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Heavy Cavalry Company Guide

Overview

Welcome General, so you want to learn the new Heavy Cavalry Company.. well it’s definitely not OP, you can counter it. This guide is mainly for 1v1 players.

Doctrinal Arsenal

Rifleman Field Defenses – 0CP

It’s just the basic USF passive stuff that they should’ve had since the release.You get sandbags,mines and fighting positions all for your basic infantry riflemen.Don’t forget to put mines on strategic locations such as main roads and crossroads.

Off-map Smoke Barrage – 1CP

Although the audio still says “WP Smoke Strike” it’s basically a 4-5 shell smoke barrage in a small area at the cost of 50 munitions.Really good to flank especially for team games or to cover your last guy in a squad in retreat.

Rangers – 3CP

The greatest unit we’ve all been waiting for since the AA release,although we can’t switch to bazookas like in AA it’s still an awesome anti-infantry unit,in team games sure you can spam rangers but pop cap and future savings don’t allow you to have more than 1 on the field. They’re kinda OP at this point but i’m sure they’ll nerf it, in my opinion their DPS is high on CQC.

Combined Arms – 4CP

At the cost of 125 munitions, infantry gain -20% Reload +30% Accuracy, +35% Sight,
while vehicles gain +35% sight, -30% Reload, +5 Range lasts 30 seconds.

M26 Pershing – 13CP

The tank we’ve all waiting for since the release of USF even though it was under everyone’s hope, it’s kinda same as a Panther but it’s better against infantry and has better range than a KT.

Heavy Cavalry Build Order

Counter to your Counter

OST Sniper

Everyone, including myself have suffered from excellent sniper play, it bleeds so much manpower that, it’s utterly ridiculous. 28 MP per model is a big deal, especially for an agressive faction that don’t have a sniper to countersnipe.When you get a game against a decent OST player you obviously would expect him to at least build 1 sniper, i mean you kinda see it coming to counter this, this is pretty much your build :

With the patch M20’s ability against snipers is improved greatly and it’s now pretty good against snipers, when you see an opurtunity chase to the base don’t give up, but know this trading your M20 for a sniper isn’t good for you maybe in some situations but generally you’ll give your enemy the upperhand.

A replay of me playing Heavy Cavalry

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