want to use 5 belts.
Hint 1:
Need “keke is push” and “baba is push” at the same time.
Hint 2:
Build an one-way teleporter.
Hint:
“WALL” has “ALL”.
Hint 1:
Drop it and catch it.
Hint 2:
Form “flag is fall” and “belt is GHOST” simultaneously.
Hint 1:
GHOSTAR
Hint 2:
Form “STAR is fall” and “belt is GHOST” simultaneously.
Alternative Solution Hint:
Same trick as in ABC-6
Depths
Hint:
Need “level is baba” in ???-7.
Hint:
Need “level is skull” to access Depths-2.
Hint:
Flip the monitor or turn your head, your call.
Hint:
Just win.
How to access:
Need “level is text” in level 3.
Hint 1 on how to access:
Forest-11 flashbacks.
Hint 2 on how to access:
Overlap text.
Hint 1:
Need “skull is pull”, break it afterwards.
Hint 2:
Keke is at your disposal.
Alternative solution hint:
Pull “skull” out of the pit.
Hint:
Need “level is me” to access the flag (and other things)
Hint on how to access:
Push something out of your way. Or transform baba into something harmless.
Hint:
Run faster than keke, hop 3 tiles per move.
How to access:
Rock
Hint 1:
Play or replay Mountain-3 to find out about this level’s solution.
Hint 2:
When two objects with “open” and “shut” collide, they vanquish. But where exactly do they vanquish?
Hint 3:
They vanquish at where the “shut” object has been on.
How to access:
Baba
Hint:
Experiment with how “baba is move” works.
How to access:
Baba
Hint 1:
Same idea as the previous level to create “keke is you”, except that you can’t do it with the “baba is move” hopping technique.
Hint 2:
But you still need to push “you” two tiles to the right. If it can’t be done in one turn, you‘ll need to have “baba is move” active after you’ve pushed “you” to the right and lost control of baba.
Hint 3:
Turn keke into baba at the beginning.
How to access:
Flag is level.
Hint of how to access:
Notice that lonely “is” at the left?
Hint1:
Move baba without moving the stone.
Hint2:
Press spacebar to move.
Meta
Hint:
Push the key without being near it.
Hint:
Escort “win” through belts.
Hint:
Just win. But you will return to this level many many times.
How to access:
Need “level is baba” in level 3.
Hint 1 on how to access:
Manage your resources carefully to block lava on both sides.
Hint 2 on how to access:
Forest-12 flashbacks.
Hint 1:
Bring texts into the canister.
Hint 2:
Send text through skull.
Hint:
Cliff can’t fall, but something else can.
Hint 1:
“Belt on keke is shift” seems suspicious.
Hint 2:
Cancel “rock is fall” after rock falls.
Hint 1 on how to access:
Need flag to open the door, but where is it?
Hint 2 on how to access:
“Level is flag” in level 3 and “level is baba” in level 5.
Hint 3 on how to access:
In level 3, we have Forest-12 flashbacks again, but it’s not the same as how we’ve achieved “level is baba” previously.
Hint 4 on how to access:
Overlap text.
Hint:
How do you stop the growth of hedge?
Hint:
Just win.
Hint 1 on how to access:
You don’t have enough babas, what else can you sink?
Hint 2 on how to access:
“Level is Level” seems suspicious.
Hint 3 on how to access:
Revisit level 8.
Hint 4 on how to access:
Overlap “baba” and “flag”.
Hint 1:
Notice the door on the left? Think of how to place a star on its right.
Hint 2:
In order to be carried around, star has to be push or pull. Surprisingly, both push and pull are viable methods.
Hint 3:
Use box to facilitate the procedure.
Hint:
Hint is not not hint.
Hint 1 on how to access:
Need “level is baba” in level 10.
Hint 2 on how to access:
Make use of the word “Cursor”.
Hint 3 on how to access:
Create another flag to open the door.
Hint:
Think about where “keke is hot” should be when keke is on ice.
Hint 1 on how to access:
What’s an object that you can control and can also go through the wall?
Hint 2 on how to access:
Need “level is Baba” in level 14.
Hint 3 on how to access:
In level 14, ensure that lava would not melt the level.
Hint 1 for both solutions:
You don’t have enough resources, find a way to overlap two piece of texts.
Hint 2 for both solutions:
Text is defeat.
Hint 3:
Fall extra-3 flashbacks.
Hint 4:
Place a text that is not “flag” on the left side of “is win”.
Alternative solution hint 3:
Form “baba is float”, use it then break it.
Alternative solution hint 4:
Island Extra-5 flashbacks.
Hint 1:
When opening a door, “has” can prevent you from losing resources.
Hint 2:
Carefully choose things to sink at the beginning.
Hint 1:
Need “level is text” in level 13.
Hint 2:
How to push “level” up there?
Hint:
Just win.
Hint 1:
Think creatively, why is this level called “the box”?
Hint 2:
There are not many things you can do in this level.
Hint 3:
Need “level is flag” in level 14.
Hint 1 on how to access:
Need 3 babas.
Hint 2 on how to access:
You can access the level as long as you’ve unlocked the first 8 levels in meta, nothing else is required.
Hint:
Experiment with how “level is shift” works.
Hint 1:
Need “baba is you”, “baba is float” and “baba is hot”. At least one “baba” in those sentences should be an actual baba.
Hint 2:
Sustain the sentence(s) formed by actual baba(s).
Hint 3:
Make use of the rock.
Hint 1:
Baba can sink pile. but it can not sink empty.
Hint 2:
Push “win” without touching it.
Hint on how to access:
There is an unique icon on the map.
Hint 1:
Just get bonus and win.
Hint 2:
Get bonus, not orb.
Hint 1 on how to access:
Is there anything else on the map can be turned into a level?
Hint 2 on how to access:
Need “level is text” in level 3 to form “flag is level”.
Hint 3 on how to access:
No, this time you don’t need to overlap anything in level 3.
Hint 4 on how to access:
Push “text” through the alley as far as you can in level 3.
Hint 1:
Keke is not hot.
Hint 2:
Ice will not turn to wall when keke is on it.