Sniper Ghost Warrior 3 Guide

■ How to Configurate "Sniper Ghost Warrior 3" for the best gaming experience! for Sniper Ghost Warrior 3

■ How to Configurate “Sniper Ghost Warrior 3” for the best gaming experience!

Overview

PC Specs (CPU, GPU, RAM, OS)Operating System Name: Windows10 x64, Service pack 0Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHzProcessor Cores: 4Processor Threads: 4Physical Memory Total[GB]: 8GPU Count: 1GPU 1 Name: NVIDIA GeForce GTX 1080GPU 1 Driver: 442.59

Game.cfg

The Problem:

This Game should be from 2017!! BUT!! The engine of the game is Cryengine! This engine is a Cryengine 3.6 / 3.7!

There is no big difference to Cryengine 3 from 2009!

Best Graphic without stutter:

I use a 2560×1440 Resolution on a 1920×1080 Monitor with Nvidia DSR via Downsampling!

FPS limit to 61 FPS, so you can shut off VSync!

Command Line Parameter – used in Steam Launch Option

+exec game.cfg

Make a Game.cfg in your Root SGW 3 Folder:
C:SteamSteamappscommonSniper Ghost Warrior 3

Copy and Paste my Values in Game.cfg.
Change the Values for your Hardware!

con_restricted = 0 r_DisplayInfo = 1 perfoverlay_drawfps = 1 sys_streaming_CPU = 4 // for 4 Core CPU r_MultiThreaded = 1 sys_physics_GPU = 1 sys_budget_videomem = 8192 // for 8GB VRam sys_budget_sysmem = 8192 // for 8GB Ram s_IgnoreWindowFocus = 1 r_fullscreen = 1 r_FullscreenWindow = 0 sys_maxfps = 61 // 121 for a 120 hz Monitor r_Vsync = 0 cl_fov = 60 // 60 vertical = 90 hor.! r_DrawNearFOV = 60 pl_movement.power_sprint_targetFOV = 60 sys_spec = 4 sys_spec_Texture = 4 sys_spec_TextureResolution = 4 r_ssdo = 2 r_ssao = 0 i_mouse_smooth = 0 i_mouse_accel = 0 i_mouse_accel_max = 0 cl_zoomtoggle = 1 r_AntialiasingMode = 1 r_TexMinAnisotropy = 16 r_TexMaxAnisotropy = 16 r_TexAnisotropy = 16 r_MotionBlur = 0 // on or off r_DepthOfField = 0 // on or off r_ChromaticAberration = 1.5 r_HDRGrainAmount = 0 // on or off r_FogShadows = 0 r_FogShadowsWater = 1 r_silhouettePOM = 1 r_Flares = 1 r_Sharpening = 0.5 e_GI = 1 e_GICache = 7 e_ParticlesObjectCollisions = 2 e_Tessellation = 1 r_TessellationMaxDistance = 100 r_TessellationTriangleSize = 20 e_ParticlesMotionBlur = 0 e_ParticlesShadows = 0 r_WaterTessellationHW = 1 e_ParticlesForceSoftParticles = 1 r_SSReflections = 3 r_TexturesStreamPoolSize = 4096 // VRam > 6GB e_ShadowsPoolSize = 2048 // 0,5 x TexturesStreamPoolSize ; LOD distance ratio 0-200 e_LodRatio = 200.00 ; View distance ratio 0-500 e_ViewDistRatio = 500 e_ViewDistRatioVegetation = 300 e_ViewDistRatioDetail = 300 e_MergedMeshesInstanceDist = 8.0 //0-15 e_MergedMeshesViewDistRatio=300 ; Shadow Timeslicing e_GsmCache = 1

Review

The engine of the game is Cryengine! This engine is a Cryengine 3.6 / 3.7!

There is no big difference to Cryengine 3 from 2009!

Animation and physics are not very good!

I think there is no AI!

Only for fans and in sales !!!

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