Source Filmmaker Guide

How to add physics! [DOWNLOAD FIXED] for Source Filmmaker

How to add physics! [DOWNLOAD FIXED]

Overview

This guide will show you how to add physics to any model in any map in SFM!Thank you for your support lately! 4 stars!I hope you all enjoyed this guide and we might be looking forward to more in the future!

RIG Scripts

First off, you will need to add rig_physics to your models.

Your model will be updated with a new property. You may get 2 properties if you have more bones on your model.

Here are what the physics properties do on “rigidbodies”

Shape – “It changes the shape properties of your model, the more you drag it right, the more it will
act like a sphere.

Bounce – “It affects the way your prop bounces, useful for balls.”

Kinematic – “It will not affect the prop unless it is turned right all the way, it will affect if the prop moves with physics or not, but will have physical properties.”

Friction – “It changes how much an object skids across the surface, to act like ice”

Lineardamping – “Changes how fast your model moves with physics.”

Rotationaldamping – “Changes how much your model rotates with physics.”

THE PHYSICS WILL NOT COLLIDE WITH THE LEVEL! YOU WILL NEED TO ADD INVISIBLE FLOOR PROPS! Use carpet models from the TF2 files, or download this Overwatch model pack and use the floor props from there: [link]

This guide is probably done, unless we missed some details about the script, if you see some missing details, please comment them below and we will check on it!

Thank you!

Applying Physics

Make sure to do this after you are ready with all your properties, and positions of your models!

First of all, select a finite time range for your physics shot to take place.

Finally, use “rig_sfmphys_Simulation.py”

The more models and bones, the longer it will take to calculate the physics.

Remember! The physics isn’t PERFECT. Ragdolls may glitch and stretch out if other objects interact with it too roughly.

THE PHYSICS WILL NOT COLLIDE WITH THE LEVEL! YOU WILL NEED TO ADD INVISIBLE FLOOR PROPS! Use carpet models from the TF2 files, or download this Overwatch model pack and use the floor props from there: [link]

This guide is probably done, unless we missed some details about the script, if you see some missing details, please comment them below and we will check on it!

Thank you!

DOWNLOAD!

Always remember this first!

Click here to download SFM physics.[github.com]

To install it, follow the directions on what the picture shows above.

This guide is probably done, unless we missed some details about the script, if you see some missing details, please comment them below and we will check on it!

Thank you!

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