Overview
In this guide i will show to you comrades how to properly use a Recon/Assault Juggernaut in such way you dont get killed within 5-10 seconds and be a useful comeback Acecard for your team and a fearsome BigDaddy for the enemy team.
The Assault Juggernaut
Juggernaut is a 15-point (14 with Hardline)
The Care Package is airdropped via C-130 Hercules and gives the player enhanced body armor along with an M60E4 Light Machine Gun, an MP412 revolver, a Smoke Grenade, and a Frag Grenade. Players wearing the armor will have enhanced damage resistance, along with the perks Scavenger, Quickdraw and SitRep, allowing almost infinite ammunition. Players will receive the pro benefits if they have it unlocked in Create-A-Class. A player wearing this armor has increased damage reduction, only taking 8% of all damage, at the expense of severely limited mobility, moving at 65% of normal speed, and is limited to the weapons supplied. The total amount of health when wearing the Juggernaut armour ranges from 1250 to 1750 health. Players with this suit will appear as a diamond on everyone’s map in real time, even if the enemy team’s radar has been jammed.
The Juggernaut killstreak is incredibly durable and can survive dozens of shots from most weapons in the game. Due to Scavenger, Juggernauts can be guaranteed an almost infinite ammunition replenish, making them a force to be reckoned in situations where the enemies cannot properly coordinate and neutralize one. Quickdraw sharply reduces ADS time, so one can take out enemies without much problems, while SitRep protects the Juggernaut from explosive equipment. The EOD uniform is incredibly durable (being immune to a stick from a Semtex). Requiring concentrated firepower from multiple enemies converging on the Juggernaut in order to destroy it.
The Juggernaut is very slow, and alert team members who communicate often can afford to maintain their distance while staying behind solid cover to avoid said enemy, and coordinate with snipers to eliminate this threat. It is also extremely vulnerable to Stun Grenades (as Juggernauts would be in Survival Mode), slowing them down to a near stop and severely hindering their ability to turn (and fight back). Predator Missiles or an AC-130 105mm shot can kill a Juggernaut in one direct hit.
The Juggernaut is also highly vulnerable to rocket launchers, with the RPG-7 and SMAW able to kill in two shots, or one if it is a direct hit to the head. An I.M.S. can kill a Juggernaut in three hits, and a falling Care Package can kill a Juggernaut instantly. One shot fired by the Stinger is often fatal .
1) try staying with your comrades as more as possible don’t go Yolo, u are not a God
2)never shoot from standing position u will miss 70% and get killed easily try crouching or go prone even better (depending on the situation)
3) those who pack a RPG try jumping/crouch tactic they will miss a lot.
4)also use this killstreak wisely, it can be a big help for the team!!!
The Recon Juggernaut
This strike chain is obtained at 18 points and airdrops a Care Package containing enhanced Juggernaut armor that comes equipped with a Riot Shield, a USP .45, and a Smoke Grenade. The players cannot pick up any other weapon on the ground and will instantly equip the armor after taking the package. The armor will slow the player to 60% of normal running speed, but will multiply damage done to a player by 0.08 (but reduces melee damage from 135 to 20), effectively giving 1250 health instead of the normal 100. This health also regenerates, which means it is extremely difficult to kill a Juggernaut.
The suit will also allow the user to act as a mobile Portable Radar that detects enemies in a waving pattern. Juggernauts will appear on everyone’s minimap as a diamond with a dot in the middle, green for friendly and red for enemy, which is updated in real time. Additionally, the player is given the Perks: Scavenger, Assassin (except for appearing on the minimap) and SitRep. Players will receive the benefits of the Pro perk effects as well if they have unlocked it. Also, kills with the Juggernaut will not count towards other Pointstreak rewards.
Contrary to popular belief, both the Juggernaut Recon and Assault Juggernauts can jump, sprint and go prone (although the Juggernaut Recon cannot go prone while holding a Riot Shield). Juggernauts are extremely susceptible to Concussion Grenades and Flashbangs, and a direct impact from a Predator Missile, or AC-130 105mm shot will kill any Juggernaut instantly. Launchers are also viciously effective against Juggernauts, capable of killing a full health Juggernaut in a single direct hit from either the RPG-7 or SMAW. A Juggernaut will not be killed if they are “stuck” with a Semtex. I.M.S. systems can kill a Juggernaut in two or three hits, though they can easily be spotted by Juggernauts since they have SitRep. A Stinger can also kill, provided they are targeted on surfaces unprotected by their Riot Shield.
1)Stay with team at least 10 meters away from them.
2)The usp 45 can be a beast gun if u crouch or go prone and have trigger finger.
3)When u reload try using your back where your riot shield is, it can block bullets.
4)When u are one vs 2-3 enemies near, u can CQC don’t use the riot they will overwhelm you!
5)Don’t change to pistol when you’ve got a Semtex stuck on your Riot shield, it will instakill you!
6)Don’t pick up Frag grenades as they will instakill you when they explode in your hand!
HERE ARE SOME VIDEOS: