Third Crisis Guide

How to use the Console for Third Crisis

How to use the Console

Overview

Vilsa here with another fancy guide! Today we’re going to be going over the console of Third Crisis and how to use it. The console’s main purpose at the moment is debugging, but you can also use some of these commands to help make the game easier on you or possibly to get yourself out of a game-breaking bug to save your save.Remember to use the console wisely as it might break your session and force you to reload an older save.

Enabling the Console

  • Open the pause menu or be in the main menu.
  • Open the Options menu.
  • Click the ‘Game’ category.
  • Set ‘Enable Console (~)’ to ‘ON’.
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Opening the Console

The keys to open the console are ~ and F2 by default, but you can easily change this by navigating to the ‘Controls’ part of the options menu and finding the ‘Console’ bind. Feel free to rebind as you please.

Reading Console Logs

This is fairly simple, but the console will display all logs generated from console commands and also any logs or errors that Unity itself spits out. This will let you screenshot any errors that you’re experiencing when reporting a bug to us.

If you wish to see more information on a certain log, just click on the message and it will expand in the bottom part of the console to show you all the information related to it.

Entering Console Commands

Here are some examples of console commands you can use.
For a full list of commands:

help

Displays a list of all the available console commands that can be entered.

Time.Set [numberHours], [numberMinutes], [numberSeconds]

Sets the ingame time to the supplied time, minutes and seconds are optional.

Time.AdvanceDay

Advances the day and resets any daily events automatically.

Combat.End

Ends the current combat if one is running.

Level.Load [levelName]

Loads the scene with the name given.

Level.PrintAll

Displays a list of all the levels that can be loaded with Level.Load.

Stat.AddValue [statName], [valueAmount]

Adds the specified amount to the specified statistic for the player.

The arguments displayed in brackets have to be entered without the brackets, examples include.

Time.Set 6, 30, 35

Will set the ingame time to 6 hours, 30 minutes, 35 seconds.

Level.Load Motel_GroundFloor

Will load the motel level where Jenna’s room is located.

Stat.AddValue stat_perversion, 1000

Adds 1000 perversion to Jenna.

Stat.SetValue stat_perversion, 0

Sets Jennas Perversion to 0.

Money.Add 1000

Adds 1000 money.

And that’s it!
Hopefully this helps make dealing with any weird bugs a little easier for you guys, and also just helps make the game a little less annoying if there’s something bugging you like combats that you don’t want to finish.

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