ELDERBORN Guide

Guide to Weapon Damage for ELDERBORN

Guide to Weapon Damage

Overview

This is a guide to all base weapon damage, including special bonuses and counterattacks.

Weapon base damage table

Weapon
Light Attack
Heavy Attack
Counterattack
Damage Bonus
Old Blade
45
80
Ceramic Khopesh
40
80
120
Ancient Spear
28 – 42
66 – 99
95 – 143
The farther you are from your target, the bigger the damage.
Golden Spear
40
80
110
Coffer Hammer
50
120
Skullcrush
40 (60)
110 (165)
Headhits deal more damage.
Commander Sickles
25 (18)
80 (56)
120 (87)
Special damage goes trough shields.
Bronze Katars
15 – 30
25 -50
180 – 360
When attacking the same target, each consecutive attack is 10% stronger.
Sword of Janus
60 – 90
90 – 135
Damage scales with your essence bar.
Golden Creaver
100
200

Modifier stacking

Weapon damage at higher levels seems to be calculated by the following way
[Damage] = [Base damage]*[Might bonus]*[Weapon Mastery Bonus]*[Enemy Vulnerablity]
For example, if a character with 34 Might (+101%) is making a Heavy Attack with a
Mastered (+5%) Ceramic Khopesh against a Feral Warrior (100% weakness against slashing) deals:
80*(1+1,01)*(1+0,05)*(1,00)≈80*2,12≈170*
*This is the damage I tested in-game. The current formula is equals to 168,84. My assumption is that some values are not integer, and are rounded in the UI.

Bronze Katars damage bonus

Bronze Katars damage on the N-th hit is calculated the following way:
(15+(15*0,1*N))*[Might bonus]*[Weapon Mastery Bonus]*[Enemy Vulnerablity]
where
0 ≤ N ≤ 10
So you reach the maximum damage (wich is double damage), on the 11th hit. Beyond that, you will deal maximum damage.

Actions that increase the damage:

  • Hitting the target with any Bronze Katars attack, even if the attack is blocked;
  • Hitting the target with a thrown head;
  • Kicking the target, even if the target is blocking.

Actions that do not increase the damage:

  • Charging the target;
  • Stomping the target.

Your damage bonus resets to 0 when you hit another enemy.
The damage bonus does not reset over time, or if you get hit or heal.

SteamSolo.com