Overview
Have you ever NOT wanted to have a certain trait like “Warrior” or “Shaman?” Have you wanted to change without costing a single Sporebuck? This guide is for you!
Basics
So, the first thing you must do is do this combination of keys in-game: Ctrl+Shift+C
The second thing you have to do is the command setConsequenceTrait.
Here are all the traits I know of and their special abilities(please put ones not listed in the comments):
Space Stage:
Wanderer- nothing
Warrior: Pirate Rally
Shaman: Return Ticket
Ecologist: Safari Vacuum
Bard: Soothing Song
Creature Stage:
Social
Adaptable(command name is different)
Predator
Cell Stage:
Carnivore
Omnivore
Herbivore
Tribal Stage:
Aggressive(command name is different)
Friendly
Industrious(command name might be different)
Civilization Stage:
Religious
Military
Economic
So, now that you know the traits, let’s explain things a bit more.
Commands & the Console
Introducing the Console
In case you didn’t know, a lot of games have a Development Console or Cheat Code Entry found by pressing a single or combination of keys. In most Valve games, like TF2 or Portal, the “magic” key is `. In Spore, there is a combination of keys, Ctrl+Shift+C. You’ll know you’ve opened up the console because a window will appear in-game. Click on the typing box, and, if you want, type “help” to explore commands this guide will probably not mention.
Commands
There are many hidden commands in the Spore Console, but you will need only one to do what this guide is implying you will do;
setConsequenceTrait
To use this command, type it in the console, then press space. After that, you have to put the name of the stage you want to change the trait for, then what trait you want to play as. Let’s use an example. Here’s the command for the Bard trait:
setConsequenceTrait space_bard
Here’s the command for being an Omnivore in the Cell stage:
settConsequenceTrait cell_omnivore
Now that you know how to use the commands, let’s see the traits and what they do.
Traits and their Abilities
Abilities[/b]
Warrior:
Raider Rally-Entices pirates to attack the targeted planet
Ecologist:
Safari Vacuum-Collects samples of all wildlife on a planet
Shaman:
Exit Ticket-Instantly warps you back to your homeworld
Bard:
Soothing Song-Boosts your relationship with an Empire(not counting the Grox) for a short time
Wanderer
Nothing. You shouldn’t be a Wanderer.
By now, you’re wondering, Well what philosophy do they all follow?
How about I tell you?
Traits and their Philosophies
Philosophies[/b]
Warriors follow the Philosophy of Force, so they typically pay more for Stones of Force.
Ecologists follow the Philosophy of Life, they pay more for Scrolls of Life.
Bards follow the Philosophy of Chance, they pay more for the Blocks of Chance.
Shamans follow the Philosophy of Faith, they like the Scrolls of Faith,
Wanderers don’t have a special Philosophy. Nobody likes them.
Well, there you have it. That’s it. The guide. Hope that answered all of your questions.
Extra Stuff
Here’s important info not in the guide:
Using commands like that will give you the Joker badge, which disables all achievements, excluding Badges, on the save file.
Bananas are a good source of potassium.
This guide was requested by a fine fellow, so here you go!
There are a few traits I have not listed, they are: Knight, Trader, Zealot, and Scientist.
I whipped this guide up in an hour, it’s okay to judge xD