Cyberpunk 2077 Guide

How to keybind dodge and disable double-tap for Cyberpunk 2077

How to keybind dodge and disable double-tap

Overview

Keybinding dodge and disabling double-tap dodging

Introduction

Quick rundown on how to fix the dodging mechanics.

Source of this information:

HOW TO TURN OFF DOUBLE-TAP TO DODGE (M/KB) from cyberpunkgame

Preparations

First go to the game’s config folder, this is where the configuration files will be and the work will be done. I suggest you backup the files just in case any mistakes or issues arise.

Example of directory:
F:Steam GamessteamappscommonCyberpunk 2077r6config

Add or change key for dodging

Open the file “inputUserMappings.xml”
Find the section

<!– Controller specific dodge –> <mapping name=”Dodge_Button” type=”Button” > <button id=”IK_Pad_B_CIRCLE” /> <button id=”IK_LControl” overridableUI=”crouchHold”/> <button id=”IK_C” overridableUI=”crouchToggle”/> </mapping>

If you don’t want your crouch keys to be used for dodging, remove the following ones.

<button id=”IK_LControl” overridableUI=”crouchHold”/> <button id=”IK_C” overridableUI=”crouchToggle”/>

I added mouse 4 because that’s what I wanted to dodge with. I’m not sure what all key IDs are but if you do a search (Ctrl+F) you can search for “lshift” if you want to know what the Left Shift line looks like.

The following code is what I currently have in my section.

<!– Controller specific dodge –> <mapping name=”Dodge_Button” type=”Button” > <button id=”IK_Pad_B_CIRCLE” /> <button id=”IK_Mouse4″ /> </mapping>

For this to work, check the section where information regarding “Dodge count=’2′” is explained.

Disable double-tap

Open the file “inputContexts.xml” and find the following section

<!– MULTITAP ACTIONS –> <multitap action=”Dodge” count=”2″ uptime=”0.2″ downtime=”0.2″ /> <!– Kerenzikov Dodge –> <multitap action=”DodgeForward” count=”2″ uptime=”0.2″ downtime=”0.2″ cancels=”Right;Back;Left” /> <multitap action=”DodgeRight” count=”2″ uptime=”0.2″ downtime=”0.2″ cancels=”Forward;Back;Left” /> <multitap action=”DodgeBack” count=”2″ uptime=”0.2″ downtime=”0.2″ cancels=”Right;Forward;Left” /> <multitap action=”DodgeLeft” count=”2″ uptime=”0.2″ downtime=”0.2″ cancels=”Right;Back;Forward” />

Here we change the “count=’2′” to a higher number. What this number represents is how many key inputs you need to press for the game to activate dodge. uptime and downtime is how long between each key press you may have for them to count. Because of this we want the number to be high enough that we won’t reach it, I suggest having something above 10 just in case you’re trying to position yourself with precision.

The action=”Dodge” line is for double-tapping the crouch button to dodging, more information regarding that line is in the next section, changing that one to 1 without rebinding the double-tap dodge keybind will result in you not being able to crouh without dodging.

The following section is my current code (excluding the first dodge-line). What this does is that I have to press one of the WASD keys 20 times in a row with short downtime before dodge is activated.

<multitap action=”DodgeForward” count=”20″ uptime=”0.2″ downtime=”0.2″ cancels=”Right;Back;Left” /> <multitap action=”DodgeRight” count=”20″ uptime=”0.2″ downtime=”0.2″ cancels=”Forward;Back;Left” /> <multitap action=”DodgeBack” count=”20″ uptime=”0.2″ downtime=”0.2″ cancels=”Right;Forward;Left” /> <multitap action=”DodgeLeft” count=”20″ uptime=”0.2″ downtime=”0.2″ cancels=”Right;Back;Forward” />

Action=”Dodge” count=”1″

This is somewhat important to change if you want the previously bound key to be utilized for dodging. What this does is it decides how many times you need to press that key for it to activate dodge. Having it on 2 means that you have to double tap every time you want to dodge. If you have the key bound to Left Shift, this should stay at 2 because then you can still sprint without dodging first. I have it on 1 as I am using mouse 4, it won’t override any other actions.

The following line is my current code

<multitap action=”Dodge” count=”1″ uptime=”0.2″ downtime=”0.2″ /> <!– Kerenzikov Dodge –>

Credits

Hopefully this will help someone!
For more information, ask or check the subreddit thread.

Once again, thanks to the folks on Reddit for bringing this information to my attention!

HOW TO TURN OFF DOUBLE-TAP TO DODGE (M/KB) from cyberpunkgame

In case of emergency and your files got messed up, here are my two files.
[link]

SteamSolo.com