Overview
A guide for editing the input configuration out-of-game.
Format
The file is located here:
C:Users<username>DocumentsMy GamesFar Cry 5hidinputremapper.xml
The entire file is bound with the <Root></Root> tag and each line has the format:
<remap name=”move_forward” key=”kb.W” />
default keybinds are omitted. Expect Far Cry 5 to edit this file, so lock it with the read only file flag once you’ve saved your edits. An invalid file will be deleted by the game and it will generate a new one upon saving new keybinds or closing the game.
keyboard key names follow the format “kb.A”, special keys have names like “kb.SEMICOLON” and “kb.F1”.
The mouse buttons that I’m aware of are
“mouse.MOUSE_LEFT_BUTTON”
“mouse.MOUSE_RIGHT_BUTTON”
“mouse.MOUSE_MIDDLE_BUTTON”
“mouse.MOUSE_PREV_BUTTON”
“mouse.MOUSE_NEXT_BUTTON”
“mouse.WHEEL_FORWARD”
“mouse.WHEEL_BACK”
Keybind Names
“aim”
“ascend”
“attack”
“autodrive”
“bomberview”
“change_fire_mode”
“change_seat”
“change_type_of_ammo”
“companion_command_left”
“companion_command_right”
“crafting”
“crouch”
“cycle_throwable_down”
“cycle_throwable_up”
“descend”
“enter_exit_helicopter”
“enter_exit_plane”
“enter_exit_vehicle”
“fishing_rod”
“hand_brake”
“heal”
“helico_accelerate”
“helico_move_backward”
“helico_shoot”
“helico_special_shoot”
“helico_steer_left”
“helico_steer_right”
“helico_switch_weapon”
“horn”
“interact”
“inventory”
“jump”
“last_weapon”
“map”
“move_back”
“move_forward”
“move_left”
“move_right”
“next_weapon”
“plane_accelerate”
“plane_decelerate”
“plane_pitch_down”
“plane_pitch_up”
“plane_roll_left”
“plane_roll_right”
“plane_shoot”
“plane_special_shoot”
“plane_switch_weapon”
“prev_weapon”
“quests”
“radio_next_song”
“radio_toggle”
“reload”
“repair_tool”
“select_wheel_slot0”
“select_wheel_slot1”
“select_wheel_slot2”
“select_wheel_slot3”
“select_wheel_slot4”
“select_wheel_slot5”
“select_wheel_slot6”
“select_wheel_slot7”
“sprint”
“takedown_carry_body”
“throw”
“throw_rock”
“toggle_camera”
“toggle_no_weapon”
“vehicle_move_backward”
“vehicle_move_forward”
“vehicle_move_left”
“vehicle_move_right”
“vehicle_switch_weapon”
“voice_chat”
“weapon_inventory”